Dunleavy presentation021412

download Dunleavy presentation021412

of 26

Transcript of Dunleavy presentation021412

  • 8/3/2019 Dunleavy presentation021412

    1/26

    Augmented Reality

    Teaching and Learning

    Matt Dunleavy, Ph.D.

    Radford University

  • 8/3/2019 Dunleavy presentation021412

    2/26

    What isAugmented Reality

    (AR)?

  • 8/3/2019 Dunleavy presentation021412

    3/26

    A look at the future...

    Rokus Reward

  • 8/3/2019 Dunleavy presentation021412

    4/26

    Embedding your surroundings with digitalinformation, which you see and interact withthrough your smartphone.

    AR Definition

  • 8/3/2019 Dunleavy presentation021412

    5/26

    What is FreshAiR?

    Augmented Reality Development Platform

    Browser-based Editor

    - Graphical interface

    - No coding required

    - Immediate deployment

    Smartphone-based App

    - Vision-based AR

    - Location-aware AR

    - Interactive mobile stories

  • 8/3/2019 Dunleavy presentation021412

    6/26

    QuickTime and aPhoto - JPEG decompressor

    are needed to see this picture.

    How is this possible? GPS

    Users have a GPSSmartphone.

    Signals from at least 3 satellitestriangulate the users physicallocation.

  • 8/3/2019 Dunleavy presentation021412

    7/26

    AR is experiencedin the physicalenvironment.

    The GPS tracks the userslocation as they explorethe neighborhood, city or

    town.

    Software presentsinformation depending uponthe users location.

    How is this possible? GPS

  • 8/3/2019 Dunleavy presentation021412

    8/26

  • 8/3/2019 Dunleavy presentation021412

    9/26

    Interactive 3D Models

    QuickTime and aPhoto - JPEG decompressor

    are needed to see this picture.

    How is this possible? Vision-Based

    FreshAiR also leverages

    Qualcomms vision based

    technology

  • 8/3/2019 Dunleavy presentation021412

    10/26

    Embedded Media

    As users explore theirsurroundings, media is

    triggered allowing users to

    View images...Read text..

    View video & 3D

    models...

    QuickTime and aDV/DVCPRO - NTSC decompressor

    are needed to see this picture.

  • 8/3/2019 Dunleavy presentation021412

    11/26

    Reality

    QuickTime and aH.264 decompressor

    are needed to see this picture.

  • 8/3/2019 Dunleavy presentation021412

    12/26

    Augmented Reality

    QuickTime and adecompressor

    are needed to see this picture.

  • 8/3/2019 Dunleavy presentation021412

    13/26

    Browser-based EditorCustomized AR experiences....

  • 8/3/2019 Dunleavy presentation021412

    14/26

    Browser-based EditorCustomized AR experiences....

  • 8/3/2019 Dunleavy presentation021412

    15/26

    Role 1

    Collaborative Game Play

    Role 2

    Team-based, role-playing games and experiences.

  • 8/3/2019 Dunleavy presentation021412

    16/26

    Dynamic Game Play

    QuickTime and adecompressor

    are needed to see this picture.

  • 8/3/2019 Dunleavy presentation021412

    17/26

    Place Independent

    Once developed,

    FreshAiR experiencescan be embedded intoany area on the globe.

  • 8/3/2019 Dunleavy presentation021412

    18/26

    CharlotteCharlotte

  • 8/3/2019 Dunleavy presentation021412

    19/26

    Raleigh

  • 8/3/2019 Dunleavy presentation021412

    20/26

    GreensboroGreensboro

  • 8/3/2019 Dunleavy presentation021412

    21/26

    Winston-SalemWinston-Salem

  • 8/3/2019 Dunleavy presentation021412

    22/26

    Customizable

    Collaborative

    Dynamic

    Place-independent

    New storytelling medium

    AR Storytelling Platform

  • 8/3/2019 Dunleavy presentation021412

    23/26

    What does it look like?

  • 8/3/2019 Dunleavy presentation021412

    24/26

    School in the Park - San Diego Zoo

  • 8/3/2019 Dunleavy presentation021412

    25/26

    Harvard University - EcoMOBILE

  • 8/3/2019 Dunleavy presentation021412

    26/26

    Matt Dunleavy, Ph.D.

    ssistant Professor, Educational Technology

    Radford University

    Email:

    [email protected]:

    http://gameslab.radford.edu/ROAR/