Distributed OS - An Introduction

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Distributed Systems: Principles and Paradigms By Andrew S. Tanenbaum and Maarten van Steen

description

A Quick Reference to DOS

Transcript of Distributed OS - An Introduction

Page 1: Distributed OS - An Introduction

Distributed Systems: Principles and Paradigms

By Andrew S. Tanenbaum and Maarten van Steen

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Outline

1. Introduction2. Communication3. Processes4. Naming5. Synchronization6. Consistency and Replication7. Fault Tolerance8. Security9. Distributed Object-based Systems10.Distributed File Systems11.Distributed Document-based systems12.Distributed Coordination-based Systems

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Introduction

Chapter 1

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Definition of a Distributed System (1)

A distributed system is:

A collection of independent computers that appears to its users

as a single coherent system

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Definition of a Distributed System (2)

A distributed system organized as middlewareNote that the middleware layer extends over multiple machines

1.1

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Transparency in a Distributed System

Different forms of transparency in a distributed system

Transparency Description

AccessHide differences in data representation and how a resource is accessed

Location Hide where a resource is located

Migration Hide that a resource may move to another location

RelocationHide that a resource may be moved to another location while in use

ReplicationHide that a resource may be shared by several competitive users

ConcurrencyHide that a resource may be shared by several competitive users

Failure Hide the failure and recovery of a resource

PersistenceHide whether a (software) resource is in memory or on disk

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Scalability Problems

Examples of scalability limitations

Concept Example

Centralized services A single server for all users

Centralized data A single on-line telephone book

Centralized algorithmsDoing routing based on complete information

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Scaling Techniques

1. Hiding communication latencies2. Distribution3. Replication

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Scaling Techniques (1)

1.4

The difference between letting:

a) a server or

b) a client check forms as they are being filled

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Scaling Techniques (2)

1.5

An example of dividing the DNS name space into zones

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Hardware Concepts

1.6

Different basic organizations and memories in distributed computer

systems

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Multiprocessors (1)

A bus-based multiprocessor

1.7

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Multiprocessors (2)

a) A crossbar switchb) An omega switching network

1.8

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Homogeneous Multicomputer Systems

a) Gridb) Hypercube

1-9

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Software Concepts

An overview of • DOS (Distributed Operating Systems)• NOS (Network Operating Systems)• Middleware

System Description Main Goal

DOSTightly-coupled OS for multi-processors and homogeneous multicomputers

Hide and manage hardware resources

NOSLoosely-coupled OS for heterogeneous multicomputers (LAN and WAN)

Offer local services to remote clients

Middleware

Additional layer atop of NOS implementing general-purpose services

Provide distribution transparency

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Uniprocessor Operating Systems

Separating applications from OS code through a microkernel

1.11

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Multiprocessor Operating Systems (1)

A monitor to protect an integer against concurrent access

monitor Counter {

private:

int count = 0;

public:

int value() { return count;}

void incr () { count = count + 1;}

void decr() { count = count – 1;}

}

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Multiprocessor Operating Systems (2)

A monitor to protect an integer against concurrent access,but blocking a process

monitor Counter {

private:

int count = 0;

int blocked_procs = 0;

condition unblocked;

public:

int value () { return count;}

void incr () {

if (blocked_procs == 0)

count = count + 1;

else

signal (unblocked);

}

void decr() {

if (count ==0) {

blocked_procs = blocked_procs + 1;

wait (unblocked);

blocked_procs = blocked_procs – 1;

}

else

count = count – 1;

}

}

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Multicomputer Operating Systems (1)

General structure of a multicomputer operating system

1.14

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Multicomputer Operating Systems (2)

Alternatives for blocking and buffering in message passing

1.15

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Multicomputer Operating Systems (3)

Relation between blocking, buffering, and reliable communications

Synchronization point Send bufferReliable comm.

guaranteed?

Block sender until buffer not full Yes Not necessary

Block sender until message sent No Not necessary

Block sender until message received No Necessary

Block sender until message delivered No Necessary

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Distributed Shared Memory Systems (1)

a) Pages of address space distributed among four machines

b) Situation after CPU 1 references page 10

c) Situation if page 10 is read only and replication is used

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Distributed Shared Memory Systems (2)

False sharing of a page between two independent processes

1.18

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Network Operating System (1)

General structure of a network operating system

1-19

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Network Operating System (2)

Two clients and a server in a network operating system

1-20

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Network Operating System (3)

Different clients may mount the servers in different places

1.21

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Positioning Middleware

General structure of a distributed system as middleware

1-22

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Middleware and Openness

In an open middleware-based distributed system, the protocols used by each middleware layer should be the same, as well as the interfaces they offer to applications

1.23

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Comparison between Systems

A comparison between multiprocessor OS, multicomputer OS, network OS, and middleware based distributed systems

ItemDistributed OS

Network OS

Middleware-based OSMultiproc

.Multicomp.

Degree of transparency

Very High High Low High

Same OS on all nodes Yes Yes No No

Number of copies of OS

1 N N N

Basis for communication

Shared memory

Messages FilesModel

specific

Resource management

Global, central

Global, distributed

Per node Per node

Scalability No Moderately Yes Varies

Openness Closed Closed Open Open

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Clients and Servers

General interaction between a client and a server

1.25

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An Example Client and Server (1)

The header.h file used by the client and server

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An Example Client and Server (2)

A sample server

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An Example Client and Server (3)

A client using the server to copy a file

1-27 b

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Processing Level

The general organization of an Internet search engine into three different layers

1-28

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Multitiered Architectures (1)

Alternative client-server organizations (a) – (e)

1-29

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Multitiered Architectures (2)

An example of a server acting as a client

1-30

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Modern Architectures

An example of horizontal distribution of a Web service

1-31

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Thanks for Your Attention!