Gamification: from buzzword to reality
17
Gamification: From buzzword to Datio’s reality
-
Upload
datio-big-data -
Category
Leadership & Management
-
view
55 -
download
3
Transcript of Gamification: from buzzword to reality
Gamification:From buzzword to Datio’s reality
2
3
4
1
1. Numbers and facts about gamification
““Gamification is the application of game-design elements and principles in non-game contexts to improve user engagement, organizational productivity, learning, employee recruitment
and more. A collection of research on gamification shows that it has positive effects on individuals.”
2. ...we started our gamification project
●
●
●
3. ...and still hope to achieve
●●●
●●
●●
4. …and final recommendations