Gamification and 360 video in Learning - IED 2017 Workshop

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IED Italy 2017 Storytelling and Immersive Learning with 360 Video /VR Technologies and Gamification Techniques

Transcript of Gamification and 360 video in Learning - IED 2017 Workshop

Page 1: Gamification and 360 video in Learning - IED 2017 Workshop

IED Italy 2017

Storytelling and Immersive Learning with 360 Video /VR Technologies and Gamification Techniques

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Presentation Objectives

To help you make learning more enjoyable and effective

To show you why and how virtual reality and 360 degree technologies are so significant for education

To provide an overview of some available technologies and how they are being used

To give you simple and cost effective ways to use gamification techniques in the classroom

To let you try a simple example of 360 degree technologies, storytelling and gamification

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Why is Learning Teaching Different Today?

Human beings have a desire to learn and develop from the moment they are born.Exploration, trial and error, testing the world around us, being in control are in our DNA

We used to rely on teachers to provide knowledge and understanding but today we have technologyTeaching used to be standard for everyone to prepare us for a job for life

Today teaching has to be personalised, student-centred to prepare us for a rapidly changing worldMany jobs that need human skills today will not exist in a few years

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Technology has Changed Everything

The teacher is a guide / coach / mentor

Learning is self-directed, 24/7 anytime, anywhere activity

The flipped classroom idea (students as teachers)

Education as a preparation for life challenges (not for remembering facts)

Gamification used as a strategy to engage and motivate –Play with Purpose

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What are Most Popular/significant Technologies for Learning Today?

Laptops / Computers (portable, accessible)

Mobile phones (portable, accessible, easy to access)

Internet (Google, social media)

Video Games (test and develop skills, fun to use)

Cloud computing and artificial intelligence (24/7, personal)

Virtual Reality and 360 Degree Imaging

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Why Virtual Reality and 360 Imaging?

Total Immersion (like being there)

Chance to explore and discover

Puts learner in control

Fun experience

Foundation for storytelling and games-based learning

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The Impact of VR Experience

Latest Generation Camera TechnologiesSmartphones and Cheap VR Headsets

make 360 degree worlds accessible

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Virtual Reality and Immersive Learning

Five Examples of Virtual/Real Worlds in Education

1 2

3 4

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Five Examples

Second Life virtual worlds hosting meetings and simulations

Fieldscapes virtual field trips using Unity platform

Google Expeditions for group trips using 360 photos

360 photos and videos for shared experiences

Marzipano Tool for self-created 360 degree infographics

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Second Life

Real Meetings and Simulations in Artificial WorldsMinecraft is another example

1

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Fieldscapes

Mixing Real and Virtual Worlds

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Google Expeditions

Group Visits and Lessons in 360 Degree Photos

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360in360 Video Challenge Concept

360 Photos and Videos used for Gamified Learning

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Marzipano Tool for 360 Photos

Create your own gamified learning experience

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The Technologies Needed

Example Application created with 360 pics

http://www.davidwortley.com/thaisimchallenge/index.html#

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The World 360 Challenge

Teacher has a brilliant idea to teach students about different countries and inspire them to learn languages, geography, history, mathematics etc. She decides to make a 360 degree video about a world trip round 10 countries

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Head Teacher makes a Competition

Lets make a challenge to see which students learn most from your videos and we can give a travel prize to the best students. Put some information

packs together and make the most cost effective itinerary.

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The 360 Travel Video

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The Student Competition – one Map per Country

POI – Sripatum University

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The Student Competition – World Map with Locations

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Big Problem

Teacher has fallen ill and has not prepared the student challenge packs and some of the information is in the wrong envelope or missing. The Head

Teacher wants to use gamification to make teams to finish the work

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How do I Use Gamification Elements ?

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360 World Challenge RulesX people per team – 10 teams – 1 table per team

When we start the game- Each player select a card from the organiser- Go to the table with your card number on & sit down- Do NOT open the envelope until instructed- One Volunteer for each table to alert for the winner of

each round- One Volunteer to keep a record of winners- One team member responsible for each round

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Collect Card and go to Table & Sit

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Volunteer to Monitor Each TableVolunteer to keep the Score

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Open the Envelope & Read Instructions

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Put the Labels on Your Map

POI – Sripatum University

Wrong Country ?

Missing Label ? Missing Label ?

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Game Round One

United States of America

Team Player with a Heart Card take country label and give it to the correct tableThe fastest player to give the label to the correct table wins

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Game Round Two

POI

Team Player with a Clubs Card needs to collect the correct POI Label from HelperThe fastest player to get the correct label put on their map wins

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Game Round Three

Team Player with a Diamond Card needs to collectthe correct Cartoon shown in the video from Helper

The fastest player to get the correct label put on their map wins

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The 360 World Quiz Challenge

Chance – use playing cards to select 10 teams at random

Uncertainty – you don’t know which country you will be given or what you will be asked to do

Challenge – you have to correctly complete your map

Measurement – you will be timed to see who is quickest

Feedback – you will be told if you are correct and how long it took you

Fun – your friends can join in to help and cheer

Incentives – you will learn how to use these techniques and more about the places in the journey

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Summary and Conclusion

You have just taken part in the first 360 video quiz using 360 video, storytelling and gamification

360 imaging and virtual reality are coming to education fast

There will be more and more 360 content plus tools to help you make your own videos and images

It’s a great opportunity to engage your students in fun, innovative sel-directed learning

You will only be limited by your imagination

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Did you have Fun?

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Where to find the Video on Youtube

You can find this compilation of 360 degree video clips on YouTube athttps://youtu.be/XoD0xHoXE2Q

Subscribe to 360in360 Transmedia Storytelling YouTube Channel

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Try Something Extra ?Example Application created with Marzipano

http://www.davidwortley.com/thaisimchallenge/index.html#

Go to https://www.daftlogic.com/projects-google-maps-distance-calculator.htm to calculate distances

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Thank You