FROM SCRATCH DAY TO SCRATCH EVERY...
Transcript of FROM SCRATCH DAY TO SCRATCH EVERY...
Scratch Conference25-27 July 2013, Barcelona
Pablo Garaizar, University of Deusto.Mercedes Jimeno Badiola, Nazaret zentroaKoldo Olaskoaga, EASO Polytechnic Institute
Oskia Alvarez Erburu, Urdaneta School
FROM SCRATCH DAY TO SCRATCH EVERY DAY
Outline
● The context.● First steps.● Our model: Scratch Eguna, Scratch Day in the
Basque Country.● The event.● From Scratch Day to Scratch everyday.
The context
Eskola 2.0The 1-to-1 project in the Basque Country
http://www.eskola20.euskadi.net/
No programming tools in primary schoolsIs important to go beyond the use of the computers for the traditional curriculum
http://www.flickr.com/photos/togawanderings/5767364291/
First steps
FLL Euskadi 2010, a coach wondered...Could we do something for children who are too young to participate in FLL?
http://www.flleuskadi.com/
The obvious answer: Scratch DayA good opportunity to meet some people who like to promote new ways for learning
http://day.scratch.mit.edu/
Let's start working on it!(The guy who did the question, Josu Garro)
http://www.flickr.com/photos/agirregabiria/5530023163/
We wanted something differentNot a competition model with prices, best teams and challenges
http://www.flickr.com/photos/innobasque/5036037722/
Our model
Our goal: Promote the use of programming tools as educational tools
http://www.flickr.com/photos/agirregabiria/8750675100/
Our goal: Organize a science faire of young Scratch programmers
Borja del Río, 2012
Themes, not challenges
(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)
Combine Art and Engineering
(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)
Encourage storytelling
(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)
Organize exhibitions(Rather than competitions)
(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)
Values: We want to play and have fun
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We want to learn and meet new people
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We want to share whatever we do and learn
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We want to work in a team and learn together
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We show respect
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No prices but gifts
http://www.flickr.com/photos/agirregabiria/8749557391/
The event
Projects:Each team should develop a project with three components
http://www.flickr.com/photos/nomadic_lass/6782988656/
An animation(not necessarily interactive)
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A video-game(interactive)
http://www.flickr.com/photos/agirregabiria/8750675448/
A "real-world" application(using WeDo, PicoBoard, Arduino, etc.)
http://www.flickr.com/photos/honeycreektech/4536073792/
Technical support to teachersScratch Eguna staff Teachers Students→ →
http://www.flickr.com/photos/agirregabiria/5553467707/
1st session: Basic Scratch programmingThey will be able to start working on the animation
http://www.flickr.com/photos/agirregabiria/8749552147/
2nd session: Basic video-game programmingThey will be able to start working on the video-game
http://www.flickr.com/photos/agirregabiria/8749557391/
3rd session: Scratch and the real worldThey will be able to start working on a real world project
http://www.flickr.com/photos/agirregabiria/8749553003/
4th session: Q&AOnce they've started working on their projects, questions arise
http://www.flickr.com/photos/bahaius/5095089570/
Then the big day arrives!
http://www.flickr.com/photos/agirregabiria/8749551357/
Big and public venueEveryone is invited!
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6 people per project3 to show it, 3 to see others
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Workshops for families and visitorsWe don't want there helping/messing everything up, but understand better was is done
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From Scratch Day to Scratch everyday
Encouraging self-learning
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Mentoring, not teaching
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Offering a path to further challengesAppInventor, Arduino, etc.
http://makersbox.blogspot.com.es
Providing a place to share and improve skills
http://www.flickr.com/photos/maltman23/8073328011/
Current efforts, initiatives, working groups:Programming subject at Lauro Ikastola, Coder Dojo, Gaztekno at Deusto University, etc.
http://coderdojobio.org/
We are open to suggestions, collaborations, criticism ;)
References● Resnick, M., Maloney, J., Monroy-Hernández, A., Rusk, N., Eastmond, E.,
Brennan, K., ... & Kafai, Y. (2009). Scratch: programming for all. Communications of the ACM, 52(11), 60-67.
● Rusk, N., Resnick, M., Berg, R., & Pezalla-Granlund, M. (2008). New pathways into robotics: Strategies for broadening participation. Journal of Science Education and Technology, 17(1), 59-69.
● Scratch 2.0, http://scratch.mit.edu.
All rights of images are reserved by the original owners*, the rest of the
content is licensed under a Creative Commons by-sa 3.0 license
* see references in each slide