February 9 th, 2010 Psychology 485. Introduction Different levels of numerical competence, Why...

25
Numerical Competence February 9 th , 2010 Psychology 485

Transcript of February 9 th, 2010 Psychology 485. Introduction Different levels of numerical competence, Why...

  • Slide 1
  • February 9 th, 2010 Psychology 485
  • Slide 2
  • Introduction Different levels of numerical competence, Why learn? How are numbers learned and processed? What is learned?
  • Slide 3
  • Clever Hans Oskar Pfungst Showed Clever Hans was responding to subtle cues
  • Slide 4
  • Different levels of competence Numerosity Discriminations Counting Understanding number as a concept Arithmetic
  • Slide 5
  • More or Less Obvious advantages The more resources the better OR
  • Slide 6
  • Each item in a set is tagged Final tag is cardinal number of the set Numerons (tags) dont need to be in any language Why count? Keep track of offspring, kin, predators, social hierarchies
  • Slide 7
  • Abstract concept e.g. Having a concept of the number 8: eightness is a property of all sets with eight items Understand the mathematical properties of number 8 is: the sum of 7 and 1 the sum of 5 and 3 the product of 2 and 4
  • Slide 8
  • Slide 9
  • Subitizing Rapid, accurate and confident judgements of number Set sizes 1 to 4 Counting or Estimating Increased time, or decreased accuracy for set sizes greater than 4 Amount of time needed increase per item Demo Demo
  • Slide 10
  • Object-file system a separate file for each item Immediate representation of number of occupied files Limited capacity Good for small sets Explains subitizing
  • Slide 11
  • Analog-Magnitude system Number is represented by a physical magnitude that is proportional to the number of individuals in the set Accumulator (pulse generator)
  • Slide 12
  • Analog-Magnitude system Discriminability is proportional to ratio Easy to discriminate 1 vs 2 3 vs 8 Harder to discriminate 7 vs 8 15 vs 16 Consistent with Webers law
  • Slide 13
  • Scalar Expectancy Theory Pacemaker (Pulse Generator) Accumulator Working Memory Reference Memory Ratio Comparator Decision or Response
  • Slide 14
  • Meck & Church (1983) Rats trained to: Press one lever after 2 x 1-second tone pulses Press another lever after 8 x 1-second pulses Total duration and number are redundant cues Test for control by time and number
  • Slide 15
  • Control by number Present 2 or 8 pulses over span of 4 seconds Control by time Present 4 pulses in 2 or 8 second span
  • Slide 16
  • Time and number controlled response equally Equal responding at geometric mean (not arithmetic) Time and number processed simultaneously Cognitive economy/simplicity Less mechanisms to be built in
  • Slide 17
  • Slide 18
  • Many species have been shown to make more/less discriminations Can be difficult to study Many confounds (time, surface area, volume, etc)
  • Slide 19
  • Sequential (not simultaneous) numerosity discriminations Shows animals keeping track of values Capaldi and colleagues Trained rats with patterns of reward/no reward at end of runway NRRN or RRN count to 2 Rats run fast for reward, slowly for no reward
  • Slide 20
  • Children dont usually understand concept of zero until 3 or 4 years old Can be difficult to teach In animals Alex, the African Grey Parrot Ai, chimpanzee
  • Slide 21
  • Was taught the term none to compare size Presented with 2 blocks that are same size Asked which block larger? Taught to say none Spontaneously transferred none to numerosities Presented with 3 sets: 2, 3, 6 Asked which set contained 5 blocks Answered none Further tests showed he applied term to absence of quantity Shown empty tray, asked How many?
  • Slide 22
  • Taught arabic number symbols Shown numbers 0, 1, 4, 7, 9 Asked to select the lowest number Chooses zero Can match number of dots on screen to arabic numeral Shown three dots, will select symbol 3 Shown no dots, will select symbol 0
  • Slide 23
  • Expectancy Violation method Non-verbal method Good for children & animals ?
  • Slide 24
  • Method used with dogs, children, monkeys Look longer at unexpected outcomes 1 + 1 = 3 or 1 + 1 = 1 Expected outcomes are boring
  • Slide 25