Flag Football Coach Training

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    Upward Flag FootballCoach Training Conference

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    Becoming an Upward Flag Football Coach

    The coach is the key component to fulfilling the mission ofUpward Sports. This entire mission is in the hands ofyou, the

    coach, at practices and games.

    In Upward Flag Football, your success as a coach is not based onwins and losses. Your success is characterized by how you stress

    the values of sportsmanship, teamwork, integrity and respect.

    That is the Upward Experience.

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    Responsibilities of an Upward Flag Football Coach

    As an Upward Flag Football Coach, you have an incredible

    opportunity to make a _________ impact in the lives ofyour players and their families. The followingresponsibilities are associated with fulfilling the purpose ofthis ministry:

    positive

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    Responsibilities of an Upward Flag Football Coach Share the love of Jesus Christ with each player. You may provide the only opportunity a

    child has to hear about and know Jesus.

    Help recognize the __________ in every child. Find ways to encourage and show eachplayer that he or she is valued through Jesus Christ.

    winner

    Prepare for practices and games. Be prepared not only to teach flag football skills but alsolook for ways to instill confidence, boost self-esteem, and share Christ with your players.

    Teach the ______________ of flag football. Upward Flag Football is designed to teach thefundamental skills of the sport.

    fundamentals

    Support the ___________ with positive comments. Choose to start the Circle ofAffirmation. Your lead will promote respect for authority and create a positive atmospherefor all who participate or watch.

    referee

    Distribute Upward Flag Football Stars. The game day stars should be distributed at the endof each game and the practice stars should be distributed at the end of each practice. These

    stars play an important role in building the self-esteem of your players.

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    Communicating with ChildrenBeing an effective coach means being an effective communicator. Here are a few guidelines

    about communicating with your players:

    Create a positive environment by speaking to each player as he or she arrives at practice

    each week. Greet players and tell them you are glad they are there.

    In all your interactions, talk to the child on his or her _______.

    level

    When teaching flag football fundamentals, focus on 1 or 2 skills at a time. Remember thattoo much information at one time wont be retained.

    When distributing stars, give __________ _________ why each child has earned a particularstar.

    specific reasons

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    Communicating with Children

    Personalize each devotion. Be confident and remember that God is working through you.You can impact a child in your weekly five- to eight-minute devotion, especially as the truthspresented are reinforced by what you do and say.

    Allow time for each player to participate and respond during devotions.

    ______ for each player by name throughout the season, both in group prayer and in yourown prayer time.

    Pray

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    Communicating with ParentsGet to know the parents and family members of your players.

    Include parents in the first team meeting Share your excitement about the season

    Here are some ideas to increase family involvement: Give each family a copy of the team roster.

    Look for ways outside of flag football to connect with the playersparents.

    Ask one parent to put together a schedule to rotate bringing snacks tothe game.

    Look for parents to help run practices.

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    Practice Basics Each practice lasts for one hour. It is ___________ to start and

    end each practice on time.

    important

    Coaches will lead a five- to eight-minute __________ time withtheir team at every practice.

    devotion

    If possible, use the last half of practice to scrimmage against

    another team in the same division.

    __________ gives you the greatest opportunity to build

    relationships with your players.

    Practice

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    Preparing for Practice

    As a coach its essential that you come prepared for practice. A

    detailed practice outline and practice devotion will enable your

    practice session to be focused, efficient, and meaningful.

    At your first practice its important to evaluate your players skill levelby using evaluation scores and observation. You will want to be able to

    rank their skills before the first game for the game day substitutionforms.

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    The Coachs Sideline

    The Coachs Sideline is a complete practice

    guide that is customized to the agedivision that you coach. In it you will find

    team meeting topics, warm-up activities,

    skills focus, skills/drills as well as the

    specific practice devotion. These practiceplans are available at:

    www.Upward.org/upwardcoach

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    Practice Format1. Warm-up activity (3-5 minutes) Have players participate in an activity to get

    warmed up while waiting for others to arrive.

    2. Pre-Practice Huddle (3-5 minutes)

    _______ and ________ rules of the sport throughout the season.Teach review

    Teach and review the proper techniques for each skill involved in flag

    football. Introduce no more that _____ skills per practice.two

    3. Practice skills through drills (20 minutes) Implement drills that will reinforcelearning of the skills taught in the team meeting. Follow-up each skill with _____

    or _______ drills.

    two

    three

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    4. Mid-Practice Huddle (5-8 minutes) During this time, a 5-8 minute _________

    will be shared and can be found in the coach playbook and online at

    www.Upward.org/upwardcoach.

    devotion

    Prepare for object lessons Some devotions require you to bring an object to

    add emphasis to the devotion.

    Review the devotion prior to practice Become familiar with the devotion.

    Prepare a personal story When players hear a personal faith story from a

    coach, the spiritual impact will be much deeper.

    Review Scripture learning Become familiar with the Scripture learning verse

    that will be shared at practice.

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    Practice Format

    5. Scrimmage (15-20 minutes) Game situations are a great way for players to

    practice skills they have been taught in practice. This also gives you time to coach

    technique and strategy. Stop play to teach when the opportunity presents itself.

    6. Post-practice Huddle (5 minutes) Distribute green practice stars and practice

    cards. Remind players about the TeamUpward.com unlock code and take-home

    drills on the practice card. Review the skills learned and instruct players to practice

    those skills at home. Make any necessary announcements. After practice is a greattime to engage in conversation with the players parents.

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    Mid-Practice Huddle

    At the midpoint of every practice, you will lead a five- to

    eight-minute devotion during the mid-practice huddle time.Use the age-appropriate devotion guide found in the coachplaybook and online at www.Upward.org/upwardcoach . Thedevotions are separated according to age group.

    Every biblical foundation a child needs to know cannot be

    covered in 8 to 10 practices. Upward Sports desire is to plantthe seeds of truth in every child and coach who participates inUpward Flag Football.

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    Scripture LearningScripture learning takes place as a _______ activity; children are not

    required to recite the verse individually at practice. Players will have theopportunity to learn a Scripture that corresponds with the biblical

    principle or topic taught in the devotion.

    Upward Sports desire is to place more emphasis on the __________ofScripture than on memorization of it. Each child participating in Scripturelearning will receive a green practice star at the end of practice. Thesesticker stars are found in the back portion of the coach playbook.

    group

    learning

    Scripture learning verses and the rewarding of practice stars begin withthe devotion at the _________ practice.second

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    Scripture Learning

    In the Team Box, you will find 10 packs

    of practice cards. Each pack contains 10cards. During the post-practice huddleof your first practice, you will distributethe first practice card to each player.This card will include the Scripture versethat will be learned at home. This verse

    will be focus of the next practicedevotion.

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    Gospel Presentation At the seventh practice, you will share

    the gospel with your team.

    The Upward Sports Gospel Tool will be

    used during this time, which is a starbracelet that will assist in sharing the

    story of salvation. The bracelet will be

    distributed to your players as you

    share the message of Jesus Christ.Players should be encouraged to wear

    the bracelet as a reminder of the

    gospel message they heard.

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    Gospel Presentation

    Also during this practice,

    distribute the Upward Sports

    Gospel Card during the post-practice huddle. It serves as

    a visual aid of the gospel

    message that was presented.

    Both the star bracelets andgospel cards are found in the

    Team Box.

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    TeamUpward.comTeamUpward.com is a fun and exciting website

    created specifically for you players. On this site,players can watch skill videos, play interactive

    games and learn more about the Scripture versesyou share with them at practices.

    On the bottom of each players practice card

    there is a secret code that is entered into the siteto unlock new material each week. As youdistribute practice cards, encourage players toplug in each secret code to view new videos andplay new games.

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    First PracticeThe first practice may be the most important event of the season. Players

    are meeting their coaches and teammates for the first time. It is

    important to make every player feel welcomed and encouraged. Here are

    some details to consider:

    Begin practice with a pre-practice huddle (including parents).

    Introduce yourself (give parents your contact information) and get to know

    the _________ and their _________.players parents

    Communicate practice guidelines like: always try your best, always hustle,treat others with respect, etc.

    If needed, find additional volunteers to assist you during the season (team

    parent or assistant coach).

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    First Practice Spend the majority of practice time running the team through several

    ________ as you evaluate players in action.drills

    Share the first devotion.

    End practice with the post-practice huddle (include parents).

    Distribute player items from your Team Box. Do not pass out coach items suchas practice cards or star bracelets/gospel cards.

    Pass out any information that your _________ __________ has ready (teamroster and/or game schedule).

    league director

    Inform players and parents when the next practice is scheduled.

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    ResourcesCoach Playbook/DVDThe coach playbook has been provided for you to

    use in the following areas:

    Explanation of a variety of offensive plays

    and tactics.

    Suggested skills to teach with a detailed

    description of how to properly perform each

    skill.

    Suggested drills to help develop players flagfootball skills.

    ___________ to share at each practice.Devotions

    Scripture learning verses to learn as a team

    for each practice.

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    ResourcesCoach Website(www.Upward.org/upwardcoach)

    The coach website is your complete resource to enable you to carry out the missionof delivering the Upward Experience. Here you will find specific information on:

    What it means to be an Upward Flag Football Coach

    Skills and Drills

    The Coachs Sideline (individual practice plans)

    Weekly devotions

    Rules unique to Upward Flag Football

    Substitutions

    Upward Flag Football Stars Game day recognition

    Player/Coach Items located in the Team Box

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    Game Day Attitude

    One of the key points in becoming an effective Upward Flag

    Football Coach is choosing the right game day attitude.Actions and reactions on the field will have a lasting effect

    that either opens or closes the door to ministry. The Circle of

    Criticism and the Circle of Affirmation are simple diagrams

    that illustrate the results of a coach giving a referee either

    negative or positive feedback.

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    Game Day AttitudeCircle of Criticism

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    Game Day AttitudeCircle of Affirmation

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    Game DayGame Day Basics

    Each game will begin and end in a _____ hour block.1.5

    Gather your players together as they arrive for a pre-game meeting. This gives

    you the opportunity to:

    Discuss transitioning the skills learned in __________ to the gamepractice

    Discuss game strategies and starting lineup

    Encourage ________________ as the focus on the fieldChristlikeness

    Line players up for player introductions

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    Game DayGame Day Basics

    Teams will meet at midfield for a pre-game meeting with the referees.

    Referees will set the tone of the game with words of encouragement,

    warning and leading both teams in ________.prayer

    At halftime, focus on everything positive you can. Make sure they are

    having fun, talk about what great things they did and reflect Gods Love for

    them. Reference learning we have done through the year.

    After the game, teams will move off the field for the post-game meeting.

    This is when the ______________ stars are awarded to each player.game day

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    Field Diagram and Rules

    The offensive team is awarded a first down when it crosses themidfield line.

    The lines 5 yards from each end zone and on both sides of themidfield line are no-run zones. No-run zones do not apply to the

    K5 division.

    The offensive team begins the game and second half by takingpossession of the ball at its 5-yard line.

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    End Zone

    EndZone

    No run zone

    Norunzone

    No run zone

    Norunzone

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    Down FormatK and 1st Grades

    The offensive team has four plays to gain a first down by crossing midfield.Once a team crosses midfield, it has four plays to score a touchdown.

    If the team fails to cross midfield in four downs or score a touchdown, the

    other team takes possession on its own 5-yard line.

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    Down Format2nd 8th Grades

    The offensive team has four plays to gain a first down by crossing midfield.Once a team crosses midfield, it has four plays to score a touchdown.

    On fourth down, a team has two options.

    A team may attempt to gain a first down or a touchdown. If a team fails to

    convert on fourth down, either by scoring or picking up a first down, the ball

    changes possession at the no-run zone going into the first down.

    A team may punt as its fourth-down play by notifying the referee. In

    this case, the ball will be placed on the opposing teams 5-yard line, and

    there will be a change of possession.

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    4th down -Fails to

    convert

    Change of

    possession

    End Zone

    EndZone

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    End Zone

    EndZone

    4th down -Fails to

    convert

    Change of

    possession

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    End Zone

    EndZone

    Change of

    possession

    4th down

    Punt isdeclared

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    Clock FormatGames consist of four 9-minute quarters with an 8-minute halftime.

    The game clock stops briefly at the end of every quarter for

    predetermined substitutions.

    Each team has one 30-second timeout per half. Unused timeouts do not

    carry over to the second half. The clock will stop during the timeout.

    A 30-second play clock begins after the referee spots the ball as ready for

    play.

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    Clock Format The clock will stop in the final minute of the first half and the final minute

    of the game in the following situations:

    After an incomplete pass

    After the ball carrier goes out of bounds After a touchdown

    During an extra-point attempt

    For an officials timeout

    After an interception

    During a called timeout until the ball is snapped

    On a change of possession

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    Game Format Referees lead both teams in prayer at midfield before every game.

    The visiting team (wearing the lighter-colored jerseys) calls the coin toss.

    The team that wins the coin toss may choose to play offense or defense

    first or choose which goal to defend. The other team has the choice(possession or end to defend) not made by the team winning the toss. The

    team that plays defense first will play offense first to start the second half.

    Because the end of a quarter does not signal a change of possession, the

    team with possession at the end of the quarter will retain possession aftersubstitutions take place.

    Teams will switch ends of the field at the half, not after each quarter.

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    Game Format Continued Score will not be kept in the K - 1st grade division

    Standings are not kept in any division. Such standings add unnecessary

    pressure and intensity.

    Each team will have six players on the field at a time.

    Coaches are allowed to walk the sidelines and encourage their players

    without stepping in the playing area.

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    Game Format Continued

    In the 2nd 8th grade divisions, each team can put one coach in the huddle

    for the first two games of the season. In the K - 1st grade division, each

    team can put one coach in the huddle throughout the season.

    Teams will use the Upward Flag Football substitution system.

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    SubstitutionsThis substitution system is designed to provide every player an equalopportunity for improvement. The substitution system ensures that:

    No child sits out more than one possession at a time.

    Every child plays offense and defense in every game.

    Every child will start on either offense or defense in each game.

    In most cases, each child will play against someone of equal ability.

    Coaches are not able to make unfair substitutions or to be accused of

    doing so.

    Coaches do not have to monitor playing time for each player.

    Playing time for all players is virtually even over the course of the season.

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    Each team fields six players at a time.

    The coin toss will determine if the first group will play offense or defense

    first. The second group will play the opposite side of the ball for the entire

    quarter.

    Substitutions ContinuedImplementing the System

    Here are a few basics of the substitution system:

    In each quarter, each team will have an offensive and defensive group, and

    this group will change in each quarter according to the substitution

    rotation.

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    Implementing the SystemCoach commissioners should supply each coach with a team roster that includes

    each players evaluation score.

    Using the team roster, place your two best passers in slots 1 and 7 (in that order)

    on the substitution form. These slots are the designated passer slots and werecreated to ensure that the team has a passer in the game at all times.

    After filling in the passer slots, fill in the rest of the substitution form with your

    players names according to their ability levels. Players should not be aware of this

    system or their rankings.

    Each quarter, each team will have two groups: one for offense and one for defense.

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    Implementing the System

    To provide an example, we will create a 10-member team called the Hurricanes.

    Tommy, Chris, Julio, Shane, Jerome, Tim, Marc, Gregg, Felix, and Derek are ranked

    players 1-10. Because Tommy and Marc are numbers 1 and 7, they will be the

    designated passers. Excluding the two passers, Chris has the highest score and isassigned number 2. Derek is assigned number 10 because he has the most room

    for improvement.

    The lineup on the first game day starts with player 1. Players 1, 2, 3, 4, 5, and 6 are

    group one and start the first quarter. That means the starting players for Game 1

    are: Tommy, Chris, Julio, Shane, Jerome, and Tim. This will be the first group on the

    field. The coin toss will determine whether they are playing offense or defense. In

    our example, the toss was won by the Hurricanes, and they selected to play

    defense first, so the first group will begin on defense. The coach will circle DEF

    (defense) at the top of the first section of his/her substitution form.

    FIRST HALF SECOND HALFGAME 1

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    FIRST HALF SECOND HALFGAME 1

    1st Quarter 2nd Quarter 3rd Quarter 4th Quarter

    2.

    1.

    3.

    4.

    5.

    6.

    7.

    8.

    9.

    10.

    Tommy

    Chris

    Julio

    Shane

    Jerome

    Tim

    Marc

    Gregg

    Felix

    Derek

    Tommy

    11.

    12.

    Marc

    Off / Def Off / Def Off / Def Off / Def Off / Def Off / Def Off / Def Off / Def

    1

    2

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    6

    1

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    1

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    56

    1

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    Players

    Name

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    Implementing the System

    On the second game day, the lineup begins with player 2. Players 2-7 are group

    one.

    Lets say that week twos coin toss was won by the Hurricanes and they elected to

    go on offense first. (See following slide for example.)

    FIRST HALF SECOND HALFGAME 2

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    FIRST HALF SECOND HALFGAME 2

    2.

    1.

    3.

    4.

    5.

    6.

    7.

    8.

    9.

    10.

    Tommy

    Chris

    Julio

    Shane

    Jerome

    Tim

    Marc

    Gregg

    Felix

    Derek

    Tommy

    11.

    12.

    Marc

    Off / Def Off / Def Off / Def Off / Def Off / Def Off / Def Off / Def Off / Def

    1

    2

    3

    4

    5

    6

    12

    3

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    1

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    56

    1

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    1

    2

    34

    5

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    2

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    12

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    6

    1

    2

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    4

    56

    Players

    Name

    1st Quarter 2nd Quarter 3rd Quarter 4th Quarter

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    Implementing the System

    Substitutions on the third game day will start with player 3. Players 3-8 are group

    one.

    If a team has 11 or 12 players, with 6 on the field and 5 or 6 off the field at all times,

    the offense/defense responsibility switches each quarter.

    This rotation continues throughout the season. Additional examples and blank

    substitution forms are located in the back of the Coach and Referee Playbook.

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    Scoring

    Extra point: 1 point (played from the 5-yard line with a pass) or 2points (played from the 10-yard line with a run or pass)

    Safety: 2 points. The scoring team will also receive possession on

    its own 5-yard line

    Touchdown: 6 points

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    Offensive Basics

    Only one player can be in motion when the ball is snapped.

    In the 3rd-6th grade division, the ball must be snapped between the

    legs to begin play. K5 and 1st-2nd grade players may use the side snap.

    A minimum of three players must be on the line of scrimmage at every

    snap.

    Before handing off or passing, the quarterback must have completepossession of the ball.

    A low-profile field cone or beanbag may be used to mark the line of

    scrimmage.

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    Running the Football

    A pitch from the quarterback can be executed immediately after the

    snap or on a delay (similar to the option play without the quarterback

    being able to advance the football).

    The quarterback cannot run the ball across the line of scrimmage.

    The quarterback is the only player who can make the pitch. The pitchcan occur at anytime while behind the line of scrimmage.

    The person who receives the snap from the center (under-center or

    shot-gun) is considered the quarterback and cannot run the ball across

    the line of scrimmage.

    Once the pitch is received, the ball carrier can run the ball, hand-off the

    ball (behind the line of scrimmage) or pass the ball (halfback pass).

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    Running the Football Continued

    Direct handoffs behind the line of scrimmage are legal. Multiple handoffs

    may be used. After the ball crosses the line of scrimmage, handoffs and

    laterals are not permitted.

    The 5 yards leading toward the goal line and the 5 yards leading to the

    midfield first-down line are no-run zones. The no-run zones do not apply

    to the K5 division. Plays beginning in the no-run zones must have a

    forward pass beyond the line of scrimmage.

    A ball carrier may not dive. A dive will result in a penalty.

    The ball carriers feet determine the spot of the football when a flag is

    pulled, not the location of the football.

    A player receiving a handoff or immediate pitch can pass the ball

    (halfback pass) from behind the line of scrimmage.

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    Receiving the Football

    A completion consists of a receiver gaining control of the football while

    having at least one foot in bounds.

    All six players are eligible to receive passes. (The quarterback becomes

    eligible after a handoff or pitch.)

    If a player catches a pass with his knee(s) on the ground, the play is dead

    and the ball is spotted at the point of the completion.

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    Passing the Football

    The quarterback has 7 seconds to throw a pass. If a pass is not thrownwithin 7 seconds, it is treated as an incomplete pass (loss of down). A

    handoff or pitch will end the 7-second pass count.

    All forward passes can be completed behind or beyond the line of

    scrimmage. Only one forward pass can be completed per play. However,

    while in the no-run zones, all forward passes must be completed beyond

    the line of scrimmage. Once the ball leaves the quarterbacks hand, the

    defender can make a play on the ball. The defender must avoid contact

    with the receiver.

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    Dead BallsPlay is ruled dead when one of the following occurs:

    The ball carriers flag is pulled or falls out.

    The ball carrier steps out of bounds.

    The ball carriers knee hits the ground. A touchdown or safety is scored.

    A pass falls incomplete.

    At the point of an interception.

    The ball hits the ground as a fumble. The ball will be spotted at the

    point of the fumble. One exception to this rule is with the

    center/quarterback exchange. If a snap is mishandled, the quarterback

    (and ONLY the quarterback) may pick up the ball and continue play. If a

    defender gets to the ball before the quarterback, the play is rules dead

    and the ball is spotted at the point of the fumble (treated like a sack).

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    Defensive Basics

    Interceptions may not be returned. Change of possession

    will be awarded at the point of the interception.

    Teams may run man-to-man , zone defenses or

    combination of both.

    Interceptions made in the end zone will result in a

    touchback and the ball will be spotted at the 5-yard line.

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    Rushing the Passer

    With the 3rd through 6th grade division, any number of players mayrush the quarterback. The 1st and 2nd grade division may only rush one

    defender.

    All players who are rushing the quarterback must begin 7 yards behind

    the line of scrimmage. Before each snap, the referee will designate the 7-

    yard rush line.

    Defenders not rushing the quarterback may line up on or off the line of

    scrimmage. In the K5 division, three defenders must line up 7 yardsbehind the line of scrimmage.

    Once the ball is handed off or pitched, the 7-yard rule is no longer in

    effect, and all defenders may cross the line of scrimmage to pursue the

    ball carrier.

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    Penalties

    If a penalty happens near the end zone where the penaltyyardage would place the ball in the end zone, then the

    penalty will be half the distance to the goal.

    Referees will call all penalties.

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    Penalties

    Encroachment: The penalty is 5 yards from the line of scrimmage and

    replay of down.

    Defense

    Illegal rushing (enforced when players start rushing from inside the 7-

    yard rush line): The penalty is 5 yards from the line of scrimmage andreplay of down.

    Interference: The penalty is 10 yards from the line of scrimmage and an

    automatic first down.

    Illegal contact (pulling the jersey, holding, blocking, pushing): Thepenalty is 10 yards from the spot of the foul and an automatic first down.

    Illegal flag pull (before the receiver catches the football): The penalty is

    10 yards from the line of scrimmage and an automatic first down.

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    Penalties Continued

    Illegal motion (more than one person moving): The penalty is 5 yards

    from the line of scrimmage and replay of down.

    Offense

    Illegal formation (not enough men on the line of scrimmage): The

    penalty is 5 yards from the line of scrimmage and replay of down.

    Illegal pass (a pass thrown after the ball carrier has crossed the line of

    scrimmage): The penalty is 5 yards from the line of scrimmage and a loss

    of down.

    Delay of game: The penalty is 5 yards from the line of scrimmage and

    replay of down.

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    Penalties Continued

    Shielding (a non-contact block that impedes a defender from making a

    tackle): The penalty is 5 yards from the spot of the foul and loss of down.

    Offense Continued

    Illegal run (a running play in the no-run zone or a quarterback crossing

    the line of scrimmage): The penalty is 5 yards from the line of scrimmage

    and replay of down.

    Intentional grounding: The penalty is 5 yards from the line of scrimmage and a loss of down.

    Offensive pass interference (illegal pick play, pushing a defender): The

    penalty is 10 yards from the line of scrimmage and a loss of down.

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    Penalties Continued

    Flag guarding (intentional or unintentional use of the arm to prevent

    the flag from being pulled): The penalty is 5 yards from the spot of the

    foul and a loss of down.

    Offense Continued

    Illegal use of the hands (stiff-arming, blocking): The penalty is 10 yards

    from the spot of the foul and a loss of down.

    Diving (diving toward the end zone or first down): The penalty is 10

    yards from the spot of the foul and a loss of down.

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    Coach and Referee Interaction

    In Upward Flag Football, coaches and referees work __________ as a

    team. As a coach, it is important to support the referee with words of

    encouragement. At some point in the season, you will be tempted to

    challenge the referee about a call. Your actions and reactions on the

    field can have a lasting effect that opens or closes the door for

    __________. Actions speak louder than words. People care a whole lot

    more about what you ____ than they do about what you say.

    together

    ministry

    do

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    Game-Day Recognition

    In order to build self-esteem and team spirit, _______ player will be awarded

    a game day star after each game. Make this an intentional time to point

    __________ _________ why each player receives a particular star.

    Encourage parents and family members to be a part of these presentationsand to cheer for players as the stars are awarded. Use the Star Distribution

    Form in your coach playbook to track which players have received which

    stars.

    every

    specific reasons

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    Post SeasonAwards Celebration

    The awards celebration is the highlight of the entire season. This is a

    tremendous opportunity for you to communicate your love and support to

    the most important people in the leaguethe children.

    At the celebration each child will receive an end-of-season award. This

    award will serve as a reminder of the Christlike attitudes and characteristics

    each child has learned and experienced throughout the season.

    You should plan to attend this wonderful time of fun and fellowship andencourage players and their family members to do the same.

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    Follow-Up Opportunities with your

    team

    Coaches should work to develop relationships with players and

    their families as the season progresses.

    Be sensitive to their needs. If youre a head coach, be prepared to

    lead a child to Christ at any practice or game, should the opportunity

    arise.

    When children make decisions for Christ, communicate theinformation to your follow-up commissioner.

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    Upward Flag FootballCoach Training Conference