Exploring*Middle*School*Mathematics*with*NintendoWii ...

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Exploring Middle School Mathematics with Nintendo Wii ® NCTM Hartford, CT 2012 1 Christina Gawlik, Ph.D [email protected] Saint Xavier University Description: Engaging students in meaningful and fun mathematics can be accomplished using the Nintendo Wii™ through interdisciplinary units and differentiated instruction for grades 68. Come participate in lessons using the Wii™, discussion of managing all class sizes, diverse learners, teachable moments, and preparing students for high stakes tests. Lesson 1 – The Baseball Investigation One student at a time will practice hitting 10 consecutive baseballs. Awaiting students will cheer on their classmates and record data such as distance, speed, and type of ball hit. Analysis of data will include determining the percentage of each type of ball hit (foul balls, base hits, home runs, strikes), and create a circle graph representing the class data. Moreover, students will determine the average speed of balls hit per person and as a class. Lesson 2 – The Power Throw Bowling Investigation Students will bowl 10 rounds within the Power Throw training session, where the number of pins increases each round. Students will describe and create an expression for the pattern of increasing pins, as well as predict outcomes and calculate the maximum possible score. Data will later be transferred into scatter plots and line plots. Lesson 3 – The Ball Return Tennis Investigation Students will record the total number of balls returned during the training session called Returning Balls. Class data will be analyzed to determine central tendencies, and fivenumber summary to create a boxandwhisker and line plots. Additional Lesson Titles Lesson 4 – The Tennis Tournament Investigation Lesson 5 – The Golf Game Investigation Lesson 6 – The Scientific Experiment Investigation The lessons presented are available in the book called, Investigating Middle School Mathematics: Classroom Lessons Using Wii Sports ® by Christina Gawlik. Information about this resource can be found at any of these locations: 1) Amazon.com: Search for Christina Gawlik or Investigating Middle School Mathematics 2) CreateSpace: https://www.createspace.com/3695735 For $2.50 off your purchase use code: UATMHTSD 3) facebook: Search for Investigating Middle School Mathematics page 4) primetwu.wordpress.com – abbreviated sample lessons Other Titles of Interest Fancy Fractions: Mastering Fraction Concepts & Computations for Grades K8 by Christina Gawlik, found on Amazon.com or direct webpage https://www.createspace.com/3823695 For $5 off your purchase use code: 9YQY7MM9

Transcript of Exploring*Middle*School*Mathematics*with*NintendoWii ...

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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 Christina  Gawlik,  Ph.D       [email protected]       Saint  Xavier  University    Description:  Engaging  students  in  meaningful  and  fun  mathematics  can  be  accomplished  using  the  Nintendo  Wii™  through  interdisciplinary  units  and  differentiated  instruction  for  grades  6-­‐8.  Come  participate  in  lessons  using  the  Wii™,  discussion  of  managing  all  class  sizes,  diverse  learners,  teachable  moments,  and  preparing  students  for  high  stakes  tests.  

Lesson  1  –  The  Baseball  Investigation       One  student  at  a  time  will  practice  hitting  10  consecutive  baseballs.  Awaiting  students  will  cheer  on  their  classmates  and  record  data  such  as  distance,  speed,  and  type  of  ball  hit.  Analysis  of  data  will  include  determining  the  percentage  of  each  type  of  ball  hit  (foul  balls,  base  hits,  home  runs,  strikes),  and  create  a  circle  graph  representing  the  class  data.  Moreover,  students  will  determine  the  average  speed  of  balls  hit  per  person  and  as  a  class.      Lesson  2  –  The  Power  Throw  Bowling  Investigation       Students  will  bowl  10  rounds  within  the  Power  Throw  training  session,  where  the  number  of  pins  increases  each  round.  Students  will  describe  and  create  an  expression  for  the  pattern  of  increasing  pins,  as  well  as  predict  outcomes  and  calculate  the  maximum  possible  score.  Data  will  later  be  transferred  into  scatter  plots  and  line  plots.      Lesson  3  –  The  Ball  Return  Tennis  Investigation     Students  will  record  the  total  number  of  balls  returned  during  the  training  session  called  Returning  Balls.  Class  data  will  be  analyzed  to  determine  central  tendencies,  and  five-­‐number  summary  to  create  a  box-­‐and-­‐whisker  and  line  plots.    Additional  Lesson  Titles  Lesson  4  –  The  Tennis  Tournament  Investigation  Lesson  5  –  The  Golf  Game  Investigation  Lesson  6  –  The  Scientific  Experiment  Investigation    The  lessons  presented  are  available  in  the  book  called,  Investigating  Middle  School  Mathematics:  Classroom  Lessons  Using  Wii  Sports®  by  Christina  Gawlik.  Information  about  this  resource  can  be  found  at  any  of  these  locations:  

1) Amazon.com:  Search  for  Christina  Gawlik  or  Investigating  Middle  School  Mathematics  2) CreateSpace:  https://www.createspace.com/3695735    

For  $2.50  off  your  purchase  use  code:  UATMHTSD  3) facebook:  Search  for  Investigating  Middle  School  Mathematics  page  4) primetwu.wordpress.com  –  abbreviated  sample  lessons    

Other  Titles  of  Interest  Fancy  Fractions:  Mastering  Fraction  Concepts  &  Computations  for  Grades  K-­‐8  by  Christina  Gawlik,  found  on  Amazon.com  or  direct  webpage  https://www.createspace.com/3823695  For  $5  off  your  purchase  use  code:  9YQY7MM9  

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Samples  can  be  found  at:  primetwu.wordpress.com    Lesson  1  –  The  Baseball  Investigation  

     Lesson  2  –  Power  Throw  Investigation  

   

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Lesson  3  –  The  Ball  Return  Tennis  Investigation  

       

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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Christina Gawlik, Ph.D Saint Xavier University

[email protected]

Exploring Middle School Mathematics with Nintendo Wii™

NCTM Regional Conference Hartford, CT October 24th – 26th, 2012

Educational Video Gaming !  Provides intrinsic motivation in the learning

environment !  Learning context is meaningful to students ! Games and the act of play, have positive effect on student

motivation and retention of knowledge

(NCTM, 2000; Ma and Kishor, 1997; Sedig, 2008)

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What will we explore today? 1.  Activities that require application of math to solve problems in

familiar contexts a)  Identifying and describing patterns, relationships, and algebraic

thinking b)  Process of data collection and analysis c)  Apply concepts of probability and statistics

2.  Student Created Experiments a)  Allow students to use statistical procedures to collect and

describe data, make predictions, and communicate mathematical ideas

3.  Observe connections supporting NCTM Standards 4.  Easily utilize differentiated instruction – Supporting all

students

What will we explore today? 1.  Activities that require application of math to solve problems in

familiar contexts a)  Identifying and describing patterns, relationships, and algebraic

thinking b)  Process of data collection and analysis c)  Apply concepts of probability and statistics

2.  Student Created Experiments a)  Allow students to use statistical procedures to collect and

describe data, make predictions, and communicate mathematical ideas

3.  Observe connections supporting NCTM Standards 4.  Easily utilize differentiated instruction – Supporting all

students

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Getting Started: Using Wii Sports What are potential types of data to be collected when playing…?

!  Baseball !  Tennis !  Bowling ! Golf

Home Run Derby Baseball Investigation !  Volunteers!!

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Example with Baseball: Home Run Derby

Ball$ Round$1$ Round$2$ Round$3$1$ 0" 472" 0"2$ 0" 0" 0"3$ 0" 0" 0"4$ 0" 0" 0"5$ 0" 485" 515"6$ 0" 547" 501"7$ 518" 449" 0"8$ 518" 0" 583"9$ 0" 528" 534"10$ 0" 521" 501"

Total$Distance$ 1036" 3002" 2634"#$of$Homeruns$ 2" 6" 5"

Find the mean total distance. What is the probability that in Round 2 you will NOT hit a homerun? Create a scatterplot of the data collected from three rounds. Does a relationship exist between distance hit per ball? Explain.

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0

100

200

300

400

500

600

0 1 2 3 4 5 6 7 8 9 10

Dis

tanc

e H

it in

Fee

t

Ball

Homerun Derby

Round 1

Round 2

Round 3

  Round 1 Round 2 Round 3 Probability of hitting a homerun 2/10 6/10 5/10

What does each probability represent?

Simplify if possible 1/5 3/5 1/2

How can you make sure you simplified correctly?

Write as a percent 20% 60% 50%

On average, how many homeruns will you hit? Explain.

Home Run Derby

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Power Throw Bowling Investigation !  Volunteers!!

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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Ball Return Tennis Investigation !  Volunteers!!

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NCTM – Supporting Student Learning

!  Process Standards that are addressed in each lesson !  Problem Solving ! Reasoning & Proof ! Communication ! Connections ! Representations

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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Where do we begin?

Student Created Experiments

Have students determine variables to compare. !  Gender !  Dominant/Non-dominant

handedness !  Time of day !  Height of student !  Eyes open/close

!  Number of wins/losses !  Game averages !  High/low scores !  Students who regularly play

Wii, and those who don’t

So, what can we do with this information?

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Student Created Experiments !  Ask a Question ! Do Background Research ! Construct a Hypothesis ! Design an Experiment !  Test your Hypothesis by Doing the Experiment !  Analyze your Data and Draw a Conclusion ! Communicate your Results ! Discuss Future Extensions

Student Created Experiments 1.  Ask a Question 2.  Construct a

Hypothesis

3.  Conduct Background Research

4.  Design an Experiment to Test your Hypothesis

5.  Carry Out Experiment & Collect Data

6.  Analyze your Data and Draw a Conclusion

7.  Communicate your Results & Discuss Future Extensions

1.  Who has higher bowling scores, boys or girls? 2.  3rd grade students in Mrs. Byrd’s class will have

higher bowling scores than Mrs. Woodlock’s 5th grade class. 3.  Research professional bowling teams 4.  Boys and girls will take turns bowling 3 games

each, and determining personal averages. Averages of boys scores and girls scores will be compared.

5.  Create a schedule to collect data 6.  Compute personal averages, the average score

for boys, and girls. Determine a conclusion. 7.  Create a presentation of results that discuss

findings and explain further extensions of experiment

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How can this project support Differentiated Instruction?

!  Changing Expectations !  no need for a rules-based approach to mathematics !  Problem based learning

!  Getting to know your students – contextual factors !  Transforming tasks to meet the needs of all learners !  Bloom’s Taxonomy

How to use Differentiate Instruction Independent Students !  Allow students to

create their own experiment

!  Self directed !  Minimal teacher

facilitation

Students who need Probing

!  Provide suggestions for hypothesis

!  Use guiding questions to encourage background research, data collection strategies and analysis

Dependent Students •  Supply students

with more direction: hypothesis &discussion of what data to collect

•  Facilitate background research & analysis

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Background Research !  Compare data from their favorite professional or local sports

team with the data collected from their experiment !  United States Bowling Congress www.bowl.com !  KC Royals http://kansascity.royals.mlb.com/index.jsp?c_id=kc

!  Consider drawing similarities and differences between virtual play and actual play ! Take a fieldtrip to the bowling alley

!  Analyze data on http://www.bowlingstats.net/ for FREE!

Example Hypotheses !  Students will bowl higher scores using their dominant hand !  Boys will throw more strikes !  Students who don’t play video games will have a lower game

average than those who do !  Students who play sports will have higher scores than those

who don’t

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!  What is your class plan for collecting ? !  How many experiments do you want running at once? !  What type of data do you want your students to collect?

Carryout Experiment & Collect Data

Analyze Data & Make Conclusions !  Calculate statistical analyses

! Averages ! Ranges ! Maximums ! Minimums ! Quartiles ! Regressions

!  Make Concluding Statements

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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Communicate Your Results & Address Ideas for Experiment Extensions !  Write a report !  Create a presentation

!  Present to class/other classes/Principal/Parents !  Collect all studies and create a class book !  Student portfolios

Bloom’s Taxonomy

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Questioning Key Words: High to Low !  Conclude, criticize, defend, describe, evaluate, explain,

justify, relate, support !  Categorize, compile, compose, modify, organize,

summarize, devise, explain !  Analyze, compare, contrast, deconstruct, differentiate,

distinguish !  Predicts, produce, solve, demonstrate, apply !  Convert, estimate, generalize, give examples, interprets !  Define, describe, identify, label, match, name, select

A Suggested Timeline

Week 1 & 2 !  Creating Mii’s and becoming familiar with the equipment !  Introduction & Initial Experimental Design

! Creating a hypothesis, a plan to carry out experiment, & create data recording apparatus (table, poster, excel)

!  Data Collection & Background Research !  Students begin collecting data

!  Before/after school, lunch, recess, or create centers to engage all students during class, use afterschool programs

! Others are conducting background research !  Practice problems

!  Example data from websites, texts, and/or newspapers !  Calculate central tendencies, probabilities, and representations of data !  Write about results

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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Suggested Timeline

Week 3 & 4 !  Continue Data Collection with Wii !  Collect “Real” Data by Mimicking Student Experiments

!  Fieldtrip to a bowling alley !  Play softball or tennis on school grounds

Week 5 & 6 !  Analyze Data !  Draw Conclusions about Video & Real Data

! Calculate central tendencies, probabilities, and representations of data !  Explore relationships among variables, if any exist and explain why. ! Discuss similarities and differences from virtual vs. non-virtual

experiences

Suggested Timeline

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Suggested Timeline Week 7 & 8 !  Conclude Analysis & Write up Results !  Create Presentation & Communicate Experimental Design &

Results !  Posters, PowerPoint, Website ! Create a class book of student group experiments

Suggested Timeline Week 9 !  Presentations

!  Present to class, other classes, administration, parents !  Parent/Teacher Conferences !  Parent Math Night ! Community Events

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Exploring  Middle  School  Mathematics  with  Nintendo  Wii®     NCTM  Hartford,  CT  2012  

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Additional Project Ideas !  Class challenges among

same grade levels or across grade levels

!  Challenge adults (parents, teacher, other staff) vs. students

!  Discuss geometric probabilities when playing Tennis Target Training

!  Economics – SimCity Creater Game

!  Music – Wii Music !  MSNBC Article

http://www.msnbc.msn.com/id/29127548/ !  Wii Fit

! Ability to store and graph data over time

!  Set personal goals ! Record other activities and the

amount of time

Other Fun Wii Games !  Wii Fit

!  Set personal goals and get fit simultaneously

!  Sim City ! Develop a functioning city and track the economics

!  Wii Music !  Learn to read music and become a musician

!  Rock Band !  Start a rock band with up to 4 players

!  Guitar Hero: Aerosmith !  **Wi-Fi: play against your friends from another location

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Christina Gawlik, Ph.D Saint Xavier University

[email protected]

How could YOU implement the Wii into your classroom?