Exploration of Rhetorical Appeals, Operations and Figures in UI/UX Design
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Transcript of Exploration of Rhetorical Appeals, Operations and Figures in UI/UX Design
Exploration of Rhetorical Appeals, Operations and Figures in UI/UX Design
Omar Sosa-Tzec1, Martin A. Siegel1 and Paul Brown2
Indiana University Bloomington1 School of Informatics and Computing2 Henry Radford Hope School of Fine Arts
June 29, 2015 - The School of the Art Institute of Chicago
3rd International Conference for Design Education Researchers and PreK-16 Design Educators
Rhetorical handbookAn illustrated manual for graphic designers
‣Ehses & Lupton (1988)
‣NSCAD student work
‣Application of rhetorical concepts in graphic design
Modes of AppealRhetorical OperationsRhetorical Figures
Rhetoric Graphic Design
Persuasion
Meaning
Argumentation
Connection with oral communication
Generation of concepts
Rhetoric UI/UX Design
Persuasion
Meaning
Argumentation
Connection with oral communication
Generation of concepts
?
Rhetoric UI/UX Design
HCI?
Persuasion
Meaning
Argumentation
Connection with oral communication
Generation of concepts
Design Pedagogy
Rhetoric UI/UX Design
HCIUI/UX version
Persuasion
Meaning
Argumentation
Connection with oral communication
Generation of concepts
DesignPedagogy
beta
‣ “Rhetoric and Design” (Ehses, 1987)
‣ Interview
‣Selected Bibliography
‣Three modes of appeal
‣Rhetorical operations
‣Rhetorical figures
‣More student work
Structure
Extracts
Other references (Online/O!"line)
Illustration of Concepts
(Desktop, Web, Mobile)
“Rhetoric and Design” - takeaways
1.Rhetoric is not about trickery of !lattering
2.Rhetoric is about e"fective communication and meaning generated in context
3.Rhetoric is infiltrated in all the forms of human communication
“Rhetoric and Design” - takeaways
4.Applying rhetoric as design methodology requires the comprehension of the use of symbols and patterns that could be familiar to a user
5.Both the design of interface and experience have social, moral and political implications. Rhetoric would help to become aware of those implications
1.The three modes of appeal (logos, ethos and pathos) !luctuate throughout the user experience
paper'stakeaways
1.The three modes of appeal (logos, ethos and pathos) !luctuate throughout the user experience
2.Rhetorical operations describe modifications made on an interface for working on di"ferent platforms
paper'stakeaways
1.The three modes of appeal (logos, ethos and pathos) !luctuate throughout the user experience
2.Rhetorical operations describe modifications made on an interface for working on di"ferent platforms
3.Rhetorical figures (tropes and schemes) help to describe conceptually the interface's composition and interactions
paper'stakeaways
Ethos, logos and pathos !luctuate
Yahoo Weather App for iOS(initial screen) Yahoo Weather App for iOS
Bloomberg Billionaires – The web version is the standard composition
Rhetorical operations, interface modifications and di!ferent platforms
Rhetorical operations, interface modifications and di!ferent platforms
Bloomberg Billionaires – The mobile version is the result of the application of rhetorical operations
Addition + Subtraction + Inversion Subtraction + Inversion Inversion + Subtraction
Tropes and figures, so"tware as composition, description of interactionsAlliteration repeats the initial parts of elements in a sequence.(Ehses & Lupton, 1988)
Clear for iOS
Tropes and figures, so"tware as composition, description of interactions
Ellipses deliberately omits elements from a statement.(Ehses & Lupton, 1988)
Vine web interface
1.The UI/UX rhetorical handbook would be used as a framework to engage designers in discussion and re!lection upon possible meanings conveyed by the interface composition as the user interacts with the so!tware
‣Denotation
‣Connotation
‣To go “beyond” the figures of metaphor and metonymy
‣To move away from the skeuomorphic “origin” of interfaces
‣To consider interfaces as a kind of visual artifacts with its particular materials and ways to be shaped
‣To consider interfaces as visual artifacts that a!fect people's lives, beliefs, and attitudes
2.The UI/UX rhetorical handbook o"fers a vocabulary for UI/UX designers to analyze, conceptualize, and critique interfaces
‣To consider so#tware as a form of argument
‣To have a better comprehension of persuasion and persuasive technology
‣ To create a link with other contemporary approaches in HCI, including interaction criticism, sustainability and feminism
3.The UI/UX rhetorical handbook would function to introduce UI/UX designers to rhetoric (classic and contemporary)
‣Interfaces are quite di"ferent from the examples analyzed and presented in the original handbook
‣There is a !luctuation in the weights of each of the modes of appeal
‣Interfaces are quite di"ferent from the examples analyzed and presented in the original handbook
‣There is a !luctuation in the weights of each of the modes of appeal
‣Tropes and schemes support such a #luctuation
‣Interfaces are quite di"ferent from the examples analyzed and presented in the original handbook
‣There is a !luctuation in the weights of each of the modes of appeal
‣Tropes and schemes support such a #luctuation
‣Tropes and schemes help to describe conceptually, not only the composition, but also interactions
Limitations and future work
‣More examples are needed; simplification of language
‣We found di"ficulties to interpret chiasmus* and anastrophe**
‣We expect to create a repository of cases
‣We aim at motivating other design scholars to join this project and make it grow
* Chiasmus symmetrically arranges elements so that one side reverses the order of the other** Anastrophe inverts normal grammatical order
Thanks!This work is supported in part by the National Science Foundation (NSF) Grant Award no. 1115532. Opinions expressed are those of the authors and do not necessarily reflect the views of the entire research team or the NSF. Thanks to Ian B. Wood for the discussion about ideas and examples presented in the UI/UX rhetorical handbook.
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