E learning glossory

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eLearning Glossary Guide to Everything eLearning By Josh Perkins

Transcript of E learning glossory

Page 1: E learning glossory

eLearning GlossaryGuide to Everything eLearning

By Josh Perkins

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Adaptive learning is a pedagogical method that focuses on the use of computers to tailor specific educational interventions that will increase the likelihood of student success. http://www.dreambox.com/adaptive-learning

Anthology is the process (method and practice) of teaching adult learners.

http://www.instructionaldesign.org/theories/andragogy.html

is the continual collection of data through digital and in some cases traditional sources that aids in decision making predictive analytics. http://www.forbes.com/sites/lisaarthur/2013/08/15/what-is-big-data/

Blended & Hybrid Courses have both face to face as well as online interaction.

http://files.eric.ed.gov/fulltext/EJ1013772.pdf Competency-based learning is the demonstration by students that they have learned

the knowledge or skill as they progress through their education. http://edglossary.org/competency-based-learning/

Connectivism is the process of creating knowledge as students seek to understand an

experience. http://www.elearnspace.org/Articles/connectivism.htm

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Content curation is the process of discovering and gathering online information on a specific topic.http://www.econtentmag.com/Articles/Resources/Defining-EContent/What-is-Content-Curation-79167.htm

Content Management System is a place were people and or instructors can place or

dump content for others to view. And example of this is MOODLE. https://www.youtube.com/watch?v=QUr5ZR96KmM&feature=youtu.be

Cybergogy is a learning environment that is online.

https://www.pinterest.com/pin/233694668139323809/ Digital or virtual badges are online credentialing tool that is online and is used to

show formal and informal student learning. https://www.macfound.org/programs/digital-badges/

Distance Learning is when a class comprised of an instructor and students, engage in

learning from different locations for the entirety of the class. http://files.eric.ed.gov/fulltext/EJ1013772.pdf

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Disruptive Innovation is when an expensive project that is typically only available to certain people becomes available to all through the offering of a new project or service that gains popularity in the market. http://www.claytonchristensen.com/key-concepts/

DIY U "Do It Yourself University" allows students to teach college subjects to

themselves and test out of the class for college credit. http://www.doityourselfdegree.com/

Essentialist-based curriculum is a curriculum that is structured to develop discipline

and a common baseline of knowledge. The idea with this structure is to have student develop a large knowledge base on a few core subjects. http://www.education.com/reference/article/Ref_Teacher_Centered/

Flipped classroom students review the information at home and then practice

applying the information in the classroom. http://www.teachthought.com/learning/the-definition-of-the-flipped-classroom/

Game-based learning is an approach to learning that uses game based learning

outcomes to help students retain and apply material to the real world. http://edtechreview.in/dictionary/298-what-is-game-based-learning

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Gamification uses elements of games, such as points, badges, competition, and achievements in a classroom setting to bring a fresh and invigoration energy to coursework.http://edtechreview.in/dictionary/298-what-is-game-based-learning

Heutagogy is a learning environment where the teacher provides the material, but the

student designs the class. http://www.psy.gla.ac.uk/~steve/pr/Heutagogy.html Hybrid learning also known as "blended" classes incorporate both online and face to

face components throughout the life of the course. https://blended.online.ucf.edu/about/what-is-blended-learning/

JAWS (Job Access with Speech Screen Reader)JAWS is a voice reading system that

helps visually impaired individuals navigate written text, whether it be a paper or the internet. It also describes graphics and symbols on the screen. http://www.nanopac.com/jaws.htm

Learning Management System is the software that is used to deliver education online.

This includes the administration, documentation, tracking and reporting of the online course or training. An example of this is CANVAS. https://en.wikipedia.org/wiki/Learning_management_system

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Lecture Capture is any technology that allows an instructor to record what happens in the classroom. https://net.educause.edu/ir/library/pdf/ELI7044.pdf

Meta-Cognition is the process of not only understanding the content, but also understanding the intellectual process and strategies used to acquire the knowledge. https://www.pinterest.com/pin/233694668139436983/

MOOCs (Massive, Open Online Courses) are free college level courses offered to the

public.http://www.huffingtonpost.com/impatient-optimists/what-are-moocs-and-why-ar_b_2123399.html

Multimedia is a presentation that has array of components such as video, graphics,

sound and that conveys a message in more than one way. http://www.presentationmagazine.com/how-to-create-a-multimedia-presentation-164.htm

Net Neutrality is the open access to fast internethttp://edusasha.com/next-gen-learning/open-educational-resources/net-neutrality-so-important/

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OER (Open Educational Resources) are openly licensed educational resources that are made available to the public to use and re-use. http://www.hewlett.org/programs/education/open-educational-resources

Online and Internet Courses are classes that are entirely presented online , students interact with other students and with the instructor totally online. http://files.eric.ed.gov/fulltext/EJ1013772.pdf

Pedagogy is the art and science of teaching, instructing in order to instill knowledge.

http://infed.org/mobi/what-is-pedagogy/ Peregogy this is when peer-to-peer learning is the focus.

https://www.pinterest.com/pin/233694668139323809/

Prior Learning Assessment college credit given based upon prior experience, such as being in the military. https://www.insidehighered.com/news/2012/05/07/prior-learning-assessment-catches-quietly

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Quality Matters Rubric is the most widely used set of standards for online and blended courses. Its purpose is to insure that quality education is being provided to all. Today over 850 colleges and universities used this rubric. https://www.qualitymatters.org/higher-education-program

Scaffolding is building upon prior knowledge in order to gain a new understanding.

https://www.pinterest.com/pin/233694668139436983/ Student Information System is an information management system used by

education administrators. https://en.wikipedia.org/wiki/Student_information_system

Student-generated content is the intentional engagement of online students by

having them develop assessments and activities for the class. http://www.facultyfocus.com/articles/online-education/have-students-generate-content-to-improve-learning/

Text Heavy the lack of the use of multimedia in a presentation. https://learn.kent.edu/webapps/blackboard/content/listContent.jsp?course_id=_127793_1&content_id=_4398607_1

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Universal Design for Learning this is a set of principles that insures that everyone has equal opportunities to learn. http://www.udlcenter.org/aboutudl/whatisudl

Webquest is inquiry based learning where the learning is done on the web.

http://www.educationworld.com/a_tech/tech/tech011.shtml

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