Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find...

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T-Totaler By: T 2

Transcript of Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find...

Page 1: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

T-Totaler

By: T2

Page 2: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

The Game

Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles!Manage your level of drunkenessAvoid running into the policeTry to move around while suffering from the effects of alcoholAll pickups have trade offs, so players will have to think about the consequences of all of their actions

Page 3: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

Storyboards

 

Page 4: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

Art Design

 

Page 5: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

Splash Screen

 

Page 6: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

Level 1 - Game Day

Orange: studentsRed: Scalpers/Crazy ChristiansBlue: Cops/Call BoxLight Blue: WaterGrey: BeerGreen: SquirrelsYellow: Skateboard

Page 7: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

Game View

 

Page 8: Final Design Presentation - flux.blogs.com · The Game Goal: navigate around Tech campus and find the treasured T's while avoiding a slew of obstacles! Manage your level of drunkeness

Problems We've Encountered

1. Make the game enjoyable for non-GaTech players2. How to distort the screen for the drunk effect3. Creating a balanced gameplay that allows for several

different play styles