Gamification103class

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Gamification 103 How to use it? Brought to you by http://gametize.com http://twitter.com/gametize http://facebook.com/gametize

Transcript of Gamification103class

Page 1: Gamification103class

Gamification 103

How to use it?

Brought to you by

http://gametize.com

http://twitter.com/gametize

http://facebook.com/gametize

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A design-thinking focused process to engage and

motivate your audience into learning behaviors, with a

balance of intrinsic and extrinsic rewards, to make

learning more enjoyable.

Gamification is …

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Gametize’s 5D Kickoff Framework

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1. Define your problem

What you want to solve?

“Nobody is buying my hammers, because nobody trust

them”

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2. Determine your goal

What is the outcome you want to

achieve out of gamification?

“I want more people to trust my hammers and

increase sales by 10 every month”

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3. Decide your target behaviour

What do you want your target

audience to do and feel?

“I want the customers to review my hammers,

whether good or bad”

Customer: “I love this experience because it makes me

feel powerful and listened to”

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Acting

Interacting

Content Players

Achiever

s

Killers

Explorer

s

Socializers

Attain, Collect, Complete Win, Challenge, Compare

View, Vote, Review, Rate Comment, Like, Share, Help

4. Describe your players

Acting on playersActing on content

Interacting with content Interacting with players

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4. Describe your players

Profile your target players:

Make a list of characteristics of your

target group.

James is 21, wild, loves watching CSI and hates losing.

My students are in 5th grade and dislike math.

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5. Design your Gamification strategy and experience

Interactive Challenges

Competition and Social

Constant, Instant Feedbacks

Rewards and Redemptions

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Ready to gamify?

Check out our website: http://gametize.com :)

More resources: http://slideshare.net/gametize