Dominions 4 magic item reference

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MAGIC ITEMS These are the magic items available for forging in the game, using a mage with the appropriate magic skill and requisite number of magic gems. Some magic items are not listed here which cannot be forged, only found by chance. Path = magic path skill required to forge; Rng = range; Att = attack; Def = defense; Dmg = damage, Len = length, Enc = encumbrance Prot = protection; CR / FR / PR / SR = Cold / Fire / Poison / Shock Resistance; AP = armor-piercing (protection halved); AN = armor-negating Ldr = leadership; RP = research points; Str = strength ; Prec = precision; MR = magic resistance; +Path = magic skill boost Forging costs: Path requirements determine the forging cost of magic items. If multiple paths are needed, gems of each type are used. 1 level = 5 gems/slaves, 2 levels = 10, 3 levels = 15, 4 levels = 25, 5 levels = 40, 6 levels = 65, 7 levels = 90, 8 levels = 115, 9 levels = 140. Example: The Sword of Many Colors (Earth 4, Astral 3) requires 25 Earth gems and 15 Astral gems to forge. You will not be able to forge a unique item that is already in existence. One handed weapons: Magical Trinkets (Construction level 0) Name Path Rng Att Def Dmg Len Special properties Fire Sword F1 0 4 1 12 2 none Ice Sword W1 0 1 3 10 2 none Stinger E1 0 1 1 6 4 AP Sword of Sharpness E1 0 1 2 8 2 AP Axe of Sharpness E1 0 2 0 10 1 AP Enchanted Sword S1 0 2 3 9 2 none Enchanted Spear S1 0 2 2 7 4 none Hunter's Knife N1 0 2 0 3 0 AP Thorn Spear N1 0 2 2 5 4 On dmg: Strong Poison One handed weapons: Lesser Magical Items (Construction level 2) Name Path Rng Att Def Dmg Len Special properties Sceptre of Authority F1 0 1 0 4 1 AP, Ldr +25, spell: Flame Bolt Thunder Whip A1 0 0 0 10 5 AN Smasher E2 0 1 0 10 1 On hit: Shatter Main Gauche of Parrying E1 0 0 4 3 0 none Star of Heroes E1 0 4 -2 12 2 On dmg: Break Armor Faithful E1S1 0 1 3 7 1 Luck Dwarven Hammer E3 0 0 -1 8 1 Forge Bonus +2 Bane Blade D1 0 1 2 6 2 On dmg: Decay Rod of the Leper King D1 0 1 0 0 1 Diseased, Und Ldr +50 Duskdagger D1S1 0 2 0 2 0 AN Serpent Kryss N1 0 2 1 4 0 AP, PR 5, On dmg: Death Poison

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Dominions 4 magic item referenceLists all craftable magic items.

Transcript of Dominions 4 magic item reference

Page 1: Dominions 4 magic item reference

MAGIC ITEMS

These are the magic items available for forging in the game, using a mage with the appropriate magic skill and requisite number of magic gems.Some magic items are not listed here which cannot be forged, only found by chance.

Path = magic path skill required to forge; Rng = range; Att = attack; Def = defense; Dmg = damage, Len = length, Enc = encumbranceProt = protection; CR / FR / PR / SR = Cold / Fire / Poison / Shock Resistance; AP = armor-piercing (protection halved); AN = armor-negatingLdr = leadership; RP = research points; Str = strength ; Prec = precision; MR = magic resistance; +Path = magic skill boost

Forging costs: Path requirements determine the forging cost of magic items. If multiple paths are needed, gems of each type are used.1 level = 5 gems/slaves, 2 levels = 10, 3 levels = 15, 4 levels = 25, 5 levels = 40, 6 levels = 65, 7 levels = 90, 8 levels = 115, 9 levels = 140.Example: The Sword of Many Colors (Earth 4, Astral 3) requires 25 Earth gems and 15 Astral gems to forge.

You will not be able to forge a unique item that is already in existence.

One handed weapons: Magical Trinkets (Construction level 0)Name Path Rng Att Def Dmg Len Special propertiesFire Sword F1 0 4 1 12 2 noneIce Sword W1 0 1 3 10 2 noneStinger E1 0 1 1 6 4 APSword of Sharpness E1 0 1 2 8 2 APAxe of Sharpness E1 0 2 0 10 1 APEnchanted Sword S1 0 2 3 9 2 noneEnchanted Spear S1 0 2 2 7 4 noneHunter's Knife N1 0 2 0 3 0 APThorn Spear N1 0 2 2 5 4 On dmg: Strong Poison

One handed weapons: Lesser Magical Items (Construction level 2)Name Path Rng Att Def Dmg Len Special propertiesSceptre of Authority F1 0 1 0 4 1 AP, Ldr +25, spell: Flame BoltThunder Whip A1 0 0 0 10 5 ANSmasher E2 0 1 0 10 1 On hit: ShatterMain Gauche of Parrying E1 0 0 4 3 0 noneStar of Heroes E1 0 4 -2 12 2 On dmg: Break ArmorFaithful E1S1 0 1 3 7 1 LuckDwarven Hammer E3 0 0 -1 8 1 Forge Bonus +2Bane Blade D1 0 1 2 6 2 On dmg: DecayRod of the Leper King D1 0 1 0 0 1 Diseased, Und Ldr +50Duskdagger D1S1 0 2 0 2 0 ANSerpent Kryss N1 0 2 1 4 0 AP, PR 5, On dmg: Death Poison

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Name Path Rng Att Def Dmg Len Special propertiesKnife of the Damned N1S1 0 2 1 4 0 Cursed, Curses wielder, On dmg: CurseJade Knife N1B1 0 1 0 1 0 Blood Sacrifice Bonus +2

One handed weapons: Greater Magical Items (Construction level 4)Name Path Rng Att Def Dmg Len Special propertiesFire Bola F1 -1 2 0 0 0 On hit: Fire BondsWand of Wild Fire F3 0 1 0 4 1 AP, spell: FireballFire Brand F1E1 0 4 1 12 2 AP, FR 5, Morale +2, On strike: Small Area FireLightning Spear A1 0 1 1 4 4 On hit: ShockFrost Brand W1 0 4 2 16 2 CR 5, On strike: Small Area ColdRune Smasher W2F2 0 2 1 7 1 Penetration +2Sword of Swiftness W2 0 1 4 9 2 2 attacksEyecatcher E1W1 0 -2 0 -5 0 AN, On dmg: EyelossElf Bane E1S1 0 3 0 12 1 AP, On dmg: Slay MagicFlesh Eater B1 0 4 -1 14 2 On dmg: Chest WoundStarfire Staff S2 0 1 0 0 1 spell: Star FiresHerald Lance S2 0 1 1 6 4 spell: Solar RaysSnake Bladder Stick N1 0 0 1 5 3 ANThistle Mace N2 0 -1 -1 3 1 Nature +1, On dmg: Strong PoisonWhip of Command N1 0 3 0 1 5 Ldr +25Vine Whip N2 0 3 0 0 5 On hit: EntanglementRat Tail N2 0 5 0 9 5 2 attacks, On hit: Greater FearSummer Sword N2E1 0 0 1 9 2 Supply +100, spell: Tangle VinesHeart Finder Sword B3 0 3 0 8 2 On dmg: Heart Finding

One handed weapons: Very Powerful Magical Items (Construction level 6)Name Path Rng Att Def Dmg Len Special propertiesRod of the Phoenix F4 0 -2 0 -2 0 spell: IncinerateEvening Star F1D1 0 6 -2 9 2 On hit: Fire and WeaknessStar of Thraldom A1 0 6 -2 10 2 On strike: False FettersShadow Brand D2E1 0 4 1 12 2 AP, On strike: Leeching DarknessAxe of Hate N2 0 3 0 12 1 PR -15, On dmg: Fatigue and DiseaseBlood Thorn B4 0 2 0 4 0 Blood +1Demon Whip F1B1 0 2 0 2 5 On strike: Small Area Fire

One handed weapons: Unique Magical Artifacts (Construction level 8)Name Path Rng Att Def Dmg Len Special propertiesO'al Kan's Sceptre F2 0 0 0 0 1 AN, CR 5, Ldr +50, spell: Fireball, On strike: Small Area StunUnquenched Sword F7 0 4 1 22 2 AP, casts: Heat from Hell, On dmg: Small Area Fire

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Name Path Rng Att Def Dmg Len Special propertiesEmber F2W2 0 5 3 15 2 FR 5, CR 5, On strike: Small Area Frost and FireWinter Bringer W2 0 -2 0 -2 0 spell: Falling FrostDawn Fang E2S2 0 2 2 8 3 MR +1The Summit E6 0 12 6 28 1 noneMage Bane E7 0 5 6 10 2 Tainted, MR +5, On dmg: UnconsciousnessThe Tartarian Chains E4F2 0 3 -2 5 3 2 attacks, On hit: EnslavementTwin Spear S1B1 0 1 1 8 4 AP, Luck, Ldr +50, spell: Call Lesser HorrorTwin Spear S1D1 0 1 1 8 4 AP, Luck, Ldr +50The Sword of Aurgelmer S6 0 2 2 13 2 Luck, Curses wielder, Morale +4, casts: Will of the Fates, On dmg: CurseRod of Death D1 0 2 0 10 1 AN, Und Ldr +20, spell: Control the DeadThe Sickle whose Crop is Pain D6 0 4 4 5 1 AP, On dmg: DecaySceptre of Dark Regency D6 0 1 0 0 1 AP, Death +2, On dmg: Major Life DrainSword of Injustice D4 0 3 2 6 2 Holy +1, casts: Protection of the Sepulchre, On dmg: DecayWoundflame D4 0 4 5 8 1 Diseased, On dmg: PlaguePicus's Axe of Rulership D2E1 0 3 -2 10 1 2 attacks, On hit: ArmlossThe Sharpest Tooth N2S1 0 2 0 3 0 AP, PR 25, On dmg: The Deadliest PoisonSceptre of Corruption B4 0 1 0 0 1 Cursed, Tainted, Ldr +50, spell: Bane FireProcas's Axe of Rulership B2E1 0 1 -2 12 1 2 attacks, On hit: ArmlossDimensional Rod S3 0 1 1 0 1 Quickness, Cursed, Tainted, Astral +1, On hit: Dimensional Shift

Two handed weapons: Magical Trinkets (Construction level 0)Name Path Rng Att Def Dmg Len Special propertiesSword of Sharpness E1 0 2 3 12 3 APEnchanted Pike S1 0 3 1 9 6 noneThorn Staff N1 0 3 5 5 4 On dmg: Strong Poison

Two handed weapons: Lesser Magical Items (Construction level 2)Name Path Rng Att Def Dmg Len Special propertiesHoly Scourge F1 0 3 -2 4 3 2 attacksJust Man's Cross F1 35 4 0 15 0 AP, Dmg x3 vs Undead and DemonsLongbow of Accuracy A1 45 30 0 14 0 noneLightning Rod E1 0 2 4 3 4 SR 15Ice Pebble Staff W3 0 2 4 3 4 CR 5, spell: NumbnessHalberd of Might E1 0 0 0 16 4 Str +4Hammer of the Mountains E1 0 -2 -4 25 4 nonePiercer E1A1 35 10 0 12 0 ANBane Blade D1 0 2 3 9 3 On dmg: DecayBlack Bow of Botulf D1 40 5 0 14 0 On hit: FeeblemindGloves of the Gladiator N2 0 1 1 3 0 4 attacks

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Name Path Rng Att Def Dmg Len Special propertiesStaff of Flame Focus F1 0 2 4 3 4 Fire ritual range +1Doom Glaive D1S1 0 2 2 16 4 On strike: Small Area Curse and Decay

Two handed weapons: Greater Magical Items (Construction level 4)Name Path Rng Att Def Dmg Len Special propertiesFlambeau F3 0 4 2 13 3 AP, FR 5, spell: Holy Pyre, On hit: FireThunder Bow A2 30 3 0 0 0 ANGolden Arbalest A1E1 50 10 0 18 0 2 attacks, APVision's Foe A1D1 45 10 0 16 0 AN, On hit: EyelossStaff of Corrosion W2F1 0 2 4 3 4 spell: Acid BoltMidget Masher E1 0 2 1 13 3 Dmg x2 vs SmallerImplementor Axe E1D1 0 2 0 10 3 Fear, Pillage Bonus +25Skull Staff D2 0 2 4 3 4 Death +1Vine Bow N1 30 0 0 8 0 On dmg: EntanglementSkull Standard N2D1 0 -2 -3 1 5 spell: Panic

Two handed weapons: Very Powerful Magical Items (Construction level 6)Name Path Rng Att Def Dmg Len Special propertiesStaff of Elemental Mastery F4W4 0 2 4 3 4 FR 5, CR 5, Element +1Carmine Cleaver F2E1 0 4 2 18 3 AP, FR 5, On dmg: Burn FleshBow of War A1 35 0 0 10 0 13 attacksStaff of Storms A5 0 2 4 3 4 spell: Lightning Bolt, casts: Storm, On dmg: ShockStaff of Elemental Mastery A4E4 0 2 4 3 4 SR 5, Element +1Demon Bane W1 0 6 2 17 3 FR 15Wave Breaker W3 0 3 3 10 4 3 attacks, Water breathing 1, casts: Friendly CurrentsGate Cleaver E3 0 -1 -1 29 3 ANMoon Blade S1 0 2 3 11 3 Dmg x2 vs Magic BeingsEthereal Crossbow S1 35 5 0 999 0 AN, MRBanefire Crossbow D1 35 2 0 13 0 AP, Curses wielder, On strike: Area DecayIvory Bow D3A1 45 2 0 14 0 3 attacks, AP, Und Ldr +5, On dmg: DecayWraith Sword D4 0 2 3 9 3 LifedrainStandard of the Damned D4 0 -2 -3 1 5 spell: Drain LifeTreelord's Staff N6 0 2 4 3 4 Nature +2Banner of the Northern Star S5 0 -2 -3 1 5 MR -2, casts: Light of the Northern StarHell Sword B3F2 0 3 0 9 3 FR 5

Two handed weapons: Unique Magical Artifacts (Construction level 8)Name Path Rng Att Def Dmg Len Special propertiesSword of Justice F3S3 0 3 4 15 3 FR 5, Holy +1, spell: Prison of Fire, On strike: Small Area Fire

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Name Path Rng Att Def Dmg Len Special propertiesTempest A6 0 5 6 15 3 SR 15, spell: Thunder Strike, casts: Storm, On strike: Small Area ShockTrident from Beyond W3S2 0 1 1 13 4 Water +1, On dmg: Soul SlayThe Stone Sword E5 0 4 7 10 3 On strike: Area PetrificationHammer of the Forge Lord E5F3 0 1 0 20 3 On strike: Small Area Fire, Forge Bonus +4The Sword of Many Colors E4S3 0 3 5 17 3 Elemental magic +1, On strike: Killing LightThe Oath Rod of Kurgi S2B2 0 3 5 5 4 spell: Horror Mark, On dmg: FeeblemindThe Flailing Hands D2 0 4 -1 10 3 2 attacks, MR +1, Penetration +1, Death +1, On hit: Fear and ColdSun Slayer D6 0 5 6 13 3 Death +1, spell: Drain Life, On strike: Area DeathHarvest Blade B3N1 0 10 -5 16 0 Cursed, Morale +2, On strike: Leg ChopInfernal Sword B1F1 0 4 2 10 3 FR 5, On dmg: Banish to InfernoThe Staff from the Sun S5F1 0 3 3 4 4 FR 5, Fire +1, On strike: Area Fire

Shields: Magical Trinkets (Construction level 0)Name Path Prot Def Parry Enc Special propertiesBlack Steel Tower Shield E1 27 -2 9 2 Not usable by mountedBlack Steel Kite Shield E1 29 -2 8 2 noneEnchanted Shield S1 17 -1 7 1 noneRaw Hide Shield N1 11 0 4 0 none

Shields: Lesser Magical Items (Construction level 2)Name Path Prot Def Parry Enc Special propertiesWeightless Tower Shield A2 16 0 8 0 Not usable by mountedWeightless Kite Shield A2 21 0 7 0 noneLead Shield E2 23 -3 6 3 MR +4Shield of Valor E1A1 21 -1 8 1 Air Shield 80%Crystal Shield S3E2 30 -4 7 4 Not usable by mounted, casts: Power of the SpheresEye Shield N2 16 0 5 0 Attacker may lose an eye

Shields: Greater Magical Items (Construction level 4)Name Path Prot Def Parry Enc Special propertiesGolden Hoplon F2 23 -1 9 1 FR 15Charcoal Shield E2F1 26 -1 5 1 FR 5Lucky Coin S2 19 0 4 0 LuckShield of the Accursed S2B1 21 -1 11 1 Attacker may get Horror MarkedVine Shield N2 13 0 5 0 Attacker may get EntangledTotem Shield N1S1 11 0 4 0 Curses those who strike wielder, MR -4 negates

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Shields: Very Powerful Magical Items (Construction level 6)Name Path Prot Def Parry Enc Special propertiesShield of Gleaming Gold E1F1 23 -1 9 1 AweScutata Volturnus A1E1 21 -2 9 2 SR 5, Not usable by mounted, casts: Shocking GraspLantern Shield D2F1 23 -1 6 1 Mag Ldr +1, casts: Corpse Candle

Shields: Unique Magical Artifacts (Construction level 8)Name Path Prot Def Parry Enc Special propertiesImmaculate Shield F3S2 23 -1 9 1 Holy +1Barrier E5 40 -2 11 2 FR 15, SR 15, Str +4The Aegis E6 17 -1 7 1 Fear, PetrificationShield of the Dawn E3S2 30 -2 9 2 FR 5, MR +1

Armors: Magical Trinkets (Construction level 0)Name Path Prot Def Enc Special propertiesBlack Steel Plate E1 17 -1 2 noneBlack Steel Full Plate E2 24 -3 4 noneBerserker Pelt N1 7 -1 1 noneEnchanted Ring Mail Armor S1 13 -1 1 none

Armors: Lesser Magical Items (Construction level 2)Name Path Prot Def Enc Special propertiesFire Plate F1 16 -1 2 FR 5, Morale +2Robe of Missile Protection A1 Air Shield 80%Lightweight Scale Mail A1 11 0 1 noneMirror Armor A1W1 13 -1 1 MR +3Weightless Scale Mail A2 11 0 0 noneCopper Plate A1 13 -1 2 SR 25, casts: Charge BodyShambler Skin Armor W1 9 0 1 Water breathing 1Dire Wolf Pelt N1 8 0 1 CR 5Armor of Souls B6 16 -1 1 MR +5, Blood +1Ranger's Cloak N1 Stealth boost +30

Armors: Greater Magical Items (Construction level 4)Name Path Prot Def Enc Special propertiesChain Mail of Displacement A2 19 3 2 noneSilver Hauberk A2E1 17 -1 1 80% Air ShieldBrightmail Haubergeon A1E1 13 0 0 noneElemental Armor E2F1 19 -3 4 FR 10, CR 10, SR 10Robe of the Sea W3 Water +1, Water breathing 1

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Name Path Prot Def Enc Special propertiesShroud of the Battle Saint S1 9 0 0 Wearer gains Bless effects even if not SacredRobe of Shadows S2 EtherealnessShademail Haubergeon D2E1 13 0 0 Stealth +20 (grants stealth to non-stealthy units as well)Armor of Twisting Thorns B3N2 13 -1 5 Cursed, PR 5, Nature +1, Blood +1

Armors: Very Powerful Magical Items (Construction level 6)Name Path Prot Def Enc Special propertiesMarble Armor E2 16 -1 3 StoneskinStymphalian Wings E4 17 -4 3 Flying, Not usable by mountedRainbow Armor A1N1 11 -1 1 Reinvigoration +3, MR +2Robe of the Magi A6B6 Tainted, Reinvigoration +5, Magic +1Robe of Invulnerability D4 Invulnerability 25Rime Hauberk W2 16 -2 2 CR 5Jade Armor W2E1 16 -1 4 QuicknessBone Armor D5 7 -3 3 CR 5Hydra Skin Armor N2 12 -1 1 PR 15Red Dragon Scale Mail F2 16 -1 1 FR 15, Morale +4Blue Dragon Scale Mail W2 16 -1 1 CR 15, Morale +4Green Dragon Scale Mail N2 16 -1 1 PR 15, Morale +4

Armors: Unique Magical Artifacts (Construction level 8)Name Path Prot Def Enc Special propertiesAseftik's Armor E4 28 -3 4 Cursed, Morale +8, MR +3Monolith Armor E5 30 -8 10 Morale +10, Not usable by mountedArmor of the Dawn E3S2 20 -1 2 FR 5, MR +1Robe of Calius the Druid N3 FR 5, CR 5, SR 5, MR +3, Water breathing 1Fenris' Pelt N4 16 0 1 CR 5, casts: HowlArmor of Virtue S3 16 -1 1 Awe, Blessed, returns to home province if woundedFlesh Ward B6 0 0 0 Cursed, Tainted, Str +4, Reinvigoration +2, Blood +1Pebble Skin Suit B4E1 Cursed, Str +2, Earth +1

Helmets: Magical Trinkets (Construction level 0)Name Path Prot Def Enc Special propertiesBlack Steel Helmet E1 24 0 0 none

Helmets: Lesser Magical Items (Construction level 2)Name Path Prot Def Enc Special propertiesDragon Helmet F1 16 0 0 FR 5, Morale +5Horror Helmet D2 21 -1 0 Fear

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Name Path Prot Def Enc Special propertiesBlack Laurel D2 Sumoon Lictor bonus +2Ivy Crown N1 Vineman construction bonus +2, animal AweHorned Helmet N1 21 -1 0 Extra attackMistletoe Garland N1 Luck, PR 2

Helmets: Greater Magical Items (Construction level 4)Name Path Prot Def Enc Special propertiesFlame Helmet F4 5 0 0 Reinvigoration -3, Fire +1Helmet of Heroes F1E1 19 0 0 Inspirational +2Winged Helmet A4 21 -1 0 Air +1Crown of Command S2 9 0 0 Ldr +50, Mag Ldr +25Spirit Mask D2N1 10 -1 0 MR +1, casts: Frighten

Helmets: Very Powerful Magical Items (Construction level 6)Name Path Prot Def Enc Special propertiesSpirit Helmet A3 20 0 0 casts: Lightning BoltIron Face E4 23 0 0 Iron SkinStarshine Skullcap S2 8 0 0 MR +2, Astral +1Skullface D5 21 -1 0 Und Ldr +10, Death +1, spell: Horde of SkeletonsWraith Crown D6 9 0 0 Und Ldr +50, casts: Undead Horde

Helmets: Unique Magical Artifacts (Construction level 8)Name Path Prot Def Enc Special propertiesCrown of Overmight F6E3 21 -3 2 Cursed, Ldr +100, Str +5, spell: CharmAmon Hotep F6S5 9 0 0 Cursed, FR 5, MR +5, spell: MummificationHelmet of Perfection W3A3 25 0 0 Awe, Inspirational +3, attacker may lose an eyeHelmet of the Dawn E2S1 23 0 0 MR +2The Jade Mask D7N3 20 0 0 PR 15, MR +3, Death +2, spell: Rigor MortisCrown of the Ivy King N2 PR 15, spell: Awaken Vine MenThe Crown of Despair D2 Fear, Darkvision 100, Death ritual range +1, Reanimation bonus,

wearer gains 1 Death gem/month, Cursed

Boots: Magical Trinkets (Construction level 0)Name Path Special propertiesBoots of Long Strides N1 Running

Boots: Lesser Magical Items (Construction level 2)Name Path Special propertiesBoots of the Behemoth E1 Trample

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Name Path Special propertiesBoots of Giant Strength E1 Str +5Birch Boots N1 CR 5, PR 5Ranger's Boots N1 Reinvigoration +2

Boots: Greater Magical Items (Construction level 4)Name Path Special propertiesBrimstone Boots F1E1 FR 15, Str +4Chi Shoes A1 Extra attackWinged Shoes A2 FlyingEarth Boots E2 Earth +1Boots of the Messenger N1 Reinvigoration +2

Boots: Very Powerful Magical Items (Construction level 6)Name Path Special propertiesBoots of Quickness W2 QuicknessBoots of Stone E2 StoneskinBoots of Youth B2 Reinvigoration +3

Boots: Unique Magical Artifacts (Construction level 8)Name Path Special propertiesBoots of Antaeus E5N1 Reinvigoration +5, Earth +1Sandals of the Crane S1 casts: BlinkBoots of the Planes S6 Tainted, spell: TeleportThe Boots of Calius the Druid N4 Reinvigoration +10

Misc: Magical Trinkets (Construction level 0)Name Path Special propertiesRing of Fire F1 FR 15Ring of Tamed Lightning A1 SR 15Ring of Frost W1 CR 15Bear Claw Talisman E1N1 Morale +2, Str +5Skull Talisman D1 Und Ldr +1, spell: Animate Skeleton, casts: Animate SkeletonSnake Ring N1 PR 15, spell: Poison TouchSlave Collar B1 Cursed, Morale +20

Misc: Lesser Magical Items (Construction level 2)Name Path Special propertiesImp Familiar B1 Cursed, Tainted, Und Ldr +1, casts: Summon Imp FamiliarBurning Pearl F1 FR 5

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Name Path Special propertiesFire in a Jar F1 CR 5Ring of Warning A1 Increases number of bodyguards during assassinations, +10 Patrol bonusRing of Levitation A1 LevitationOwl Quill A1 +3 Research pointsEye of Aiming A1 CursedAmulet of Missile Protection A2 Air Shield 80%Amulet of Breathing A2 Water breathing 1Gossamer Cloth A2N1 makes army look 25 units smallerRing of Water Breathing W1 Water breathing 1Clam of Pearls W1N1 2 temporary Astral pearls per battleBracers of Protection E1 Def +2, Prot +2Lodestone Amulet E1 MR +2Wound Fend Amulet E1S1 Reduces chances of getting afflictionsThe Pebble Pouch E1 Need size 4 and str 20 to use. Throw boulders.Pendant of Luck S1 LuckCat's Eye Amulet E1D1 Darkvision 50, Stealth boost +20Effigy of War D1N1Handful of Acorns N1 Mag Ldr +1, casts: Summon three Vine MenBarkskin Amulet N1 BarkskinCat Charm N2 Def +4Enormous Cauldron of Broth N3 Supply +100Ring of the Warrior B1 Morale +2Soul Contract B7F1 Cursed, Tainted, Und Ldr +10

Misc: Greater Magical Items (Construction level 4)Name Path Special propertiesMedallion of Vengeance F1 Explodes on deathPills of Water Breathing A2 Water breathing 20Dancing Trident A1 Extra attack, one Lesser Air Elemental in battleWall Shaker A3 spell: PanicBag of Winds A5 Mag Ldr +1, Air +1, casts: Summon Lesser Air ElementalFlying Carpet A3 Map movement with 14 Size points (equivalent to 7 human-sized units)Dancing Shield A1E1 Has 50% chance to parry each attack (protection 20)Enchanted Mirror A2 Makes army look 75 units largerCauldron of the Elven Halls A3 Makes army look 75 units smallerAmulet of the Fish W1A1 Air breathing 1Manual of Water Breathing N3W1 Water breathing 50Girdle of Might E1 Str +3, Reinvigoration +3Crystal Matrix E1S1 Automatic Communion Master

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Name Path Special propertiesSlave Matrix E1S1 Automatic Communion SlaveAmulet of Antimagic S1 MR +4Spell Focus S1 Penetration +1Eye of the Void S1 Cursed, Tainted, MR -2, Penetration +2Stone Sphere S2E1 Tainted, spell: Astral WindowCrystal Coin S2E2 Astral +1Amulet of the Dead D1 Reanimation bonusChampion's Skull D2 XP +3/turnBane Venom Charm D2 DiseasedHorn of Valor N1 Inspirational +1Acorn Necklace N1E1 Luck, SR 5Endless Bag of Wine N1 Supply +50Amulet of Giants N1 Size +1, max up to 4Lychantropos' Amulet N2 Cursed, Str +4Ring of Regeneration N2 Regeneration +10Amulet of Resilience N2 Reinvigoration +5Miraculous Cure All Elixir N5 Heals one disease per monthAstral Serpent N1S1 AN, PR 5, On dmg: Death PoisonSanguine Dousing Rod B1 Blood hunt bonus for Blood magesBrazen Vessel B5 Blood +1The Heart of Life B3 Cursed, PR 5, Reinvigoration +10Lifelong Protection B4 Cursed, Tainted, Und Ldr +5, casts: Summon 2 ImpsBlood Stone B3E2 Earth +1Water Lens W1 Water ritual range +1, 1 temporary water gem per battle

Misc: Very Powerful Magical Items (Construction level 6)Name Path Special propertiesLightless Lantern F1 TaintedSkull of Fire F1D1 CR -5, Fire +1Barrel of Air A4 Water breathing 150Mirror of False Impressions A4 Ldr -20Water Bracelet W1 Water +1Bottle of Living Water W2 Mag Ldr +1, casts: Summon Water ElementalSea King's Goblet W3 Water breathing 100The Copper Arm E3F1 CursedStone Bird E1A1 4 attacksCrystal Heart E2S2 CursedStone Idol E2S2 Dominion drain 3 (priest level 3 preach effect for removing dominion)Eye Pendant E3D3 Warning against assassinations, heals 1 disease per month, Patrol +10

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Arcane Lens S3 Ritual range +1Eye of Innocence S2 CursedRing of Wizardry S8 Penetration +1, Magic +1Ring of Sorcery S7 Penetration +1, Sorcery +1Skull Mentor D2 Research points +9Elixir of Life N2F2 One extra life, wearer does not agePocket Ship N3A2 SailingMoonvine Bracelet N3S1 Nature +1, casts: Summon Vine ManThe Black Heart B2 Cursed, Morale +2Blood Pendant B2 Str +2

Misc: Unique Magical Artifacts (Construction level 8)Name Path Special propertiesThe Ruby Eye F3 Cursed, Fire +1Fever Fetish F1N1 DiseasedThe Ark F6S6 casts: ArkAmulet of the Doppelganger A3 Stealth +50 (grants stealth to non-stealthy units as well)The Flying Ship A5 Map movement Flying 500 peopleIgor Könhelm's Tome A2D2 Corpse Man contruction bonus +10, Increased prowess during stormTome of High Power A2S2 Tainted, Air +1, Astral +1The Magic Lamp A5F4 spell: Summon JinnKrupp's Bracers E2 Reinvigoration +3The First Anvil E6 Master smith 1Holger the Head E1D1 Supply -3, casts: Grow Headless HoburgPercival the Pocket Knight E2N1 casts: Grow KnightAlchemist's Stone E1F1 FR 5, CR 5Gate Stone E8S8 spell: Astral TravelAtlas of Creation E5S5 Tainted, Earth +1, Nature +1, Astral +1, spell: Record of CreationBell of Cleansing W2 FR 5, casts: Cleansing ChimeOrb of Atlantis W4E1 Mag Ldr +10, Water +1, spell: Summon Lesser Water Elemental, casts: Friendly CurrentsThe Astral Harpoon S5B1 spell: Astral HarpoonThe Forbidden Light S5F5 Cursed, Tainted, FR 5, CR 5, casts: Solar BrillianceNethgul S3W2 casts: NethgulThe Black Mirror S4B2 Curses wielder, MR -4, spell: Mind Hunt, casts: DisbelieveThe Horror Harmonica S6D4 Tainted, Morale -2, spell: Call Horror, casts: Wailing WindsTome of the Lower Planes S3B2 Blood +1, Easier to return from Inferno and CocytosCarcator the Pocket Lich D4 Und Ldr +20, casts: Grow LichThe Ankh D6 Tainted, SR 5, casts: Life after DeathDisease Grinder D3F1 Converts 1 disease into a Death gem per monthThe Black Book of Secrets D2B2 Death +1, Blood +1

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Name Path Special propertiesThe Green Eye N2 Cursed, Penetration +2, casts: SleepWondrous Box of Monsters N5 casts: Grow MonsterFountain of Youth N3F3 Stops aging for all units in the same provinceMidget's Revenge N1W1 Str +2Soulstone of the Wolves N6E1 spell: Call of the Wild, casts: HowlThe Chalice N5S3 spell: BanishmentThe Tome of Gaia N2E2 Earth +1, Nature +1The Manual of Cross Breeding B3N3 Tainted, Improves effect of Cross Breeding ritualThe Gift of Kurgi B6 Flying, Cursed, Curses wielder, Tainted, spell: Send Lesser Horror, casts: Call Lesser HorrorArdmon's Soul Trap B3S1 Str -2, Reinvigoration -1, casts: Open Soul TrapThe Protection of Geryon B5 CursedDraupnir E5 +200 gold per month