Finite State Machines using Alice Stephen Cano CIS 4914 Senior Project Wednesday December 5th.
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Transcript of Finite State Machines using Alice Stephen Cano CIS 4914 Senior Project Wednesday December 5th.
Finite State Finite State Machines using Machines using
AliceAliceStephen CanoStephen Cano
CIS 4914 Senior ProjectCIS 4914 Senior ProjectWednesday December 5thWednesday December 5th
Project SummaryProject Summary
Motivation: In order to teach AI in a Motivation: In order to teach AI in a University setting, specifically high University setting, specifically high level AI algorithms such as Finite level AI algorithms such as Finite State Machines, there needs to be a State Machines, there needs to be a foundational environment to work in.foundational environment to work in. Save students the time of building Save students the time of building
characters or settings for artificial characters or settings for artificial intelligence and instead focus on the intelligence and instead focus on the algorithms themselvesalgorithms themselves
Project SummaryProject Summary Problem: Can a successful Finite State Problem: Can a successful Finite State
Machine be assembled in the Alice Machine be assembled in the Alice programming environment?programming environment?
Alice is a tool made to teach beginners Alice is a tool made to teach beginners how to program, but contains the ability how to program, but contains the ability to easily render a 3D world (free at to easily render a 3D world (free at http://www.alice.org)http://www.alice.org)
Is Alice’s “simple” environment enough to Is Alice’s “simple” environment enough to handle high-level programming concepts?handle high-level programming concepts?
Project SummaryProject Summary Solution: Create a 3D world with a Solution: Create a 3D world with a
single actor that is controlled by a single actor that is controlled by a finite state machinefinite state machine
User interaction adds additional User interaction adds additional states and extra situations to the states and extra situations to the FSMFSM
Start simple and build up, seeing Start simple and build up, seeing what Alice can and cannot handlewhat Alice can and cannot handle
Literature SearchLiterature Search Anon, Anon, http://www.alice.orghttp://www.alice.org, Carnigie Mellon (as-, Carnigie Mellon (as-
of Oct 10of Oct 10thth)) Alice tutorials and other work done in AliceAlice tutorials and other work done in Alice
Steve Rabin, Steve Rabin, AI Game Programming Wisdom 2AI Game Programming Wisdom 2,,Charles River Media (Dec 2003)Charles River Media (Dec 2003) What is a Finite State Machine?What is a Finite State Machine? Good examples for single-actor FSMGood examples for single-actor FSM How to debug and enhance your finite state machineHow to debug and enhance your finite state machine
Ian Millington, Ian Millington, Artificial Intelligence for GamesArtificial Intelligence for Games,,Morgan Kaufmann (June 2006)Morgan Kaufmann (June 2006) More basic information around Finite State MachinesMore basic information around Finite State Machines ““Ant colony” finite state machine involving many Ant colony” finite state machine involving many
actorsactors
Work PerformedWork Performed In Alice, created a single-actor finite In Alice, created a single-actor finite
state machinestate machine Main actor, the “penguin” character, Main actor, the “penguin” character,
goes between 3 different states when goes between 3 different states when left to run, and can enter two left to run, and can enter two different states based on user different states based on user interaction.interaction.
Created two “objects”Created two “objects”the user can put intothe user can put intothe scenethe scene
State DiagramsState Diagrams
Main functionsMain functions Penguin.FSM:Penguin.FSM:
Main “always running” function, had a Main “always running” function, had a looped action that shows the finite state looped action that shows the finite state machine has entered a certain state.machine has entered a certain state.
Example: if in “roam” state, call Example: if in “roam” state, call Penguin.roam, which makes the penguin Penguin.roam, which makes the penguin take a few stepstake a few steps
Also contains a check to see if conditions Also contains a check to see if conditions have been met to enter a new statehave been met to enter a new state
Main functionsMain functions Penguin.StatecheckPenguin.Statecheck
Checks the environment of the Checks the environment of the character to see if the state needs to be character to see if the state needs to be changedchanged
Performs the necessary actions for pre- Performs the necessary actions for pre- and post-state change processingand post-state change processing
Example: Sit down to eat when hungry, Example: Sit down to eat when hungry, turn to run and hide when scaredturn to run and hide when scared
Conclusions: PositiveConclusions: Positive While missing some high-level While missing some high-level
functionality, a simple FSM can be functionality, a simple FSM can be built in Alicebuilt in Alice
Enough functionality Enough functionality exists for the purpose exists for the purpose of educational venturesof educational venturesin AI.in AI.
Very fun, easy to useVery fun, easy to use
Conclusions: NegativeConclusions: Negative FSM not as “smart” as it could be due to FSM not as “smart” as it could be due to
programming limitationsprogramming limitations If/Else statements only good available If/Else statements only good available
logiclogic Animations must finish before “moving” Animations must finish before “moving”
on, cannot have multiple threads running on, cannot have multiple threads running to constantly check statesto constantly check states Example: Penguin will not notice fear-Example: Penguin will not notice fear-
enducing skeleton until he is done with his enducing skeleton until he is done with his walk cyclewalk cycle
Cannot dynamically add objects to the Cannot dynamically add objects to the environmentenvironment
Future WorkFuture Work Could a more skilled Alice animator create Could a more skilled Alice animator create
sharper state transitions?sharper state transitions? Can the Java base of Alice be directly Can the Java base of Alice be directly
modified to be more inclusive of AI modified to be more inclusive of AI technology?technology?
Can other AI algorithms also be replicated Can other AI algorithms also be replicated in Alice?in Alice?
Is there a better programming environment Is there a better programming environment for educational purposes of AI?for educational purposes of AI?
Q/A time and quick notesQ/A time and quick notes
Thanks to Professor Schmalz, Dr. Thanks to Professor Schmalz, Dr. Dankel, and my fellow Senior classDankel, and my fellow Senior class
I wish you all a great winter break, I wish you all a great winter break, and a great spring semester!and a great spring semester!