#Edulearn16 #cocreatic. Educational robotics: from procedural learning to co-creative project...
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Transcript of #Edulearn16 #cocreatic. Educational robotics: from procedural learning to co-creative project...
#Edulearn16 #CoCreaTIC
Presented by [email protected]@MargaridaROMERO
Romero1, Dupont2
1Université Laval, 2Zone01. LEGO
Educational robotics:
from procedural learning to co-creative project oriented challenges with LEGO WeDo
Educational Robotics (ER),
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Educational Robotics (ER) is the educational use of robotic technologies
for supporting teaching and learning process.
Educational Robotics (ER),
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
● ER can be integrated in the classroom as knowledge modeling tools
(Jonassen, 2003) because they support the design of a model that could be
tested in a physical environment.
● The pedagogical potential of educational robotics for knowledge modeling is
based on the combination of constructivism (Piaget, 1974) and
constructionism approaches (Alimisis, 2013; Kafai & Resnick, 1996;
Papert, 1986) engaged in the modelling, programming and evaluation tasks in
project-oriented robotics.
Learning processes in ER activities,
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
● In ER activities, the learner is engaged on the constructionism task of modeling
and assembling construction bricks and robotic modular components
(including sensors, motors, and batteries) and autonomous and programmable
thinking bricks.
● This constructionism-oriented task is enhanced by the programming tools
which could execute a program to control the physical robotic bricks acting as
robotic actuators.
● Educational robotics permits to explore, design, model, program, construct and
test unitary knowledge concepts (motion, force, traction…) but also more
complex and realistic systems which requires to combine different concepts
and methodologies from different disciplines (e.g. cooperative double-robot
construction and programming for achieving a joint objective).
ER, a privileged tool for the development of the 21st c. skills
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
● ER can support individual and collaborative
learning activities (Reverd, 2016) and be aligned
with different curriculum objectives (Dupont,
Sauvé and Touchette, 2010) and skills.
● ER is a privileged tool for the development of the
21st century skills
#5c21: Five key skills for the 21st century
● Five key skills for the 21st
century life long learner:
○ Critical thinking
○ Collaboration
○ Creativity
○ Problem solving
○ Computational thinking
Romero (2016). Design : Dumont
Educational Robotics (ER), a privileged tool for the
development of the 21st century skills (#5c21)
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Critical thinking and ER : ● Understand and be critical
towards existing technologies.● Reflect on the ethical challenges
of human-robot interactions.
Educational Robotics (ER), a privileged tool for the
development of the 21st century skills (#5c21)
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Collaboration and ER :● Develop collaboration during robotics
team challenges that require coordination of different members.
● Highlight and engage the diversity of skills and talents of the team members.
● Develop the learner's' engagement through cooperation and competition dynamics.
Educational Robotics (ER), a privileged tool for the
development of the 21st century skills (#5c21)
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Problem solving and ER:● Develop a positive attitude to problems as a
source for learning and resilience development.● Develop an iterative approach and build
prototypes (design thinking) to solve a complex problem-solving situation.
● Develop the ability to analyze and break down the needs of a robotics challenge.
● Develop the ability to determine a solution to build, implement it and evaluate it.
Educational Robotics (ER), a privileged tool for the
development of the 21st century skills (#5c21)
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Creativity and ER :● Develop creativity in the design of the robot, its
construction or its programming.● Develop innovative and relevant new solutions to
achieve a robotics challenge.● Go beyond the passive consumption or
interactive use of technologies and develop a creative approach to technology (e.g. creative programming).
● Computational thinking is defined as
○ a new literacy that uses the process of abstraction,
automation and problem solving (Qin, 2009; Wing, 2006).
○ a way to develop new thinking strategies to analyze,
identify and organize relatively complex and ill-defined
tasks (Rourke & Sweller, 2009)
○ a set of "concepts and process which are explicitly
related to computer science" (Tchounikine, 2016, p.2). ○ a “set of cognitive and metacognitive strategies linked to
the knowledge and process modelling” such as the
identification, decomposition and structural organisation
of items into logical sequences, the capacity of
abstraction, pattern identification and the understanding
and creation of algorithms (Romero, 2016, p. 4)
Educational Robotics (ER), a privileged tool for the
development of the 21st century skills (#5c21)
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Computational thinking and ER :● Learning to program through visual
programming interfaces (e.g. Scratch) supporting the understanding of computational processes and methods.
● Develop the capacity for abstraction, decomposition and structuring of data and processes necessary for programming the robot.
5 levels of learner engagement in ER activities
5 levels of learner engagement in ER activities
Creative programming with Scratch and #Vibot the robot
https://scratch.mit.edu/
Studio #Scratch de #Vibot: https://scratch.mit.edu/studios/1999251/
eCreative activities guide
Guide d’usages pédagogiques des
technologies pour le développement
des compétences du 21e siècle
(in French, English translation
available soon):
http://lel.crires.ulaval.
ca/oeuvre/guide-dactivites-
technocreatives-pour-les-enfants-du-
21e-siecle
#Edulearn16 #CoCreaTIC
Presented by [email protected]@MargaridaROMERO
Romero1, Dupont2
1Université Laval, 2Zone01. LEGP
Educational robotics: from procedural learning to co-creative project oriented challenges with LEGO WeDo
LA ROBOTIQUE PÉDAGOGIQUE DANS LES ÉCOLES DE QUÉBEC (Québec Numérique)http://www.quebecnumerique.com/robotique-dans-les-ecoles-de-quebec/
An overview of ER in Québec (Canada)
From passive ICT usage to participatory knowledge co-creation
Passive-participatory model (Romero, Laferrière, & Power, 2016).
Educational Robotics (ER), a privileged tool for the development of the
21st century skills
Critical thinking / Creativity / Collaboration / Problem Solving / Computational Thinking
Educational Robotics (ER) is the educational
use of robotic technologies for the
supporting teaching and learning process.