Fatal Frame 1 walkthrouh

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    Fatal Frame: FAQ/Walkthroughby Mysticcat

    Version:1.45 | Last Updated:2004-07-07 | View/Download riginal File

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    Return to Fatal Frame !"#$% FAQs & 'uides

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    This FAQ is Copyright 2002 by Phan Nguyen Khanh Dan

    ---------------------------------------------------------------------------

    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | GAM NAM ! Fata" Fra#e | | GN$ ! %ur&i&a" 'orror A(&enture | | P)ATF*$M ! P"aystation2 |

    | D+)*P$ ! Te,#o | | P.)/%'$ ! Te,#o | | $)A%D ! Mar,h 2002 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | G/D ! Fata" Fra#e FAQ1a"through 34or P%25 | | 1$/TTN .6 ! Phan Nguyen Khanh Dan 7Mysti,,at7 | | C*NTACT ! 4irea8uarian9yahoo:,o# | | +$%/*N ! ;:u"y ;=th 2002 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|

    ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' T A . ) * F C * N T N T %'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

    ;: /ntro(u,tion:::::::::::::::::::::::::::::::::::::::::::Co#p"ete 2: )ega" %tu44s:::::::::::::::::::::::::::::::::::::::::::Co#p"ete ?: p(ates$e&ision 'istory:::::::::::::::::::::::::::::::Co#p"ete

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    ;

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    - This gui(e ,ant be ,opie(J a"tere( or anything "ie that Bithout ha&ingthe authors per#ission: /4 you Bant to use it in your Bebsites or (oinganything on the gui(eJ ust e#ai" #e at 4irea8uarian9yahoo:,o# an( Bait 4or#y ansBer: /# not a &ery #ean guyJ an( /# Bi""ing to "et you use it i4you ,an obey this ru"e:

    - Further#oreJ this gui(e A.%*)T)6 CANN*T be so"(J be repbu"ishe( as yourgui(eJ gi4tJ #againe an( so on: The author has #a(e this gui(e 4or N*N-P$*F/T on"yJ an( so (o you:

    A&ai"ab"e sitesJ an( on"y these sites ,an host #y FAQ !

    - Ga#eFAQs ! 'ttp!BBB:ga#e4a8s:,o# This is a &ery popu"ar ga#ing site o4 the huge ,o##unity o4 ga#ers: /4you Bant to 4in( ,heats an( gui(esJ this site A.%*)T)6 has a"" Bhat younee(:

    - Neoseeer ! 'ttp!BBB:neoseeer:,o# This is a big ga#ing site about e&erything ! NeBsJ Ga#e Gui(esJ CheatsJ

    'ar(BaresJ %,reenshotsJ et,:

    - P"aystation Cheats ! 'ttp!BBB:ps,o(e:,o# An uropian ga#ing site about P%O an( P%2 ga#es:

    - Cheat Co(es Centra" ! 'ttp!BBB:,heat,,:,o# A "ong-ti#e site a"Bays up(ate( Bith hottest ,heats an( ,o(es: This site,an ser&e a"" your nee(s about ,heats an( ,o(es:

    - /GN ! http!BBB:ign:,o# A huge Bebsite about &i(eo ga#es an( genera" entertain#ent:

    - Cheat P"anet ! http!BBB:,heatp"anet:,o#

    A pretty popu"ar ga#ing site aroun(:

    - http!BBB:super,heats:,o# Another high-8ua"i4ie( ga#ing siteJ Borth a &isit:

    -HN*T%H ---------------------------------------------------------------- Anybo(y or any sites Bho ha&e use( the gui(e Bith #y per#issionJ p"ease4re8uent"y ,he, an( get the "atest up(ates at BBB:ga#e4a8s:,o#: / (ontha&e ti#e to gi&e the up(ates to a"" o4 you ea,h ti#e: .esi(esJ Ga#eFAQs isthe site Bhi,h put the best (isp"ay o4 #y FAQ: %o p"ease ,he, there an(get it: /4 you 4ee" that you ,ant (o this BorJ you shou"(nt as touse the gui(e: Than you:--------------------------------------------------------------------------

    / ha&e #a(e this gui(e by a"" #y heart an( #y e44orts: %o you ,ant earn#oney 4or yourse"4 on #y Bor:

    Than you 4or rea(ing this: / rea""y (o not Bant to ru(e: .ut / #yse"4ha&e e&er ha( #y gui(e p"agiarie( or use( i""ega""y at "east on,e: An( /(ont Bant it to happen again:

    *o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*

    ?: P D A T % $ + / % / * N ' / % T * $ 6

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    *o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*

    - +ersion ;:u"y ;Eth 200?5 Change o4 e#ai" a((ress:

    - +ersion ;:< 3February th 200?5 A((e( "in: Fie( #istaes:

    - +ersion ;:? 3August ;=th 20025 A((e( #issing ite#: A((e( an( 4ie( so#e "itt"e episo(es (ue to rea(ers re8uest: Thans toMatri=0 4or ,orre,ting the #as #istaes in the Ba"through:

    - +ersion ;:2 3August u"y ?0th 2002J night5 7%e,rets7 se,tion a((e(: 1a"through ,o#p"ete(: / ,ou"(nt be"ie&e that / ha&e ,o#p"ete( it this 8ui,"y: / ha&e beatenthe ga#e on,eJ an( noB /# parti,ipating in the se,ret #o(es o4 the ga#eJto ,o#p"ete the gui(e as #u,h as it ,an be:

    - +ersion 0:? 3>u"y ?0th 20025 7?r( Night ! The Ca"a#ity7 ,o#p"ete(: PheBJ / ha&e #a(e it ! beating su,h the night#arish ,hapter ?r( Night:/t has been har(er than / ha( epe,te(J but / (i( a"" pass 35: NoB /#going to 4ina" ,hapter soon: )oo 4orBar( it:

    - +ersion 0:2 3>u"y 2th 20025

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    More parts o4 Ba"through ,o#p"ete(: The ?r( Night begins to be har(J an( /# trying to 4in( the beststrategies 4or the bosses be4ore pub"ishing the# in the gui(e: /# sti""&ery busy noB: .ut /"" try to ,o#p"ete as #u,h as / ,an:

    - +ersion 0:; 3>u"y 2th 20025 Co#p"ete( tra %e,tion: At 4irstJ /# sti"" pretty busy to p"ay the ga#e: %o /# trying to,o#p"ete those ,o-se,tions 4irstJ then atte#pt to the Ba"through an(ne,essary se,tions Bhen / ha&e ti#e to ,ontinue the ga#e: $ea""y sorry I.esi(esJ Cheat,, has ust ase( to use this gui(eJ so / up(ate( the site in#y )ega" %tu44 though:

    - +ersion 0: 3>u"y 2

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    | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! NA |-$; ! %hutter%hoot

    | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~Type . | Nor#a" |-Dire,tion buttons ! Mo&e|-Dire,tion buttons ! Mo&e | | the ,hara,ter: | the ,a#era ang"e: | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! Fin(er *N |-Cir,"e ! Fin(er *FF | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot | |-%8uare ! $un |-%8uare ! Qui, turn | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, !

    | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! NA |-$; ! %hutter%hoot | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~Type C | Nor#a" |-Dire,tion buttons ! NA |-Dire,tion buttons ! Mo&e | | | the ,a#era ang"e: | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! NA |-Cir,"e ! %hutter%hoot | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot

    | |-%8uare ! $un |-%8uare ! Qui, turn | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! Fin(er *N |-$; ! Fin(er *FF | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~Type D | Nor#a" |-Dire,tion buttons ! Mo&e|-Dire,tion buttons ! Mo&e | | the ,hara,ter: | the ,a#era ang"e: | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! NA |-Cir,"e ! %hutter%hoot | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot | |-%8uare ! $un |-%8uare ! Qui, turn | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! Fin(er *N |-$; ! Fin(er *FF | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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    Type | $e&erse |-Dire,tion buttons ! NA |-Dire,tion buttons ! Mo&e | | | the ,a#era ang"e: | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! Fin(er *N |-Cir,"e ! Fin(er *FF | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot | |-%8uare ! $un |-%8uare ! Qui, turn

    | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! NA |-$; ! %hutter%hoot | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~Type F | $e&erse |-Dire,tion buttons ! Mo&e|-Dire,tion buttons ! Mo&e | | the ,hara,ter: | the ,a#era ang"e:

    | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! Fin(er *N |-Cir,"e ! Fin(er *FF | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot | |-%8uare ! $un |-%8uare ! Qui, turn | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! NA |-$; ! %hutter%hoot | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA

    | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~Type G | $e&erse |-Dire,tion buttons ! NA |-Dire,tion buttons ! Mo&e | | | the ,a#era ang"e: | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! NA |-Cir,"e ! %hutter%hoot | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot | |-%8uare ! $un |-%8uare ! Qui, turn | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e: | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! Fin(er *N |-$; ! Fin(er *FF | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~Type ' | $e&erse |-Dire,tion buttons ! Mo&e|-Dire,tion buttons ! Mo&e | | the ,hara,ter: | the ,a#era ang"e: | |-Triang"e ! Menu |-Triang"e ! Turn aroun(: | |-Cir,"e ! NA |-Cir,"e ! %hutter%hoot | |-Cross ! %ear,h*btain |-Cross ! %hutter%hoot | |-%8uare ! $un |-%8uare ! Qui, turn | |-)e4t Ana"og %ti, ! Mo&e|-)e4t Ana"og %ti, ! Mo&e | | the ,hara,ter: | Mo&e the ,a#era ang"e: | |-$ight Ana"og %ti, ! |-$ight Ana"og %ti, ! | | F"ash"ight | Para""e" Mo&e:

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    | |-); ! NA |-); ! %pe,ia" Fun,tions | |-)2 ! NA |-)2 ! NA | |-$; ! Fin(er *N |-$; ! Fin(er *FF | |-$2 ! NA |-$2 ! NA | |-%e"e,t ! Map |-%e"e,t ! NA | |-%tart ! %ip ,uts,enes |-%tart ! %ip ,uts,enes

    ~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    H N*T% !-------------- Nor#a" Type is the ?D ,ontro"J "ie you p"ay Fina" Fantasy ga#esJParasite &eJ et,: 6ou (eter#ine the (ire,tions by taing yourse"4 as the,hara,ter in the ga#e:

    - $e&erse Type is the C"assi, ,ontro"J "ie you p"ay $esi(ent &i" ga#esJParasite &e //J %i"ent 'i"" ga#esJ et,: 6ou (eter#ine the (ire,tions(ire,t"y on the s,reen:

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ % T A T %SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~ 'A)T')/F.A$~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6our "i4e is shoBn as a b"ue bar on the top in the Menu %,reenJ on theright o4 the ,hara,ters pi,ture: /n Fin(er Mo(eJ this "i4ebar is shoBn asa &erti,a" b"ue bar on the right o4 the ,a#era 4ra#e: 1hene&er you tae(a#ageJ the b"ue part gets "ostJ (epen(ing on hoB strong the (a#age it:1hen the b"ue part is Bipe( outJ you"" (ie Ga#e *&er: /n or(er to hea"the "ost hea"thJ you ,an use the hea"ing ite#s you ,o""e,t (uring the ga#e:

    6our "i4ebar is 4u"4i""e( Bhen you step to another s,enario:

    ~~~~~~~~~~~~~~~~~~~~~~~~~~ DAMAG~~~~~~~~~~~~~~~~~~~~~~~~~~ /n this ga#e theres no stat shoBing hoB strong you are as Be"" as your&ita"ity: %o the (a#ages you tae 4ro# &arious ghosts are ran(o# though:.ut in #y eperien,eJ one (a#age o4ten taes ;< o4 your "i4ebarJ an( #ostare pretty strong: That #eans ust so#e hits ,an i"" you: .ut you ,anre(u,e the (a#age you get by (e4en(ing 4ro# the ene#ies: To noB hoB to(e4en(J p"ease rea( 7Genera" Tips7 se,tion:

    ~~~~~~~~~~~~~~~~~~~~~~~~~~ $+/+A)~~~~~~~~~~~~~~~~~~~~~~~~~~ Theres a Bay to ,ontinue p"ayingJ in ,ase you "ose a"" your hea"th: /nthe ga#eJ theres an ite# ,a""e( 7%tone Mirror7 Bhi,h ,an be 4oun( aroun(in the ga#e: 6ou are a""oBe( ,arry on"y *N %tone Mirror ea,h ti#e:1hene&er you "ose a"" your hea"thJ Bith the %tone Mirror in your in&entoryJyour "i4ebar Bi"" be 4u""y restore( soon a4ter that: Then the use( %toneMirror Bi"" be "ost: /4 you Bant another re&i&a"J 4in( another %tone Mirroran( ,arry in in your in&entory:

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ . A T T ) % 6 % T M C A M $ A % A G SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

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    Htra,te( 4ro# the ga#e Menu:

    CAM$A %TAT% a,h stat o4 your ,a#era ,an be "e&e""e( up by using ,ertain a#ounts o4%pirit Points you ,o""e,te( by (ri&ing ghosts: The Ma "e&e" is )e&e"

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    %PC/A) FNCT/*N% %pe,ia" Fun,tionsJ in 4a,tJ are born 4ro# Aui"iary Fun,tions: At 4irstJyou ha&e to unsea" the Aui"iary Fun,tions: Then in the net ga#e you p"ayJa %pe,ia" Fun,tion Bi"" be born 4ro# the Aui"iary ones you ha&e ha(:%pe,ia" Fun,tions ,ant be got in your ,urrent ga#e: The ,ost to get the#is pretty epensi&e though:

    T' F/)AMNT The 4i"a#ent is the b"a, bo that a"Bays stays at the botto# right,orner o4 the s,reen: This bo in4or#s you about the appearan,es o4 ghostsor hi((en obe,tsJ by turning into (i44erent ,o"ours: There are tBo ,o"ours! ."ue an( .roBn:- The 4i"a#ents g"oBs b"ue ! There #ay be an i##obi"e ghostJ or so#e hi((enobe,ts Bhi,h ,ant be seen by nae( eyes: /t g"oBs #ore as you get ,"oserto the ghostobe,t: To (eter#ine Bhere ea,t"y the target isJ ai# your,a#era an( #ae a ,o#p"ete rotation: $otate unti" the ,apture ,ir,"e g"oBsJas the 4i"a#ent on the top g"oBs b"ue the #ost: Thats Bhere theghostobe,t "o,ate(:

    - The 4i"a#ents g"oB broBnorange ! There #ay be a #o&ing ghost: 6ou shou"(pay attention to this signa"J ,u so#e o4 the ghosts are #ini-bosses Bho,an atta, you:

    T' CAPT$ C/$C) >ust "ie the 4i"a#entJ the ,apture ,ir,"e in Fin(er Mo(e ,an g"oB eitherbroBn or b"ueJ (epen(ing on Bhats in your 4ra#e !

    - ."ue ! 6ou ha&e been ai#ing at an i#portant obe,t nee(e( to be snappe(Jor that ,an be a har#"ess ghostJ or an i##obi"e ghost Bho is ,urse( to betie( in the position: /n batt"esJ the b"ue ,ir,"e shoBs you that yourene#ies ha&e been in 4ra#eJ as your poBer has been ,harge( up enough to

    shoot the#:- .roBn*range ! The ,ir,"e turns broBn Bhen the ene#ies in your 4ra#eprepare to atta, youJ or Bhen the ,a#era has ,harge( to its #ai#u# poBer:/4 you press the shutter button in both ,asesJ your ,a#era Bi"" ,ause,riti,a" hits on ene#ies:

    M6 AD+/C% Perhaps you Bi"" Bon(er Bhen you ha&e got an a#ount o4 %pirit Points !1hi,h shou"( / "e&e" up 4irst ! nhan,e 4un,tions 3status5 or.onusAui"iary Fun,tions U My a(&i,e 4or you ! nhan,e your ,a#era 4irsto4 a"": The bonus 4un,tions are ust etra too"s to he"p you beat theghosts easierJ but they are not a"Bays e44e,ti&eJ Bhi"e the status4un,tions ,an be (one anyti#e Bith enough %pirit PointsJ an( they in,reasethe genera" poBer o4 the ,a#eraJ he"ping you to i"" the ene#ies 4aster an(#ore easi"y: This Bas a"so the a(&i,e / got 4ro# other &eteran p"ayers Bhen/ 4irst p"aye( this ga#e:

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ G N $ A ) T / P %SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

    ATTACK G'*%T% Mini-boss ghosts o4ten gi&e you #any %pirit PointsJ so then its goo( totry atta,ing the# e&ery ti#e you en,ounter the#J in or(er to obtain #ore%pirit Points to poBer up your ,a#era: %o#eti#es they ,an gi&e you ite#sthough: .ut in ,ase you Bant to eep your hea"thJ you ,an 4"eeJ be,ause the%pirit Points gi&en by ran(o# ghosts are not so #any:

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    F)/NG At ti#esJ 4ighting ghosts 4re8uent"y (oesnt (o any goo(: /4 you 4ee"that you nee( to sa&e your 4i"#sJ or you (ont ha&e enough strength to4ightJ you #ay a&oi( the ghosts: .ut its not &ery easyJ sin,e ghosts ,an

    get through e&ery obsta,"eJ an( they ,an e&en atta, you Bhen you areopening a (oor: The #ore (angerous thing is that #ost o4 the# ,an te"eportto your 4ront: .ut / thin on,e you ha&e (e,i(e( to runJ (ont gi&e up: Tryto run "ie he"" so that the ghosts Bont ha&e ,han,e to stop you byte"eporting: A"though they #ay pursue youJ (ue to #y eperien,eJ they Bi""stop at so#e "i#itJ Bhen you ha&e run 4ar enough:

    .ut::: re#e#ber that there are so#e boss 4ights that you are ob"ige( to4ightJ ea#p"e is the 4ight against Man Bith )ong Ar#s Bhen you 4irsten,ounter hi#: 'is appearan,e sea"s a"" your Bays outJ an( your on"y ,hoi,eis to i"" hi# to unsea" the#: %o that re#e#ber that you ,an 4"ee Bhene&eryou BantJ but 4"eeing is not a"Bays usab"eJ sin,e you ,an be ob"ige(J an(#oreo&erJ you nee( %pirit Points to #o(i4y your ,a#era:

    NF*$%N G'*%T% This ,ase on"y happens Bhen it taes you so "ong to get through the ga#ein ,ertain "o,ations: .e sure to #ae it through 8ui,"y sin,e ran(o#ghosts ,an appear to atta, you anyti#eJ an( #ost o4 the# ha&e been #ini-bosses: For instan,e 3an eperien,e o4 #ine5 ! / ha&e Baste( a "ot o4 ti#eust to 4in( the %a,re( 1ater in the %torehouse: An( the resu"t Bas that a.oun( Man (ashe( in to atta, #e: %o then be ,are4u" about thatJ espe,ia""ythe 1an(ering Mons in ?r( Night ! The Ca"a#ity: They are a"#ost e&eryBherein the #ansion an( stan(ing ust so#e #ore 4eB #inutes 3or e&en se,on(s5"onger ,an #ae a 7,han,e7 4or you to #eet a 1an(ering Mon:

    %A+/NG T' GAM There are %a&e Points aroun( the ga#e: They are ust so#e in(s o4 ,a#eraput on a p"at4or#: These %a&e Points are usab"e Bhen its "ight is b"ue:%o#eti#es you #ay see it turn re(: That #eans there are so#e ghosts aroun(Jan( you nee( to get ri( o4 the# 3by photographing the# or i""ing the# i4they atta, you5 or "etting the# (isappear by the#se"&esJ unti" the "ightreturns b"ue: >ust ea#ine the ,a#era to a,,ess the %a&e s,reen: Then,hoose your %"ot an( Bhere to sa&e:

    $ANK/NG %6%TM U 6eahJ this ga#e a"so has a raning syste#J "ie you p"ay $esi(ent &i" orDe&i" May Cry: The rans (epen( on your sa&e ti#es an( your p"aying ti#e:.ut / (ont re,o##en( you to try to get the high raningsJ ,u they ha&enothing to (o Bith un"o,ing se,rets or any spe,ia" thingsJ besi(es thepurpose to en,ourage you to p"ay better: %o ust sa&e as #u,h as you ,an4or ,on&enien,e:

    AD+/C ! A)1A6% %A+ There are #any steps an( #any pro,esses (uring the ga#e: spe,ia""y Bhenyou are a neB p"ayerJ you ,ant guess Bhat Bi"" su((en"y happen an( Bhenyou 4a,e bossesJ an( hoB strong they areJ so sa&ing a"Bays is #y topso"ution: Try to sa&e as #any as 4i"es i4 you sti"" ha&e e#pty spa,esJ an(restri,t o&erBriting as #u,h as you ,an:

    F))6 $%T*$D 'A)T'

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    1hen you are sti"" tra&e""ing in a nightJ an( 4or so#e reasonJ you #ust4u""y restore your hea"thJ so using %a,re( 1aters is your on"y ,hoi,e i4you ha&e store( the# in your in&entory: .ut / ha&e an a(&i,e 4or you ! tryto sa&e as #any as %a,re( 1aters 4or the "ater batt"esJ ,u the "aterene#ies Bi"" be #u,h stronger an( #ore (angerous: /4 you "ose your hea"thserious"yJ try to prote,t yourse"4 4ro# (a#age an( use 'erba" Me(i,ines

    instea(:

    .esi(esJ your hea"th is 4u""y hea"e( Bhen you ,o#e to a neB ,hapterthenet night: This is a ru"e:

    *o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*

    : C ' A $ A C T $ %

    *o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*

    ~~~~~~~~~~~~~~~~~~ M/K '/NA%AK/~~~~~~~~~~~~~~~~~~ Miu 'inasai is the (aughter o4 Miyui 'inasai Bho possesse( thespe,ia" abi"ity ! the sith sense: Miu inherits that abi"ity 4ro# her#otherJ so she ,an sense o4 Bhat happene( Bhen tou,hing obe,ts: A4ter her#others (eathJ Ma4uyu 'inasai is Mius on"y 4a#i"y: %he ,a#e to 'i#uroin sear,h o4 this #issing brother Bho ha( been aBay 4or tBo Bees: 'ersith sense to"( her that he Bas i(nappe( by a ghost in Bhite i#ono: Miu is your p"ayab"e ,hara,ter (uring E0R the ga#e:

    ~~~~~~~~~~~~~~~~~~~~ MAF6 '/NA%AK/~~~~~~~~~~~~~~~~~~~~ 'e is Mius #issing brother: 6ou ha&e ,han,e to p"ay as hi# in the introo4 the ga#eJ as he Bas in sear,h o4 Mr: Taa#ine an( his sta44 Bho ha( been#issing in the 'i#uro Mansion: n4ortunate"yJ Ma4uyu hi#se"4 Bas taen aBayby the ghosts though:

    ~~~~~~~~~~ K/$/~~~~~~~~~~ The Bo#an Bho Bas suppose( to be the ghost in Bhite i#ono o4 the 'i#uroMansionJ Bho ,ause( the (eaths o4 its &isitors: A,,or(ing to noBn in4oJKirie #ight be the $ope %hrine Mai(en Bho Bere strang"e( #iserab"y in the%hinto ritua":

    ~~~~~~~~~~~~~~~~~ K/$/% )*+~~~~~~~~~~~~~~~~~ This Bas the guy Bho# Kirie "o&e(: 'e "oos "ie Ma4uyu 'inasai &ery#u,hJ but they are N*T the sa#e: 'is i(entity is unnoBn:

    *o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*

    =: 1 A ) K T ' $ * G '

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    *o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*o*

    ---N*T%------------------------------------------------------------------- /n this Ba"throughJ / shoB you a"" the ne,essary steps to get throughthe ga#eJ a"" the ghosts you ,an ,at,hJ an( #y strategies to 4ight #ini-bosses: This Ba"through has been Britten pretty ,are4u""y roo#-to-roo#J

    #ae it easier 4or you to Bat,h the pro,ess: /n or(er to noB Bhat roo# youare inJ ust open the #ap an( see the tet at the botto# o4 the s,reen: Thena#e o4 the roo# is Britten there: /4 you Bant to noB Bhat roo#s aroun(Juse (ire,tiona" buttons to #o&e to the roo#s Bhose na#e you Bant to noB:The tet Bi"" shoB the# as you #o&e:

    /n this ga#eJ you ,an so#eti#es en,ounter ran(o# #ini-bossesJ Bhi,h on"yappear Bhen it taes you too #u,h ti#e to ep"ore an area: As they areran(o#J / ,ant "ist a"" o4 the#: %o i4 you Bant to get through this ga#eJtry to ep"ore the areas 8ui,"y enough: Dont bother Ban(ering to Basteti#e i4 you Bant to be sa4e:---------------------------------------------------------------------------

    The ga#e begins Bith Miu 'inasais narrating the story: %he te""s usabout his brother Ma4uyu 'inasai Bho has been "ost 4or tBo BeesJ sin,ethe (ay he ,a#e to 'i#uro #ansion to 4in( no&e"ist Taa#ine an( his sta44Bho ha&e been "ost in the haunte( p"a,e: Ma4uyu ,a#e there a"oneJ an( you4irst tae ,ontro" o4 hi#: The s,reen is Bhite an( b"a,J as this is ane&ent in the past tBo Bees:

    HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH P A $ T * N ! ' / M $ * / N T $ * $an(o# ghost ! NoneHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

    Ma4uyu enters the #ansion an( you"" tae ,ontro" o4 hi# soon:

    ~~~~~~~~~~~~~ NT$ANC~~~~~~~~~~~~~ FirstJ go to Ma4uyus "e4t a 4eB steps unti" you rea,h a ,age: 6ou"" seethat the 4i"a#ent in the botto# right ,orner near"y b"oBs b"ue: That #eanstheres so#e i#portant obe,t or so#e i##obi"e ghost here: Press the Cir,"eto (raB up your ,a#era an(:::

    HHGhost Appearan,e III Mo&e your ,a#era ang"e aroun( the ,age unti" the ,entra" ,ir,"e g"oBsb"ue at its peaJ 8ui,"y tae shot o4 your 4irst ghost ! Chi"( .ehin(: /4you #o&e the ang"e to other position Bhere theres no ghostJ the ,ir,"egra(ua""y turns o44: $e#e#ber to tae shot Bhen the ,ir,"e g"oBsJ ,u theghosts ust shoB the#se"&e Bithin a &ery short #o#ent:HH

    A4ter thatJ go upstairsJ an( tae the g"oBing thing you see in thenortheast ,orner: 6ou"" so#e Type ;< 4i"#s: /n this ga#eJ a"Bays re#e#berthat 4i"#s are your 7a##unition7: 6ou nee( the# as #u,h as you nee(a##unition in $esi(ent &i" or %i"ent 'i"": Near here you ,an a"so 4in( anangry-"ooe( #as atta,he( on the Ba"": .ut noB you ha&e nothing to (o Bithit:

    Mae your Bay to the "e4t: 6ou"" see a g"oBing ,a#era on a p"at4or#:Thats your %a&e Point: %a&e here i4 you nee(: Then go 4orBar( unti" you4in( a (oor: Get in it:

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    ~~~~~~~~~~~~~~~~~ $*P 'A))1A6~~~~~~~~~~~~~~~~~ Go a"ong the ha""Bay:

    HHGhost Appearan,e III

    As you are goingJ a ghost passes by in 4ront o4 you 4or a #o#ent: Qui,"y(raB up your ,a#era an( tae a shot o4 $ope 'a""Bay Man: /4 you Bere not4ast enoughJ he Bou"( soon (isappear into the (arness:HH

    Go 4orBar( unti" you see a #irror: Theres a 4or roa( here: a#ine the"e4t si(eJ you see a nai"e( (oor Bhi,h has been "o,e( insi(e: %o tae theright si(e an( enter the (oor here:

    ~~~~~~~~~~~~~~~~~~~ F/$P)AC $**M~~~~~~~~~~~~~~~~~~~ 6ou ,an ea#ine the pi"e o4 ar#ors an( anti8ues on the "e4t i4 you "ie:

    'ere you see a 4ire pit 3so#e ,ooing things5 on the ,enter o4 the roo#:>ust s"oB"y pass it:::

    HHGhost Appearan,e III / (i( re#in( you to pass the 4ire pit s"oB"y: A4ter you ha&e ust passe(o&erJ 8ui,"y (raB your ,a#era to the abo&e ba",ony an( tae a 7"o&e"y7shot o4 Man )ooing DoBn ghost:HH

    Co#e 4orBar( ti" you see a stair,ase an( a 7(ea(7 ,"o, here: 6our4i"a#ent #ay g"oB b"ue this ti#eJ ,u theres an i##obi"e ghost here:Theres a s#a"" roo# besi(e the ,"o, 3on the "e4t F$*M the ,"o,5: Go init: There are so#e booshe"&es here:

    HHGhost Appearan,e III As the 4i"a#ent turns b"ueJ (raB your ,a#era to the "e4t she"4 4ro#Ma4uyu 3the botto# she"4 on the s,reen5 to tae a shot o4 the i##obi"eghost ! Angry Man:HH

    A4ter thatJ go up the stair,ase: 6ou"" see so#e g"oBing thing: Grab itan( then you"" noB its note o4 Mr: Taa#ine: 1hen you rea( itJ the .oun(Man Bi"" atta, you 4ro# behin(:::

    HHM/N/-.*%% F/G'T ! .*ND MANHH As this is your 4irst true batt"e against a ghostJ the ga#e Bi"" soongi&e you the tutoria" about hoB to 4ight Bith your #agi,a" ,a#era: This isyour 4irst bossJ so its pretty easy though: >ust stan( thereJ (raB up your,a#era: Try to (raB at the .oun( Man unti" the ,apti&e ,ir,"e g"oBs b"ue:Thats Bhen your ,a#era ,harges enough poBer to (ea" (a#ageJ so tae shotat that ti#e: Do the sa#e a,tion repeate("y unti" .oun( Man is (e4eate(:.oun( Mans "i4ebar is gi&en on the upper "e4t o4 the s,reen as an orangebar: The (a#age you gi&e is note( un(er the ene#ys "i4ebar: a,h ti#e you(ea" (a#ageJ you re,ei&e %pirit Points: The b"ue &erti,a" bar on the righto4 the s,reen is &ery your "i4ebar: %o eep an eye on it in "ater batt"esJ,u they"" be #ore (i44i,u"t: This 4ight is ust a pie,e o4 ,ae: HHND *F .*%% %T$ATG6HH

    A4ter i""ing .oun( ManJ you ,an tra&e" aroun( this p"a,e 4or a Bhi"ebe4ore going (oBn: Theres a (oor on the "e4t Bhi,h has been "o,e(J so you,ant enter it: 1a" to the "e4t ba",ony o4 the 4"oor:

    HHGhost Appearan,e IIIH This ghost ust appears a4ter you (e4eat .oun( Man: As you are going

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    a"ong the ba",onyJ it Bi"" Ban(er be"oB you: Qui,"y (raB your ,a#era D*1Nan( ,at,h a ,orre,t pi,ture o4 this ghost as soon as possib"eJ ,u it shoBsitse"4 4or a &ery short #o#ent:HH

    1e""J theres nothing to (o here: 6ou Ba" (oBn an( "ea&e the Firep"a,e$oo#:

    -~~~~~~~~~~~~~~~~ $*P 'A))1A6~~~~~~~~~~~~~~~~~ >ust go a"ong the ha""Bay toBar( the entran,e: .ut you Bont be ab"e togo outJ be,ause:::

    HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH P A $ T T 1 *

    ;%T N/G'T ! %T$ANG)/NG $/TA) $an(o# Ghost ! .oun( ManHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

    %o#ething (i( happen to Ma4uyu that he (i(nt ,o#e ba,: 'is sister -Miu 'inasai 4ee"s BorryJ so she enters 'i#uro #ansion to "oo 4or hi#herse"4: Fro# noBJ you tae ,ontro" o4 Miu (uring the rest o4 the story:

    ~~~~~~~~~~~~~ NT$ANC~~~~~~~~~~~~~ Miu has been "o,e( in the #ansionJ so (ont hope to go out: >ust 4o""oB

    her brothers steps: /n the position Bhere you 4ought the Type ;< Fi"#sBith Ma4uyuJ noB theres a 'erba" Me(i,ine instea(: Grab it: se the %a&ePoint i4 you "ie: Then enter the (oor to $ope 'a""Bay:

    HHGhost Appearan,e III As you are opening the (oorJ a ghost "oos 4ro# behin( you: 6ou ,an soonturn aroun( to see hi#: .ut you ,ant ,at,h hi# Bithout a ,a#era: .utyou"" pay attention that he (isappearsJ turning into a b"ue Bisp: )etstou,h the b"ue Bisp: 6ou"" see the ghost o4 the (itor *gataJ sayingso#ething "ie 7Another rope:::7J an( you ,an ,o""e,t a 4i"e though:HH

    >ust enter $ope 'a""Bay:

    ~~~~~~~~~~~~~~~~~~ $*P 'A))1A6~~~~~~~~~~~~~~~~~~ 1a" to the #irror: Miu 4in(s the ,a#era "e4t by Ma4uyu: 1ith herspe,ia" abi"ityJ she re,a""s Bhat has happene( to Ma4uyuJ but the e&entBasnt ,o#p"ete(: 6ou ha&e got the ,a#eraJ an( you ,an ,at,h ghosts 4ro#noB: A4ter rea(ing Ma4uyus noteJ:::

    HHGhost Appearan,e III:::#ae a ;0-(egree turn as soon possib"eJ (raBing your ,a#era P to taea shot o4 the 7Man on a .ea#7:HH

    Then enter the Firep"a,e:

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    ~~~~~~~~~~~~~~~~~~~~ F/$P)AC $**M~~~~~~~~~~~~~~~~~~~~ Che, the pi"e o4 anti8uesJ espe,ia""y the "ion #as: 6ou"" 4in( a'erba" Me(i,ine besi(e it: Then #ae so#e steps to Mius "e4t to grab so#eType ;< Fi"#s though: Then you enter the booshe"4 area Bhere you 4oun( the

    Angry Man to 4in( so#e #ore Type ;< Fi"#s here: Then go upstairs:

    Mae your Bay to the roo# on the 4ar "e4t o4 this 4"oor: There you""4in( another 'erba" Me(i,ine: Keep going to the 4a""en stair,ase:::

    HHGhost Appearan,e IIIHH A ghost Bi"" pass by be"oB you un(er the 4a""en stair,ase: Qui,"y tae ashot o4 hi# noB ! 'a""Bay Man:HH

    .esi(esJ this p"a,e is ust "ie Bhen you ep"ore( as Ma4uyu: %o go(oBnstairsJ but:::

    HHGhost Appearan,e III

    D* N*T $N (oBnstairs I >ust Ba" step-by-step: As you are Ba"ing (oBns"oB"yJ a se,ret ghost Bi"" soon pass by be"oB on the "e4t o4 thestair,ase: 1hen the 4i"a#ent groBs broBnJ (ont turn to that "e4t(ire,tion: >ust 8ui,"y ho"( up your ,a#era an( (raB at the Ba"ing #anbe"oBJ taing a shot o4 7Man at %,reen7:

    1hen you ha&e gone (oBnJ ea#ine the s,reens Bhere the Man at %,reenBa"e( toBar(: There Bi"" be a ,uts,ene that a 4e#a"e ghost appears in4ront o4 MiuJ shoBing the s,reen to her: Then she (isappears: A4ter taing,ontro" o4 MiuJ you"" "earn a neB 4un,tion o4 the ,a#era ! %eeing theobe,ts Bhi,h ,ant been seen by nae( eyes: An( youJ (raB your ,a#era tothe s,reen unti" the ,apti&e ,ir,"e turns b"ueJ tae a shot: Then an i#ageo4 a se,ret (oor Bi"" be shoBn in the 4ra#e: A4ter thatJ return to nor#a"

    an( press O button: Miu Bi"" 4in( the (oor herse"4: nter it to the neBarea:

    ~~~~~~~~~~~~~~~~~~ )AMP 'A))1A6~~~~~~~~~~~~~~~~~~ Go a"ong the ha""Bay: 6ou"" 4in( the b"ue (ot againJ Bith *gatas ghost:'e re#ains another 4i"e: 6ou ,an grab it i4 you "ie: Then ,he, the hung"a#ps 4or 4un: Miu Bon(ers Bhy there are so#e "a#ps "it upJ ,u theresnobo(y "i&ing here: Che, the Bho"e ha""Bay: Theres a nai"e( ,"oset in theen( o4 the ha""BayJ an( a "o,e( (oor on the right besi(e it: %o then on"yun"o,e( (oor is the "e4t one on the Bay: nter it to the )ibrary:

    ~~~~~~~~~~~~~ )/.$A$6~~~~~~~~~~~~~ 6ou"" grab a 4i"e 3the g"oBing thing5 on the she"4 Bhen you 4irst enterhere: Then enter the #ain portion o4 the roo# on your right:

    HHGhost Appearan,e III The 1an(ering Man Bi"" pass by as you enter: Tae hi# soon:HH

    Keep going an( grab the g"oBing thing on the 4"oor - the Type-? Fi"#s:An( thenJ try opening the s"i(e (oor on the right: Theres so#ething hereBhi,h #aes Miu re,a"" so#e e&ents in the pastJ in&o"&e( the obe,t she isseeing - the Tape $e,or(erJ in,"u(ing the 1hite Tape ;:::

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    HHGhost Appearan,e III A4ter the 4irst s,ene en(e(J 8ui,"y (raB your ,a#era an( tae a shot o4Dea( Mans .o(y Bho is "ying in the s"i(e (oor 4or a Bhi"e:HH

    Tae the 1hite Tape ;: Then you see the (oor behin( you opene( byso#eone: nter that (oor:

    ~~~~~~~~~~~~~~~~ K/M*N* $**M~~~~~~~~~~~~~~~~

    Theres a 'erba" Me(i,ine g"oBing on the 4"oorJ net to the i#ono:

    HHGhost Appearan,e III As you are going (eeper to the i#onoJ Man at 1in(oB shoBs hi#se"4 behin(the i#ono: Qui,"y tae a shot o4 hi# though:HH

    A4ter thatJ pass by the i#onos an( go to your right to 4in( a i#ono

    ,hest an( a #irror stan( 3This is the south Best ,orner o4 the roo# (ue tothe #ap5: a#ine the# i4 you "ie:

    HHGhost Appearan,e III There are tBo i#onos p"a,e( besi(e the #irror stan(: /4 you stan( nearthe#J the 4i"a#ent g"oBs b"ue: .ut its har( to 4igure out as the i#ono,o&ers your sight: 6ou try to stan( at the narroB e#pty spa,e betBeen thetBo i#onosJ Bhere the 4i"a#ent sti"" eeps g"oBing b"ue strong"y: Then(raB your ,a#era to the area behin( the i#onosJ taing a shot o4 1o#en inKi#ono:HH

    Grab the g"oBing thing in the roo# - the 1hite Tape 2: As you (o thatJ(itor *gatas ghost Bi"" ,o#e to atta, you: 1e"":::

    HHM/N/-.*%% F/G'T ! D/T*$ *GATA *gata su,s I 'e atta,s you "ie the Bay the o#bies in $esi(ent &i"hurt you: *ne bite o4 hi# ,an tae you ;< your "i4ebarJ so be ,are4u" o4that: At 4irstJ ust (raB up your ,a#era an( gi&e hi# so#e hits: .ut Bhenyou see hi# get ,"ose( enoughJ es,ape Fin(er Mo(e an( run to the otherpositions an( ,ontinue shooting: The 4i"a#ent Bi"" turn broBn i4 *gata gets,"ose to you: .ut / thin i4 you Bant to ha&e your "i4e 4u""J (ont epe,tthe 4i"a#ent to he"p you: >ust run Bhen you 4ee" its ,"ose enough: *gatais a ghostJ so that so#eti#es he ,an te"eport: /n nor#a" #o(eJ Bhi"e youare running to 4in( a better positionJ pay attention to the aeria" Ba&esthat pursues you: /ts *gataJ an( i4 you Bere ,aught by the Ba&eJ *gataBou"( shoB hi#se"4 an( hit you: >ust (o the sa#e strategy ! Get a goo(positionJ then try to (a#age *gata unti" he gets ,"ose( to you: )ea&e your,urrent position an( run to a better oneJ then repeat the a,tion: %o#eti#es you ,an (ea" ,riti,a" (a#age: 1hen the 4i"a#ent g"oBs broBnJ asthe ene#y is getting ,"ose( to youJ i4 you press the O button pro#t"ybe4ore the ene#y hits youJ you"" (ea" a bigger (a#age: .ut this is pretty(i44i,u"t to (oJ sin,e you #ust be &ery har(: HHND *F .*%% %T$ATG6HH

    A4ter (e4eating (itor *gataJ tae a shot o4 the s#a"" #irror stan(: /t#aes you re,a"" the "ion #as you saB in Firep"a,e $oo#: %o then #ae yourBay ba, to there:

    ~~~~~~~~~~~~~ )/.$A$6~~~~~~~~~~~~~

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    6ou #ust pass by this roo#: As you are opening the (oor to )a#p 'a""BayJ(itor *gata approa,hes you again:::

    HHM/N/-.*%% F/G'T ! D/T*$ *GATA Nothing spe,ia": 6ou ust nee( to repeat the strategy / to"( you in the4irst 4ight Bith hi#: .ut i4 you 4ee" that you are not strong enough noBJ

    a&oi( hi# an( es,ape: 6ou #ay as #e Bhy / ha&e to a&oi( in &ain Bhen *gatais a ghost Bho ,an go Bhere&er / go U .ut i4 you rea""y (ont Bant to 4ighthi#J eep running an( running: / assure that he Bi"" stop ,hasing you Bhenyou rea,h the Firep"a,e $oo#: .ut i4 you ha&e so#e enthusias#J ust 4ighthi# as you Bish:HH

    )ea&e noB:

    ~~~~~~~~~~~~~~~~~~ )AMP 'A))1A6~~~~~~~~~~~~~~~~~~ Keep going toBar( the Firep"a,e $oo#:

    ~~~~~~~~~~~~~~~~~~~ F/$P)AC $**M~~~~~~~~~~~~~~~~~~~ Che, the "ion #as you saB a#ong the pi"e o4 anti8ues on the "e4t:6ou"" 4in( the $e( 'an(#irrorJ an( a ."a, Noteboo %,rap besi(e it: ThenBhat to (o net is bringing this thing to the #irror stan(:

    ~~~~~~~~~~~~~~~~~ )AMP 'A))1A6~~~~~~~~~~~~~~~~~

    >ust go a"ong the ha""BayJ unti" you ,o#e to the turn:::

    HHGhost Appearan,e III >ust Ba" s"oB"y an( turn "e4t: As you are goingJ the Man in C"oset Bi""su((en"y in the en( o4 the ha""Bay: Qui,"y snap hi#: /4 you "ieJ a4ter he(isappearsJ you ,an ,o#e to that ,"oset to ea#ine: .ut Miu Bi"" ,on4ir#that theres nothing insi(e:HH

    This ti#eJ you ,an turn to the right nai"e( (oor 4or a 'erba" Me(i,ine onthe 4"oor:

    *pen the (oor to )ibrary:::

    HHGhost Appearan,e III 1hen you ha&e opene( the (oorJ the %tan(ing Man soon appears in 4rontyou: /s that s,ary U .e ,a"# an( tae a shot o4 hi#:HH

    Pass by this roo# to go to Ki#ono $oo#:

    ~~~~~~~~~~~~~~~~ K/M*N* $**M~~~~~~~~~~~~~~~~ 'ere you ea#ine the #irror stan(: Miu Bi"" 4in( a strange photo o4(itor *gata an( the .rass Key: 1e""J as you BishJ *gata ,o#es again:::

    HHM/N/-.*%% F/G'T ! D/T*$ *GATA Nothing #u,h to say: 6ou ust repeat the sa#e strategy / to"( you be4ore:.ut this ti#eJ / a(&ise you to try to (e4eat hi#: Cu he Bi"" (rop so#e

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    %pirit %tones a4ter being (e4eate(: These things are i#portant to #o(i4yyour ,a#era "ater: %o p"ease (ont #iss the#: /4 you are sti"" a4rai( o4hi#J this ti#e "oa( the Type-? Fi"#s to your ,a#eraJ Bhi,h ,an (ea" bigger(a#age than the Type ;< ones:HH

    6ou ha&e nothing to (o hereJ so "ea&e this roo#:

    ~~~~~~~~~~~~~ )/.$A$6~~~~~~~~~~~~~ Get out o4 this roo# to )a#p 'a""Bay:

    ~~~~~~~~~~~~~~~~~ )AMP 'A))1A6~~~~~~~~~~~~~~~~~ Mae your Bay ba, to Firep"a,e:

    ~~~~~~~~~~~~~~~~~~~~ F/$P)AC $**M~~~~~~~~~~~~~~~~~~~~ Go upstairs to the se,on( 4"oor: 6ou sti"" re#e#ber the "o,e( (oor hereU se .rass Key to un"o, it: 6ou&e ,o#e to Tata#i $oo#:

    ~~~~~~~~~~~~~~~~~ TATAM/ $**M~~~~~~~~~~~~~~~~~ 6ou #ay 4in( so#e 4i"es here an( a 'erba" Me(i,ine at the northeast,orner: $e#e#ber to grab the %pirit %tone g"oBing here too: Then enter the

    (oor Bhi,h is ust net to the entran,e:

    ~~~~~~~~~~~~~~~~ *.%$+AT*$6~~~~~~~~~~~~~~~~ *bser&atory is the north(oor o4 Tata#i $oo#: nter itJ turn right 4or a'erba" Me(i,ine: Then go in:

    ~~~~~~~~~~~~~~~~ ANT$$**M~~~~~~~~~~~~~~~~ 6ou ,an sa&e here noB: Fin( the $e( Tape an( so#e Type-;< Fi"#s on theboes at the northeast: Then go ba, to Tata#i $oo#:

    ~~~~~~~~~~~~~~~~~ TATAM/ $**M~~~~~~~~~~~~~~~~~ There are se&era" (oors in this roo#J as you see in the #ap: FirstJ youenter the (oor in the en( o4 the "e4t ,orri(or o4 the roo#: 6ou&e ,o#e to1a"Bay:

    ~~~~~~~~~~~~ 1A)K1A6~~~~~~~~~~~~ 1hen you ha&e ust entere( hereJ ust atte#pt to open the ,"oset on

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    Mius "e4t 4irst: 6ou"" grab so#e Type-? Fi"#s: Then ust Ba" (oBn thepath:

    HHGhost Appearan,e III As you are a(&an,ingJ tae shot o4 the 1o#an at Mirror as she appears:HH

    At the p"a,e Bhere 1o#an at Mirror stan(sJ you"" 4in( another b"ue (otBhi,h is Assistant 'irasaas sou": 6ou"" 4in( another $e( %,rap .oo:Fin( a 'erba" Me(i,ine on the Bay a,ross the #irror: The Bhite (oor hasbeen 4or,e(J you ,ant enter it: %o your on"y Bay is the stair,ase on the"e4t o4 the #irror: Go (oBn::: an( see a ,uts,ene::: Mius brother(isappears into the ,orner::: Bhi"e a #onster Be",o#es you instea(:::

    HHM/N/-.*%% F/G'T ! MAN 1/T' )*NG A$M% 1e""J at 4irstJ this is not a goo( 4ie"( 4or batt"e: %o turn aroun( an(run upstairs as soon as possib"e: / ha&e got a "itt"e eperien,e ! 6ou4irst try to (e,ei&e the Man Bith )ong Ar#s into the path a,ross the#irrorJ by running to there an( "et hi# ,hase a4ter you: Then you soon"ea&e the path: /ts strange that the boss ne&er "ea&es the path any#oreJ

    no #atter Bhere / stan( out o4 the path to Bait 4or hi#: %o then on,e you(e,ei&e hi# to the pathJ Bhen you ha&e been rea(y enoughJ ,o#e to the4orroa( an( (a#age hi#: / thin Type-? Fi"# is better in this 4ight: /4he gets ,"ose to youJ ust "ea&e the 4orroa( to the rightJ he Bi"" stopatta,ing you an( Ban(er in the path again: Then ust repeat the sa#eta,ti, unti" he is (e4eate(: $e#e#ber that you are 4or,e( to batt"e Man Bith )ong Ar#s: Cu Bhen heappearsJ he has sea"e( a"" your Bays outJ so your on"y ,hoi,e is to (e4eathi# in or(er to eep going: HHND *F .*%% %T$ATG6HH

    A4ter thatJ you get (oBn the "oBer Ba"Bay Bhere you #et Ma4uyu(isappearJ but he is not here any#ore: $un a"ong the Ba"Bay i4 you "ie:

    Due to the suitab"e arrange#entJ you shou"( ep"ore the north (oor 4irst3its the north (oor in the #ap5:

    ~~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~~ 'ere your 4i"a#ent #ay g"oB b"ueJ but (ont Borry about that: FirstJ ,o#eto the Bin(oB on your right to grab so#e Type-? Fi"#s: Then run "e4t tograb so#e 4i"e g"oBing on the tab"e: Keep turning right abo&e the,urtain:::

    HHGhost Appearan,e Qui,"y tae a shot o4 1an(ering 1o#an as she shoBs herse"4:HH

    Che, the roB o4 ,an("es 4or a 4i"e an( %pirit %tones: As the 1an(ering1o#an noti,e( you about the net (oorJ it Bas the reason o4 your b"ue4i"a#ent: %o tae a shot o4 it: 6ou"" see its a %torehouse un(er so#e"a((er: .ut be4ore thatJ / re,o##en( you to go to the north (oor 4irst 4orso#e preparation:

    ~~~~~~~~~~~~~~~~ $..) $**M~~~~~~~~~~~~~~~~ 'ere you ,an 4in( a 'erba" Me(i,ine an( tons o4 &arious 4i"es s,atteringon the groun(: se the %a&e Point i4 you nee(: )ea&e this roo# to .uria"$oo#:

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    ~~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~~ )ea&e this roo# to 1a"Bay:

    ~~~~~~~~~~~~~ 1A)K1A6~~~~~~~~~~~~~ Mae your Bay to the ,entra" roo# o4 the 1a"Bay 3"oo at the #ap5: Thisroo# has been "o,e( by a (ia" ,o(e: 6ou ha&e 4oun( the %trang"ing $itua"4i"e in $ubb"e $oo#J so "oo at it to ha&e the so"ution ! ;?;2 3De,e#ber;?th5: .ut the (ia" is ,ounter-,"o,BiseJ an( the top nu#ber is ero: %obegin to ,ount the other (igits 4ro# the "e4t: nter ;?;2 to get in the(oor:

    ~~~~~~~~~~~~~~~~

    %T*$'*%~~~~~~~~~~~~~~~~HHGhost Appearan,e III 6ou"" #eet the ghost Bho has shoBn you the se,ret (oor to )a#p 'a""Baybe4ore: This ti#e tae a shot o4 her ! Gir" Pointing:HH

    6ou ,an 4in( so#e Type-;< Fi"#s in so#e bo on the upper rightJ an( a'erba" Me(i,ine on the northBest: A"so at this northBest ,ornerJ i4 youea#ine the stu44s ,are4u""yJ you #ay 4in( a %a,re( 1ater an( so#e %pirit%tones though: $e#e#ber Bhere the Gir" Pointing shoBe( you ! the "a((er: Asthe 4i"a#ent g"oBs b"ueJ tae a shot o4 the %e(u,tress at the "a((er: 6ouha&e (estroye( the ta"is#an that sea"e( the (oor you saB in .uria" $oo#:C"i#b up the "a((er 4or so#e stu44s ! Type-< Fi"# .'/ND the right bo

    3the right si(e o4 the s,reen5 4ro# the "a((erJ the g"oBing %pirit %tone atthe northBest ,ornerJ an( a $esear,h %,rap in the right (raBer:

    A4ter thatJ "ea&e this roo#:

    ~~~~~~~~~~~~ 1A)K1A6~~~~~~~~~~~~ Mae your Bay ba, to .uria" $oo#:

    ~~~~~~~~~~~~~~~~~~~~~~~~~~ G$AND 'A)) 3*ptiona"5~~~~~~~~~~~~~~~~~~~~~~~~~~ 6ou ,an go here i4 you "ie: /ts the re#aining roo# aroun( the 1a"Bay:nter the roo#J turn "e4t an( grab the $e( Noteboo %,rap: At the positionBhere you grab the 4i"eJ open the s"i(ing (oor an( go insi(e: 'ere you 4in(so#e Type-;< Fi"#s on either si(e: Then open the net s"i(ing (oor toinsi(e areaJ 4in( stu44s: >ust go 4orBar( to the en( o4 the Gran( 'a"" to,o""e,t stu44s ! 'erba" Me(i,ineJ Type-? Fi"#sJ et,: Get the# as #u,h asyou "ie: .ut Bhen you get ba,:::

    HHM/N/-.*%% F/G'T ! F)*AT/NG 1*MAN 1hen you turn ba,J you"" be atta,e( by F"oating 1o#an: /4 you "ieJ(raB up your ,a#era an( atta, her: >ust repeat the genera" strategy to4ight her ! Charge up your ,a#era an( shoot: 1hen it gets ,"ose( enoughJyou either (ea" ,riti,a" (a#age or turn o44 Fin(er Mo(e an( run to anotherposition: The spe,ia"ity is that F"oating 1o#an o4ten atta,s in the airJ

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    so you o4ten (raB up your ,a#era to ,at,h her in the 4ra#e: /4 you (ont Bant to 4ight herJ ust try to es,ape Gran( 'a"": %he sti""eeps ,hasing you e&en you&e ,o#e to 1a"Bay: %o try to rea,h .uria" $oo#as soon as possib"e: HHND *F .*%% %T$ATG6HH

    ~~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~~ Try entering the sea"e( (oor: NoB it has been unsea"e(J so you ,an get ineasi"y:

    ~~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~~ At 4irstJ you"" see so#e b"oo( staining on the 4"oor: Fo""oB theb"oo(:::

    HHGhost Appearan,e III Assistant 'irasaa hasnt gi&en you up: Qui,"y tae a shot o4 that ghost! the 1o#an on Por,h: Then you ,an obtain another hint 4ro# 'irasaa:HH

    6our 4i"a#ent is g"oBing b"ue: Theres a (oor on the right o4 thestair,ase Bhi,h you ha&e pass the barrier to go to it: Tae a shot o4 this(oor to get the pi,ture o4 the 1aterBhee": Then #ae your Bay a"" to the"e4t si(e: Another (oor #aes your 4i"a#ent turn b"ue: Tae a shot o4 this(oor to obtain the photo o4 the (o""s: Then go (oBnstairs:

    Fro# the stairsJ turn right to 4in( so#e %pirit %tone: Fro# that pointJyou ,an be taen to a shrine Bhi,h has been "o,e(: Maybe your 4i"a#ent

    Bi"" g"oB b"ue at the northBest ,orner o4 Cherry Atriu#:::

    HHGhost Appearan,e III /4 your 4i"a#ent g"oBs b"ue at the northBest ,ornerJ (raB your ,a#era tobe"oB o4 the shrine: 6ou #ay tae a shot o4 an i##obi"e ghost ! 1o#an inPain:HH

    'ere you ,an 4in( so#e #ore %pirit %tones though: *n the stairs to theshrine there is the $e( Tape 2: 1a" to the northeast area:::

    HHGhost Appearan,e III As you are goingJ that Bo#an appears againJ Ba"ing toBar( a (oor nearthe shrine: Cat,h her in your 4ra#e ! The 1o#an in Atriu#:HH

    Fo""oB that ghost to enter the (oor:

    ~~~~~~~~~~~ A.6%%~~~~~~~~~~~ 1hen you ha&e ust entere( the (oorJ there"" be a ,uts,ene that Miure,a""s the (eath o4 Assistant 'irasaa: Then grab the $e( Tape < ust in4ront o4 youJ g"oBing on the groun(:

    HHGhost Appearan,e III Get ,"ose( to the BaterBhee" as your 4i"a#ent g"oBs b"ueJ an( tae a shoto4 an i##obi"e ghost ! 1o#an Pu""e( in: A"ong Bith this a,tionJ theta"is#an o4 Do""roo# is unsea"e(:HH

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    There are se&era" "anterns here: An( a (arene( "antern Bi"" #ae your4i"a#ent turn b"ue again: DraB up your ,a#era an( 4in( that "anternJ thentae its shot ! 6ou nee( to "ight it up: Then go aroun( to the pier to geta %tone Mirror g"oBing: Then ,o#e to the southBest ,orner to grab so#eType-? Fi"#s:

    it Abyss:

    ~~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~~ Mae your Bay ba, to the (oor Bhere you photographe( an( saB the i#ageo4 the BaterBhee" ! /t has been un"o,e( sin,e you (estroye( the ta"is#anby snapping the 1o#an Pu""e( in: Get in it:

    ~~~~~~~~~~~~~~ D*)) $**M

    ~~~~~~~~~~~~~~HHGhost Appearan,e III 1hen you ha&e ust entere( the roo#J 8ui,"y tae shot o4 the 1o#anTurning:

    There are so#e %pirit %tones on the "e4t (o"" she"4J an( so#e on theright one: 6ou ,an grab another 4i"e on the she"4 at the northBest ,orner:Theres nothing hereJ besi(es the (o"": .ut i4 you Ba" aroun( the right(o"" she"4J your 4i"a#ent turns b"ue:::

    HHGhost Appearan,e III As your 4i"a#ent g"oBs b"ueJ (raB your ,a#era an( tae pi,ture at theright en( o4 the she"4J Bhere the ,at,hing ,ir,"e turns b"ue: 6ou"" obtain

    Chi"( *n"ooer: A"ong Bith this a,tionJ another ta"is#an is burnt:HH

    A4ter thatJ CraB"ing Gir" Bi"" atta, you I

    HHM/N/-.*%% F/G'T ! C$A1)/NG G/$) This ,raB"ing ,hi"( is not har( to 4ightJ ,u she is pretty s"oB: .utbe,ause o4 the 4a,t that she ,raB"sJ its o4ten (i44i,u"t 4or you to(eter#ine Bhere she is Bhene&er you tae up your ,a#era: 1hen the 4ightbeginsJ turn to the gir" an( (raB your ,a#era soon to 4in( her: *n,e she sin your 4ra#eJ try to (a#age her as #u,h as you ,an: Type-;< Fi"#s areenough: CraB"ing Gir" is s"oB an( it Bi"" tae her a "ong ti#e to tou,hyou: %o tae a"" that pre,ious ti#e to (a#age her: *n,e she is ,"oseJ youshou"( #ae ,hoi,e ! either run or (ea" ,riti,a" (a#age Bhen she atta,syou: This is up to you an( hoB goo( you are to ee,ute a ,riti,a" hit: HHND *F .*%% %T$ATG6HH

    A4ter (e4eating CraB"ing Gir"J "ea&e Do"" $oo#: The se,on( roo# Bhere youphotographe( has been un"o,e(:

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~ As you are turning out an( go a"ong the ba",ony:::

    HHGhost Appearan,e III As you are goingJ the 1o#an 1ho >u#ps Bi"" i##e(iate"y (rop (oBn: %heust (rops Bithin a &ery short ti#eJ so be 8ui, Bith your ,a#era:HH

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    A4ter the 1o#an 1ho >u#ps (rop (oBnJ another one is ,o#ing to you:::

    HHM/N/-.*%% F/G'T ! .$*KN NCK At 4irstJ / thought this Bas &ery the 1o#an 1ho >u#ps: .ut a4ter taingthe shots an( see her na#eJ / noB that this is a separate( ghost: /tspretty har( 4or you to ,at,h her Bhen she is sti"" outsi(e: %o (e,ei&e her

    into a better area 3Bith 4eBer obsta,"es an( pi""ars5 to 4ight: / thinType-? Fi"#s #ay be better about spee(: .ut i4 you Bant to sa&e the#J ust"oa( the Type-;< ones an( be 8ui, Bith your ho"(ing ,a#era: )ie you 4ightany other ghostsJ (ont "et .roen Ne, ,o#e ,"ose to you: The (a#age she(ea"s is pretty hea&yJ an( you ha( better not get it: /t #ay tae a biga#ount o4 ti#e to (e4eat her by Type-;< Fi"#sJ but it"" be pretty 8ui,Bith Type-? Fi"#s: HHND *F .*%% %T$ATG6HH

    Pass by the b"oo( an( 4orBar( the "e4t (oor Bhi,h has ust been unsea"e(:

    ~~~~~~~~~~~~~

    %TA/$1A6~~~~~~~~~~~~~HHGhost Appearan,e III As you get in the roo#J 8ui,"y tae a shot o4 Man Turning Bho isstan(ing in 4ront o4 a #irror:HH

    / thin this ghost #ust be Mr: Taa#ineJ ,u he a"so "ea&es the b"ue (ots"ie *gata an( 'irasaa (i(: Tou,h the b"ue (ot he re#aine( to grab so#e4i"e: Then get the )ighter g"oBing on the 4"oor: FirstJ ignore the "e4tstair,ase an( tae the "e4t path nearby:

    HHGhost Appearan,e III As you go a"ong the "e4t pathJ tae a shot o4 1o#an at Corner:HH

    Go a"ong the path unti" you ,o#e to the en( Bith a (oor: nter it:

    ~~~~~~~~~~~~~~~~~~~~ F/%' TANK $**M~~~~~~~~~~~~~~~~~~~~ Pass o&er the 4irst Boo(en bar to the net e(ge: 'ere try to 4in( a'erba" Me(i,ine be4ore passing the se,on( Boo(en bar:

    *n,e you pass the se,on( barJ To#oe 'irasaa Bi"" shoB herse"4:::

    HHM/N/-.*%% F/G'T ! A%%/%TANT T*M* '/$A%AKA / thin the Bea Type-;< Fi"#s are enough 4or this batt"e: 'irasaa isust as s"oB as the CraB"ing Gir"J or e&en Borse: %he o4ten #o&es aroun(you 4or a Bhi"e be4ore getting ,"ose to you: As she is 4"yingJ (a#age her,ontinua""y: %he is e&en "ess tough that / epe,te(: >ust eep atta,ingher: 1hen she begins to get ,"ose to youJ you ,an retreat so#e steps an(then ,ontinue atta,ingJ unti" she is (e4eate(::: HHND *F .*%% %T$ATG6HH

    HHGhost Appearan,e III As you are going o&er the se,on( Boo(en barJ (raB your ,a#era P to the,ei"ing to 4in( another i##obi"e ghost ! Mon into Dar:HH

    6ou #ay 4in( so#e #ore stu44s in this roo#J an( then you en( up by a"o,e( (oor Bith (ia" ,o(e: .ut be4ore entering this roo#J / as you to#ae your ba, to %tairBay:

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    ~~~~~~~~~~~~~ %TA/$1A6~~~~~~~~~~~~~ .a, to Atriu#:

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~ Get (oBnstairs an( 4orBar( Abyss:

    ~~~~~~~~~~~ A.6%%~~~~~~~~~~~ 6ou ha&e got the )ighterJ so use it to "ight up the (aren "antern Bhi,hyou (i( photograph: Then you"" get the ."a, Car&ing: )ea&e Abyss:

    3N*T ! %i(e8uest V; is a&ai"ab"e: $e4er to 7%i(e8uests7 se,tion:5

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~ As you are entering:::

    HHGhost Appearan,e III::: Qui,"y tae shot o4 1o#an 'anging hung on the tree:HH

    %o#eti#es you ,an en,ounter ran(o# .roen Ne, i4 you #ae it through too"ong:

    Go to the (oor to %tairBay:

    ~~~~~~~~~~~~~ %TA/$1A6~~~~~~~~~~~~~ Try going upstairs:::

    HHM/N/-.*%% F/G'T ! FMA) 'AD Nothing to say: This hea( is not as (angerous as it "oos: Type-;< Fi"#sare enough to tae o&er this (a#n thing: Ai# at it an( shutter: / (ontthin its 4ast enough to tou,h you be4ore you ,an i"" it: /ts (e4ense ispretty BeaJ enough 4or the Type-;< Fi"#s to ,ause a goo( (a#age: HHND *F .*%% %T$ATG6HH

    NoB try going upstairs 4or so#e goo(s: 6ou ,an grab a 'erba" Me(i,inenear the s#a"" (oor to Anteroo# 3"oo at the #ap5 an( a $esear,h %,rap nearthe south nai"e( (oor: Nothing #aorJ so get (oBnJ an( hea( to Fish Tan$oo#:

    ~~~~~~~~~~~~~~~~~~~~ F/%' TANK $**M~~~~~~~~~~~~~~~~~~~~ Pass o&er a"" the Boo( p"ans an( ,o#e to the other (oor: This ti#eJenter ?==E ,o(e to un"o, the (oor: 6ou get in: 3The so"ution o4 the ,o(e,an be 4oun( in the 4i"e 7%trang"ing $itua"75:

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    *ayJ thats itJ an( you enter the Narua#i %hrine:

    ~~~~~~~~~~~~~~~~~~~~~ NA$KAM/ %'$/N~~~~~~~~~~~~~~~~~~~~~

    nter the %hrine: Tae the ."ue Tape g"oBing on the pe(esta":::

    HHGhost Appearan,e III As you are hea(ing 4orBar(J the 4i"a#ent g"oBs broBn: DraB your ,a#eraan( ai# at the ,ei"ingJ pressing %hutter button ! Cru,i4ie( Man:HH

    A4ter thatJ Miu su((en"y re,a""s the (eath o4 Mr: Taa#ine: The,ru,i4ie( #anJ Bho is &ery the ghost o4 >unsei Taa#ineJ (ashes to atta,you:::

    HHM/N/-.*%% F/G'T ! N*+)/%T >N%/ TAKAM/N This boss not on"y has "ong "i4ebar but a"so is (angerous: 'e #o&es &ery

    4astJ an( atta,s &ery su((en"y: 'is 4re8uent"y atta, is to (ash into youby a pretty "ong range: )ie any other ghostsJ he ,an te"eportJ but hisspee( is in,re(ib"e: /4 you ha&e been ab"e to get 7%"oB7 abi"ityJ you #ayuse it on hi#: At 4irstJ try to ,hoose a goo( positionJ a"ong Bith(eter#ining Bhere Taa#ine is stan(ingJ then turn to (a#age hi#: Type-;apanese (o""sJ an( Ma4uyus Note g"oBing on thepi""oB on the ,enter o4 the roo#: / hope that Ma4uyu is sti"" a"" right:6ou ,an a"so get the )a(ys Diary %,rap on the s#a""er (o"" she"4:

    A4ter 4inishingJ "ea&e this roo#: .ut be sure prepare your ,a#era:::

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~

    HHGhost Appearan,e III 1hen you are opening the (oorJ a Chi"( on Por,h 8ui,"y runs through yoursight 4or a &ery short #o#ent: %o i4 you (esire to ,o#p"ete your Ghost,o""e,tionJ be 8ui, at your ai#ing an( F)A%' IHH

    6ou"" see the b"oo( por,h on the groun( is no #ore: >ust go a"ong theba",onyJ then Mius sensation Bi"" te"" you that you are being atta,e( !

    HHM/N/-.*%% F/G'T ! .)/NDD DM*N Da##it I / (i( (ie in the 4irst ti#e 4ighting her: The genera" spe,ia"ityo4 b"in(e( (e#ons is that they ,an 8ui,"y te"eport to your ba, an( atta,su((en"y: This ."in( 1o#an eeps ,rying !7My yes I:::7 Bhen en,ounteringyou an( she no (oubt has that spe,ia"ity: 1hen the ,uts,ene is en(e(J gi&eher so#e hits noB: /n 4a,tJ ."i(e( 1o#ans spee( is as s"oB as 'irasaaJe,ept Bhen she (ashes to bite you: %o then you ha&e enough ti#e to (ea" agoo( (a#age on her Bhi"e she is getting ,"oser: .ut::: i4 she (isappears inyour 4ra#e::: 'eyJ she #ight be being behin( you III At that ti#eJ turn o44your Fin(er Mo(e i##e(iate"y an( 8ui,"y run 4orBar(J (eter#ining i4 shehas tru"y been behin( you: /4 thats trueJ #ae a ;0-(egree turn an((a#age her again: De4eating ."in(e( De#on is not &ery har(J but be a"Bays,are4u" Bhen she (isappears in your 4ra#e: There are 0 per,ent that shehas been behin( you at that ti#e: This ti#eJ / Bont 4or,e you to use theType-;< Fi"#sJ be,ause the ene#ies in Part Three ha&e be,o#e har(er: .ut i4you ,anJ try to sa&e the stronger 4i"#s as #u,h as you ,an: 6ou ,an useType-? Fi"#s at the beginningJ then Bhen you (a#age her enoughJ sBit,h tothe Type-;< ones to en( her: HHND *F .*%% %T$ATG6HH

    Go to .uria" $oo#:

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    ~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~ 'ea( to $ubb"e $oo#:

    ~~~~~~~~~~~~~~~~~ $..) $**M~~~~~~~~~~~~~~~~~ There are neB stu44s here ! A 4i"e 3."in( De#on $itua"5 near the Boo(p"ans an( Type-? Fi"#s on the southBest ,orner: 1e""J as your 4i"a#entturns b"ueJ tae a photo o4 the upper "e4t (oor in $ubb"e $oo#: /tssi#i"ar to the gate o4 Narua#i %hrineJ but its b"ue instea(: The photoBi"" shoB you a stone on the Be"" in .a,yar(: A4ter thatJ "ea&e this roo#:

    ~~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~~

    'ea( to Cherry Atriu#:

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~ 'ea( "e4t to %tairBay:

    ~~~~~~~~~~~~~~ %TA/$1A6~~~~~~~~~~~~~~ Theres a %tone Mirror near the entran,e: An( youJ try to go upstairs:

    $ea,h the stairs to the south "o,e( (oor:

    HHGhost Appearan,e III As you are rea,hing that (oorJ your 4i"a#ent turns b"ue: DraB your ,a#eraat the Ba"" Bhere the ,apti&e ,ir,"e g"oBsJ then tae a pi, o4 Mon out o4Dar:HH

    A4ter thatJ go (oBnstairs: Turn to the "e4t path 4ro# the #irror:::

    HHGhost Appearan,e III As you are turningJ Ki( $unning ABay is running aBay 4ro# you: 6ou nee(to be etre#e"y 4ast to snap hi#:HH

    Go a"ong the pathJ unti" a 7"o&e"y7 guy appears to (ea" Bith you:::

    HHM/N/-.*%% F/G'T ! MAN 1/T' )*NG A$M% / (ont ha&e #u,h to sayJ he is ust the sa#e as you 4ought hi# the 4irstti#e: >ust (a#age hi# as usua"J by any type o4 4i"#s 3Type-;< is sti"" 4inenoB5: *n,e he gets ,"ose enoughJ turn o44 Fin(er Mo(eJ retreat an( then(ea" Bith hi# againJ unti" he is (e4eate(: HHND *F .*%% %T$ATG6HH

    Go 4orBar( to the en( o4 the pathJ Bhere the (oor to Fish Tan $oo# is"o,ate(: 6ou ,an 4in( so#e Type-? Fi"#s on the right: As your 4i"a#entg"oBs b"ueJ tae a pi, o4 the (oor Bhi,h has been sea"e( ! you see thei#age o4 the stairs 4oot: $eturn to the stair,ase again an( ,he, aroun(its botto#:::

    HHGhost Appearan,e III

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    /4 the 4i"a#ent turns b"ue Bhi"e you are ,he,ingJ try to 4in( the"o,ation an( tae shot o4 a ghost ! +engean,e in 1a"": A"ong Bith thisa,tionJ the (oor to Fish Tan $oo# has been unsea"e(:HH

    ~~~~~~~~~~~~~~~~~~~

    F/%' TANK $**M~~~~~~~~~~~~~~~~~~~HHGhost Appearan,e III Ki( $unning ABay agains runs aBay 4ro# you: This ti#e is your se,on(,han,e to snap hi# on,e you 4ai"e( at the stair,ase: >ust "ie the pre&iousti#eJ he passe( by 4or a &ery short #o#ent:HH

    Grab so#e Type-? Fi"#s on the "e4t: Pass the 4irst Boo( p"an an( grabthe 'erba" Me(i,ine: Then go a"" the Bay to the net (oor: This ti#e the(ia" ,o(e is (i44erentJ as the ."in( De#on $itua" Bi"" be he"(: Theso"ution is 2=;; 3No&e#ber 2=th5: Get in:

    ~~~~~~~~~~~~~~ .ACK6A$D~~~~~~~~~~~~~~ 6ou shou"( sa&e here be4ore the net parts:

    a#ine the Be"": This ti#e Miu is ab"e to open it: .ut "ets see Bhatthe he"" is happening !

    HHM/N/-.*%% F/G'T ! G/$) /N 1)) This gir" is as su,ing as the ."in(e( De#on: /t te"eports pretty 4astan( ,on4uses you by #o&ing to ran(o# positionJ Bithin its in&isib"ity: Thegir"s atta, is not s"oB though ! %he rea,hes her han( to s,rat,h you: An(one hit ,an tae ;< your "i4ebar: se the 7%ee7 abi"ity to #ae it easier

    4or you to obser&e the ghostJ as you atte#pt to (a#age her: 1hene&er sherea,hes her han(J i4 your ,a#era has a"rea(y ,harge(J (ont hesitate to#ae a ,riti,a" (a#age: .ut i4 you 4ee" you ,antJ (ont try to (o it:/nstea(J Q/CK)6 turn o44 Fin(er Mo(e an( stay aBay: /4 you ha&e beeneperien,e(J use Type-;< Fi"#s: /4 notJ gi&e her so#e Type-? ones: HHND *F .*%% %T$ATG6HH

    1e""J a4ter thatJ you tae the ."ue Car&ing on the e(ge o4 the Be"": 6our4i"a#ent turns b"ue at the Be""J so snap it: 6ou"" get a pi,ture o4 a gir"Bho Bas pu""e( into the Be"" by so#e spirit: A4ter thatJ ba, to Fish Tan$oo#:

    3N*T ! %i(e8uest V2 is a&ai"ab"e: $e4er to 7%i(e8uests7 se,tion:5

    ~~~~~~~~~~~~~~~~~~~ F/%' TANK $**M~~~~~~~~~~~~~~~~~~~ .a, to %tairBay:

    ~~~~~~~~~~~~~ %TA/$1A6~~~~~~~~~~~~~ >ust #ae your Bay ba, to Cherry Atriu#: .ut so#eone sti"" Bants toBe",o#e you again:::

    HHM/N/-.*%% F/G'T ! .)/NDD DM*N Da##it I %he again I Maybe she is one o4 #y #ost annoying boss: The

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    %tairBay is pretty (ar an( has #any obsta,"esJ Bhi"e ."in(e( De#on isnear"y in&isib"e: 1hen you ha&e rea,he( the stair,aseJ ."in(e( De#on isgoing (oBn: /4 you are goo(J (a#age her Bhi"e she is being (oBnstairsJ butust on,e: Then 8ui,"y run pass her to "arger area to 4in(: / (ontre,o##en( you to a&oi( herJ ,u shes sti"" a4ter you e&en you ,o#e to theCherry Atriu#J an( she ,an te"eport to your 4ront anyti#e i4 you ust run

    "ie he"": About strategyJ ust (o the sa#e strategy as you (i( Bith herbe4ore: .ut this ti#e you are 4ighting her in a pretty s#a"" sur4a,eJ soshe #ay restri,t te"eport to your ba,: /nstea(J she o4ten su((en"y (ashesinto you in in&isib"e state that its har( 4or you to rea"ie: %o be &ery,are4u" Bhen she is o44 your 4ra#e: /4 she (isappearsJ 8ui,"y turn o44Fin(er Mo(e an( #o&eJ (eter#ining Bhere she is noB: 6ou ,an use 7%ee7abi"ity as a support too" to (o this: HHND *F .*%% %T$ATG6HH

    Go to the Atriu#:

    ~~~~~~~~~~~~~~~~~~

    C'$$6 AT$/M~~~~~~~~~~~~~~~~~~ Mae your Bay to the .uria" $oo#:

    ~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~ Go to $ubb"e $oo#:

    ~~~~~~~~~~~~~~~~~~ $..) $**M

    ~~~~~~~~~~~~~~~~~~ There you go: 1ith the ."ue Car&ing you ha&eJ ea#ine the (oor an( so"&ea 4a#i"iar pu"e: 6ou"" ha&e turns !

    - Mo&e the right stone:- Mo&e the upper "e4t stone:- Mo&e the "e4t stone:- Mo&e the botto# "e4t stone:- Mo&e the upper right stone:

    Then insert the ."ue Car&ingJ get in the neB area:

    ~~~~~~~~~~~~~~ C*$$/D*$~~~~~~~~~~~~~~ Go a"ong the ,orri(or:

    HHGhost Appearan,e III 6ou"" see 7Ma4uyu7 turn right in 4ront o4 you: Qui,"y tae a shot o4.ros %ha(oB:HH

    Fo""oB 7your brother7 to the en( o4 the ,orri(or: 1e""J you #eet anothersi#i"ar (oorJ Bith purp"e stones @!3 : %nap the (oor to noB Bhere you ha&eto go: The "ea&e both Corri(orJ $ubber $oo#J .uria" $oo# to go to CherryAtriu#:

    ~~~~~~~~~~~~~~~~~~

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    - Mo&e the botto# stone:- Mo&e the upper "e4t stone:- Mo&e the "e4t stone:- Mo&e the upper right stone:- Mo&e the right stone:

    6ou&e ,o#e to De#on Mouth:

    ~~~~~~~~~~~~~~~~~ DM*N M*T'~~~~~~~~~~~~~~~~~ %tep 4orBar(: Miu 4in(s Ma4uyus sha(oB going (oBn 4"oor: FirstJ roun(to the north si(e an( (es,en( the "a((er: Then hea( "e4t to (es,en( another"a((er: $un the right si(e an( try to open the (oor there:

    HHGhost Appearan,e III A4ter you ea#ine the (oorJ Man .e4ore Door appears on your right ba,:Turn aroun( an( tae a shot o4 hi#:HH

    A4ter the ghost (isappearsJ your 4i"a#ent g"oBs b"ue: %nap the positionBhere Man .e4ore Door has ust stoo(J you"" get a pi,ture o4 a #as: 6ouha&e to 4in( that #as to un"o, the (oor: %o noB "ea&e this area:

    As you ,"i#b up the "a((erJ ."in(e( bothere( you again:::

    HHM/N/-.*%% %T$ATG6 ! .)/NDD DM*N 1e""J she su,s I NoB its tru"y (i44i,u"t sin,e you ha&e to 4ight insu,h a (ar an( obsta,"e( roo# "ie this: FirstJ use the 7%ee7 abi"ity toobser&e ."in(e( De#on: /4 you ha&e got those abi"ities su,h as 7Para"ye7Just use it Bhen you see her: )ie the pre&ious ti#es you beat herJ be,are4u" o4 her (isappearan,e: Cu this p"a,e is (ar an( there are #any

    pi""ars aroun(J it #ay be a pretty har(er 4or you to (e4eat her: >ust tryon: HHND *F .*%% %T$ATG6HH

    A4ter you banish ."in(e(J you see a pi,ture o4 so#e ,an("esti,s: Theyare in the .uria" $oo#: %o #ae your Bay ba, to .uria" $oo#:

    ~~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~~

    HHGhost Appearan,e III As you enter the roo#J Gir" Pointing appears besi(e a roB o4 ,an("esti,sto i#p"y the# 4or you: Tae a shot o4 Gir" Pointing as soon as possib"e:HH

    Then you ,an snap the roB o4 ,an("esti,s Bhere the gir" has ust stoo(besi(e: a#ine the roB to so"&e a pu"e ! There are three re( ,an("es an(three Bhite ,an("es: .ut on"y the re( ones are "it: 6our #ission is to"ight up a"" the ,an("esJ in ,ase that one ,an("e rebe"s the others: Thisis the so"ution 3assu#ing that the ,an("es are nu#bere( ; to = 4ro# "e4t toright5 !

    - )ight up the 4ourth ,an("e:- )ight up the se,on( ,an("e:- )ight up the 4i4th ,an("e:- )ight up the 4ourth ,an("e:

    A4ter thatJ you"" grab the De#on Tag %,ro"": Then::: TAK P 6*$ CAM$A

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    -@ MAK A ;0-DG$ T$N .6 P$%%/NG T$/ANG) .TT*N -@:::

    HHM/N/-.*%% F/G'T ! .)/NDD DM*N %he again III This ti#eJ she atta,e( you 4ro# behin(: .ut i4 you ha&e (one the a,tions/ to"( be4ore the strategyJ you"" ha&e a &ery goo( ,han,e to 4ight her: /4

    you ha&ent pro#pte( to turn aroun(J you"" get troub"es: As you are stan(ing in 4ront o4 the ,an("e (esJ ."in(e( Bont ha&e,han,e to atta, your ba,: %o ust snap her 8ui,"y by Type-? Fi"#s:6ou"" (e4eat her pretty easi"y: HHND *F .*%% %T$ATG6HH

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~ *pen the (oor to Do"" $oo#:

    ~~~~~~~~~~~~~~~~ D*)) $**M~~~~~~~~~~~~~~~~ As you are going into the roo#:::

    HHM/N/-.*%% F/G'T ! C$A1)/NG G/$) 7%ee7 abi"ity #ay be use4u" hereJ as its har( 4or you to obser&eCraB"ing Gir" on the 4"oor: sing Type-;< Fi"#s to 4ight #ay be pretty(i44i,u"tJ but using Type-? Fi"#s is easier: se Bhate&er you "ieJ thenust ,at,h an( (a#age her on the 4"oor Bithin the 7%ee7 e44e,t: / re,o##en(you to use this abi"ity ,u on,e the boss turns in&isib"e on the 4"oorJit"" be har( 4or you to 4in( Bhere she is: Thats a"": HHND *F .*%% %T$ATG6HH

    As your 4i"a#ent g"oBs b"ueJ tae a shot o4 the she"4 in 4ront you to geta pi,ture o4 Gir" Pu""e( through Door: Then you ea#ine the "e4t Ba"" an(use the De#on Tag %,ro"" to open a se,ret (oor here:

    ~~~~~~~~~~~~~~~~~ K/M*N* $**M~~~~~~~~~~~~~~~~~ 6ou ha&e returne( to this roo#:

    HHGhost Appearan,e III /4 you get ,"ose to the "e4t i#onosJ a Ki( 'i(ing runs past &ery8ui,"y: %o be 4ast an( your taing s,he(u"e to ha&e hi# in your,o""e,tion:HH

    Grab the g"oBing %pirit %tone at the northeast ,orner: As you are passingthe i#ono ,hestJ it #o&es: .ut no #atter hoB you ,he, itJ Miu seesnothing: >ust enter the )ibrary:

    ~~~~~~~~~~~~~ )/.$A$6~~~~~~~~~~~~~ 6ou ,an 4in( Type-< Fi"#s in the ,"oset Bhere you 4oun( the Tape$e,or(erJ a %pirit %tone at the southBest ,orner: Then enter the net (oorto )a#p 'a""Bay:

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    ~~~~~~~~~~~~~~~~~ )AMP 'A))1A6~~~~~~~~~~~~~~~~~ Turn "e4t to the en( o4 the ha""BayJ ,he, near the "e4t "o,e( (oor 4orso#e Type-? Fi"#s: Then run to the other en( o4 the ha""Bay to enterFirep"a,e $oo#:

    ~~~~~~~~~~~~~~~~~~~ F/$P)AC $**M~~~~~~~~~~~~~~~~~~~ *n,e you enter this roo#J try ea#ining the ,"o,:::

    HHM/N/-.*%% F/G'T ! .*6 '/D/NG This ,hi"( ghost su,sJ as he is &ery 4ast an( he is p"aying hi(e-an(-see 3or De#on Tag U5 Bith you: At 4irstJ use either 7%ee7 or 7%"oB7abi"ity i4 you ha&e: / re,o##en( you to use Type-? Fi"#s: An( thenJ try to(a#age hi# on,e: This 4irst (a#age Bi"" stun the ,hi"( 4or a Bhi"eJ an(then you eep it up: >ust eep atta,ingJ so#e Type-? hits Bi"" i"" hi#

    8ui,"y: The har(est part here is that you ha&e to su,,ee( your 4irst(a#age on the ,hi"(: *n,e you su,,ee( (oing thatJ the ,hi"( is stunne(J an(thats your turn 35: HHND *F .*%% %T$ATG6HH

    A4ter thatJ you"" grab the 'o"y Mirror Pie,e 4ro# the ,hi"(: Then yousnap the ,"o,J as your 4i"a#ent g"oBs: 6ou"" see so#e pi,ture o4 a boypu""e( into the ,"o, by spirits: *ayJ noB "ets get upstairs an( ,he, the(oor to Tata#i $oo#: /t has been sea"e( by a ta"is#an: Tae shot noBJ an(you"" get a pi,ture o4 the ,ei"ing o4 $ope 'a""Bay - the bea#:

    --------------------------------------------------------------------------- 'eyJ you"" pay attention that the stair,ase in the "e4t roo# o4 the 2n(

    4"oor has been re,o&ere(J as i4 it Bere ne&er ,o""apse( "ie you saB in ;stNight: /t taes you to the "itt"e "ibrary o4 Firep"a,e $oo# Bhere you saBAngry Man:---------------------------------------------------------------------------

    )ea&e this roo# 4or $ope 'a""Bay:

    ~~~~~~~~~~~~~~~~~~ $*P 'A))1A6~~~~~~~~~~~~~~~~~~ 6ou #ay see that the nai"e( (oor on the "e4t o4 the #irror has been open:/4 you enterJ it taes you to Gran( 'a"": .ut noB its not ti#e to gothere:

    Go a"ong the $ope 'a""Bay unti" the 4i"a#ent g"oBs:

    HHGhost Appearan,e III Ai# up your ,a#era to the bea# an( tae a shot o4 a 7"o&e"y7 4a,e !+engean,e: As you (o thisJ the ta"is#an o4 Tata#i $oo# is unsea"e(:HH

    ~~~~~~~~~~~~~~~~~~~~~~~~ NT$ANC 3*ptiona"5~~~~~~~~~~~~~~~~~~~~~~~~

    Go here an( ,he, the right ,age 4or a 'erba" Me(i,ine: 6ou ,an ,he, the,age Bhere you 4oun( the Chi"( .ehin( in 'i#uro /ntro: Theres so#ethingBrong here::: Then try ea#ining the angry-"ooing #as on the right Ba"":6our 4i"a#ent Bi"" g"oB b"ueJ as you"" be ab"e to tae a pi,ture o4 a

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    Furious-"ooing Mas: Theres nothing here: 6ou ,an sa&e i4 you "ie: )ea&enoB:

    ~~~~~~~~~~~~~~~~~~~ F/$P)AC $**M

    ~~~~~~~~~~~~~~~~~~~ $eturn to this roo#: /4 you pay attention ,are4u""yJ you"" hear so#eoto #e"o(y Bhi"e going upstairs: *n,e you rea,h the (oor o4 Tata#i $oo#Jyou"" spot so#eone p"aying oto in the other si(e o4 the s,reens: .ut i4you try to ea#ine itJ Miu eeps ,on4ir#ing that theres no one insi(e:nter Tata#i $oo#:

    ~~~~~~~~~~~~~~~~~ TATAM/ $**M~~~~~~~~~~~~~~~~~HHGhost Appearan,e III As you are going inJ the Man in %tu(y is Ba"ing past: %nap hi#: 'e""

    re#ain a b"ue (ot: / guess he #ay be $yoo Munaata:HH

    Theres a %tone Mirror on the "e4t o4 the entran,e 3the right o4 the net,a#era ang"e: /ts g"oBing5: Theres a %a,re( 1ater in the braier: Goa"ong the path an( enter the e#pty roo# 3Bhi,h has been nai"e( in ;stNight5: Grab the g"oBing %pirit %tone on the north si(e: a#ine an( tae ashot o4 the "ight sa4e on the "e4tJ to get a pi,ture o4 a ey:

    A4ter thatJ go out an( enter the southBest (oor to 1a"Bay:

    ~~~~~~~~~~~~ 1A)K1A6

    ~~~~~~~~~~~~ This ti#e open the ,"oset again to grab Type-? Fi"#s: 'ea( 4orBar( the4or roa( Bhere the #irror stan(s:::

    HHM/N/-.*%% F/G'T ! .)/NDD DM*N 1e""J ."in(e( Bi"" ,o#e as you tou,h the #irror: %o turn aroun( an( 4ighther: FirstJ try to snap(a#age her the 4irst strieJ roun(ing the $ightAna"og %ti, to retreat unti" your ba, tou,hes the #irror: At that ti#eJ."in(e( Bont ha&e ti#e to atta, you 4ro# behin(: se Type-? Fi"#s toi"" her: >ust repeat the sa#e strategy as pre&ious batt"es: HHND *F .*%% %T$ATG6HH

    A4ter thatJ tae a shot o4 the (oor Bhere ."in(e( ,a#e 4ro#J to see ani#age o4 so#e ,ra,: Then Ba" (oBn the be"oB Ba"Bay: Turn to Mius "e4tan( turn at the ,orner: Go a"ong unti" you see the ,ra, 3Bhere you 4oun(the 4irst NeB C"ipping5: Theres a %tone Mirror g"oBing here: Tae it i4you nee(:

    HHGhost Appearan,e III As your 4i"a#ent g"oBs b"ueJ tae a shot o4 Gir" 'i(ing in the ,ra,:A"ong Bith this a,tionJ the nai"e( (oor in the abo&e Ba"Bay is un"o,e(:HH

    A4ter thatJ you ,o#e to the (oor to .uria" $oo#: D* N*T go in itJ >%TN)*CK it:

    3N*T ! %i(e8uest V? is a&ai"ab"e: $e4er to 7%i(e8uests7 se,tion:5

    Go up the upper Ba"Bay an( enter the (oor Bhi,h has ust been unsea"e(:

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    ~~~~~~~~~~~~~~~ K*T* $**M~~~~~~~~~~~~~~~ Grab so#e %pirit %tone g"oBingJ an( (ont 4orget the .rone Key at thenortheast ,orner: There Bi"" be so#e ,uts,enes here: Then #ae your Bay

    out:

    ~~~~~~~~~~~~~~~~~ TATAM/ $**M~~~~~~~~~~~~~~~~~ Go to the sa4e roo#: se .rone Key to un"o, the sa4e: Then you"" seeso#e #ore ,uts,ene:

    HHGhost Appearan,e III >ust a4ter the s,ene is en(e(J Man .e4ore %tu(y passes by outsi(e:Qui,"y ,apture hi# in your 4ra#e:HH

    1hen you ha&e ust gone out:::

    HHGhost Appearan,e III Qui,"y tae shot o4 the #an Bho is going toBar( the *bser&atory !*bser&atory Man:HH

    nter the (oub"e (oor to *bser&atory:

    ~~~~~~~~~~~~~~~~ *.%$+AT*$6~~~~~~~~~~~~~~~~ Go to the ba",ony: Miu Bi"" re,a"" the i#age o4 6ae #unaataJ an( then

    she sees so#ething in the Atriu#:

    A4ter the s,eneJ you enter Tata#i $oo# A% %**N A% P*%%/.): /4 notJran(o# .roen Ne, #ay atta, you:

    ~~~~~~~~~~~~~~~~ TATAM/ $**M~~~~~~~~~~~~~~~~ Go to Anteroo#:

    ~~~~~~~~~~~~~~ ANT$**M~~~~~~~~~~~~~~ / thin you shou"( sa&e here: Then ea#ine the s#a"" (oor in the ,ornero4 the roo#J get through it to %tairBay:

    ~~~~~~~~~~~~~~ %TA/$1A6~~~~~~~~~~~~~~

    Go (oBnstairsJ so#eti#es ran(o# ghosts "ie .oun( Man ,an atta, youhere: Then "ea&e this roo# to Cherry Atriu#:

    ~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M

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    ~~~~~~~~~~~~~~~~~~

    $e#e#ber the ,uts,ene in *bser&atory U Go to the ,herry tree an( ea#inethe spar"ing thing on the 4"oor: As you ea#ine itJ Miu again re,a""s thepastJ an( 6aes ghost atta,s you:::

    HHM/N/-.*%% F/G'T ! 'ANGD 1*MAN - 6A MNAKATA /4 you ha&e 4e"t 4rustrating Bith ."in(e(J 6ae is #u,h #ore annoying:%he #o&es pretty 4ast an( o4ten atta,s you &ery su((en"y: %he ,an turn toyour ba, an( sBit,h position &ery 8ui,"y that its har( 4or you to(eter#ine her: /4 you ha&e got 7%"oB7 or 7Para"ye7 abi"ityJ so / say,ongratu"ation to you ! >ust use those abi"ities to ,on8uer 6ae: /4 notJuse the ,heap 7%ee7 abi"ity to Bat,h herJ then be 8ui, at your ai#ing an(shoot her by Type-? Fi"#s: Try to eep 6ae in the 4ra#e an( #o&e 4o""oBher Bhene&er she #o&es: Dont "et her go out o4 your ,apture an( be ,a"#Bhi"e atta,ing: 'urrying an( being 4rightene( (ont (o any goo( in thisbatt"e: .e ,are4u" I HHND *F .*%% %T$ATG6HH

    1hen 6ae is (e4eate(J you tae a shot o4 a roB o4 >apanese Do""s: Thengrab the spar"ing thing on the groun( again: /ts ust an a"bu# in,"u(ingphotos o4 #unaata 4a#i"y an(::: Kirie 3(ont noB Bhy she is here5: NoByou go up the por,h an( enter Do"" $oo#:

    ~~~~~~~~~~~~~~~ D*)) $**M~~~~~~~~~~~~~~~ 6ou ,an tae a photo o4 the (o""s on the right: Then ea#ine the ones onthe "e4t: 6ou ha&e to ,hoose one o4 the 4i&e (o""s put on the p"at4or#: Theright one is Kago#e Do"" Bhi,h is on the top right: Grab itJ an( then putit on the (o""s on the bigger right roB: 6ou"" get the Angry Mas

    3$e#e#ber the one at the ntran,e U5: )ea&e this roo# an( hea( to .uria"$oo#:

    ~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~ Get out o4 this roo# to 1a"Bay:

    ~~~~~~~~~~~~~~ 1A)K1A6~~~~~~~~~~~~~~ Mae your Bay to the south o4 the 1a"BayJ then enter the (oor thereJ toGran( 'a"":

    ~~~~~~~~~~~~~~~~ G$AND 'A))~~~~~~~~~~~~~~~~ /n an optiona" part o4 ;st NightJ / ha&e e&er to"( you to try ,o#ing here4or so#e stu44s: No #atter i4 you ha&e got stu44s in ;st Night or notJ thestu44s are sti"" here 35: %o noBJ open the s"i(e (oor to the net areaJthen another area: 'ere you 4in( a 'erba" Me(i,ine: Then go in the netseg#ent 4or so#e Type-;< Fi"#s on the right:

    HHGhost Appearan,e III Does your 4i"a#ent g"oB b"ue U %he is so#eBhere on the right o4 thisseg#ent: Ai# up your ,a#era an( 4in( her ! &i" 1o#an:HH

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    /4 you ha&e ,aught &i" 1o#anJ F"oating 1o#an 3Bhi,h you #et in theoptiona" part5 Bont ,o#e here to oe you again:

    ForBar( to the en( o4 the Gran( 'a""J unti" you 4in( a (oor: Get in itJyou"" return to $ope 'a""Bay:

    ~~~~~~~~~~~~~~~~~~ $*P 'A))1A6~~~~~~~~~~~~~~~~~~

    Go ba, to the ntran,e:

    ~~~~~~~~~~~~~~ NT$ANC~~~~~~~~~~~~~~ As you ,o#e hereJ ea#ine the #as on the right Ba"" an( put the Angry

    Mas on it to un"o, the se,ret (oorJ then get in to 'i((en PassageBay:

    ~~~~~~~~~~~~~~~~~~~~~~ '/DDN PA%%AG1A6~~~~~~~~~~~~~~~~~~~~~~

    1hen you ha&e ust entere(J turn aroun( an( tae the Angry Mas Bith you:Go ahea( to the 4irst 4or roa(: Grab the Type-? Fi"#s g"oBing at the,ornerJ then turn an( go to the net 4or roa(:

    HHGhost Appearan,e III Ai# P your ,a#era to 4in( Ta"ing Ghost Bho is an i##obi"e ghost:HH

    Then si#u"taneous"yJ tae another shot o4 the "e4t Bay to get a pi,tureo4 the #ass:

    HHGhost Appearan,e III As you are hea(ing 4orBar(J the 'a"" 1an(ere( Ba"s be4ore youJ gettingthrough the %a( Mas (oor: %nap hi# soon:HH

    Che, the %a( Mas (oor Bhere the ghost has ust entere(J this (oora,tua""y taes you to )a#p 'a""Bay: .ut noB ust ,hoose to tae out the %a(Mas: D*NT F*$GT to go to the en( o4 this path to grab the g"oBing %a,re(1ater: Then tae the "e4t path an( ,he, the tBo (oors you see ! The 4ront(oor has a >oy4u" Mas an( the "e4t one has no eyho"e: FirstJ ea#ine the>oy4u" Mas (oor an( ,hoose to tae the Mas (oBn: Then ,o#e to the pathBhere you got the %a,re( 1aterJ 4in( an( GT T'$*G' the %a( Mas (oor:

    ~~~~~~~~~~~~~~~ MA%K $**M~~~~~~~~~~~~~~~ Turn aroun( to tae out the %a( Mas here: Then run to the south 4or so#eg"oBing Type-< Fi"#s: Go up an( turn to your "e4t: The (oor in 4ront o4you has been "o,e(: NoB get on the stairs on the "e4tJ you"" see thepi""ar o4 #as in the photo you ha&e taen: Turn right to get the $esear,h%,rap i4 you "ie: Go to the ba, o4 the pi""ar an( ea#ine the 'appy Mas:Miu Bi"" re,a"" the i#ages o4 b"in(ing ritua"J an( #aybe it has ep"aine(to you about the ."in(e( De#on Bho has annoye( you se&era" ti#es: Then:::

    HHM/N/-.*%% F/G'T ! .)/NDD DM*N

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    %he atta,s you again: >ust repeat the sa#e strategy as pre&ious batt"esyou 4ought her: Nothing #ore: HHND *F .*%% %T$ATG6HH

    A4ter thatJ tae out the 'appy Mas 4ro# the pi""ar: Then ,o#e to the"o,e( (oorJ atta,h the 'appy Mas on the (oor an( go through it to %8uare

    Gar(en:

    ~~~~~~~~~~~~~~~~~~ %QA$ GA$DN~~~~~~~~~~~~~~~~~~ Turn southJ go a"ong to a ,ornerJ grab 'erba" Me(i,ine: >ust eep goingunti" the 4i"a#ent g"oBs b"ue at a (oub"e (oor: 1e""J a si#i"ar pu"ing(oor: Tae a shot o4 it i4 you "ie: Then eep Ba"ing aroun( the unti" you4in( the stairs to the be"oB yar(: Get (oBnJ ,he, aroun( the stone #oun(to get the Go"( Car&ing: Theres a %a&e PointJ you shou"( use it noB: Thengo up ba, to the (oub"e (oor to so"&e its pu"e !

    - Mo&e the right stone:- Mo&e the "e4t stone:- Mo&e the upper right stone:- Mo&e the 3"e4t5 botto# stone:- Mo&e the right stone:- Mo&e the "e4t stone:

    /nsert the Go"( Ca"&ing an( enter the (oub"e (oor:

    ~~~~~~~~~~~~~~~~ .DD'A $**M~~~~~~~~~~~~~~~~

    FirstJ 4in( Type-;< Fi"#s net to the .u((ha statue Bhose "e4t 4oot is(a#age(J at the southeast ,orner: Then ea#ine the tab"e in the ,enter o4the roo#J getting the Mas o4 $e4"e,tion: A4ter that:::

    HHM/N/-.*%% F/G'T ! F*)K)*$/%T $6*W* MNAKATA / thin he is e&en easier than ."in(e(J an( hes a "itt"e s"oBer: 'eBont atta, you so su((en"yJ the on"y (angerous point o4 Fo""orist isthat he o4ten in&isib"y #o&es here an( there to ,on4use your ai#ing 4ra#eJe&en 7%ee7 abi"ity ,ou"(nt ,o#p"ete"y ,on8uer hi#: >ust stay a sa4e(istan,e aBay 4ro# hi# an( eep shooting: Mo&e the $ight Ana"og %ti, toretreat i4 he gets ,"ose to you: Try to eep hi# in your 4ra#e an( nai" hi#unti" he is (e4eate(: HHND *F .*%% %T$ATG6HH

    A4ter thatJ "ea&e this roo# an( #ae your Bay ba, to Mas $oo#:

    ~~~~~~~~~~~~~~ MA%K $**M~~~~~~~~~~~~~~ Turn aroun( an( tae out the 'appy Mas 4ro# the (oor: Then go to thepi""ar an( put the 'appy Mas on its o"( position: A"ong Bith thisJ youatta,h %a( MasJ Angry Mas an( >oy4u" Mas on the other si(es o4 thepi""ar: Then the (oor Bith no eyho"e in the 'i((en PassageBay Bi"" beun"o,e(: $ea,h the eit (oor: As you (ont ha&e the %a( Mas to atta,hany#oreJ so use the Mas o4 $e4"e,tion instea(:

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    ~~~~~~~~~~~~~~~~~~~~~~ '/DDN PA%%AG1A6~~~~~~~~~~~~~~~~~~~~~~ 1hen you ha&e ust gone outJ be sure to tae (oBn the Mas o4 $e4"e,tionBhi,h has been %a( Mas on that (oor: Then #ae your Bay to the (oor Bhi,hhas ust been un"o,e(:

    ~~~~~~~~~~~~~~~~~~ .)/ND/NG $**M~~~~~~~~~~~~~~~~~~ This roo# is tru"y sp"en(i(: / guess it Bas &ery the roo# Bhere the."in(ing $itua" Bas he"( an( the Bo#ans eyes Bere (estroye(J shoBn inMius sense: Get on the "e4t p"at4or# to obtain the ."in(ing Mas: Then,o#e to the upper right to grab the g"oBing %pirit %tone: )ea&e this roo#:

    ~~~~~~~~~~~~~~~~~~~~~~ '/DDN PA%%AG1A6

    ~~~~~~~~~~~~~~~~~~~~~~ Go to the nearby (oor 3the (oor at Bhi,h you grabbe( the >oy4u" Mas5Jatta,h the Mas o4 $e4"e,tion on it an( then get through: 6ou&e ,o#e to)a#p 'a""Bay:

    ~~~~~~~~~~~~~~~~~~ )AMP 'A))1A6~~~~~~~~~~~~~~~~~~ Mae your Bay to )ibrary:

    ~~~~~~~~~~~~

    )/.$A$6~~~~~~~~~~~~ Go to Ki#ono $oo#:

    ~~~~~~~~~~~~~~~~~~ K/M*N* $**M~~~~~~~~~~~~~~~~~~ %o#eti#es:::

    HHM/N/-.*%% F/G'T ! 1AND$/NG MAN /# not sure i4 this is an o44i,ia" ghost or a ran(o# ghost: .ut / ha&e#et hi# in either ntran,e or this Ki#ono $oo#: .e,ause he is a rare ghostJ/ (e,i(e to #ae this strategy: 'es pretty easy to 4ightJ but you ha&e toeep a sa4e (istan,e: 1an(ering Man has tBo atta,s ! %,rat,h an( .ite:%,rat,h hit ust taes you a &ery "itt"e (a#age: .ut .ite ,an tae youabout ;? "i4ebar: .ut i4 you eep a sa4e (istan,e an( eep atta,ing,orre,t"yJ you"" (e4eat hi#: / suggest you shou"( use Type-;< Fi"#s 4orthis boss to sa&e the others: HHND *F .*%% %T$ATG6HH

    nter the se,ret (oor 3Bhere you hung the De#on Tag %,ro""5 to Do"" $oo#:

    ~~~~~~~~~~~~~~~ D*)) $**M~~~~~~~~~~~~~~~ 'ea( to Cherry Atriu#:

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    ~~~~~~~~~~~~~~~~~~~ C'$$6 AT$/M~~~~~~~~~~~~~~~~~~~ Mae your Bay to .uria" $oo#:

    ~~~~~~~~~~~~~~~~~ .$/A) $**M~~~~~~~~~~~~~~~~~ Go to $ubb"e $oo#:

    ~~~~~~~~~~~~~~~~~~ $..) $**M~~~~~~~~~~~~~~~~~~ Theres a 'erba" Me(i,ine near the "e4t pi"e o4 Boo(: Then enter the(oub"e (oor:

    ~~~~~~~~~~~~~ C*$$/D*$~~~~~~~~~~~~~ $un a"ong the ,orri(or an( enter De#on Mouth:

    ~~~~~~~~~~~~~~~~ DM*N M*T'~~~~~~~~~~~~~~~~ As you ha&e ust entere(:::

    HHM/N/-.*%% F/G'T ! F*)K)*$/%T $6*W* MNAKATA

    'e Bi"" soon appear on the "e4t 3Mius right5: Qui,"y ai# at hi#J eepa sa4e (istan,e an( atta, hi#J "ie you (i( in the pre&ious 4ight Bithhi#: This batt"e is not &ery (i44i,u"t: Keep an eye on his ,on4usingappearan,e an( (ea" ,riti,a" hits Bhene&er he (ashes to atta, you: 'eper4or#s pretty s"oB"yJ an( i4 you ha&e enhan,e( the %pee( o4 your ,a#eraJyou ,an easi"y #ae ,riti,a" hits: HHND *F .*%% %T$ATG6HH

    $un to the north e(ge o4 De#on MouthJ go (oBn the "a((er: Then get (oBnthe net "a((er to be"oB: Then ,o#e to the right pi""ar o4 the huge (oub"e(oor: 6ou"" be interrupte( by a ,uts,eneJ an(:::

    HHM/N/-.*%% F/G'T ! .)/NDD DM*N This is your 4ina" appoint#ent Bith her: $epeat the sa#e strategy an(i"" her as 8ui,"y as you ,an: HHND *F .*%% %T$ATG6HH

    A4ter thatJ atta,h the ."in(ing Mas on that pi""arJ then enter the huge(oub"e (oor:

    ~~~~~~~~~~~~~~~~ .ANND PAT'~~~~~~~~~~~~~~~~

    Keep going into the pathJ unti" you 4in( $yoo Munaatas ,orpse: ThereBi"" be a ,uts,ene an( you"" #eet Kirie again: Dont Baste your 4i"#s toshoot her: )et her ,at,h you an( gi&e you #ore::: tBo ropes:

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    HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH P A $ T F * $

    ?$D N/G'T ! T' CA)AM/T6

    $an(o# Ghost ! 1an(ering MonJ .roen Ne,J .oun( ManJ Peop"e Ki""e(HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

    ------ADD/T/*NA) PA%%AG--------------------------------------------------- As 1an(ering Mon is the neB ran(o# ghost hereJ /( "ie to te"" you so#ei#portant things about the#: /n ?r( Night ! The Ca"a#ityJ it see#s that1an(ering Mons ha&e near"y ,o&ere( the Bho"e #ansion: They are e&eryBherein the #ansionJ as ran(o# ghosts: That #eans i4 you run aroun( too #u,h inso#e ,ertain p"a,esJ you probab"y #eet the#: 6ou ,an #eet the# anyBhere an(anyti#e Bithout being noti,e(: %o i4 you try to i"" the#J it"" be a hugeBaste o4 4i"#s an( you"" run out soon: %o #y a(&i,e 4or you is that toa&oi( the# as #u,h as you ,an:

    HH%T$ATG6 ! 1AND$/NG M*NK~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    /F 6* DC/D T* F/G'T ! Fighting 1an(ering Mon is rea""y har(J ,u they#o&e too 4astJ an( te"eport too 4re8uent"y: /ts har( to eep the# in4ra#eJ an( easy to #iss the#: %o i4 you (ont Bant to Baste your 4i"#sJType-? is the Beaest 4i"# 4or these on,e you (esire to i"" the#: / ha&ee&er i""e( so#e 1an(ering MonsJ so the on"y strategy / ,an te"" you is !to #o&e your 4ra#e to Bhere&er he goes: Mo&e an( be 4ir# at your ai#ing:nti" the ,ir,"es turns b"ueJ Q/CK)6 shutter: /4 you shoot ,orre,t"yJ the1an(ering Mon Bi"" be stunne( 4or a Bhi"e you ust eep shooting: /4 notJhe sti"" #o&es an( you shou"( try again: n"ie regu"ar ghostsJ 1an(eringMons are stunne( 4or a &ery &ery short #o#entJ so#eti#es they are not e&en

    stunne(: %o then they #ae it har(er 4or you to han("e the#: /4 you ha&eenough %pirit %tonesJ ha&e 7%ee7 abi"ity to support: /# not sure i4 7%"oB7an( 7Para"ye7 ,an ,on8uer these #ons: .ut i4 they (oJ (ont hesitate totry on,e you ha&e got these abi"ities: 1an(ring Mon short-range( atta, is spinning i,: An( he (oes this on,ehe gets ,"ose to you: An( his "ong-range( atta, is ,asting 4ireba""s:These b"ue 4ireba""s ,hase you Bhene&er you goJ e&en Bhen you are opening a(oor: a,h o4 the# ,auses a s#a"" (a#age: .ut tBo or three o4 the# are notsa4e: %o be ,are4u" I An( the on"y to Bay to pre&ent these things is to run"ie he"": $un unti" the 4ireba""s "ose their poBer an( (isappear:

    /F 6* DC/D T* $N ! %o run "ie he"": A&oi( 1an(ering Mon Bhene&er hetries to stop you: *ne thing to get a"ert is the 4ireba""sJ i4 1an(eringMon ,asts the# to you: 1an(ering Mon is pretty 7"o&e"y7 though: 'e #ayeep ,hasing a4ter you e&en a4ter you ha&e ,o#e to another roo#: .ut thisis N*T a"Bays: 'e o4ten "ets you go: .ut i4 he (oes ,hase you to the otherroo#J you try to run to so#e #ore other roo#s 3or e&en run aroun( Bith the#on 4or a Bhi"e an( then get ba, to the (oor Bhere you ha&e entere(5unti" he stops:--------------------------------ND *F ADD/T/*NA) PA%%AG------------------

    ~~~~~~~~~~~~~~~~ DM*N M*T'~~~~~~~~~~~~~~~~ 6ou"" 4in( yourse"4 p"a,e( here: 6ou ,an ,"i#b up the "a((erJ then ,"i#bup the net "a((er an( run aroun( the s8uare e(ge: There are Type-;< Fi"#sat the "e4t ,orner 4ro# the ,orri(or (oor: A4ter thatJ (es,en( to thebotto# an( enter the (oub"e (oor to .anne( Path:

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    ~~~~~~~~~~~~~~~~ .ANND PAT'~~~~~~~~~~~~~~~~ 6ou (ont 4in( $yoo Munaata here any#ore: /nstea(J you"" 4in( his,urse( ghost:::

    HHGhost Appearan,e III Go a"ong the "e4t si(e unti" your 4i"a#ent g"oBs b"ue: Ai# your ,a#eraan( 4in( the point unti" the ,apture ,ir,"e g"oBs: Tae a shot o4Munaata:HH

    Then eep going an( get (oBn the stairs: As you are Ba"ing:::

    HHM/N/-.*%% F/G'T ! T'$ P*P) K/))D /4 there Bere ust one o4 the#J the batt"e Bou"( be as easy as a pie,e o4,ae: .ut there are threeJ an( Bhi"e you atte#pt to (a#age oneJ the others#ay su((en"y s"ap you 4ro# your either "e4tJ right si(e or e&en 4ro#behin(: .ut i4 you Bant to sa&e your strong 7a##unition7 34i"#s5J you ,an

    use Type-;< Fi"#s on these ones: Type-;< Fi"#s Bou"( be e44e,ti&e i4 youha&e "e&e""e( up the ,a#eras Ma +a"ue an( %pee( to at "east )e&e" 2:%o#eti#es the three ghosts ,an gather: %o ha&e your $ange enhan,e( enoughthoughJ ai# ,orre,t"y at the group an( (a#age a"" o4 the#: spe,ia""yJ tryto (a#age the ones Bho Bant to (ash into youJ by ,ausing ,riti,a" hits: /4you "et the# (ash as Bhate&er they Ban