Dota 2 Magazine: Dota Therapy Edition

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This is a part of the new Mini-Zine series of the Dota 2 Magazine. This week's edition is entitled Dota Therapy, and will go through some of the psychological aspects of the game.

Transcript of Dota 2 Magazine: Dota Therapy Edition

  • 2Dota Therapy Edition:

    MINI-Zine SeriesDota

  • ontents

  • ontents Letter From The EditorDota TherapyEvaluate

    Psyche

    Status

    Space

    Momentum Theory

    The Blame Game

    Waga on MMR

    The Negatives

  • Hello,

    There are many exciting changes happening for Dota2Magazine. One change, is that we will be releasing two full-

    fledged magazines per month. The second, is that we will alsocreate little MINI-Zines, just like this one, every week. They

    will focus on a specific topic or interest.

    Another great change is that we have a team! You will bereading our contributors articles in the next major magazine

    release (two weeks). Keep in mind that we are still looking formore contributors, artists, graphic designers, etc. If you think

    you have a talent you want to showcase to the Dotacommunity, please feel free to contact me.

    Also, the Mini-Zines are done solely by me (Fatbaby) and Iwould appreciate feedback if this would be a cool thing to do

    for the commuity.

    Cheers,

    -Fat Baby Dota

    [email protected]@twitter

    Letter From The Editor

  • DOTATherapy

  • Evaluate

  • DOTA 2 IS A

    STRESSFUL

    GAME

    Psyche

  • tatus"

  • The relative social,

    professional, or other

    standing of someone

    or something.

    "

    "

  • APPEARWEAK

    WHENYOUARE

    STRONG,

    "

  • Sun Tzu

    ANDSTRONGWHEN

    YOUAREWEAK.

    "

  • IS THE REGION SURROUNDING A PERSON WHICH THEY REGARD

    AS PSYCHOLOGICALLY THEIRS. MOST PEOPLE VALUE THEIR

    PERSONAL SPACE AND FEEL DISCOMFORT, ANGER, OR ANXIETY

    WHEN THEIR PERSONAL SPACE IS ENCROACHED.

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  • Momentum Theory

    The tendency of a

    person or group to

    repeat recent successes.

  • Momentum Theory

    Did somebodysay

    Snowball!?

  • Sisyphus

    In Greek mythology Sisyphus was a king of Ephyra

    punished for chronic deceitfulness by being compelled

    to roll an immense boulder up a hil l , only to watch it roll

    back down, and to repeat this action forever. Make

    your opponent always feel l ike Sisyphus. Deny him any

    sense of composure, make them feel l ike their efforts

    wil l always be a waste. Seize momentum and us it to

    your advantage.

  • This section was inspired by a poster named Zan on thePlayDota Forums. His post is entitled:

    "Dota: Fun to Think and Imagine.

    You may find the post...

    HERE

  • The

    Blame Game

    Most executives Ive talked to believe that failure is bad (of course!). They

    also believe that learning from it is pretty straightforward: Ask people to

    reflect on what they did wrong and exhort them to avoid similar mistakes

    in the futureor, better yet, assign a team to review and write a report on

    what happened and then distribute it throughout the organization.

    These widely held beliefs are misguided.

    "

  • Failure

    The

    Blame Game

    Most executives Ive talked to believe that failure is bad (of course!). They

    also believe that learning from it is pretty straightforward: Ask people to

    reflect on what they did wrong and exhort them to avoid similar mistakes

    in the futureor, better yet, assign a team to review and write a report on

    what happened and then distribute it throughout the organization.

    These widely held beliefs are misguided.

    "

  • A Spectrum ofReasons for Failure

    Deviance

    Inattention

    Process Complexity

    Lack of Ability

    Process Inadequacy

    Task Challenge

    Uncertainty

    Hypothesis Testing

    Exploratory Testing

  • A Spectrum ofReasons for Failure

    When I ask executives to consider this spectrum and

    then to estimate how many of the failures in their

    organizations are truly blameworthy, their answers are

    usually in single digitsperhaps 2% to 5%. But when I

    ask how many are treated as blameworthy, they say

    (after a pause or a laugh) 70% to 90%. The unfortunate

    consequence is that many failures go unreported and

    their lessons are lost.

  • Waga on MMR

    Wagamama started playing Dota in 2004 at an amatuerlevel. He has played for numerous teams, including PulseeSports and QPAD Red Pandas. He also was a cocastingwith Tobi Wan at The Internation 3. As of April 25th, 2014he is listed on the Dota 2 European Leaderboards at the#5 spot with a Solo MMR of 6498. He's indeed a valuableasset in the Dota 2 community with not only his years ofexperience as a Professional Dota 2 player, but as a rolemodel with his humble attitude.

  • All my teammates suck and Imaccidently calibrated lower than Ishould actually be. How do I solvethis?

    First, you shouldrealize that you have been calibratedat a specific MMR because you playedin a way that you should be there. Youhavent played so that you should beat 7k or 8k MMR. You played in a waythat you should be there. This is thecase for everyone.

    You are being calibrated how youplay in pubs. I was calibrated at 5.3kMMR and now Im calibrated at 6.7kMMR.

    The best way to improve your MMR isto just look at your own replays andsee what mistakes you have made.Just realize all your mistakes, everyplayer in the world makes tons ofmistakes. Thats the nature of Dota 2,there are many chances to makemistakes.

    I like to view my own perspective,and not look for small mistakes likemissing a Hook. But focus on generalcriteria, like last hitting.

  • The most important thing it torealize that you arent as good asyou want to be. You need to knowthat you can play better and tellyourself that youre not playing atthe level you should be. If you thinkyou are as good as you should be,than why would you ever improve?The most dangerous thing is to becomfortable with your level of play.

    I was calibrated at 5.3k and nowIm calibrated at 6.6k MMR.

    If you want to get better, one way isto play what you have a big impacton, which depends on your playstyle; support, carry, etc. Find whatyour style is, what you enjoy playing,and what you have the most impactplaying.

    You need to have fun. If you donthave fun when you play, you get madand you play worse. Perhaps youplay better when youre mad, but youwont play better if youre bored.Bottomline you should have fun.

    If you want to communicate withyour team, be friendly. Makingsnarky remarks wont help yourteam. If you ever played withsomeone who spammed Well Playedor other iterations after you fuck up,it isnt helpful, isnt it?

  • I solely almost use just pings and thechat wheel. Predominately, now Idont care if I get muted. You dontneed to write an essay tocommunicate with my team. He alsorids the excuse of not being able toplay effectively because you aremuted. The usage of the Chat Wheeland concise pings is sufficientenough to communicate a gank,Roshan attempt, etc.

    Dont give up too early is anotherthing to consider. I have won gameswhere we had Mega Creeps, behind20k gold. Dont give up early.

    The great thing about being at alower MMR, is that when you climb theMMR you will have the chance to bepaired with someone who hasextremely high MMR. Those peoplewill be more try hard than anybody onyour team and will focus on winning. Idont get that luxury. I currently getlower MMR teammates, and thehigher I climb, the worse teammates Iget. Im jealous because you can getbetter and learn from players, while Ido not.

    Nobody is stuck at an MMR theydon't deserved to be in. If they

    are, why dont they just playbetter so people around you

    can win?

    Click Here for

    The Video

  • The Negatives:

    Griefers:

    Ragers:

    Passive

    Aggressives:

  • "Emotions, similar to diseases,are infectious andknown tospreadamongst a persons

    social network"

  • "The strain or stressexperienced by an

    individual can manifestitself into problematicemotions that lead todeviant behavior."

  • We must stop thinking of

    the individual and start

    thinking about what is best

    for society.

    Dunkmaster,

    -Hilary Clinton

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