Experimental Physics EP1 MECHANICS - Vectors and Scalars

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Experimental Physics - Mechanics - Vectors and Scalars 1 Experimental Physics EP1 MECHANICS - Vectors and Scalars - Rustem Valiullin https://bloch.physgeo.uni-leipzig.de/amr/

Transcript of Experimental Physics EP1 MECHANICS - Vectors and Scalars

Page 1: Experimental Physics EP1 MECHANICS - Vectors and Scalars

Experimental Physics - Mechanics - Vectors and Scalars 1

Experimental Physics

EP1 MECHANICS

- Vectors and Scalars -

Rustem Valiullin

https://bloch.physgeo.uni-leipzig.de/amr/

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Scalar and vector quantities

A scalar quantity is specified by a single value with an appropriate unit and has no direction.

A vector quantity has both magnitude and direction.

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A

B

Displacement vector

r

π‘Ÿ

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Adding vectors

𝐡

𝐴

𝐢

Commutative law: π‘Ž + 𝑏 = 𝑏 + π‘Ž

Associative law: π‘Ž + (𝑏 + 𝑐 ) = (π‘Ž + 𝑏) + 𝑐

Vector subtraction: π‘Ž βˆ’ 𝑏 = π‘Ž + (βˆ’π‘)

𝐢 = 𝐴 + 𝐡

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Thumb

Index finger

Middle finger

Ring finger

Little finger

β€’ A Cartesian coordinate system consists of

three mutually perpendicular axes, the x-, y-,

and z-axes.

β€’ By convention, the orientation of these axes is

such that when the index finger , the middle

finger, and the thumb of the right-hand are

configured so as to be mutually perpendicular.

β€’ The index finger , the middle finger , and the

thumb now give the alignments of the x-, y-,

and z-axes, respectively.

β€’ This is a so-called right-handed coordinate

system. z

x

y

Cartesian coordinate system

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Vector components (2D)

y

x

yR

xR

sin

cos

RR

RR

y

x

x

y

yx

R

R

RRR

cos

sintan

22

– azimuthal angle

– polar angle

𝑅

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Vector components (3D)

z

x

yR

xR

cos

sinsin

sincos

RR

RR

RR

z

y

x

R

R

R

R

RRRR

z

x

y

zyx

cos

cos

sintan

222

y

zR

𝑅

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Unit vectors

z

y

x i

jk

𝑅

𝑅 = 𝑅π‘₯𝑖 + 𝑅𝑦𝑗 + π‘…π‘§π‘˜

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Adding vectors by components

x 0 1 2 3 4 5 6 7 8 9

y

1

2

3

4

5

6

7

8

9

𝑅 = 𝐴 + 𝐡 = (𝐴π‘₯ + 𝐡π‘₯)𝑖 + (𝐴𝑦+𝐡𝑦)𝑗

𝐴 𝑅

𝐡

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The scalar product

y

x

magnetic

field

𝐴

𝐡

𝐴 βˆ™ 𝐡 = π΄π΅π‘π‘œπ‘ (πœ‘)

π‘ˆ = βˆ’πœ‡ βˆ™ 𝐡

𝐴 βˆ™ 𝐡 = 𝐴π‘₯𝐡π‘₯ + 𝐴𝑦𝐡𝑦 + 𝐴𝑧𝐡𝑧

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-3,0 -2,0 -1,0 0,0 1,0 2,0 3,0

-1,0

-0,5

0,0

0,5

1,0

cos

sin

Cos and Sin functions

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The vector product

y

x

𝐴

𝐡

𝐢 = 𝐴 Γ— 𝐡

𝐢 = 𝐴𝐡𝑠𝑖𝑛(πœ‘)

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An example

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z y

x i

jk

jik

ikj

kji

Λ†Λ†Λ†

Λ†Λ†Λ†

Λ†Λ†Λ†

Some properties of vector product

0Λ†Λ†

0Λ†Λ†

0Λ†Λ†

kk

jj

ii

jki

ijk

kij

Λ†Λ†Λ†

Λ†Λ†Λ†

Λ†Λ†Λ†

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Some properties of vector product

Anticommutative:

y

x

Distributive over addition:

𝐴

𝐡

𝐴 Γ— 𝐡 = βˆ’π΅ Γ— 𝐴

𝐴 Γ— 𝐡 + 𝐢 = 𝐴 Γ— 𝐡 + 𝐴 Γ— 𝐢

𝐴 Γ— 𝐡 = 𝐴𝑦𝐡𝑧 βˆ’ 𝐴𝑧𝐡𝑦 𝑖 +

𝐴𝑧𝐡π‘₯ βˆ’ 𝐴π‘₯𝐡𝑧 𝑗 +

𝐴π‘₯𝐡𝑦 βˆ’ 𝐴𝑦𝐡π‘₯ π‘˜

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There are scalar and vector quantities.

Vectors can be added geometrically, but is more

straightforward in a component form.

The scalar components of a vector are its projections

to the axes of a Cartesian coordinate system.

Unit vectors are dimensionless, unit

vectors pointing along axes of a right-handed

coordinate system.

Two different types of vector products:

the scalar (dot) and vector (cross) products.

To remember!