Fundamentals of Computer Design including performance measurements & quantitative principles
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Transcript of Fundamentals of Computer Design including performance measurements & quantitative principles
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Computer ArchitectureCNE-301
Lecturer: Irfan Ali
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+Instructor: Irfan Ali
• Lecturer, Computer Science Department, SMIU, Karachi
• BS in Computer Science from Sindh University, Jamshoro
• More than 4 years experience teaching plus software development in different software industries
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+Course Outline
Course Introduction
Fundamentals of Computer Design including performance measurements & quantitative principles
Principles of Instruction Set Design
Operands, addressing modes and encoding
Pipelining of Processors
Issues and Hurdles, exception handling features
Instruction-Level Parallelism and Dynamic handling of Exceptions
Memory Hierarchy Design
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+Course Outline (Cont.)
Cache Design
Performance Issues and improvements
Main Memory Performance Issues
Storage Systems
Multiprocessors and Thread Level Parallelism
Case Studies
Revision
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+
1A-5
Recommended Books
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+
Fundamentals of Computer Design including performance measurements & quantitative principles
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+Computer Architecture
“The architecture of a computer is the interface between the machine and the software”
- Andris Padges
IBM 360/370 Architect
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+ What is computer architecture?
Functional operation of the individual HW units within a computer system, and the flow of information and control among them.
Architecture is those attributes visible to the programmer.
Computer architecture deals with the functional behavior of a computer system as viewed by an assembly language programmer.
It includes instruction set, data format (number of bits used for data representation), internal registers, numbers and their size, no. of memory locations, I/O mechanisms, addressing techniques etc. ….
Architecture is about structure & function.
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+What is computer organization?
Computer Organization:
• Organization is how features are implemented
Computer Organization deals with structural relationship that is not visible to the programmer such as control signals, the clock frequency, memory technology etc…
The programs are executed by signals.
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+Structure and Function:
• The components of the computer system at any given level in the hierarchy are described and designed in terms of its structure and function.
• Structure is the way in which components relate to each other.
• Function is the operation of individual components as part of the structure.
Function:
• In essence, computers, and their components, simply perform the following functions:
Data processing
Data storage
Data movement
Data Control
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+History of Computers
ENIAC
Electronic Numerical Integrator And Computer
Designed and constructed at the University of Pennsylvania
Started in 1943 – completed in 1946
By John Mauchly and John Eckert
World’s first general purpose electronic digital computer
Army’s Ballistics Research Laboratory (BRL) needed a way to supply trajectory tables for new weapons accurately and within a reasonable time frame
Was not finished in time to be used in the war effort
Its first task was to perform a series of calculations that were used to help determine the feasibility of the hydrogen bomb
Continued to operate under BRL management until 1955 when it was disassembled
First Generation: Vacuum Tubes
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ENIAC
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+John von Neumann
First publication of the idea was in 1945
Stored program concept
Attributed to ENIAC designers, most notably the mathematician John von Neumann
Program represented in a form suitable for storing in memory alongside the data
IAS computer
Princeton Institute for Advanced Studies
Prototype of all subsequent general-purpose computers
Completed in 1952
EDVAC (Electronic Discrete Variable Computer)
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+Von Neumann/Turing
• Stored Program concept.
• Main memory storing programs and data.
• ALU operating on binary data.
• Control unit interpreting instructions from memory and executing.
• Input and output equipment operated by control unit.
Basic Elements
• Processor
• Main Memory
• I/O modules
• System bus
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Structure of von Neumann Machine
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+IAS Memory Formats
Both data and instructions are stored there
Numbers are represented in binary form and each instruction is a binary code
The memory of the IAS consists of 1000 storage locations (called words) of 40 bits each
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+
Structure of IAS
Computer
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+ Registers
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IASOperations
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The IAS Instruction
Set
Table 2.1
Table 2.1 The IAS Instruction Set
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+Commercial Computers
1947 – Eckert and Mauchly formed the Eckert-Mauchly Computer Corporation to manufacture computers commercially
UNIVAC I (Universal Automatic Computer)
First successful commercial computer
Was intended for both scientific and commercial applications
Commissioned by the US Bureau of Census for 1950 calculations
The Eckert-Mauchly Computer Corporation became part of the UNIVAC division of the Sperry-Rand Corporation
UNIVAC II – delivered in the late 1950’s
Had greater memory capacity and higher performance
Backward compatible
UNIVAC
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+
IBM
Was the major manufacturer of punched-card processing
equipment
Delivered its first electronic stored-program computer (701) in
1953
Intended primarily for scientific applications
Introduced 702 product in 1955
Hardware features made it suitable to business applications
Series of 700/7000 computers established IBM as the overwhelmingly dominant computer manufacturer
Click icon to add picture
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+History of Computers
Smaller
Cheaper
Dissipates less heat than a vacuum tube
Is a solid state device made from silicon
Was invented at Bell Labs in 1947
It was not until the late 1950’s that fully transistorized computers were commercially available
Second Generation: Transistors
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+Computer Generations
Table 2.2
Computer Generations
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+Second Generation Computers
Introduced:
More complex arithmetic and logic units and control units
The use of high-level programming languages
Provision of system software which provided the ability to:
load programs
move data to peripherals and libraries
perform common computations
Appearance of the Digital Equipment Corporation (DEC)
in 1957
PDP-1 was DEC’s first computer
This began the mini-computer phenomenon that would
become so prominent in the third generation
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Table 2.3 Example
Members of the IBM 700/7000 Series
Table 2.3 Example Members of the IBM 700/7000 Series
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IBM7094
Configuration
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Third Generation: Integrated Circuits
History of Computers
1958 – the invention of the integrated circuit
Discrete component
Single, self-contained transistor
Manufactured separately, packaged in their own containers, and soldered or wired together onto masonite-like circuit boards
Manufacturing process was expensive and cumbersome
The two most important members of the third generation were the IBM System/360 and the DEC PDP-8
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+Microelectronics
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+Integrated Circuits
A computer consists of gates, memory cells, and interconnections among these elements
The gates and memory cells are constructed of simple digital electronic components
Data storage – provided by memory cells
Data processing – provided by gates
Data movement – the paths among components are used to move data from memory to memory and from memory through gates to memory
Control – the paths among components can carry control signals
Exploits the fact that such components as transistors, resistors, and conductors can be fabricated from a semiconductor such as silicon
Many transistors can be produced at the same time on a single wafer of silicon
Transistors can be connected with a processor metallization to form circuits
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+
Wafer, Chip,and Gate
Relationship
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+Chip Growth
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Moore’s Law
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+Table 2.4
Characteristics of the System/360 Family
Table 2.4 Characteristics of the System/360 Family
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Table 2.5Evolution of the PDP-8
Table 2.5 Evolution of the PDP-8
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+DEC - PDP-8 Bus Structure
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+
Later
Generations
LSILarge Scale
Integration
VLSIVery Large
Scale Integration
ULSIUltra Large
Scale Integration
Semiconductor MemoryMicroprocessors
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+ Semiconductor Memory
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+Microprocessors
The density of elements on processor chips continued to rise
More and more elements were placed on each chip so that fewer and fewer chips were needed to construct a single computer processor
1971 Intel developed 4004
First chip to contain all of the components of a CPU on a single chip
Birth of microprocessor
1972 Intel developed 8008
First 8-bit microprocessor
1974 Intel developed 8080
First general purpose microprocessor
Faster, has a richer instruction set, has a large addressing capability
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Evolution of Intel Microprocessors
a. 1970s Processors
b. 1980s Processors
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Evolution of Intel Microprocessors
c. 1990s Processors
d. Recent Processors
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+Microprocessor Speed
Techniques built into contemporary processors include:
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+Performance Balance
Adjust the organization and architecture to compensate for the mismatch among the capabilities of the various components
Architectural examples include:
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Typical I/O Device Data Rates
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+Improvements in Chip Organization and Architecture Increase hardware speed of processor
Fundamentally due to shrinking logic gate size
More gates, packed more tightly, increasing clock rate
Propagation time for signals reduced
Increase size and speed of caches
Dedicating part of processor chip
Cache access times drop significantly
Change processor organization and architecture
Increase effective speed of instruction execution
Parallelism
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+Problems with Clock Speed and Login Density
Power Power density increases with density of logic and clock speed
Dissipating heat
RC delay Speed at which electrons flow limited by resistance and capacitance of
metal wires connecting them
Delay increases as RC product increases
Wire interconnects thinner, increasing resistance
Wires closer together, increasing capacitance
Memory latency Memory speeds lag processor speeds
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+ Processor
Trends
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Multicore
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+Many Integrated Core (MIC) Graphics Processing Unit (GPU)
Leap in performance as well as the challenges in
developing software to exploit such a large number of cores
The multicore and MIC strategy involves a
homogeneous collection of general purpose processors
on a single chip
Core designed to perform parallel operations on graphics
data
Traditionally found on a plug-in graphics card, it is used to
encode and render 2D and 3D graphics as well as process
video
Used as vector processors for a variety of applications that
require repetitive computations
MIC GPU
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+
x86 Architecture
Results of decades of design effort on complex instruction set computers
(CISCs)
Excellent example of CISC design
Incorporates the sophisticated design principles once found only on
mainframes and supercomputers
An alternative approach to processor design is the reduced instruction set
computer (RISC)
The ARM architecture is used in a wide variety of embedded systems and is one of the most powerful and best designed
RISC based systems on the market
In terms of market share Intel is ranked as the number one maker of
microprocessors for non-embedded systems
Overview
CISC
RISC
Intel
ARM
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+
x86 Evolution
8080
First general purpose microprocessor
8-bit machine with an 8-bit data path to memory
Used in the first personal computer (Altair)
8086
16-bit machine
Used an instruction cache, or queue
First appearance of the x86 architecture
8088
used in IBM’s first personal computer
80286
Enabled addressing a 16-MByte memory instead of just 1 MByte
80386
Intel’s first 32-bit machine
First Intel processor to support multitasking
80486
More sophisticated cache technology and instruction pipelining
Built-in math coprocessor
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+
x86 Evolution - Pentium
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x86 Evolution (continued)
Core
First Intel x86 microprocessor with a dual core, referring to the implementation of two processors on a single chip
Core 2
Extends the architecture to 64 bits
Recent Core offerings have up to 10 processors per chip
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+
General definition:
“A combination of computer
hardware and software, and perhaps additional mechanical or
other parts, designed to perform a dedicated function. In many cases,
embedded systems are part of a larger system or product, as in the case of an antilock braking system
in a car.”
Embedded
Systems
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Table 2.7Examples of Embedded Systems and Their
Markets
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+Embedded Systems
Requirements and Constraints
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+ Figure 2.12Possible Organization of an Embedded System
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+Acorn RISC Machine (ARM)
Family of RISC-based microprocessors and microcontrollers
Designs microprocessor and multicore architectures and licenses them to manufacturers
Chips are high-speed processors that are known for their small die size and low power requirements
Widely used in PDAs and other handheld devices
Chips are the processors in iPod and iPhone devices
Most widely used embedded processor architecture
Most widely used processor architecture of any kind
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+
ARM Evolution
DSP = digital signal processor SoC = system on a chip
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ARM Design Categories ARM processors are designed to meet the needs of three
system categories:
Application platforms
Devices running open operating systems including Linux, Palm OS, Symbian OS, and Windows CE in wireless, consumer entertainment and digital imaging applications
Embedded real-time systems
Systems for storage, automotive body and power-train, industrial, and networking applications
Secure applications
Smart cards, SIM cards, and payment terminals
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+System Clock
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+Performance Factors
and System Attributes
Table2.9
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Benchmarks
For example, consider this high-level language statement:
A = B + C /* assume all quantities in main memory */
With a traditional instruction set architecture, referred to as a complex instruction set computer (CISC), this instruction can be compiled into one processor instruction:
add mem(B), mem(C), mem (A)
On a typical RISC machine, the compilation would look something like this:
load mem(B), reg(1);
load mem(C), reg(2);
add reg(1), reg(2), reg(3);
store reg(3), mem (A)
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+ Desirable Benchmark Characteristics
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+System Performance Evaluation Corporation (SPEC)
Benchmark suite
A collection of programs, defined in a high-level language
Attempts to provide a representative test of a computer in a particular application or system programming area
SPEC
An industry consortium
Defines and maintains the best known collection of benchmark suites
Performance measurements are widely used for comparison and research purposes
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SPEC
CPU2006
Best known SPEC benchmark suite
Industry standard suite for processor intensive applications
Appropriate for measuring performance for applications that spend most of their time doing computation rather than I/O
Consists of 17 floating point programs written in C, C++, and Fortran and 12 integer programs written in C and C++
Suite contains over 3 million lines of code
Fifth generation of processor intensive suites from SPEC
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Amdahl’s Law
Gene Amdahl [AMDA67]
Deals with the potential speedup of a program using multiple processors compared to a single processor
Illustrates the problems facing industry in the development of multi-core machines
Software must be adapted to a highly parallel execution environment to exploit the power of parallel processing
Can be generalized to evaluate and design technical improvement in a computer system
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+Amdahl’s Law
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+Little’s Law
Fundamental and simple relation with broad applications
Can be applied to almost any system that is statistically in steady state, and in which there is no leakage
Queuing system
If server is idle an item is served immediately, otherwise an arriving item joins a queue
There can be a single queue for a single server or for multiple servers, or multiples queues with one being for each of multiple servers
Average number of items in a queuing system equals the average rate at which items arrive multiplied by the time that an item spends in the system
Relationship requires very few assumptions
Because of its simplicity and generality it is extremely useful
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+ Summary
First generation computers
Vacuum tubes
Second generation computers
Transistors
Third generation computers
Integrated circuits
Performance designs
Microprocessor speed
Performance balance
Chip organization and architecture
Multi-core
MICs
GPGPUs
Evolution of the Intel x86
Embedded systems
ARM evolution
Performance assessment
Clock speed and instructions per second
Benchmarks
Amdahl’s Law
Little’s Law
Chapter 2
Computer Evolution and Performance