Education · Design and Implementation of smart city mobile client application, using Xamarin and...

1
Boris MBARGA [email protected] www.elhmn.com Education 2013/2018 École 42 : Title of Technology Architect, IT Expertise (bac + 5) 2012/2014 Université Paris Descartes : Mathematics and computer science 2012 Comal2 : Baccalauréat C, Mathematics and Physics Personal Projects 2020 - current weprotest.io : Online protest platform (React, Python, Firebase) 2020 - 2 weeks afrotiles : Rhythm video game based on African music (unity, c#) 2018 - 1 year actionscitoyennes.org : Application that aims to ease the planification and organisation of citizen actions (React, PHP) - 2 weeks Voyageur : Experimental "runner defense" web 2D game (Unity c#) 2015 – 3 weeks Raytracer : Basic Raytracer render engine written from scratch (C99) 2013 – 3 weeks Minishell : Unix Shell interpreter based on Csh (C99) Work Experience 2019 – current Brandwatch : Software Engineer (DEU) Working on Brandwatch's application infrastructure and building amazing tools for our developers in Golang 2018 – 1 year Brandwatch : Javascript Developer (DEU) Implementation of several components and microservices for brandwatch analytics application. 2017 – 8 months Axonesys : Software Engineer (FR) Design and Implementation of smart city mobile client application, using Xamarin and Carto SDK for map rendering geocoding, routing and navigation. 2017 – 3 months Airbus Defence And Space (DEU) : Software Engineer Intern Conception and implementation of software solutions based on Microsoft HoloLens Augmented Reality Device. 2016 – 6 months Airbus Defence And Space (DEU) : Software Engineer Intern Implementation of EU/Artemis project HoliDes, use cases. Detection of Operator, Fatigue, Presence, Idle (Microsoft Kinect, Tobii eye Tracker sensors) and highly secured identification system. Skills Languages Golang, C, C++, C#, Bash, PHP, , Python, JS, HTML, CSS, SQL Environments Vim, NodeJS, React, Visual Studio, Xamarin, Mamp, Unity3D Graphic Libraries SDL2, OPENGL, X Window OS Linux, OS X, Windows Tools Git, Docker, Swarm, GDB, CLANG, Valgrind, Leaks, Objdump Devices Microsoft HoloLens, Kinect, Tobii Eye Tracker, Languages French Native English Fluent German Basic

Transcript of Education · Design and Implementation of smart city mobile client application, using Xamarin and...

Page 1: Education · Design and Implementation of smart city mobile client application, using Xamarin and Carto SDK for map rendering geocoding, routing and navigation. 2017 – 3 months

Boris MBARGA

[email protected]

Education

2013/2018 École 42 : Title of Technology Architect, IT Expertise (bac + 5)2012/2014 Université Paris Descartes : Mathematics and computer science2012 Comal2 : Baccalauréat C, Mathematics and Physics

Personal Projects

2020 - current weprotest.io : Online protest platform (React, Python, Firebase)

2020 - 2 weeks afrotiles : Rhythm video game based on African music (unity, c#)

2018 - 1 year actionscitoyennes.org : Application that aims to ease the planification and organisation of citizen actions (React, PHP)

- 2 weeks Voyageur : Experimental "runner defense" web 2D game (Unity c#)

2015 – 3 weeks Raytracer : Basic Raytracer render engine written from scratch (C99)

2013 – 3 weeks Minishell : Unix Shell interpreter based on Csh (C99)

Work Experience

2019 – current Brandwatch : Software Engineer (DEU)Working on Brandwatch's application infrastructure and building amazingtools for our developers in Golang

2018 – 1 year Brandwatch : Javascript Developer (DEU)Implementation of several components and microservices for brandwatch analytics application.

2017 – 8 months Axonesys : Software Engineer (FR)Design and Implementation of smart city mobile clientapplication, using Xamarin and Carto SDK for map rendering geocoding, routing and navigation.

2017 – 3 months Airbus Defence And Space (DEU) : Software Engineer InternConception and implementation of software solutions based onMicrosoft HoloLens Augmented Reality Device.

2016 – 6 months Airbus Defence And Space (DEU) : Software Engineer Intern Implementation of EU/Artemis project HoliDes, use cases.Detection of Operator, Fatigue, Presence, Idle (Microsoft Kinect,Tobii eye Tracker sensors) and highly secured identification system.

Skills

Languages Golang, C, C++, C#, Bash, PHP, , Python, JS, HTML, CSS, SQLEnvironments Vim, NodeJS, React, Visual Studio, Xamarin, Mamp, Unity3DGraphic Libraries SDL2, OPENGL, X WindowOS Linux, OS X, WindowsTools Git, Docker, Swarm, GDB, CLANG, Valgrind, Leaks, ObjdumpDevices Microsoft HoloLens, Kinect, Tobii Eye Tracker,

Languages

French NativeEnglish FluentGerman Basic