'Game of Knowing' in Design Symposium 2014

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Game of knowing An alternative self-directed learning approach By Perus Saranurak | 6 June 2014 Goldsmiths, University of London Design Symposium 2014

description

I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. My purpose is to I try to hack a learning process by creating a tool for helping learners can develop "their own knowledge" and "shift their view of learning framework" (from teacher-centered to learner-centered). This project's called the 'Game of Knowing'. by: Perus Saranurak, 6 June 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate Dissertation work.

Transcript of 'Game of Knowing' in Design Symposium 2014

Page 1: 'Game of Knowing' in Design Symposium 2014

Game of knowing An alternative self-directed learning approach

By Perus Saranurak | 6 June 2014

Goldsmiths, University of London Design Symposium 2014

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Tool

Framework

Learning Curiosity

Technology

Main areas

For developing an alternative self-directed learning approach

“If children have interest, education happens” – Sir Arthur C. Clark in Sugata Mitra’s TED talk

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Self-learning environment

http://en.wikipedia.org/wiki/Massive_open_online_course

Learning Curiosity Technology

Internet influences

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Self-learning environment

MOOC

Massive Open Online Course aims at unlimited participation and open access via the web

SOLE

Self Organized Learning Environments (Sugata Mitra) is a growing classroom practice to promote independent learning.

Learning Curiosity Technology

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MOOC

Massive Open Online Course aims at unlimited participation and open access via the web

SOLE

Self Organized Learning Environments (Sugata Mitra) is a growing classroom practice to promote independent learning.

Self-learning environment

We call spaces that make this possible Self Organized Learning Environments (SOLEs). children are encouraged to work together to answer big questions using the internet. These places are fuelled by self-discovery, sharing and spontaneity.

Learning Curiosity Technology

BIG QUESTION

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Learning Curiosity

My area

We are naturally curious.

Technology

Can we understand our own curiosity and develop ourselves from it?

For developing an alternative self-directed learning approach

Learning

Learning

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Purpose

To create an alternative self-directed learning approach by using a computing programme to identify and report curiosity

Learning Curiosity

Technology Learning

Learning

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• Basic of curiosity

• How to identify motivation

• How to get it

DEVELOPE

curiosity

Action on internet

Tracking the link 10,000 hours on gadget sport

motivated

Self-motivated learning

Example of tools: 1. Tracking curiosity - Programing for web tracking and record the journey

e.g. web tracking – record the links Tools for curiosity

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Expected approaches

Game of knowing An alternative self-directed learning approach.

Learning Curiosity

Technology

Tool

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Expected approaches

• Basic of curiosity

• How to identify motivation

• How to get it

DEVELOPE

curiosity

Action on internet

Tracking the link 10,000 hours on gadget sport

motivated

Self-motivated learning

Game of knowing Curiosity (1) Identify

1. Identification of curiosity

Actions

Tracking program

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Expected approaches

• Basic of curiosity

• How to identify motivation

• How to get it

DEVELOPE

curiosity

Action on internet

Tracking the link 10,000 hours on gadget sport

motivated

Self-motivated learning

Game of knowing Curiosity

(2) Network of knowing

Curiosity Curiosity

Curiosity

Curiosity

1. Identification of curiosity 2. Network of knowing

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Expected approaches

• Basic of curiosity

• How to identify motivation

• How to get it

DEVELOPE

curiosity

Action on internet

Tracking the link 10,000 hours on gadget sport

motivated

Self-motivated learning

Game of knowing

(3) Development of knowing

Curiosity

Curiosity Curiosity

Curiosity

Curiosity

1. Identification of curiosity 2. Network of knowing 3. Journey of knowing

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

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Curiosity

Curiosity Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity Curiosity

Curiosity

Curiosity

300 hours

1 hour

1,000 hours

Expected approaches

• Basic of curiosity

• How to identify motivation

• How to get it

DEVELOPE

curiosity

Action on internet

Tracking the link 10,000 hours on gadget sport

motivated

Self-motivated learning

Game of knowing

1. Identification of curiosity 2. Network of knowing 3. Journey of knowing 4. Landscape of knowing

(4) Progress of knowing

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Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Expected approaches

• Basic of curiosity

• How to identify motivation

• How to get it

DEVELOPE

curiosity

Action on internet

Tracking the link 10,000 hours on gadget sport

motivated

Self-motivated learning

Game of knowing

1. Identification of curiosity 2. Network of knowing 3. Journey of knowing 4. Landscape of knowing 5. Co-learning environment

(5) companion

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Sum up

Game of knowing

Technology

Learning Curiosity

Tool

An alternative self-directed learning approach.

Self-directed, self-developed and self-motivated

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

Curiosity

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Game of knowing An alternative self-directed learning approach.

Q&A

• What can guide you in developing knowledge ?

• How much curiosity impact on your learning ?

• Could you give an example of your curiosity

improves your leaning or leads to a new

unexpected area ?

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Game of knowing An alternative self-directed learning approach.

Further step

• Design for How People Learn by Julie Dirksen

• 21st century skills www.p21.org

• ‘Heutagogy, self-determined learning’ by Lisa Marie Blaschke

and http://heutagogycop.wordpress.com/

• ‘Gamification’ by Ben Bett

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What is ?

• Basic of curiosity

• How to identify motivation

• How to get it Curiosity

To want to know → Epistemology

Experiential Presentational Propositional Practical

Tracking curiosity