Experience Design (english) #HSGStGallen
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Transcript of Experience Design (english) #HSGStGallen
@BennoLoewenberg
CLOSE YOUR EYES …
… think about the last time you had a remarkably good experience with a product or service.
What made it so great ?
@BennoLoewenberg
BUSINESS MARKETCUSTOMERPRODUCT CX
Graphic: Benno Loewenberg
Context & Focus
Value & interactions
@BennoLoewenberg
PRODUCT-MARKET-FIT
Product optimization and development of services that enhance product usefulness and attractiveness to gain or sustain competitive edge and value.
& Service-Customer-Fit
@BennoLoewenberg @BennoLoewenberg
STRATEGIC DESIGN
Turning complex contents and functions into understandable, usable and appealing solutions.
Shaping the details, that are most crucial for success.
@BennoLoewenberg
Effectively solving business problems by design that makes peoples lives and work easier.
BUSINESS FACILIATION
@BennoLoewenberg
DESIGN FOR EXPERIENCES
You can support good experiences by providing service through solutions designed to make customers feel smarter and to keep their flow.
@BennoLoewenberg
NICE TO HAVE ?
Design and services have long been regarded as commodities in which is wasn’t worth investing.
Now there is an increasing need to gain capability of being differentiated and to meet customer expectations through design.
@BennoLoewenberg
INTEGRAL PART !
Rather than just visual decoration, design is creative problem solving baked in right from the beginning to strategically shape solutions.
@BennoLoewenberg
EXPERIENCE DESIGN (XD)
Shaping products, services, product-service-systems (PSS), journeys across multiple channels, environments and events, that contribute positively to the human experience in a broader context (aka »life«).
It combines expertise and methods from many fields:
@BennoLoewenberg
SERVICE DESIGN (SD)
Shaping service offerings around customers to provide value e. g. by improving products to meet increased customer expectations or by making the changes driven by digitalization customer friendly.
@BennoLoewenberg
CUSTOMER EXPERIENCE (CX)
Shaping the interactions between a customer and a business during their commercial relationship (incl. the sales funnel).
@BennoLoewenberg
USER EXPERIENCE (UX)
Shaping contents und functions to provide value for the context in which a (digital) touch point of a product or service is used.
@BennoLoewenberg
USABILITY (U)
Shaping e. g. user interfaces for they become usable and understandable.
@BennoLoewenberg
USER INTERFACE (UI) DESIGN
Designing (digital) user interfaces visually and/or acoustically.
Based on the affordances of all before mentioned areas of expertise !
@BennoLoewenberg
»BETTER DESIGN = BETTER BUSINESS«
Source: Benno Loewenberg aft. Thomas J. Watson Jr.
@BennoLoewenberg
CUSTOMER CENTRICITY
Focus on those you want to make money with.
All parts of your business need to contribute to that. Together. All the time.
USER PERSPECTIVE
1. What is this ?
2. Do I trust you ?
3. What are you offering me ?
4. How do I get it ? (IF it passed the ›moment of truth‹ positively)
Source: Seth Godin
@BennoLoewenberg
$ 10.000
$ 17.500
Jun. 2003 Dec. 2013
S&P INDEX
DESIGN VALUE INDEX
$ 39.900
228%
Graphic: DMI – Design Value Index
@BennoLoewenberg
28 %
CX Laggards
72 %
S&P 500
Cum
ulat
ive
Tota
l Ret
urn
200
7 –
2014
108 %
CX Leaders
Source: Watermark CX ROI / Forrster CX Index
@BennoLoewenberg
DON’T LOVE THE SOLUTION
»Success is not delivering a feature; success is learning how to solve the customers problem«
Source: Mark Cook
@BennoLoewenberg
THE USER PERSPECTIVE COUNTS
»Talk to your users – build and test for actual users and for real context of use« (friends, family and colleagues are not your users)
@BennoLoewenberg
DETAILS MAKE OR BREAK IT
»The details are not the details. They make the design «
»Good design makes a product understandable and is thorough down to the last detail «
Source: Charles Eames & Dieter Rams
@BennoLoewenberg Source: Benno Loewenberg
Insufficient data transfer
from online to hotel
forces repetition
Source: Benno Loewenberg
@BennoLoewenberg
EDGE CASES ARE THE NORM
»Real customers often struggle with ›simple‹ details; your solution must cover those scenarios or it will fail for them most of the time.«
@BennoLoewenberg Source: Benno Loewenberg
Marketing campaign fail:
extremely bad entry forms
and no response at all
@BennoLoewenberg
AVARENESS
One of the main reasons why products or services and startups fail is not knowing the own customers. (no market need, poor solution, ignored customers)
Source: CBinsights et. al.
@BennoLoewenberg
ATTITUDE
The customer is not disturbing us in our work. It is all about him.
The customer does not depend on us. We are depending on him.
Source: Aristide Boucicaut
Customer-centricity lead to
multi-million francs success
already 150 years ago !
@BennoLoewenberg
»A BAD SERVICE DIGITALISED, STILL IS A BAD SERVICE«
Source: Benno Loewenberg aft. Andreas Koch
@BennoLoewenberg
Design is a cost.
To leverage design successfully in tech, don’t spray design on at the end.
B E G I N N I N G M I D D L E E N D
D E S I G N AT T H E V E R Y E N D( o r “ C O S M E T I C S U R G E R Y ” )
D E S I G N A S “ B A K E D - I N ”
$
$ $ $ $
DES I GN
Start with design, rather than just end with it. an investment.
Source: @kpcb @johnmaeda @wsj #DesignInTechhttp://blogs.wsj.com/accelerators/2014/02/21/john-maeda-three-principles-for-using-design-successfully/
13
Source: John Maeda
@BennoLoewenberg
DESIGN SKILLS
Big tech companies and consultancies acquire complete design agencies at large scale, set customer-centricity as top priority, and establish their own set of tools and methods for it.
@BennoLoewenberg
BEISPIEL
Source: Benno LoewenbergSource: Wired – Disney MagicBand
Personalised services
as playful experience
@BennoLoewenberg Source: Slashgear
First successful of its kind
because delivering use
through contents
@BennoLoewenberg
AirBnB, Alibaba,
Facebook, Uber are digital
service platforms
Source: St. Galler Tagblatt Nov. 2. 2016
@BennoLoewenberg
EXPERIENCED DESIGN
Look at your customers ›needs‹ rather than their ›wants‹.
Knowledge needed about what and how to shape for supporting excellent customer experiences.
@BennoLoewenberg
CUSTOMER EFFORD
Company Customer
Graphic: Benno Loewenberg
WORK (E. G. CONGNITIVE LOAD)
@BennoLoewenberg
CUSTOMER EFFORD
Company Customer
Graphic: Benno Loewenberg
WORK (E. G. CONGNITIVE LOAD)
Customer willingness
to use product
@BennoLoewenberg
BEYOND SILOS
It is about customer value: and many expertises are needed to address and serve this successfully.
Therefore a multi-disciplinary approach across all departments is needed.
@BennoLoewenberg
THE RIGHT MIND-SET-UP
+ Innovation comes from anywhere
+ Focus on the customer
+ Ship and iterate (don’t die in perfection)
+ Give employees 20 percent time (tinkering fosters ideation)
+ Default to open processes
+ Have a mission that matters (as overall guideline)
Source: Google – Core Principles of Innovation
@BennoLoewenberg
DESIGN THINKING
A way to realize innovation. It`s all about human centered-ness, hands-on approach, iteration and learning.
Especially suitable for establishing new business models, idea-boost from outside, challenging current structures and developing new product and service prototypes.
Source: Design Thinking @ University of St. Gallen
UNDERSTAND IDEATEDEFINE PROTOTYPE VALIDATE
Graphic: Benno Loewenberg
Method Phases
DIVERGE
DIVERGE
CONVERGE
DIVERGE CONVERGE
LAUNCHIDEATE
BUILD
LEARN
3
2
1
4
Product Cycle
Animated overview here:
http://j.mp/2dDb4RY
Graphic: Benno Loewenberg
MEASUREIDEATE
BUILD
LEARN
3
2
4
1
Established use of
Design Thinking
& Lean Startup
Animated overview here:
http://j.mp/2dDb4RY
Graphic: Benno Loewenberg
@BennoLoewenberg
DESIGN DOING
Turning design thinking into real solutions with the help of experience and service design.
Becoming a design-driven company by making the mind-set, processes and tools part of the company culture.
@BennoLoewenberg Source: NNGroup – UX Maturity Model
CUSTOMER-DRIVEN CORPORATION
INITIAL (0)
PROFESSIONAL DISCIPLINE
MANAGED
INTEGRATED UX
DEDICATED BUGET
SYSTEMATIC PROCESS
CORPORATE COMMITMENT
@BennoLoewenberg
»INSIGHT ABOUT USERS IS NOT A NUISANCE, IT’S A STRATEGIC OPPORTUNITY.«
Source: Scott Berkun
@BennoLoewenberg
CUSTOMER JOURNEY MAP
Diagramming the elements of a customer experience path from the customer’s point of view.
The area of interest and intended use of the CJM determines what is included:
@BennoLoewenberg
EXPERIENCE MAP
Including the emotional state of a human in the context of his wider life, to analyse his general experience.
For analysing the actual state to reveal insights by identifying threats and opportunities.
@BennoLoewenberg
SERVICE BLUEPRINT
With layers added for the business side behind the touch points, that is invisible to the customer.
Suitable for diagnosis, improvement and management of existing as well as for envisioning and planning of future service offerings.
@BennoLoewenberg
APPLICATION
CJM is a tool to communicate (strategic) insights and ideas for common understanding and decision making.
It helps determining what to measure and analyse as well as what actions need to be taken in order to put an appropriate solution into real.
@BennoLoewenberg
PUT ONESELF IN THE CLIENT
Avoid stupid ideas and bad customer experiences through taking the user’s perspective and his context into account.
@BennoLoewenberg
ALL IN THE SAME BOAT
Since customers do not care about inner structures of companies and regard every outcome as from one entity (the brand), all departments have to work together for successful outcome.
@BennoLoewenberg
TAKING THE PULSE
Any experience design measure never is a one-off ! The value lies in using e. g. CJMs repeatingly to adjust to the changing business conditions.
@BennoLoewenberg
»THEY DON’T WANT A ¼” DRILL, THEY WANT A ¼” HOLE«
Source: Benno Loewenberg aft. Theodore Levitt
@BennoLoewenberg
CRUICIAL SUCCESS FACTOR
+ Experience Design is Customer Service
+ Experience Design is Product Quality
+ Experience Design is Branding
+ Experience Design is Trust
It is a means for business to stay viable !