Edularps - Subcultures
Transcript of Edularps - Subcultures
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Edularps Teaching, Learning and Engaging through
Role-play and Interactive Narratives
Morgan March [email protected]
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Goals • History and context • Theoretic framework
o Cognitive o Didactic
• Methodology
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Lecture overview What is Larp? Edularp - Using Larp to teach Techniques & Methods
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Edularp Introduction Educational Live Action Role-playing Games
• Role-play • Live Action • “Game” • Educational
By nature multi-story events - Central dramaturgy vs Individual dramaturgy
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Nordic Larp Immersion – 360, in character
Collaboration – Playing to loose
Artistic Vision – Technique heavy or not
“A larp that is influenced by the Nordic Larp tradition or contributes to the ongoing Nordic larp discourse.”
- Jaakko Stenros
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Edularp Learning through character in narrative
structure
A particular form of Theatre in Education, or drama pedagogics, that originate in the Nordic Larp culture.
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Edularp - State of the Art Østerskov LajvVerkstaden Museum Pedagogics UN and Refugee Roleplays since mid-80s Security Personnel simulation training Fantasiforbundet’s Civic training in Belarus
and Palestine Rollespiels Akademien
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Beehive Take 3 minutes and talk to the person next to
you:
Anything unclear?
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Using Larp to teach
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Pedagogical Theories - Socio-Cultural Perspective
Cultural - Historical Psychology and learning from each other
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Pedagogical Theories - Behaviourism Tasks and feedback - Winning the game
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Pedagogical Theories - Dewey and Learning by doing
Learning by Enquiring/doing
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Cognitive Research Approach Storytelling & Playing
Storytelling - the narrative brain Playing - the way children learn Learning through player interaction
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Cognitive Research Approach Motivation
Extrinsic motivation Intrinsic motivation
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Play Types Dramatists: Story based Immersionists: Role-play based Simulationist: World based Gameists: Rule based
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Beehive Take 3 minutes and talk to the person next to
you:
Anything unclear?
How can you connect this to things you have done before?
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Techniques & Methods
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Techniques & Methods - Anatomy of a scenario • Introduction and briefing • Scenario runtime • Debriefing and post-game work
• Cyclical: runtime => re-brief =>runtime
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Techniques & Methods - Larp and other teaching • Game as summery • Game as introduction • Game as whole learning structure
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Techniques & Methods - Sandbox or railroad • Sandbox – Active and driven students • Railroad – Passive and unengaged students
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Techniques & Methods - Competition vs Cooperation • Competion – Each other or the “system” • Cooperation – In telling story or solving
tasks
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Techniques & Methods - Embodied worlds
Teaching and learning through embodied world
Experiencing an embodiment of a subject matter. Making things “real”
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Techniques & Methods - Role-playing
Teaching and learning through role-playing
Learning “soft values” and doing identity work through taking on characters Alibis - Rehearsing for life
Empathy training and perspective shifts
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Techniques & Methods Different design approaches
Different design approaches for different subjects and play types
System based learning - Gamists Story based learning - Dramatist Role-play based learning - Immersionist Simulation based learning - Simulationist
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Summary It is only just starting to be researched what
people are actually doing with Edularp and how it works, but tentative evidence seem to show it does work for: • Social “soft” skills • At least as good as ordinary teaching in some
subjects and situations • Better for some - Interested and extroverts • As a complement to ordinary teaching • Evidence-based didactics?