Exploring 21st century learning

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EXPLORING 21 ST CENTURY LEARNING Shant ae Mo rgan Christina Smith

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Chapter 1

Transcript of Exploring 21st century learning

Page 1: Exploring 21st century learning

EXPLORING 21ST

CENTURY LEARNING

Shantae Morgan

Christina Smith

Page 2: Exploring 21st century learning

ASK YOURSELF THIS BEFORE INTEGRATING TECHNOLOGY

1. How will you go beyond the textbook? 2. How will you select the “right” technology and media

when so many choices are available? 3. How will you create learning experiences that affectively

use these tools and resources to ensure that your students gain new knowledge and skills?

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FRAMEWORK FOR 21ST CENTURY LEARNING

Foundational to 21st century knowledge and skills is the preparation of students to meaningfully and purposefully use technology and media for creativity and innovation, communication, research, and problem solving

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TEC

HN

OLO

GY

Instructional technology involves the integration of teacher and student use and knowledge of tools and techniques to improve student learning.

The ASSURE model is a six step process that guides teachers through creating lessons that achieve the goals of using technology effectively.

Current technology offers several benefits for teachers 1. The ability to digitally store and access large amounts of information such as text,

audio, visual, games, movies, in computer files or on CDs or DVDs2. Its adaptability to meet varying needs of students. Teachers can differentiate

instruction and access to learning tools with a variety of technology tools 3. Students are no longer limited to the confines of the classroom

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MED

IA

• Media are means of communication • The general purpose of media is to facilitate

communication and learning • There are six basic types of media used in learning:

text, audio, visual, video, manipulatives, and people • Media format is the physical forms in which

messages are incorporated and displayed (Ex. White Boards, PowerPoint Slides, CDs, DVDs, Computer Multimedia)

• Instructional materials are the specific items used within a lesson that influence student learning

• The design and use of instructional material are critical because it is the interaction of students with those materials that generates and reinforces actual learning.

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TEACHER USE OF TECHNOLOGY AND

MEDIA

• When teaching is teacher centered, the use of technology and media are used to support the presentation of instruction.

• Digital tools expand and enhance teacher capabilities to fulfill the numerous roles and responsibilities associated with being an educator; these tools better enable the “digital teacher”

• The digital teachers instruction includes presentations that are media rich and interactive

• Personal Response System (PRS) are handheld digital devices used to collect and graphically display student answers to teacher questions

• Mobile assessment tools is the advancement of mobile computing that enables teachers to record student assessment data

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TEACHER USE OF TECHNOLOGY AND MEDIA CON’T

• NETS for teachers is the National Educational Technology Standards for Teachers

• Provides five basic guidelines for becoming what we call a “Digital Teacher”

• NETS-T describes classroom practices, lesson development, and professional expectations

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STUDENTS USE OF TECHNOLOGY AND MEDIA

• When instruction is student centered, the primary user of technology and media are the students themselves

• Digital students learn in classrooms where technology is a seamless component of learning that expands the educational environment beyond the classroom walls

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TODAY’S LITERACIESThere are 8 key areas of literacy that students need to improve

leaning and achieve successful careers1. General Literacy- the ability of a student to comprehend or decode information

and to use, transform, and create new information 2. Text Literacy- skills to use text-based resources as a means to gather, interpret,

and communicate information3. Computer Literacy- encompasses the knowledge and skills teachers need to select

and use technology to enhance learning opportunities for their students 4. Distance Learning Literacy- centered around designing and facilitating learning

experiences, modeling and promoting learning and responsibilities, and engaging in life long learning

5. Cyberlearning Literacy- the use of a variety of technology tools to connect students with people and resources beyond the boundaries of a normal classroom setting

6. Visual Literacy- the learned ability to interpret and create visual messages accurately

7. Audio Literacy- skills to understand the role of hearing and listening in learning 8. Video Literacy- to understand and evaluate video messages and to create video

that appropriately achieve the intended outcomes Media literacy- students must be able to interpret and produce a wide variety of media

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RESOURCES

• Instructional Technology and Media for Learning. 2012