FINAL SEMINAR REPORT OF RASPBERRY PI

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Transcript of FINAL SEMINAR REPORT OF RASPBERRY PI

BHARATI VIDYAPEETHS COLLEGE OF ENGINEERING, LAVALE, PUNE

A SEMINAR REPORT

ON

Raspberry Pi

SUBMITTED BY

Name: Bhor Ganesh Govind Roll No: 02 University Exam No. : T121114204

UNDER GUIDANCE OF

PROF. P. J. Chate

DEPARTMENT OF COMPUTER ENGINEERING

2015-2016

BHARATI VIDYAPEETHS COLLEGE OF ENGINEERING, LAVALE, PUNE

DEPARTMENT OF COMPUTER ENGINEERING

CERTIFICATE

This is to certify that Mr. /Ms.Bhor Ganesh Govind of TE Computer, Roll No. 02, has successfully completed seminar on Raspberry pi.

To my satisfaction and submitted the same during the academic year 2015-2016 towards the partial fulfillment of degree of Bachelor of Engineering under Pune University, under the Department of Computer Engineering , Bharti Vidyapeeths College of Engineering.,Lavale, Pune-412115.

Prof. P. J. Chate Prof. U.C. Patkar

Seminar Guide HOD (Computer Department)

ACKNOWLEDGEMENT

I am pleased to present this seminar report entitled Raspberry Pi to this college/university aspart of academic activity.

I express my sincere thanks to Prof. P.J.Chate whose supervision,inspiration and valuable guidance helped me a lot to complete my seminar work. His/Her guidance proved to be the most valuable to overcome all the fulfillment of this seminar work.

I am grateful to Prof. Patker U.C. Head of Computer Department who helped me directly and indirectly in this seminar work.

Also I am thankful to all those who have helped me in the completion of seminar work.

Name: Bhor Ganesh GovindDepartment Of Computer Engineering Roll No: 02 Exam No: T121114204

ABSTRACT

Raspberry Pi is a credit-card sized computer manufactured and designed in the United Kingdom by Raspberry Pi foundation with intention of teaching basic computer hardware ,programming and DIY-Do-it Yourself projects.The Raspberry Pi is manufactured in three board configurations through licensed Manufacturing deals with network element 14(Premier Farnell), RS Components and Edoman. These companies sell the Raspberry Pi online.The Raspberry Pi has a Broadcom BCM2835 system on a chip(SoC). A system on a chip or system on chip (SoC or SOC) is an integrated circuit (IC) that integrates all components of a computer or other electronic system into a single chip.The Raspberry Pi is an amazing piece of hardware because of the combination of the features of a traditional computer and an embedded device. Supporting computer operating systems like Linux and providing simple input/output lines i.e. the GPIO makes it perfect for controlling almost anything. Programming the GPIO is much easy and intuitive then an traditional FPGA or microprocessor.

IndexChapter No.TitlePage no.

CertificateAcknowledgementAbstract234

1.1.1. Introduction1.2. Literature67

2.Inception Of Raspberry Pi 2.1.The Idea to create the Raspberry Pi 2.2.Initial Design Considerations8-10

3.Hardware & Software SpecificationHardware 3.1.A brief description of the components on the Pi 3.2.Specifications 3.3.Accessories

Software 3.4.Operating System 3.5.The NOOBS installer 3.6.Raspberry Pi compatible operating systems

11-20

21-24

25-26

4.ApplicationsExamples of projects using Raspberry Pi 4.1.Home Automation 4.2.Robot 4.3.Raspberry Pi with Solar Pannel 4.4.Voice Activated Coffee machine 4.5.Raspberry Pi Dynamic Bike Headlight Protoype 4.6.Magic Mirror By using Raspberry Pi:- 4.7.Comparison of Raspberry with the competitors27-31

32

5.Advantages & Disadvantages33-34

6.Conclusion35

7.References36

Chapter 1

Introduction

Raspberry Pi is a credit-card sized computer manufactured and designed in the United Kingdom by the Raspberry Pi foundation with the intention of teaching basic computer science to school students and every other person interested in computer hardware, programming and DIY-Do-it Yourself projects.

The Raspberry Pi is manufactured in three board configurations through licensed manufacturing deals with Newark element14 (Premier Farnell), RS Components and Egoman. These companies sell the Raspberry Pi online. Egoman produces a version for distribution solely in China and Taiwan, which can be distinguished from other Pis by their red coloring and lack of FCC/CE marks. The hardware is the same across all manufacturers.

The Raspberry Pi has a Broadcom BCM2835 system on a chip (SoC), which includes an ARM1176JZF-S 700 MHz processor, VideoCore IV GPU and was originally shipped with 256 megabytes of RAM, later upgraded (Model B & Model B+) to 512 MB. It does not include a built-in hard disk or solid-state drive, but it uses an SD card for booting and persistent storage, with the Model B+ using a MicroSD.

The Foundation provides Debian and Arch Linux ARM distributions for download. Tools are available for Python as the main programming language, with support for BBC BASIC (via the RISC OS image or the Brandy Basic clone for Linux), C, Java and Perl.

As of February 2014, about 2.5 million boards had been sold.The board is available online in India at a price of Rs. 3000.

Literature

There are a few questions that I constantly ask myself when trying to incorporate game-based and project-based learning. Essentially, how do I create a complex project that mirrors the complexity of the text? How do I incorporate a high level of technology, while making these projects accessible to students? How can I get these students to have fun while learning?These musings, over time, have led me to one place: Raspberry PiThis small, single-board computer was invented to aid computer education in the classroom. Its low price makes it instantly accessible to novice users, and its small size lends to extreme portability and modification. Furthermore, the Raspberry Pi often comes preloaded with a variety of Linux distributions, enabling both novice and advanced users to benefit from the device.By using programs such as Scratch, SonicPi, and Python, and by ordering some LCD screens, we will be able to create our own book-based video games. The students will be able to build an original video game; incorporate text, sounds, student-created graphics, and a unique user interface; create an original housing unit for the system console; and learn in an immersive, collaborative environment.The students will use Scratch and basic coding to initially create the game, and this is where the text is highly integrated. Their games will reflect the characters, the story, settings, and evidence found directly within the text. Once the game has been fully developed, the students will mount the LCD screen to the Raspberry Pi, essentially creating a system that is portable and will run the student-created game. Since the Pi is so small, the students then have the ability to build a case around the system. This case will also be directly correlated to the text.

Chapter 2

Inception of Raspberry Pi

3.1 The Idea to create the Raspberry Pi

The idea behind a tiny and affordable computer for kids came in 2006, when Eben Upton, Rob Mullins, Jack Lang and Alan Mycroft, based at the University of Cambridges Computer Laboratory, became concerned about the year-on-year decline in the numbers and skills levels of the A Level students applying to read Computer Science. From a situation in the 1990s where most of the kids applying were coming to interview as experienced hobbyist programmers, the landscape in the 2000s was very different; a typical applicant might only have done a little web design.

Something had changed the way kids were interacting with computers. A number of problems were identified: majority of curriculums with lessons on using Word and Excel, or writing webpages; the end of the dot-com boom; and the rise of the home PC and games console to replace the Amigas, BBC Micros, Spectrum ZX and Commodore 64 machines that people of an earlier generation learned to program on.

Figure 3: A complete Commodore 64 System

There isnt much any small group of people can do to address problems like an inadequate school curriculum or the end of a financial bubble. But those students felt that they could try to do something about the situation where computers had become so expensive and arcane that programming experimentation on them had to be forbidden by parents; and to find a platform that, like those old home computers, could boot into a programming environment. Thus came the idea of creating the device which kids could buy and learn programming or hardware on The Raspberry Pi.

3.2 Initial Design Considerations

From 2006 to 2008 they created many designs and prototypes of what we now know as the Raspberry Pi. One of the earliest prototypes is shown below:

Figure 4: One of the earliest prototype of the Pi

These boards use an Atmel ATmega644 microcontroller clocked at 22.1MHz, and a 512K SRAM for data and frame buffer storage.

By 2008, processors designed for mobile devices were becoming more affordable, and powerful enough to provide excellent multimedia, a feature which would make the board desirable to kids who wouldnt initially be interested in a purely programming-oriented device. The project started to look very realisa