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ABSTRACT Patricia Beckmann, EdD. Interactive Media Arts, Fine Arts, School of Fine Arts AY 2019 - 2020 TITLE: Technical and Fine Art study leading to the creation of an experiential Virtual Reality environment. GOALS and OBJECTIVES: The purpose of this training is to increase my technical and fine art skills in order that I may teach more courses within the new Interactive Media Arts program using current industry standard software and current pipeline production methods, adding flexibility to reliance on local professional community. My studies will produce projects that can be broken down at a later date and used in the classroom to aid learning for students within the Interactive Media Arts program. This training plan will increase my expertise to teach the following additional courses: IMA 46 – Concept Design and Visual Development IMA 90 – Organic Modeling IMA 27 – Environmental Texturing and Lighting Portfolio classes The summative goal is to create an immersive experience containing a minimum of 12 original digital assets I created that can be enjoyed by persons with or without disabilities created using industry standard software and current pipeline production methods. The following objectives will guide the chosen training and output activities o Objective #1 – Fine Arts retraining o Objective #2 – Technical skills training in unfamiliar software o Objective #3 – Industry relationships and tutelage o Objective #4 – Focus o Objective #5 – Professional flexibility o Objective #6 – Research in current state of Virtual Reality and Universal Design Learning ACTIVITIES: o Live or online courses in Fine Arts theory and practice. o Live or online courses in Zbrush and Substance Painter software, and practiced application within these software of Fine Arts theory. o Mentorship with three Orange County games professionals on digital asset pipeline production in current industry. o Attendance at minimum one Virtual Reality conference and meeting with local professionals in Virtual Reality. o Practice in the creation of digital art assets towards the production of a virtual reality environment. o Output of a virtual reality environment. o Output of a tactile reality environment using the digital art assets created for the Virtual reality experience as the products used in a tactile experience using 3D printing or haptic gloves. PRODUCTS: o Output of 12 digital assets, including the base mesh and uv maps, and stage assets in the Unity game engine using the Zbrush and Substance Painter software for output to virtual reality viewing in the Oculus Touch. These assets can be used as tutorials in the classroom. o Output all 12 models to 3D printing for a tactile representation in real world for exhibit, or to haptic recognition as an experiment in Universal Design Learning. I will recreate the virtual reality world as a tactile event that can be experienced while wearing the goggles and audio hardware. If technology advances as expected, I reserve the opportunity to provide this experience through haptic gloves. https://haptx.com/ o Relationships with professionals within the industry through mentorship and attendance at conference, and observance of curriculum at competing schools o Fine arts and technical skills relevant to the IMA curriculum and applicable to specific IMA courses within the curriculum o Booklet of research influencing the construct of the final project EXHIBIT A Page 1 of 8

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ABSTRACT

Patricia Beckmann, EdD. Interactive Media Arts, Fine Arts, School of Fine Arts AY 2019 - 2020

TITLE: Technical and Fine Art study leading to the creation of an experiential Virtual Reality environment.

GOALS and OBJECTIVES:

The purpose of this training is to increase my technical and fine art skills in order that I may teach more courses within the new Interactive Media Arts program using current industry standard software and current pipeline production methods, adding flexibility to reliance on local professional community. My studies will produce projects that can be broken down at a later date and used in the classroom to aid learning for students within the Interactive Media Arts program.

This training plan will increase my expertise to teach the following additional courses: IMA 46 – Concept Design and Visual Development IMA 90 – Organic Modeling IMA 27 – Environmental Texturing and Lighting Portfolio classes

The summative goal is to create an immersive experience containing a minimum of 12 original digital assets I created that can be enjoyed by persons with or without disabilities created using industry standard software and current pipeline production methods. The following objectives will guide the chosen training and output activities

o Objective #1 – Fine Arts retrainingo Objective #2 – Technical skills training in unfamiliar softwareo Objective #3 – Industry relationships and tutelageo Objective #4 – Focuso Objective #5 – Professional flexibilityo Objective #6 – Research in current state of Virtual Reality and Universal Design Learning

ACTIVITIES: o Live or online courses in Fine Arts theory and practice.o Live or online courses in Zbrush and Substance Painter software, and practiced application within these

software of Fine Arts theory.o Mentorship with three Orange County games professionals on digital asset pipeline production in current

industry.o Attendance at minimum one Virtual Reality conference and meeting with local professionals in Virtual

Reality.o Practice in the creation of digital art assets towards the production of a virtual reality environment.o Output of a virtual reality environment.o Output of a tactile reality environment using the digital art assets created for the Virtual reality

experience as the products used in a tactile experience using 3D printing or haptic gloves.PRODUCTS:

o Output of 12 digital assets, including the base mesh and uv maps, and stage assets in the Unitygame engine using the Zbrush and Substance Painter software for output to virtual realityviewing in the Oculus Touch. These assets can be used as tutorials in the classroom.

o Output all 12 models to 3D printing for a tactile representation in real world for exhibit, or tohaptic recognition as an experiment in Universal Design Learning. I will recreate the virtualreality world as a tactile event that can be experienced while wearing the goggles and audiohardware. If technology advances as expected, I reserve the opportunity to provide thisexperience through haptic gloves. https://haptx.com/

o Relationships with professionals within the industry through mentorship and attendance atconference, and observance of curriculum at competing schools

o Fine arts and technical skills relevant to the IMA curriculum and applicable to specific IMAcourses within the curriculum

o Booklet of research influencing the construct of the final project

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ABSTRACT

Dr. Susan BoettgerPiano Department, Music, The Arts IRVINE VALLEY COLLEGE AY 2019 – 2020- 1st choice

Title of Sabbatical- Improving Early Music Education and Group Piano courses at IVC.

GOALS and OBJECTIVES:

Professional Growth and Development in music education field, which in turn will improve the quality of teaching. I propose to create teaching materials, group piano music compositions, and extend IVC's public outreach. Specifically:

1. to add early childhood music education (age birth to 7 years old) to the Piano Pedagogy Certificate.The Pedagogy Certificate is designed to enable IVC graduates to use the skills they gainprofessionally to teach beginner and intermediate students who are likely in the younger range ofstudents.

2. to compose and arrange music appropriate for group music classes- from Early Childhood classesto the group piano classes such as IVC’s Piano 1, 2, 3, 4, and Piano Ensemble classes.Repertoire is much needed for large college group classes with 20+ keyboards, where there can be4+ different parts to a piece. Playing different parts in a large ensemble helps facilitatedevelopment of musicianship and other avenues of engagement for piano performance majors andstudents in group piano classes.

ACTIVITIES: 1st semester- Research & attend workshops on Orff-Schulwerk & Kodaly music education to develop curriculum, create canvas modules and powerpoint presentations on early childhood education. Prepare lectures and present at Music Teachers Association and CAPMT (California Association of Professional Music Teachers) meetings to promote certificate.

2nd semester- Research available compositions for group music classes. Apply knowledge from 1st semester Early Childhood Education studies to compose appropriate “rote” pieces for the very young musician to perform. These will be 2-3 collections of pieces which can be learned over several weeks, and performed with an advanced teacher part. Focus on specific needs of the Piano 1, 2, 3, 4, and Ensemble Class. Look at the syllabi and create pieces that can be performed after 1 month of classes, and after 2 months of classes. These Compose 1-2 group piano pieces for the Group Piano Lab courses at IVC. Meet with the Piano department to discuss new curriculum and new music pieces written specially for our IVC piano lab.

PRODUCTS:

1. Early childhood music education curriculum component for Piano Pedagogy Certificate. Updated onCurricunet. At least 3 modules of powerpoints created on Canvas for students and teachers to access.

2. Early childhood collection of pieces (2 collections of mini pieces). These will be put in IVC MusicLibrary and given to Piano Pedagogy students to use when teaching young children.

3. Composed and arranged music for the MUS 59 Piano Ensemble class (minimum of 6 pianists playingsimultaneously on 3 pianos).

4. Composed and arranged music for each Group Piano Class- Piano I (MUS54), Piano 2 (MUS55),Piano 3 (MUS 56) and Piano 4 (Piano 4). Two pieces for each class- one that can be played afterroughly 1 month of classes, and another after roughly 2 months of classes.

5. Newly composed pieces will be immediately used in the Fall 2020 syllabi for group classes.

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ABSTRACT

NAME OF APPLICANT: Dr. Pedro Daniel Luzko Department/Division/School: Music/Music Theory and Composition/The Arts College: Irvine Valley College Fall 2019/Spring 2020/AY 2019 - 2020

TITLE: Title of Sabbatical Project Free Handbook for Irvine Valley College Harmony Class and Original Musical Work: Irvine Valley College dedication. Symphony N. 1 “California Landscapes”

GOALS and OBJECTIVES: 1. To have the time to write an a current free access on-line handbook for Irvine Valley College HarmonyCourses. To have the time to compose "Symphony N.1: California Landscapes” for full Orchestra. Dedicated to Irvine Valley College. Available to orchestras free of charge.

2. To attend renowned institution "European-American Musical Alliance Music Seminar" in Paris, Francein order to update information on the pedagogy of Music Theory and Composition. It will include pedagogical principles by Nadia Boulanger in Musicianship, Keyboard Harmony, Analysis, Chorale, Composition Group Sessions, Composition Techniques in Vocal Music and Orchestration.

3. Participation in the "Sources of Inspiration" Music Festival at the Frederic Chopin University of Musicin Warsaw, Poland. This experience will develop the basis of the composition "Symphony N.1" by the applicant. Further develop professional relations with the National Symphony Orchestra of Asuncion, Paraguay. This institution showed interest in performing a work by the applicant after the success of recording the Ballet "Madame Lynch" co-written and conducted by the applicant in over 50 performances with this orchestra and the Municipal Ballet of Asunción from 2010 to 2017.

ACTIVITIES: Provide summary overview of activities. August 2019 – December 2019 Attend the "European American Musical Alliance Music Seminar." in Paris, France and the “Chopin- Gorecki: Sources and Inspirations Music Festival” at the Chopin University of Music in Warsaw, Poland. Harmony Handbook: Chapters 1-12 Original Composition: Sketch Movement I, II, III of Symphony N.1 -Movement I: Exposition January-May 2020 Harmony Handbook: Ch.13-27 Composing Symphony Movement I: Development and Recapitulation - Movement II: Sections A and B - Movement III: Theme and 3 Variations

PRODUCTS: 1. Free on-line access Music Theory Handbook with 27 Chapters for Harmony Courses2. Symphony N.1 “California Landscapes” (Approx. duration: 15 minutes) dedicated to IVC3. Proof of attendance "European American Musical Alliance Music Seminar” (France) and "Sources

of Inspiration" Music Festival (Poland)

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ABSTRACT

Brett Myhren English/Liberal Arts

Saddleback College

Spring 2020

TITLE: Writing California/Teaching California: Manuscript and Resources

GOALS and OBJECTIVES:

1. To complete the review of primary and secondary resources connected to California’s literature,

history, and culture prior to the Mexican-American War (1846).

2. To complete the revisions for my manuscript in process, “The Place without a Past: Literature and

Culture in California, 1510-1846.”

3. To select and compile the best sources from my research into California prior to 1846 in order to

create an archive of instructional materials.

4. To create the archive of instructional materials in Canvas modules or another digital location to

facilitate electronic distribution of those resources across the college, district, and community.

ACTIVITIES:

Beginning in January, I will review scholarship and primary sources for chapters one and two. I will also

make the first of my visits to the Huntington Library. In February and March, I will revise chapters one

and two and continue my work at the Huntington Library, working with the curators of collections

related to my field. In March and April, I will review scholarship and primary sources for chapters three

and four. I will also visit the Los Angeles Public Library rare books collection. In April and May, I will

review and revise chapters three and four. I also will visit the USC special collections. At that point, I

can begin compiling a digital archive of OER-ZTC resources. Finally, in May I will review and revise

chapter five. I will also complete my digital archive along with supplemental materials for teaching

composition courses with a California theme.

PRODUCTS:

1. A complete manuscript of my book, “The Place without a Past: Literature and Culture in California,

1510-1846”

2. An archive of OER-ZTC materials that may be shared among teachers and used in a variety of

classrooms across disciplines, colleges, and communities.

3. Supplemental instructional materials, housed in the archive, to help teachers make use of the

OER-ZTC resources.

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