Djmgrpg- Mythus Hp Sheets (1)

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    HP Name:

    Race:

    SEC:

    Place of Origin:

    Nationality:

    Sex: Age:

    Complexion:

    Gen. Discription:

    Quirks:

    Counter Quirks:

    Connections:

    Player Name:

    Date HP was made:

    Handedness:

    M , )}

    / 1?IL.nll~

    ::~:~~~~ness:

    f ~Ul1C J

    Build

    ,

    Hight: ~, Weight: ---Hair:---Eyes:

    Vocation:

    Joss: --- Unallocated APs:

    CH R CTERISTICS

    HYSI L Trait:PIRITU L Trait:

    L:L:L:L:

    Muscular Catagory:

    etaphysical Catagory:

    MCap:MCap:

    MPow:F Bonus:

    MPow:

    ,

    PMSpd:

    SMSpd:eural Catagory:

    sychic Catagory:

    NCap:PCap:

    NPow:PPow:

    NSpd:

    PSpd:

    e Numbers

    P (PMSpd+PNSpd):

    (SMSpd+SPSpd):

    BANK ACCOUNTS:

    ASH ON HAND:MI:

    M GICK L ITEMS

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    HP s Name:-----------

    Location Impact*

    ULTRA-VITAL

    SUPER-VITAL

    VITAL

    Armor Wa.rksheet

    INON-VITAL

    III I

    *Only Magickal Protection Will Affect Impact Type Damage.

    ~-Vit~1

    I

    :.. rr f\

    Pierce

    utluntirehern.

    Stun

    lec.

    moactFP

    4

    69

    Totals:

    369

    lOtals:

    369

    Totals:

    369

    Totals:

    WalkingjTumbling xl):

    Jump, Running

    xO.6):

    Vaulting x2):

    Running/Swinging x3):

    Evasive/Jump, Stand xO.3):

    Cautious/Sneaking xO.5):

    Swim, Normal/Climb, Desc.

    xO.25):

    Swim, Fast w. current/ago current

    xO.5/x.75):

    Crawling/Climb, Ascent/Tightrope Walk xO.l):

    Other:

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    W~APO~S

    u - rea

    ype

    Damage

    ac

    urability

    e.

    + Weapon SF:

    rmor :ase n a ve:

    WEAPON

    u - rea

    ypeDamage

    ac

    urability

    e.

    - PMSpd:

    + Weapon SF:

    rmor :ase n a ve:

    WEAPON

    u - rea

    ypeDamage

    ac

    urability

    e.

    + Weapon SF:

    rmor :ase n t at ve:

    ILE WEAPON

    u - rea

    ypeDamage

    ag.

    e.

    + Weapon SF:

    rmor :ase n t at ve:

    .

    u - rea

    ypeDamage

    ag.

    e.

    + Weapon SF:

    rmor :ase n t at ve:

    LE WEAPON

    u - rea

    ypeDamageag.

    e.

    + Weapon SF:

    rmor :ase n a ve:

    D F TORS

    Front/Flank

    e oca on

    ar

    Moving 6

    Ultra-Vital: X4

    1-10)

    ltra-Vital: X4

    1-25) Drawing Weapon

    Super-Vital:

    X3 11-25)uper-Vital:26-60)

    Moving from HTH

    Vital:

    2 26-40)

    ta :

    61-90)

    Reloading

    Non-Vital:

    l 41-00)

    on-Vital:

    91-00)

    urningDiving

    Dodging Factor:

    ising

    PR Rating:

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    KNOWLEDGE SKILL RE S

    Mental S reas Physical S reas

    Spiritual

    S

    reas

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    EQUIPMENT POSSESSIONS

    Item

    LEfI

    EFtem

    CENTER

    EFtem

    RIGHT

    EF

    .

    TOT L ENCUMBR NCE

    mmJ~

    Load:U.t.

    . - _ - i..~;~ ..~

    Load:U.ft.

    \. ~CON 1

    ~;

    Load:U.ft.

    . ~ .t?;t -:::J

    Heavy:

    ery Heavy:

    ncumbered:

    [+8 SF]

    3/4 MV

    2 SF

    /2 MV

    1/4 MV

    15 SF

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    HEK C STINGS

    Practictioning Level:

    Heka Reservoirs:

    Heka Aperture:

    Total Heka:

    Heka-Producing K/S Area

    STEEPeka

    l_K/Sea~r~

    Heka Recovery Times

    Method H eka/hrs

    Resting w/ some destractions 6

    Resting, no destractions 12

    Prayer (vow) 18

    Meditation 18

    Prayer+Meditation (vow) 24

    Sleeping 12

    Trance (non-vow) 12

    Readied Casting Time

    Casting Readied is ctivation Time is Now

    Eyebite

    -

    CT*

    Base Casting Times

    Charm Cantrip Spell Formula

    lCT 5CT lBT 5BT

    .Qf.KLS

    -

    3

    2

    3

    4

    6

    All

    Ritual

    -

    AT+

    Eyebite:

    Charm:

    Cantrip:

    Spell :

    Formula:

    Ritual:

    Units of Time

    Action Turn (AT) 5 Min.

    Battle Turn (BT) 30 Sec.

    Critical Turn (CT) 3 Sec.

    No different

    Same CT as cast; as last event in that CT

    lCT

    2CTs

    3CTs

    5CTs

    *On caster's initiative

    Grade I Grade II

    Base Heka Cost for Castings

    Grade III Grade IV Grade V Grade VI Grade VII Grade VIII Grade IX Grade X

    2 35 5

    75

    125

    5

    2

    250

    3