Embedded Systems Introduction to Embedded Software C.-Z. Yang czyang Sept.-Dec. 2001.
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Transcript of Embedded Systems Introduction to Embedded Software C.-Z. Yang czyang Sept.-Dec. 2001.
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Embedded SystemsIntroduction to
Embedded Software C.-Z. Yang
http://syslab.cse.yzu.edu.tw/~czyang
Sept.-Dec. 2001
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Before we start the course about Embedded Software ……...
• One very unfortunate aspect of embedded systems – The terminology surrounding term is not very consistent.
• Another unfortunate problem– The term embedded systems covers such a broad range of
products.
– Z8 to PowerPC
• One thing you must keep in mind– Embedded software is a field in which no wisdom is
universal.
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An example project
• Moving map– A handheld device that displays for the user a map of the
terrain around the user’s current position.
– The map display changes as the user and the map device change position.
• Since you are a designer in the project, what will you do?
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An example
• HP’s Websign (From Pradhan et al., 2001) – http://www.cooltown.hp.com
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Xerox PARCTab
• From Want and Schilit (IEEE Computer, page 32, August 2001)
• Using a true palm-sized tablet computer with a pen interface linked to a diffuse microcellular infrared network.
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What are the basic requirements?
• Functionality– The system should show major roads and other landmarks
available in standard topographic databases.
– Location-awareness.
• User interface– The screen should have at least 400x600 pixel resolution.
– The device should be controlled by no more than three buttons.
– A menu system should pop up on the screen when buttons are pressed to allow the user to make selections to control the system.
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More basic requirements
• Performance– The map should scroll smoothly.
– Upon power-up, a display should take no more than one second to appear.
– The system should be able to verify its position an display the current map within 15 seconds.
• Cost– The selling cost (street price) should be no more than
$500.
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More basic requirements
• Physical size and weight– The device should fit comfortably in the palm of the hand.
• Power consumption– The device should run for at least eight hours on four AA
batteries.
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Name GPS moving mapPurpose Consumer-grade moving map for driving useInputs Power button, two control buttonsOutputs Black-lit LCD display 400x600Functions Uses 5-receiver GPS system; three user-
selectable resolution; always displays currentlatitude and longitude
Performance Updates screen within 0.25 seconds uponmovement
Manufacturingcost
$100
Power 100mWPhysical sizeand weight
No more than 2”x6”, 12ounces
A draft of the design proposal
• A more detailed chart
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Finding technical details
• Location sensing technologies
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Architecture design
• Block diagram
GPSreceiver
Database
RendererSearchEngine
User Interface
Display
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Refine the block diagram
• Now we can have two separate diagrams– Hardware
– Software
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What have we learned here?
• No universal wisdom exists in embedded system design
• Design goals (motivations)
• Related product survey
• Requirement specification
• Detailed technical information
• Architecture design
• Hardware/Software refinements
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A Brief Overview of System Design Techniques
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In the realistic world
• Now what you have done is just a very small case.
• More real embedded system designs are inherently complex.
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Design methodologies
• Why?– Design process is important because without it, we cannot
reliably deliver the products we want to create.
• Necessary?– Thinking about the sequence of steps necessary to build
something may seem superfluous.
– If your are doing your work in your basement, having your own work habits is fine.
– However, when several people work together on a project, they need to agree on who will do things and how they will get done.
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Product metrics
• Typical specifications– Functionality PDA
– Manufacturing cost Retail price < NT $7000
– Performance Must power up within 3 sec
– Power consumption 12 hr for 2 AA batteries
• Three important goals in design process– Time-to-market
– Design cost
– Quality
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Time-to-market
• Why this goal is so important?– Win the market
– Set customer preferences for future generation
– Short profitable market life
• 3-6 months
– Calendar deadline
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Design cost
• The costs of designing the system are distinct from manufacturing cost– The cost of engineers’ salaries,
– Computers used in design
– Equipment costs
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Quality
• Customers not only want their products fast and cheap, they also want them to be right.
• Is this relevant to the design process?– We must address correctness, reliability, and usability
from the beginning of the design job.
– So a high-quality product can be available at the end.
• A good methodology is critical to building systems that work properly.
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A Real Application Example
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Loss of the Mars Climate Observer
• In September 1999, the Mars Climate Observer, an unmanned US spacecraft designed to study Mars, was lost.
• It most likely exploded as it heated up after approaching the planet too closely.
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One of the causes
• Requirements – Design of a flight controller
– Lockheed Martin: values in units of pound force
– JPL: expecting in newtons
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Design Process Flows
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Design flows
• The waterfall model
• Not a realistic design process
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Alternative model
• The spiral model
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Successive refinement
• In this approach, the system is built several times.
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Software/hardware codesign
• A simple software/hardware design process
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Hierarchical design flows
• In fact, many complex embedded systems are themselves built of smaller designs.
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Concurrent engineering
• When designing a large system along with many people, it is easy to lose track of the complete design flow.
• Concurrent engineering attempts to take a broader approach and optimize the total flow.
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Concurrent engineering efforts
• Cross-functional teams
• Concurrent product realization
• Incremental information sharing
• Integrated project management
• Early and continual supplier involvement
• Early and continual customer focus
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An example of concurrent engineering:
Telephone systems
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Design of PBXs in AT&T
• Goals:– reduce design time
– make other improvements to the end product
• 7 Steps
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7 Steps - 1
• Step 1:Benchmarking– Shooting for a 40% reduction in design time
AT&T
Competitor
Time for introducing a new product
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7 Steps - 2
• Breakthrough improvement– Identify the factors that would influence their effort.
– Three major factors
• increased partnership between design and manufacturing
• continued existence of the basic organization of design labs and manufacturing
• support of manages at least two levels above the working level
Steering committee Project office Core team
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7 Steps - 3
• Characterization of the current process– The core team built flowcharts and used other techniques
to understand the current product development process.
• Several problems– Too many tasks were performed sequentially
– Groups tended to focus on intermediate milestones related to their narrow job descriptions
– Too much time was spent waiting in queues
– Too many groups had their own databases
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7 Steps - 4
• Create the target process
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7 Steps - 4
• New target process
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7 Steps - 5
• Verify the new process– A pilot product development project to test the new
process
– Some challenge were identified.
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7 Steps - 6 and 7
• Implement across the product lines– After the pilot project, the new methodology was rolled
out across the product lines.
• Measure results and improve– The team found that product development time had been
reduced from 18-30 months to 11 months.
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What is Embedded Software?