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Faulkner’s Millinery MiscellaneaE

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CreditsWritten by: Mr Samuel Clouston, Miss Cassandra Fellows, Mister Robert Gadsby, Major Richard Harrold (Ret), Mr August Hosterman, Miss Jessamine Golightly, Lady Delphine Signoret, Lady Priyadarshini Sinjun-SmytheWith the generous assistance of: Adrian Bott, James ‘Grim’ Desborough, Dave Elrick, Caz Granberg, Chris Hartford, Andrew Peregrine

Based on original material by: Kristian Bjørkelo, Chad Bowser, Keith Milstrom, Richie Nunn, Scott RhymerEdited by: Andrew Peregrine, Gareth Michael Skarka, Dominic McDowall-Thomas. Proofread by: Angus Abranson and Nimrod Jones.Layout: Dominic McDowall-Thomas

Cover: ‘Young Ladies Looking at Japanese Objects (1868/9) by James Tissot (1836-1902) Interior Art by: Jean-Léon Gérôme (1824–1904), John Atkinson Grimshaw (1836–1893), Utagawa Hiroshige (1797–1858), James Holman, Ryan Horvath, Debbie Lambert, Ma Lin (1180–1256), John Everett Millais (1829–1896), Gavin Newton, Katrine Rasmussen, James Tissot (1836-1902), Raja Ravi Varma (1848-1906), John William Waterhouse (1849–1917) and Dover Images

For Victoriana and Cubicle 7Line Developer: Andrew PeregrineCubicle 7 Directors: Angus Abranson and Dominic McDowall-ThomasOriginal Graphic Design: Gabriel StrangeSecond Edition Logo by: Sean Buckley

Special Thanks:To Dover images once again for their library of picturesTo Emilie Autumn and the Asylum for Wayward Victorian Girls who provided the soundtrack for much of the writing.To all the long dead artists who gave so freely of their time and worked so hard for us 100 years ago.

Dedications:Andrew: To all those I’ve loved and lost, but most especially to the one I got to keep.Gareth: To S. Holmes, without whom, etc.Caz: To my favourite haberdasher - thanks for taking me along to the Big ShowKatrine: To My Husband whom is both incredibly understanding and always keeps the coffee coming, and Ann Beate my best friend and inspiration.

Published by Cubicle 7 Entertainment Ltd.Printed in the USA.

The Victoriana Game World © 1992. This book, including all art, concepts, characters, text and intellectual properties © 2009 Cubicle 7 Entertainment Ltd.Any unauthorised use of copyrighted material is illegal.

Any trademarked names are used in a historical or fictionally manner; no infringement is intended.

SUPPORT YOUR LOCAL GAMES STORE.

If you haven’t got one, you can buy our games direct from www.cubicle7.co.uk, where you can also browse the discussions taking place on the Victoriana Forum.

If you have any comments or suggestions about the game, send them to [email protected]

www.cubicle7.co.uk

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Contents

5 Introduction

15 Chapter One - Clothing and costume17 Ladies Fashions 186718 The Agony of Fashion21 Dress Reform25 What does my character actually wear?31 Menswear 186738 Lady Delphine Signoret

39 Chapter Two - Household and Adventuring Supplies 41 The Bathroom 43 The Bed Room 45 Appliances and Conveniences 46 Goods for Home and Abroad Standard Goods 48 The Craft Engine-shops of Herr Prometheus Grimm49 Tools of the Trades51 Periodicals54 Scientific and Professional Equipment 56 Dining and Entertaining 58 Livestock and Pets60 August 'Augie' Hosterman

61 Chapter Three - Weapons and Firearms63 Blades 64 Canes 65 Other Melee Weapons 66 Firearms 78 Explosives 78 Big Guns 82 Major Richard Harrold, Ret.

83 Chapter Four - Clockwork and Steampower

84 Mechanical Assistants 87 Power Harnesses 89 Guild Steam Boilers 90 Oddities and Gadgets93 Clockwork Automatons 95 Clockwork Limbs 101 Mr Samuel Clouston

103 Chapter Five - Arcane Supplies

104 Arcane Artifices 108 Magic Shops in Victoriana 113 Sorcerous Fare for the Outward bound 115 Potions and Powders 118 Laboratory Supplies 119 Wands 122 Miss Jessamine Golightly

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123 Chapter Six - Foreign Enticements

125 From the Dark Continent 129 From the Bazaars of the Ottoman 132 From the Exotic Orient 137 From the Subcontinent 142 Lady Priyadarshini St. John-Smythe

143 Chapter Seven - Excursions and Entertainments

144 Transport145 Carriages 146 Cabs 148 Omnibus 149 Trams 149 Railways 152 Ships 153 Flight 156 Hotels157 Entertainments 159 Members Clubs 159 Working Men's Clubs 159 London Gentleman's Clubs 160 Public Houses 160 Coffee Taverns 160 Theatre 161 Music Halls 161 Museums and Exhibitions 162 Mister Robert Gadsby, esquire

165 Chapter Eight - Agencies and Services

167 Domestic Staff170 Positions wanted and services offered171 Tutors, Governesses and Savants175 Shops176 Matters of Money and Manufacture 178 Lost, found and hidden179 The catching of rats and other pests 179 Police, Detectives and Finders180 Witch Hunters180 Life and Death183 Miss Cassandra Fellows

184 Index

187 Combat Tables and ChartsSam

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Introduction

“You cannot buy the sights of the Ottoman bazaars or the silence of Japanese monks in meditation, but I can sell you the next best thing.”

- Joseph Faulkner

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In 1837, the Dwarven shopkeeper Joseph Faulkner produced a guide to the stock in his small Fulham hat shop. It would have been an item of little note, but for two things. The first was that to celebrate the coronation of Queen Victoria he ordered a selection of red, white and blue feathers to decorate his hats. They were an instant success and that year became quite the fashion. Had Faulkner known how well his hats would do, he might not have offered the second reason for the guidebook’s success, a listing of cultural ephemera from his travels abroad.

As a youth, before taking over the shop from his father, Joseph had travelled to several corners of the globe. He loved to travel and adventure, which, while not uncommon in a Halfling, is very rare in a Dwarf. He collected anything that struck his fancy that he could afford. As he was a very personable gentleman, he made many friends on his travels in all classes of foreign society, many of whom gave him gifts both exotic and arcane.

Sadly, the business of keeping a shop was not to Joseph’s taste. As soon as he had enough money he would set off on a brief sojourn, leaving the business in limbo. After a few years of this the shop was in dire straits and by the time of the coronation, it looked very likely that the shop would have to close. Burdened with the fear that he would be the descendant that lost the family trade, Faulkner decided to see how much extra money he could make selling the various trinkets he had acquired through his years of travel. He sunk all his remaining money into producing the guidebook and catalogue to his collection as an advertisement; hoping his sale and the coronation hats would do well enough to keep the business his family had run for several generations afloat.

Not only did his hats and trinkets become popular, but so did his guidebook. Society had never seen such a collection described before, or with such knowledgeable detail and anecdotal description. The guidebooks vanished from the shop the instant they were printed, and continued to sell long after the shop was empty of stock. Even though the guides were

Comprehensive and Convenient

sold for a minimal amount of money, Joseph Faulkner still made a very comfortable fortune. It was enough to save the business, which he sold a year later to concentrate on the production of another guide.

Since that day, Faulkner’s Millinery and Miscellanea has been produced each year and has become a household guide to the services and merchandise available in the centre of the Empire. The guide has also expanded beyond its original content of hats and foreign objet d’art. Faulkner engaged other experts to detail the best buys and newest advances in everything from magical apparatus, to travel and clothing. The guidebook itself is now run by Joseph’s two children Alexander and Emily, and has continued to grow. Alexander and Emily’s mother remains a mystery, although the children’s dusky appearance has led to speculation that she may be some Asian princess or Indian priestess. While the truth is probably far more prosaic, society (and the Faulkner’s) seem to prefer the mystery and scandal of rumour.

Joseph Faulkner, himself, has gradually left more and more of the authoring of his guide to his contemporaries and assistants, so that he might spend his time travelling the world. These days he is almost an apocryphal figure, occasionally found in the deepest corners of distant cultures. The Times offers 2 shillings to anyone who spots him in their travels, and reports these sightings in its classified section.

The World - brought to you for less than 4 Shillings!Welcome to the world of Faulkner’s Millinery and Miscellanea, the definitive guide to the finest goods and services in the Empire since 1837. Our agents travel the world on your behalf, searching for the best deals and most wondrous artefacts. Faulkner’s Directory can be purchased for only 3/15 and is available in many fine bookstores. Within you can find clothing made by arrangement with some of the best tailors and designers in London, along with household

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items from the finest craftsmen in the world.While Faulkner’s are not merchants we do act as

agents for many reputable tradesmen who can fulfil your needs. Shoppers may order any of the products listed here for delivery in practically any part of the Empire. Our telegraph offices stationed in Capetown, Bombay, Calcutta, Liverpool and London can receive orders from anywhere in the world and pass them to the appropriate tradesman. For an additional fee, we can act as agent for the delivery of such goods. Our main offices and warehouses are in London, with a public warehouse where goods can be picked up directly at 23 Canal Road, St. Katherine Docks, Fulham. Please allow 5-7 working days for orders to arrive at the public houses. When picking up goods, see Mr. John Martin, our most-estimable inventory manager.

For added convenience, this year’s volume includes personal advertisements and situations vacant in London, and throughout the empire. Should this feature prove useful to our customers, it will continue in future mailings.

Each of the goods and services described in our essential guide are divided between several chapters for easy reference. To ensure quality and fairness, a noted authority in the area in question has penned each chapter. Our guide’s reputation is shadowed only by the stature of those who are personally chosen to lend their expertise. So the customer can be sure they are receiving only the best advice on the essential services and greatest luxuries available in the world today.

In some cases our experts name specific purveyors that are recommended for their quality and service in a particular area. These are opinions wholly embraced by Faulkner’s guide, although many of the experts’ personal opinions on other matters may not share quite the same endorsement.

Customers are warned that the prices quoted with the items described should only be taken as a guide. We take every care to ensure accuracy at time of print; however, it is impossible to predict the startling variations in price that can be found. Should you find yourself charged significantly more than the listed price for an item you would do well to carefully consider your purchase. The same applies for any ‘bargain’ that falls far below such a price, and the customer would do well to inspect the quality and authenticity of the item with greater attention.

Alexander Faulkner, Esq.,Proprietor

The Arrangement of this Periodical

Chapter 1 – Clothing and Costumeby Lady Delphine SignoretThis epistle from one of the most renowned socialites of the age forms an indispensable guide to fashion for both ladies and gentlemen. Born in Paris, Lady Signoret’s knowledge in matters of style is second to none.

Chapter 2 – Household and Adventuring Suppliesby August Hosterman Faulkner’s are indebted to Sotheby’s, the Auctioneers, for allowing us to borrow one of their most knowledgeable salesmen and valuers. Mr Hosterman provides detail on a variety of everyday objects. Mr Hosterman’s insight is renowned as both he and the objects he describes can be found in homes across the country (although he has been cleared of all charges).

Chapter 3 – Weapons and Firearmsby Major Richard Harrold (Ret)As we live in troubled times, Major Harrold and his extensive military experience is on hand to advise you on the plethora of weapons available in today’s society. We hope you will never need to use of any purchases you make from his essential advice. However, if you do, you will no doubt find yourself fashioned with the right protection to face danger like a true Englishman.

Chapter 4 – Clockwork and Steam Powerby Mr Samuel CloustonWhile his manner is a little rough, few can deny the mechanical talent and aptitude of this engineer. Mr Clouston gives us his detailed view of all manner of modern contraptions from the world of mechanical science. Faulkner’s staff have also done their very best to ensure this master craftsman’s rather colloquial wisdom is comprehensible to the more eloquent reader.

Chapter 5 – Arcane Suppliesby Miss Jessamine Golightly We are pleased to have obtained the advice of the esteemed eldest daughter of the renowned Eldren family of Saxifrage Fellghast-Golightly. Lady Jessamine offers her expertise on a variety of trinkets and sorcerous luxuries that are to be found in the capital’s magical suppliers.

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Chapter 6 – Foreign Enticementsby Lady Priyadarshini St.John-SmytheThe mysteries brought to London from the far reaches of the Great British Empire are here described by a lady that shares that same mystery and enchantment. Lady St. John-Smythe explains with her powerful foreign insight several wonders from Africa, Arabia, India and the Orient.

Chapter 7 – Excursions and Entertainmentsby Mister Robert Gadsby, EsquireIn this new age of steam power, who better for a guide than a man who has worked his way up through all the levels of the travel industry. With his days of portering behind him, Mr Gadsby is your indispensable guide to the modes of travel over land, sea and air.

Chapter 8 – Agencies and ServicesBy arrangement with Messrs. Pratt, Bingley and Morrison, Agents for Domestic, Occasional and Personal Staff.For this new 1867 edition, Faulkner’s has allowed the renowned agency of Pratt, Bingley and Morrison to advertise the services of their more renowned clients as our final chapter. Their general secretary, Miss Cassandra Fellows, has supplied this essential directory of the agency’s staff. Customers wishing to make use of the services offered should contact Miss Fellows directly at the agency’s London offices.

Notes for the modern customer

How to use this bookAs this book itself is available in the world of Victoriana, what you find here is common knowledge to anyone who can afford the 4 shilling cover price. While not all the items are common, there is nothing secret here. So both players and Gamemasters alike should find a wealth of useful information.

Faulkner’s guide is designed more as a lifestyle guide than a hard-core equipment book. You will find plenty of things here that have no game effect, but are essential for the look and feel of the time. For instance, the clothing chapter is designed to detail the fashions and style in Victoriana. It does include the costs of various items of clothing, but it is the detail on fashion you’ll find more useful.

However, that is not to say we have avoided adding statistics where need be. The gun bunnies amongst you will find a whole chapter of bits and pieces to arm your characters with, including some additional rules for using the various types of firearms. Magicians will

find the magical artefacts chapter useful, but so will anyone looking to purchase something strange and arcane. The detail on laboratory equipment will also help players describe their character’s research room or attic sanctuary.

While not every character will be able to afford the items listed within, everyone should have the opportunity to look. Not only will characters be familiar with many of the items described here, but they may be able to pick what they cannot afford as one of their starting items. As usual, the Gamemaster has the final say on what is, and is not, available. Just because you know that some strange foreign curiosity exists, it doesn’t mean you can find one! However, some obscure devices can often provide the starting point for new character backgrounds and adventure, and not all of it may be beneficial, so choose carefully.

Faulkner’s Millinery & Miscellanea is intended to augment the equipment section in the Victoriana core book, not necessarily replace it. This supplement gives a range of goods and their prices to aid the Victoriana Gamemaster in figuring out what certain things would cost. In the end, however, it’s your game – do what works! Costing New EquipmentWe hope that this guide will inspire the Gamemaster and the players to create and introduce all manner of wonders and daily items into their own campaign. However, when you offer such items of wonder to your players, their first question is likely to be ‘what do they cost?’ So to help you figure out the prices of any new items, we have provided a framework for you to work with in the sidebar ‘General Item Costs’. However, remember it is just a framework, and plenty of things may modify the cost of an item. Some of the things you should consider are:

Legality: Not everything available for sale is strictly legal. The more illegal a product is, the higher the price. This is mainly for three reasons. Firstly, to get hold of such an item you need to deal with criminals. Criminals are usually only performing a service for money and are highly unlikely to offer a discount, unless you are a very valued customer. Having said that, many professional criminals take the long view

A quick reminder...12 pennies (d) to one shilling (s)20 shillings (s) to one pound (£)A Guinea is worth 21 Shillings or £1/1

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