Gamification in Revenue Management to Boost Cash CollectionCoding 23% . Medical Documentation 19% ....

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Gamification in Revenue Management to Boost Cash Collection March 2, 2016 Adam Gobin , Director of Revenue Management, Emory Clinic and Melissa Crozier, Manager of Analytics and Process Improvement, Emory Clinic

Transcript of Gamification in Revenue Management to Boost Cash CollectionCoding 23% . Medical Documentation 19% ....

Page 1: Gamification in Revenue Management to Boost Cash CollectionCoding 23% . Medical Documentation 19% . Administrative 36% . Pre-Certification 12% Eligibility 10% Revenue Cycle Analysts

Gamification in Revenue Management to Boost Cash Collection

March 2, 2016 Adam Gobin , Director of Revenue Management, Emory Clinic

and Melissa Crozier, Manager of Analytics and Process Improvement,

Emory Clinic

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Conflict of Interest Adam Gobin, MPH MBA and Melissa Crozier Have no real or apparent conflicts of interest to report.

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Agenda 1. Recognize areas for improvement. 2. Design a performance management program. 3. Identify measures for success, qualitative and quantitative metrics. 4. Introduce gamification. 5. Measure progress with leaderboards and project management tools.

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Learning Objectives 1. Recognize the gamification techniques to improve revenue cycle metrics 2. Identify the four departmental focuses that make up accounts receivables core 3. Describe use of project management focus to ensure proper accountability and measure

success

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Value Step: Savings Financial/Business, Efficiency, Operational

7.9%

Increase in productivity performance of AR staff

6 days

6.2% Increase in net payments

Decrease in Net days in

AR

*Changes occurred from Aug 2015 through Dec 2015

33%

Decrease in average view age of account

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emoryhealthcare.org

Emory University Hospital

•Founded in 1904 •579-bed adult, tertiary care facility •Staffed by 1,170 Emory SOM Faculty •25,000 admissions •137,000 outpatient services •Includes The Center for Rehab Medicine

Emory University Hospital Midtown

Emory University

Orthopaedics & Spine

Emory Johns Creek

Hospital

Emory Clinic

Emory Saint Joseph’s Hospital

Emory Specialty

Associates

Wesley Woods Center

•Founded in 1908 •511-bed adult, tertiary care facility •Staffed by 1,080 Emory SOM Faculty and 367 community physicians •21,000 admissions •163,000 outpatient services

•Founded in 2007 •120-bed adult, Orthopaedics and Spine specialty hospital •Extension of EUH’s acute care services

•Founded in 2007 •Acquired in 2011 by Emory •110-bed acute care facility •2,500 admissions •25,700 outpatient services

•Founded in 1953 •1,600 clinical providers •2,500 employees •2,200,000 patient care visits •80+ locations

•Founded in 1880 •Joint operating company with Emory in 2011 •410-bed acute care facility •Staffed by 750 physicians •20,000 admissions

•Established in 2006 •400 clinical providers •40 clinical locations •620+ staff members

•Founded in 1954 •100-bed geriatric specialty facility •25-bed inpatient hospice service •250-bed skilled nursing facility (Budd Terrace) •201-unit residential retirement facility (Wesley Woods Towers)

Emory Clinic

Core Purpose: To Serve Humanity by Improving Health through integration of education, discovery, and health care. Vision: To be recognized as a leading academic health system, differentiated by discovery; innovation; and compassionate, patient and family-centered care.

Emory Specialty

Associates

Emory Physician Group Practice

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Denial Management Structure

Coding 23%

Medical Documentation

19% Administrative

36%

Pre-Certification

12%

Eligibility 10%

Revenue Cycle

Analysts

Coding Educators

Process Engineers

Denial Management Teams

Support Teams

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Why Gamification? • Definition of Gamification: The application of typical elements of game

playing (e.g., point scoring, competition with others, rules of play) to other areas of activity.

• Gamification is the underlying core concept that helps us deliver best in class performance standards and expectations that also result in increased employee performance and development.

Target Deliverables • Employee Weekly and Monthly

Performance Scorecards • Staff and Management

Leaderboards

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Challenges with Performance

Overall performance inconsistency: • Lacking performance metrics • Lacking standardized workflows Our goal: Create an engaging and meaningful performance program – based on trending industry best practices. The purpose is to increase employee performance and encourage employee professional development.

FY15: Lack of Performance

Standards

FY16: Performance Program

Implementation FY17: Workforce

Advancement

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Department Progression Timeline

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Project Timeline

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Performance Management Manager

Analytics/ Reporting

Training/ Quality

Our Department

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Emory’s Performance Management Framework

01

02

03

04

05

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Every employee is provided with a toolkit to help achieve performance goals.

Employee Toolkit

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An integral part of any program is an attached incentive plan. This is where gamification comes into play! Employees are eligible to receive up to three different badges each month if they meet specific criteria.

Exceeds Expectations: Employee must have a total score of 100% and be nominated for recognition by their supervisor and manager.

Top Producer: Employee must have a productivity score of 100% and have a high productivity metrics (i.e., 7.0). The top three employees of each team will be awarded this badge.

Top Quality: Employee must have a quality score of 100% . The top three employees of each team will be awarded this badge.

Employee Rewards Program

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Results

REDUCTION IN DENIAL TURNAROUND TIME

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Monthly Leaderboards

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Monthly Leaderboards

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Monthly Leaderboards

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Project Updates - Gamified

We use UpdateZen to gamify the way we manage projects. Here are some of the benefits: 1. Twitter-like approach to brief weekly updates on

projects 2. No large inbox to manage projects or project

updates anymore 3. Great way to acknowledge and recognize the

team! 4. Incredibly easy to implement

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Value Step: Savings Financial/Business, Efficiency, Operational

7.9% 4 days

6.2%

*Changes occurred from Aug 2015 through Dec 2015

Emory continues to improve upon the newly established Performance Management program in order to produce quality work product and increase efficiencies. In 4 months, since go-live September 2015:

- 7.9% Increase in productivity performance - 28.5% increase in our pre-certification productivity performance

- 0.6% increase in quality performance - 4.1% increase in the quality of our clinical appeals work-product

- 3.5% increase in total performance

These increasing performance metrics are driving results in our AR metrics: - 32 day reduction in average view age of accounts - 6.2 % increase in net payments - 6 day reduction in net days in AR