EDU627 Project #1 Intro McKee

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Running head: SELECTING A MOBILE DEVICE 1 Selecting a Mobile Device for Court Schools Project 1  Introduction and Stakeholders Scott A. McKee EDU627 Manage Instruction and Technology Kathy Milhauser Post University Module 5 2013

Transcript of EDU627 Project #1 Intro McKee

Page 1: EDU627 Project #1 Intro McKee

 

Running head: SELECTING A MOBILE DEVICE 1

Selecting a Mobile Device for Court Schools

Project 1 – Introduction and Stakeholders

Scott A. McKee

EDU627 Manage Instruction and Technology

Kathy Milhauser 

Post University

Module 5 2013

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SELECTING A MOBILE DEVICE 2

Introduction

Creating a digital learning environment is a multi-step, multi-faceted process that requires

identifying the needs of the learners and environment through analysis, designing and developing

a plan to meet the needs, and then implementing the plan to achieve the goals and objectives of 

the plan with thorough on-going evaluation. Today’s 21st

century learner needs 21st

century

teachers, 21st

century learning spaces, to develop 21st

century skills, even in juvenile hall court

schools; Crowell, K. (n.d.), Executive Director for the GOAL Academy was quoted, “with

mobile learning technology and initiatives, we can keep our at-risk kids in school and improve

their chances for success in the future.” According to Moeller, B. & Reitzes, T. (2011), because

technology is both highly customizable and intrinsically motivating to students, it is particularly

well-suited to expand the learning experience.

The first step in creating a digital learning environment requires determining the needs of 

the environment and selecting the appropriate mobile device to meet those needs. Different

learning environments have different needs, different resources, and different obstacles to

overcome when selecting a device that will support the learning objects for that environment.

First, an extensive needs-analysis will take place after which a list of appropriate mobile device

options will be generated after product review and analysis of a variety of laptops, netbooks,

tablets, chrome books, and iPads. As a project for this course, project management (PM) and

instructional systems design (ISD) in the form of the Four-Step Combo will be applied to select

an appropriate mobile device that if used effectively can enhance learning and increase the

engagement of at-risk students in a juvenile hall court school. According to Webster, A. (2013),

if you choose the right device, students will be more engaged, attendance improves, and learning

is recognizably more independent and more thorough. Choose wr ong and things won’t get

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SELECTING A MOBILE DEVICE 3

worse, they will simply stay the same.

Project Stakeholders

The stakeholders for this project would come from primarily two organizations; Merced

County Office of Education (MCOE) and Merced County Probation Department (MCPD) which

would include; (1) MCOE a. Students, b. Teachers, c. Parents, d. Principal, e. District Assistant

Superintendent, f. District Superintendent, g. Information Technology Department, h.

Information Technology Board, and (2) MCPD a. Probation Officers, b. Program Managers, c.

Assistant Chief of Probation, d. Chief of Probation, e. Juvenile Justice Judge, and the citizens

and communities of Merced County, CA. This list of stakeholders includes thousands of 

individuals, if more at-risk students can graduate from high school, experience that there are

other options and lifestyles, and become more productive citizens in their communities, Merced

County will be a better place.

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SELECTING A MOBILE DEVICE 4

References

Lepi, K. (2012). The current state of mobile learning in education. Retrieved from

http://edudemic.com/2012/08/state-of-mobile-learning-education/ .

Moeller, B. & Reitzes, T. (2011). Integrating technology with student centered learning.

Retrieved from http://www.nmefoundation.org/getmedia/befa9751-d8ad-47e9-949d-

 bd649f7c0044/Integrating-Technology-with-Student-Centered-Learning?ext=.pdf  .

Webster, A. (2013). How to choose the best mobile device for your school. Retrieved from

http://edudemic.com/2013/03/how-to-choose-the-best-mobile-device-for-your-school/ .

Cox, D.M.T. (2009). Project management skills for instructional designers: A practical 

 guide. Bloomington, IN: iUniverse.