Ed Tech 2: Handouts (Bachelor of Secondary Education)

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    3. Simulations

    Definition

    A simulation is a computerized model of real or imagined system designed to teach how a system works and allows learners to

    create their own sequence for using simulation.

    Features Involve students into learning process.

    Compress time or slow down processes. Save money and resources. Make experimentation safe. Make impossible situations possible and controllable. Let student repeat events as many times as they want.

    Example

    Infinite Physics Simulator

    Infinite physics simulator has a large collection of objects useful for optics

    simulation including mirrors, prisms, lenses and other transparent objects.

    Example

    Curvilinear

    Friendly design, users do not need to get trained to operate these tools. Using buttons,

    textboxes and slide bars learners can run or stop the experiment and change the parameters

    of the phenomena.

    4. Instructional Games

    Definition

    Instructional games are courseware designed to motivate learning by adding game rules to learning activities.

    Features

    Make learning fun and motivating (Edutainment). Motivate learners via the challenge of competition. Engage the learner in a situation where the learner is competing for a

    high score.

    Include elements of adventure and uncertainty. Provide different levels of complexity that match players ability.

    Example

    Save the Math Apples

    Help the monkey save the apples! Click on the basket with the number to give the

    answer. Keep clicking the basket to add numbers to your answer.

    Example

    Jungle Jim and the Donga Dinga Drums

    This interactive game encourages kids to play with numbers and multiplication concept and

    win points as long as he/she hits the right number.

    5. Problem-Solving

    Definition

    Problem-solving software is a type of content-free or content-based programs that places emphasis on critical thinking, analysis,

    logic and reasoning via the presentation of set of data or problematic event.

    Features

    Stress thinking processes rather than correct answers. Expose students to a series of activities that would help teach the desired skills. Help students work together in small teams.

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    Give students opportunities to see how information applies to actual problems. Vary the amount of direction and assistance depending on the each students needs.

    Example

    StressAlyzer

    This program provides students with many problems in Mechanics

    of Materials to solve. Students get immediate feedback on

    whether they solve each problem correctly, and they are offered

    randomly generated versions of similar problems until they can besolved correctly.

    Example

    Scholars Desktop.

    This program provides a series of modules for teaching, using a

    combination of media. Students can visit many museums around the

    world and explore many environments as they visit it.

    Example

    MS Photo Story

    This authoring tool allows students to create their own digital

    stories using text, audio and pictures and export their projects into

    a digital movie.