Ed Psychblink Gambling Game

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WELCOME TO EDP 304: EDUCATIONAL PSYCHOLOGY Heather Davis, Ph.D. Ms. Erin Horne & Ms. Casey Morton 402J Dept. of Curriculum & Instruction [email protected] Pick up & fill out your index card / clicker Log onto Moodle: Download syllabus & today’s handout Find the “Teaching / Parenting Concerns Me Too!”

description

These are slides I use on the first day of my introductory Educational Psychology course. I use Malcolm Gladwell’s (2000) ’blink’ as a companion text. One the first day, in groups of 5-6, students reenact the gambling game described in his first chapter. Attached are slides that help students work through the activity. I have companion materials (a full lesson plan, worksheets, and labels to create the two decks of cards). Feel free to contact me if you would like copies of these materials.

Transcript of Ed Psychblink Gambling Game

Page 1: Ed Psychblink Gambling Game

WELCOME TO EDP 304: EDUCATIONAL PSYCHOLOGY

Heather Davis, Ph.D. Ms. Erin Horne & Ms. Casey Morton402J Dept. of Curriculum & Instruction

[email protected]

Pick up & fill out your index card / clickerLog onto Moodle:

Download syllabus & today’s handoutFind the “Teaching / Parenting Concerns Me Too!”

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WHAT IS EDUCATIONAL PSYCHOLOGY?

Educational Psychology is a discipline concerned with the psychology of teaching and learning. Scholars in the field apply methods and theories of psychology in formal (i.e. school) and informal (i.e. home, community, work) settings. As such, the theories from the field represent the core of teachers’ professional knowledge base and concepts from educational psychology compose the language of professional educators.

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MISSION TO LEAD AND SERVE “Being a leader in education means learning how to bring together a diverse set of constituents to deal with complex problems.” NCSU Mission Statement

How might you be involved in education? Teacher Grade Level Leader / Dept. Area Chair Parent School Partner Voter

What are some of the professional dispositions of educators?

How do we resolve some of the conflicting views in education?

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WHO WANTS TO PLAY A GAME?

Temperature Check How stressed are you today? On a scale from 1 (totally relaxed) – 9 (totally stressed)

“Gambling Game” 20 Groups (of 6) 1 Gambler, 1 Accountant No more than 3-4 Observers

Observers -> Observation Chart Fill in Color of Cards, Keep Track of Wins/Losses, Your insights in the notes

May NOT give advice to Gambler -> after 10 tries, ask gambler to talk about how they feel, and their thoughts on how to win the game

After 60 cards, can give advice to gambler and test out your theory

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“YOUR JOB IS TO TURN OVER CARDS FROM ANY ONE OF THE DECKS ON YOUR TABLE, ONE AT A TIME, IN SUCH A WAY THAT MAXIMIZES YOUR WINNINGS.”

Every 10 tries, one observer must prompt the gambler:

What do you think is happening? What is your theory about how to maximize your winnings?

How stressed do you feel right now? What is your plan for the next 10 tries?

Gamblers must turn at least 60 cards; but you can go until you believe they have maximized your winnings – or until we run out of time. I’ll let you know 5 minutes before time will be up.

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Record what happens each time the gambler turns a card.

Write down your group number and the color of the two decks; You should note the color of each card turned over.

Note whether it was a win or a loss and the amount.

Elect someone to stop the gambler every 10 turns; Record how they feel and what they think is happening.

This notes column is for your thoughts, feelings, reactions, and theories about how to win the game.

Turn this in for participation

points

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WHAT IS GOING ON? Quick Write: (write in MSWord and paste into Moodle) How would you explain this game to an outsider? How do you maximize your winnings?

How do you know your theory about winning is right?

How did you learn during this game? What is the difference between ‘learning’ and ‘knowing’?

What do you want to ‘know’ about learning by the end of the semester?

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WHICH DECK TO WIN?

Based of what you learned, if you could only choose from one deck, which deck is more likely to lead to maximizing your winnings?

1: High / High 2: Low /Low