EDIT Studio Orientation Spring, 2004. Welcome! Distribute Studio Handbooks Sign in (print email...
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Transcript of EDIT Studio Orientation Spring, 2004. Welcome! Distribute Studio Handbooks Sign in (print email...
Welcome!
Welcome!
• Distribute Studio Handbooks• Sign in (print email clearly)
Tom ReevesChun-min Wang
6210
Ikseon ChoiJong Won Jung
6200
Michael Orey6190
Agenda• Overview of the Studio
– Video (8 Minutes)– What’s new?– Are you in the right course?– How it works
• What’s new in the studio!• Studio faculty introductions• Upcoming Events | To do list• Break into groups – 7 pm• Get your picture taken by Chun-min – 8 pm
Video
• This 8-minute video provides a nice overview of The Studio experience.
What’s New?
• New Master’s Track: Technology Integration Program (main location is the Gwinnett University Campus)– Audience: K-12 Educators
• The EDIT Studio is now part of the Instructional Design & Development track in the M.Ed. Program– Audience: Business/Industry/Higher Ed./Other
• Implications?– EDIT Studio emphasizes face-to-face experiences
in Athens
What’s New in 616
• New G4s and new Dells
• G4s have no zip or floppy
• I recommend getting a USB Flash mini-drive– As small as a keychain and plugs into the
USB slot on any computer– Available from OIT, among other places
How It Works: Studio Courses & Their Relationships
Studio Courses• EDIT 6190
– Design & Development Tools– Constructionism
• EDIT 6200– Learning Environ. Design I– Web-based instruction (client)– “Consultants” for 6210 team
• EDIT 6210– Learning Environ. Design II– Team project (client)– Models for 6200 students
EDIT 6190
EDIT6200
EDIT 6210
The Studio
Res
ou
rces
Space
Tools
ID
EDIT 6100Introduction to Instructional Technology
EDIT 6170Introduction to Instructional Design
EDIT 6150Introduction to Computer-Based EducationNOTE: Many IT students will already have met this requirement before beginning M.Ed. coursework.
EDIT 6190Design & Development Tools
EDIT 6200Learning Environments Design I
EDIT 6210Learning Environments Design II
ADVANCEDDEVELOPMENTEDIT 6190 (add. 3 credits)EDIT 6180 (Inst. Dev.)EDIT 7500 (Tech. Enh. Class)EDIT 6500 (ETV)
P
HIGH
LOW
Class structure/guidance
Student experience/skill
Figure 1. The Studio Experience Course Structure & Philosophy
P P
Denotes prerequisite
P
Are you in the right course at the right time?
p. 8
How It Works A Semester Overview
Orientation
First timers: Tool development, more studio orientation (pizza!)Veterans: Needs AnalysisTool workshopsDesign meetings
Development workTeam meetingsDesk CritsEnd Workshops, start Design SIGs
Design SIGsLots more development workLots more desk critsEvaluationShowcase dress rehearsal
Showcase
Weeks 1-5
Weeks 6-10
Weeks 11-15
Studio Awards
• Blue Sock Award
• Allen Bullock Service to the Studio Award
Studio Faculty Introductions
Tom ReevesChun-Min Wang
6210
Ikseon Choi
6200
Michael Orey6190
Overview of Studio Web Site
Requirements of all Participants
• Professional web site• 10 hours of community service• Desk Crits – give at least 4, get as many as you can• Join at least 1 Special Interest Group
– “First timers” can count their required readings/discussions as their SIG
• Participate in at least 2 informal design activities– WWILD Team or Interactive Museum
• Comprehensive Exam (taken in 6210)• Studio Showcase• Professional completion of all studio procedures
Professional Website
• If you have never made a website, then you are in the wrong class.
• You must have your Professional Website up this week and linked to from the People database
Service Opportunities – Check the web siteDr. Martin Luther King speaks about service
Some Service Opportunities
• EDIT 2000 – Gretchen Thomas
• IDT certificate – Orey
• EDIT 6150 - Rieber
SIGs forming!
• Usability
• Instructional Development
• Graphic Design
• Digital Photography
Doug Holschuh
Informal Design• Interactive museums will take place later in the
semester and will usually be about 30 minutes per session
• Look at the “great works” in the field• Or, the WWILD Team Review 5 or Add 5
Review of Studio Calendar
Upcoming Studio Events
• Next Week– Repeat Performance of the Studio Showcase
• See projects and talk to designers.
– Q&A Pizza Party Next Week – Instructor’s treat!– Authoring Tool “Sneak Peeks”– Dreamweaver Workshop (sign-up online)
• Workshops – Sign up if interested!• Next mandatory class session is on February 5
To Do List• Tonight
– Sign in; Get your photo taken
• Tomorrow (at the latest)– Create a studio profile– Read studio handbook well (and write down questions)– Begin reviewing past studio projects– Look for email from ITSTUDIO listserv (email Michael
if you don’t get something by 5:00 pm)
• Next class– Review calendar for events– 6190 First Timers Read Sebastian’s Paper– Sign up for pizza– Have questions ready for Q&A Pizza Party
Meet Prospective Clients
• Janette Hill
• Gwynn Powell
• Mary Phillips
• Bente Flatland
• Prospective clients
Course Break-Out Meetings
• EDIT 6190 – Orey– Go to Room 616
• EDIT 6200 – Choi– Go to Room 626
• EDIT 6210 – Reeves– Stay in Room 601
EDIT 6190 Meeting
• Some Specifics
Administrative Stuff
• Sign in and be sure to print your email address clearly (for ITSTUDIO listserve)
• Submit a profile to the “People Database” as soon as you can– Be sure to give the URL of your personal
web site (which is prerequisite to the Studio)
• Get an ARCHES account• Get your picture taken by Chun-min
EDIT 6190 (Tools) Simplified
• First half: Focus on the tools/software– Following “how to” resources– Attending workshops– Becoming part of a user group– K-12 Alternative: Mastery of Curriculum
Software
• Second half: Focus on a project– Web-based reflections– Greater focus on process than product
Studio Participant Focus Areas
• Media Developer– Setting: Business/Corporate– Typical tools: Authorware, Dreamweaver+CB, PhotoShop,
Flash, FireWorks
• Teacher-Instructionist– Setting: K-12, Higher Education– Typical tools/software: Dreamweaver+CB, HyperStudio,
PowerPoint; or Curriculum Software
• Teacher-Constructionist– Setting: K-12– Typical tools: StageCast, Microworlds Pro, HyperStudio
Project Ideas
• Information kiosk w/Q&A
• Web sites
• Web-based interactive tutorials
• Media-rich presentations
• Well-developed WebQuests
• Homemade PowerPoint games
• Curriculum software application
It’s better because it’s homemade!
I survivedthe Studio!
Background, History, & Philosophy of the Studio
Experience
How It Works: Comparing to the Way We Used to Teach
Pre-Studio• Cascading courses
• Limited interaction of students between courses
• Assigned tools• Reliance on instructors for
tool teaching• Required Attendance• Project standards
enforced by instructors
602 605 714
Studio• Community
• Collaboration, critiques among all students
• Tool contracts
• Mixture of teaching resources
• Few mandatory classes
• “Bar” pushed higher by students
6190 6210
6200
Mentorship
Studio Core Principles(p. 6)
• Learning about design• Personally relevant and meaningful experiences for
those who participate• Appropriate experiences for all educational settings
(e.g. corporate, K-12, higher ed., etc.)• Skill development within authentic contexts (individual
& team)• Collaboration & cooperation• Mentoring• Understanding the literature• Performance-based evaluation• Public service
Studio Participant Focus Areas
• Media Developer– Setting: Business/Corporate– Typical tools: Authorware, Dreamweaver+CB, PhotoShop,
Flash
• Teacher-Instructionist– Setting: K-12, Higher Education– Typical tools/software: Dreamweaver+CB, HyperStudio,
PowerPoint; or Curriculum Software
• Teacher-Constructionist– Setting: K-12– Typical tools: StageCast, Microworlds Pro, HyperStudio
EDIT 6190 (Tools) Simplified
• First half: Focus on the tools/software– Following “how to” resources– Attending workshops– Becoming part of a user group– K-12 Alternative: Mastery of Curriculum
Software
• Second half: Focus on a project– Web-based reflections– Greater focus on process than product
EDIT 6200 (LED 1) Simplified
• Independent projects– Instructional
• Work with a client to design, develop, and evaluate a web-based lesson
– Constructionist• Facilitate the construction of a multimedia
project by children or young adults
• “Consultant” for an EDIT 6210 Team Project
EDIT 6210 (LED 2) Simplified
• Team-based projects– Work with a client to design, develop, and
evaluate a large scale multimedia project– Assume a project role best suited to
person’s talents (e.g. project manager, designer, graphics, programmer, evaluator)
• Mentor EDIT 6200 students
What’s new in the Studio
• Partnering with the undergraduate EDIT Studio at the Gwinnett Campus
• Online initiatives– Goal: Have all workshops conducted online
this semester– Reality?
• K-12 Project Alternatives
Hi! We are Andrea and Laura. We are in fourth grade at Benefield Elementary in
Lawrenceville, Georgia.