Gamification101class
Transcript of Gamification101class
Gamification 101What is it?
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Gamification is NOT
FarmvilleCandy CrushPokémon Go
The use of game design and game psychology in non-game settings to engage and motivate
target audience for target behaviors.
Gamification is …
Non-game settings refer to any context
other than a game.
Education
Travel
Community
Work
Health & Fitness
Gf
People like games because they trigger emotion.
FrustrationExcitement Sense of Achievement
Amazement Happiness
Gamification does not turn an application into a game.
Instead, it makes it feel like a game.
Gamification ≠
Games
Gamification is a combination of
Examples of Gamification
Examples of Gamification
Language learning application
How it works:
• Points• Rewards• Progress Bar• Goals
Examples of Gamification
Accompanying application for
leadership course
How it works:
• Points• Rewards• Engaging
platform• Interaction
among students
Examples of Gamification
How it works:
• Points and items• Storyline• Surprise
elements (zombies!)
Running motivator
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