Exploring Microsoft Access Chapter 7 Building Applications: The Switchboard, Macros, and...
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Transcript of Exploring Microsoft Access Chapter 7 Building Applications: The Switchboard, Macros, and...
Exploring Microsoft Access
Chapter 7
Building Applications:
The Switchboard, Macros, and Prototyping
Objectives (1 of 2)
• Use the Switchboard Manager create/modify a switchboard
• Use the Link Tables command
• Describe how macros are used to automate applications
• Describe components of Macro window
Objectives (2 of 2)
• Explain how prototyping facilitates application development
• Use the Unmatched Query Wizard
• Create a macro group
Overview (1 of 2)• Develop a database user interface (aka
switchboard) that ties objects in a database together to simplify the use of the database
• Understand and create an application
• Split a database file into two files: tables and other objects
Overview (2 of 2)
• Link the two database files using the Link Tables command
• Macros automate common commands
• Prototype to demonstrate “look and feel” to potential users
Switchboard Manager• Creates a switchboard automatically
• Prompts developer for information about each menu item
• Access creates a switchboard form that is displayed to the user
• Switchboard Items table stores information about each command
Switchboard Design ViewRecord Source for switchboard is Switchboard Items table
Switchboard can have 8menu items
Main Menu
Teams button opens the Teams form
About Sports button displays an informational box
Switchboard ItemsSwitchboardID identifieswhich switchboard each item belongs to
ItemNumber identifiesposition of item on switchboard
ItemText specifiestext shown on Switchboard
Command determinesaction taken when theitem is selected
Argument determinesobject to be acted on(form to be opened)
Linked Tables Manager (1 of 2)
• Every application consists of tables and objects (forms, queries, reports) based on those tables
• Tables and objects can be stored in separate files
• Linked Table Manager associates the tables file with the objects file
Linked Tables Manager (2 of 2)
Open database is Sports Objects
Arrow indicates tables are linked
Introduction to Macros (1 of 2)
• Macros automate a command sequence
• Macro window is divided into two sections: actions (commands that comprise the macro) and arguments (information for those actions)
Introduction to Macros (2 of 2)• Macros are stored as separate objects in
a database
• Macro toolbar appears at the top of the macro window
• AutoExec macro is run whenever database is opened
• Debugging provides error messages
Back Up Macro
MsgBox action
Message box text
Message box displayedby macro
Using Macro Groups
• Macros are grouped to organize the macros for the developer
• Individual macros within a group must be identified by name and group name(e.g. “MacroGroupName.MacroName”)
Prototyping
• Iterative process that presents the client with multiple partially completed versions of the application
• Helps organize and outline what should be in the database
• Does not contain much real information
Chapter 7 Summary (1 of 2)• Switchboard makes a database user
friendly
• Splitting tables from objects simplifies upgrades
• Macros automate a command sequence
Chapter 7 Summary (2 of 2)• AutoExec macro executes when database
opens
• Unmatched Query Wizard finds records in one table without matching records in another table
• Prototype demonstrates “look and feel” of the application before it is completed