DIGITAL NATIVES How today’s youth are different from their ‘digital immigrant’ elders and what...
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DIGITAL NATIVESHow today’s youth are different from their ‘digital immigrant’ elders and what that means for libraries
10.27.06Lee RainieMetro – NY Library CouncilBrooklyn Museum of Art
October 27, 2006 2Digital Natives
Who’s blogging this?
Writings of a Loud Librarian
Indiana Librarian Marissa Priddis
http://theloudlibrarian.net/2005/10/monterey-learning-stuff.html
October 27, 2006 3Digital Natives
“Rainie was funny, at ease, informative and we found
ourselves do a lot of ‘Huh...I didn't know that’ during his speech.
Very, very cool.”
October 27, 2006 4Digital Natives
Who’s blogging this?
Stephen Downes
Stephen’s Web
http://www.educause.edu/content.asp?page_id=666&ID=ECR0509&bhcp=1
October 27, 2006 5Digital Natives
“Good crisp presentation … backed with some actual research and drawing out the implications for educators, a list of which should be posted on the wall of
every school ….”
October 27, 2006 6Digital Natives
“He’s a lot older than I imagined.”--------------------
“Looks like a typical Foundation suit.”
October 27, 2006 7Digital Natives
“While he may look older than some expected, and appears to be just
another Foundation suit, he's a very intelligent man, and worth paying
attention to.”
October 27, 2006 8Digital Natives
What does he mean: Digital Natives?
October 27, 2006 9Digital Natives
Digital native – Born 1985
Personal computers are10 years old
October 27, 2006 10Digital Natives
Digital native – Kindergarten 1990
Tim Berners-Lee writes World Wide Web program
October 27, 2006 11Digital Natives
Digital native – Middle School 1996
Palm Pilot goes onthe market
October 27, 2006 12Digital Natives
Digital Native – High School 1999
Sean Fanning createsNapster
October 27, 2006 13Digital Natives
Digital Native – Graduates High School 2003
iPod - 2002
October 27, 2006 14Digital Natives
Digital native – Late Teens - Early 20s
Blogs - 1997
October 27, 2006 15Digital Natives
Digital native – Late Teens - Early 20s
Wikipedia - 2001
October 27, 2006 16Digital Natives
Digital native – Late Teens - Early 20s
Del.icio.us - 2003
October 27, 2006 17Digital Natives
Digital native – Late Teens - Early 20s
Skype - 2003
October 27, 2006 18Digital Natives
Digital native – Late Teens - Early 20s
Podcasts – 2004
October 27, 2006 19Digital Natives
Digital native – Late Teens - Early 20s
YouTube – 2005
October 27, 2006 20Digital Natives
6 new realities in the life of digital natives and what they mean for them and
for you
October 27, 2006 21Digital Natives
Reality 1
Media and gadgets are ubiquitous parts of
everyday life
October 27, 2006 22Digital Natives
Home media ecology - 1975Product Route to home Display Local storage
TV stations phone TV Cassette/ 8-track
broadcast TV radio
broadcast radio stereo Vinyl album
News mail
Advertising newspaper delivery phone
paper
Radio Stations non-electronic
Tom Wolzien, Sanford C. Bernstein & Co
October 27, 2006 23Digital Natives
Home media ecology – nowProduct Route to home Display Local storage
cable VCRTV stations phone/DSL TVInfo wireless radio DVD“Daily me” broadcast TV PC Web-based storage content iPod /MP3 server/ TiVo (PVR)Cable Nets broadcast radio stereo PCWeb sites satellite monitor web storageLocal news mail headphones CD/CD-ROMContent from express delivery pager individuals iPod / storage portable gamer MP3 player / iPodPeer-to-peer subcarriers / WIFI cell phone pagers - PDAsAdvertising newspaper delivery phone cable boxRadio stations PDA/Palm game console
game console paperSatellite radio non-electronic storage sticks/disks
Adapted from Tom Wolzien, Sanford C. Bernstein & Co
October 27, 2006 24Digital Natives
Kaiser Family Foundation, Generation M, March 2005
October 27, 2006 25Digital Natives
Reality 2
New gadgets allow them to enjoy media and carry on communication anywhere
October 27, 2006 26Digital Natives
Mobile devices
• 73% of adults own cell phones
• 77% of young adults and 67% of teens own them
CBS MarketWatch survey 6.13.06
The communications Swiss Army knife
Percentage of cell phone owners
whose phones have this feature
Percentage who use this feature now on their cell
phones
Don’t use it now, but would like to have it
Send and receive text messages
75%35% 13%
Take still pictures 39% 28% 19%
Play games 63% 22% 12%
Access the internet 44% 14% 16%
Send / receive email 43% 8% 24%
Trade instant messages NA 7% 11%
Play music 21% 6% 19%
Record their own video clips 22% 6% 17%
Get mobile maps NA 4% 47%
Watch video or TV programs 13% 2% 14%
October 27, 2006 28Digital Natives
Mobile devices
• 55% of adults own digital cameras
• 62% of young adults and 43% of teens own them
• 51% of young adults share photos on the internet
October 27, 2006 29Digital Natives
Mobile devices
• 43% of adults own video cameras
• 37% of teens own them
• 22% of young adults share videos online
October 27, 2006 30Digital Natives
Mobile devices
• 40% of adults play video games
• 83% of teens do so
Kaiser Family Foundation – March 2005
• 43% of young adults play games online
October 27, 2006 31Digital Natives
Mobile devices
• 30% of adults own laptops
• 43% of young adults and 32% of teens own them
October 27, 2006 32Digital Natives
Mobile devices
• 20% of adults own MP3 players
• 45% of teens own them
CBSMarketwatch survey 6.13.06
October 27, 2006 33Digital Natives
Mobile devices
• 11% of adults own a PDA or Blackberry
• 7% of teens own them
October 27, 2006 34Digital Natives
Media experiences “by other means”
• 24% of radio consumers occasionally listen to radio programs on something other than a radio console – computers (84%), iPods (26%), cell phones (7%), PDAs (2%)
• 13% of TV viewers occasionally watch shows on something other than TV sets – computers (87%), cell phones (9%), iPods (3%)
October 27, 2006 35Digital Natives
Reality 3
The internet is at the center of the revolution
October 27, 2006 36Digital Natives
Internet and broadband adoption 1996-2006
0%
10%
20%
30%
40%
50%
60%
70%
80%
Mar-
95
Mar-
96
Mar-
97
Mar-
98
Mar-
99
Mar-
00
Mar-
01
Mar-
02
Mar-
03
Mar-
04
Mar-
05
Mar-
06
All internet - 147 mill.
Broadband - 83 mill.
October 27, 2006 37Digital Natives
Download music – 51%Share own creations – 33%
1919
2222
2630313133
3843
515557
7576
8184
89
0 20 40 60 80 100
Create a blogRemix and share f iles
Look for info that’s hard to discussCreate w eb pages
Religious/spiritual infoJob info
Health infoDow nload videos
Share their ow n creationsRead blogs
Buy productsDow nload music
Seek political new sHunt for schools
Use IMGet new s
Play online gamesInfo about about movies, TV
Use emailP
erce
ntag
e of
inte
rnet
use
rs
Activities of young greatly outpace their eldersActivities of young are not as great as their elders
For a full list of activities tracked by PIP please go to: http://www.pewinternet.org/trends/Internet_Activities_4.26.06.htm
October 27, 2006 38Digital Natives
Different people use the internet in different ways – Generations
Young• Instant message• Games• Wireless• Dating• Housing• New jobs• Create content• P2P services• Play games • Cultural information• Rate things• Adult content
Gen X / Boomers• Transactions• Get news / politics• Health• Job-related
information• Information for new
jobs• New housing• Religious
information• Seek online support
Seniors• Email• Weather• Use government
web sites• Get maps
directions• Research travel
October 27, 2006 39Digital Natives
Reality 4
Multi-tasking is a way of life – and people live in a
state of “continuous partial attention”
--- Linda Stone
October 27, 2006 40Digital Natives
Kaiser Family Foundation, Generation M, March 2005
October 27, 2006 41Digital Natives
Kaiser Family Foundation, Generation M, March 2005
October 27, 2006 42Digital Natives
Reality 5
Ordinary citizens have a chance to be publishers,
movie makers, artists, song creators, and story
tellers
October 27, 2006 43Digital Natives
33% of online teens share their own creations online, such as artwork, photos, stories, or videos
Content creation
October 27, 2006 44Digital Natives
32% have created or worked on webpages or blogs for others, including those for groups they belong to, friends or school assignments
Content creation
October 27, 2006 45Digital Natives
22% report keeping their own personal webpage
Content creation
October 27, 2006 46Digital Natives
19% have created their own online journal or blog
Content creation
October 27, 2006 47Digital Natives
Content creation
19% say they remix content they find online into their own artistic creations
October 27, 2006 48Digital Natives
Reality 6
Everything will change even more in coming
years
October 27, 2006 49Digital Natives
The J-curve laws
• Computing power doubles every 18 months – Moore’s law
• Storage power doubles every 12 months – disk law
• Communications power doubles every 2-3 years with improvements in fiber optics and compression – Gilder’s law– Spectrum power is enhanced with efficiency
improvements in spectrum allocation and use
October 27, 2006 50Digital Natives
Impact and implications
• Teens expect to be able to gather and share information in multiple devices.
• They shrewdly sort out what communication and what information “belongs” on what device and under what circumstances.– Stephen Stills meets Go-Go Mr. Gadget: If
they can’t be with the device they love, they love the device they’re with
– “Email is for old people.”
October 27, 2006 51Digital Natives
Impact and implications
• Conversations, research, and learning never end• Being “present” with another person has a new
meaning• Expectations about another’s “availability”
change and spontaneous communications increase
• Teens hope they can get help from peers and teachers and librarians whenever they need it
October 27, 2006 52Digital Natives
Impact and implications
• Those who have grown up with interactive media want to manipulate, remix, and share content.
• Ideas about intellectual property change– Ideas about fair use and sharing change
• They also expect to be able to be in conversation with other creators.
October 27, 2006 53Digital Natives
It’s a “smart mob” world – Howard Rheingold notion
October 27, 2006 54Digital Natives
It’s a “Long Tail” world – Chris Anderson notionT
raff
ic
Content
20%-40% of traffic or salesin the “long tail”
October 27, 2006 55Digital Natives
10 reasons why the future can belong to librarians
1. Nobody knows better than you how to manage information.
2. Nobody knows better than you how to track down information.
3. Nobody knows better than you about the importance of information standards – common ways to categorize, sort, and act on things.
4. Nobody’s word about what’s truthful and what’s important has more credibility than yours.
5. Nobody is in a better position than you to teach people about information and media literacy.
October 27, 2006 56Digital Natives
10 reasons why the future can belong to librarians
6. Nobody is in a better position to be a watchdog of new systems of sorting information than you.
7. Nobody is in a better position than you to teach the world about the history and built-in wisdom of credibility-assessment systems.
8. Nobody is more empowered by professional creeds and training to articulate the rationale for freedom of speech than you.
October 27, 2006 57Digital Natives
10 reasons why the future can belong to librarians
9. Nobody is in better shape to play a thoughtful, constructive role in debates about the value of information “property” and the meaning of copyright in an age where it takes a couple of minutes to download a brand new movie on BitTorrent – for free.
10. Nobody can be as constructive in helping us think through the new norms and even new laws we need to develop about what information is public and what is private.
October 27, 2006 58Digital Natives
Reason #11
Librarians are particularly well suited to help people focus on their need for sanctuary and a place for quiet contemplation.– Josef Pieper: Leisure: The Basis of Culture
October 27, 2006 59Digital Natives
Thank you!
Lee Rainie
Director
Pew Internet & American Life Project
1615 L Street NW
Suite 700
Washington, DC 20036
202-419-4500