EDU627 Project #1 Intro McKee
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Transcript of EDU627 Project #1 Intro McKee
Running head: SELECTING A MOBILE DEVICE 1
Selecting a Mobile Device for Court Schools
Project 1 – Introduction and Stakeholders
Scott A. McKee
EDU627 Manage Instruction and Technology
Kathy Milhauser
Post University
Module 5 2013
SELECTING A MOBILE DEVICE 2
Introduction
Creating a digital learning environment is a multi-step, multi-faceted process that requires
identifying the needs of the learners and environment through analysis, designing and developing
a plan to meet the needs, and then implementing the plan to achieve the goals and objectives of
the plan with thorough on-going evaluation. Today’s 21st
century learner needs 21st
century
teachers, 21st
century learning spaces, to develop 21st
century skills, even in juvenile hall court
schools; Crowell, K. (n.d.), Executive Director for the GOAL Academy was quoted, “with
mobile learning technology and initiatives, we can keep our at-risk kids in school and improve
their chances for success in the future.” According to Moeller, B. & Reitzes, T. (2011), because
technology is both highly customizable and intrinsically motivating to students, it is particularly
well-suited to expand the learning experience.
The first step in creating a digital learning environment requires determining the needs of
the environment and selecting the appropriate mobile device to meet those needs. Different
learning environments have different needs, different resources, and different obstacles to
overcome when selecting a device that will support the learning objects for that environment.
First, an extensive needs-analysis will take place after which a list of appropriate mobile device
options will be generated after product review and analysis of a variety of laptops, netbooks,
tablets, chrome books, and iPads. As a project for this course, project management (PM) and
instructional systems design (ISD) in the form of the Four-Step Combo will be applied to select
an appropriate mobile device that if used effectively can enhance learning and increase the
engagement of at-risk students in a juvenile hall court school. According to Webster, A. (2013),
if you choose the right device, students will be more engaged, attendance improves, and learning
is recognizably more independent and more thorough. Choose wr ong and things won’t get
SELECTING A MOBILE DEVICE 3
worse, they will simply stay the same.
Project Stakeholders
The stakeholders for this project would come from primarily two organizations; Merced
County Office of Education (MCOE) and Merced County Probation Department (MCPD) which
would include; (1) MCOE a. Students, b. Teachers, c. Parents, d. Principal, e. District Assistant
Superintendent, f. District Superintendent, g. Information Technology Department, h.
Information Technology Board, and (2) MCPD a. Probation Officers, b. Program Managers, c.
Assistant Chief of Probation, d. Chief of Probation, e. Juvenile Justice Judge, and the citizens
and communities of Merced County, CA. This list of stakeholders includes thousands of
individuals, if more at-risk students can graduate from high school, experience that there are
other options and lifestyles, and become more productive citizens in their communities, Merced
County will be a better place.
SELECTING A MOBILE DEVICE 4
References
Lepi, K. (2012). The current state of mobile learning in education. Retrieved from
http://edudemic.com/2012/08/state-of-mobile-learning-education/ .
Moeller, B. & Reitzes, T. (2011). Integrating technology with student centered learning.
Retrieved from http://www.nmefoundation.org/getmedia/befa9751-d8ad-47e9-949d-
bd649f7c0044/Integrating-Technology-with-Student-Centered-Learning?ext=.pdf .
Webster, A. (2013). How to choose the best mobile device for your school. Retrieved from
http://edudemic.com/2013/03/how-to-choose-the-best-mobile-device-for-your-school/ .
Cox, D.M.T. (2009). Project management skills for instructional designers: A practical
guide. Bloomington, IN: iUniverse.