Evalutation Technology

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  1. 1. What have you learnt about technologies from the process of constructing this product? Adam Wilton
  2. 2. Different technologies used Before, during and after we were in the process of creating our production, we made full use of a range of: - Social networking sites to communicate - Researching different devices to help with filming with things such as google and youtube. - Programs for editing/trimming our product - The camera used for filming
  3. 3. Communication: Facebook This by far was the easiest and most convenient way of keeping up to date with the latest group news about the production. We set up a group chat involving the 4 members of our group, and all of our actors. This was very good for filming as we were able to confer with each-other about when and where we needed to be in order for our product to be completed. It helped with time management on the whole, being able to figure out when and for how long people were free to film or stay back to edit the final product.
  4. 4. Camera: Canon EOS 600D Basic Information: - 18-megapixel CMOS sensor - Scene Intelligent Auto mode - On-screen Feature Guide - Wide-area 9-point AF - 1,040k-dot vari-angle 7.7cm (3.0) screen - Up to 3.7fps continuous shooting We chose this camera because of a number of factors, the main being that we had a limited stock of different cameras and this camera was the best for filming as opposed to photography. Outwardly, the Canon EOS 600D is virtually identical its predecessor, with a few tweaks to accommodate the new vari-angle LCD screen
  5. 5. Lens: Sigma This was chosen because of some of the shots we had, which were noticeably low-key lit and therefore needed some of the aspects of our lens in particular, it is also very good in terms of focusing and this was key as there are shots in which the focus needs to be shifted between two characters. Unfortunately because it is a zoom lens, the image qualities given by it are not as sharp as those given by a prime lens, there is also no image stabilisation so there is a risk of blurred pictures which are not what we want.
  6. 6. Editing: Adobe Premier Elements 11 This was software of choice to edit as it was available for us to use not just in school, and was downloadable to our home computers unlike the apple software which was our second choice. One good thing about the software is that it had a very good UI (user interface) that once you become familiar with, is a very easy to use and smooth software, however because of the vast amount of different versions of the software it can be incredibly difficult to find a tutorial for a version that has a similar UI to help you become familiar with in the first place. Another issue was the abysmal loading times for starting up and loading in your product.
  7. 7. Editing: Adobe Premier Elements 11 This was software of choice to edit as it was available for us to use not just in school, and was downloadable to our home computers unlike the apple software which was our second choice. One good thing about the software is that it had a very good UI (user interface) that once you become familiar with, is a very easy to use and smooth software, however because of the vast amount of different versions of the software it can be incredibly difficult to find a tutorial for a version that has a similar UI to help you become familiar with in the first place. Another issue was the abysmal loading times for starting up and loading in your product.