Deutsche Post DHL Group DHL & ESL ONE...INTERNAL USE ONLY 4 DHL & ESL ONE PARTNERSHIP OVERVIEW DHL...

42
INTERNAL USE ONLY Deutsche Post DHL Group DHL & ESL ONE Roadbook 2020

Transcript of Deutsche Post DHL Group DHL & ESL ONE...INTERNAL USE ONLY 4 DHL & ESL ONE PARTNERSHIP OVERVIEW DHL...

  • INTERNAL USE ONLY

    Deutsche Post DHL Group

    DHL & ESL ONERoadbook 2020

  • INTERNAL USE ONLY

    2

    1 DHL & ESL One

    • DHL & ESL One partnership overview

    • DHL & ESL One partnership benefits

    • Strategic approach

    2 ESL Overview

    • Why ESL?

    • ESL at a glance

    • Game Overview: Dota 2 and CS:GO

    • ESL One 2020 events

    3 Activation for Business Value

    • 360 activation overview

    • Event Space Activation Examples

    • VR Mini Game: DHL Box Stacker Pro

    • Mobile App Game: DHL EffiBOT Dash

    • Social Promotion: DHL EffiBOT Chatbot

    • Event Space Activation - Prize Examples

    • Event Space Activation - Surprise Box

    • Global content creation

    • Activation assets to leverage

    • Ticketing and hospitality overview

    ESL Roadbook 2020

    CONTENTS

    4 Activation Support

    • Toolbox for activation

    • Example Video Assets

    • InMotion Blog

    • Digital channels for partnership activation

    • Approvals

    • Planning road map

    • Spending guidelines

    • Compliance guidelines

    • Post-activation feedback

    5 Useful Contacts

  • INTERNAL USE ONLY

    3

    DHL & ESL ONE

    • DHL & ESL One partnership overview

    • DHL & ESL One partnership benefits

    • Strategic approach

  • INTERNAL USE ONLY

    4

    DHL & ESL ONE PARTNERSHIP OVERVIEW

    DHL is the First Mover in the Logistics Industry and one of maximum 5 Global Partners in the ESL eco-system (owned & operated products)

    • DHL is the Official Logistics Partner to ESL One

    • DHL are responsible for safe delivery of all ESL equipment from

    staging & branding to computer equipment & players’ chairs

    Millennials & Generation Z First Mover in logistics

    industry

    TARGET GROUP POTENTIAL BRANDING POTENTIAL

    NEW CORPORATE IDENTITY FOR ESL

    New ‘Camouflage’ Brand Colors New Esl One Logo

    Sources: Newzoo Global esports Market Update March 2018

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    5

    DHL & ESL ONE PARTNERSHIP BENEFITS

    • In-game logo placement

    • TVC 15 seconds

    • Logo at show closer

    • Integration in partners’ raffle using a DHL ‘Surprise Box’

    • Audio cue

    • DHL presenting of segment: ‘Highlights of the Day’

    • DHL Drop segment shown once per arena day in the main broadcast

    • Coverage in all ESL Social Media (FB, Twitter, Instagram, Snapchat, Newsletter)

    • Global exposure of dedicated ESL X DHL content

    • Engagement campaigning

    • Official hashtags

    • All marketing collaterals printed, digital & online before, during and after an event

    • Branding at events, e.g. backdrops, interview walls, banners, etc.

    • Creation of dedicated content segments following DHL sponsoring positioning ‘Moments that Deliver’

    • Production by ESL

    • Broadcasted before, during and after each event

    • Access to esports influencersin the ESL eco-system, e.g.moderators, analysts at an additional cost

    (per event allocation)

    • 20 VIPs allowed to attend in total. Option to reallocate tickets per day.

    • 15 grandstand weekend tickets & 2 premium tickets. Only one ticket allocation per name

    • OPTION to book VIP lounge (on additional budget)

    • 1 backstage tour

    Social MediaIntegration DHL Logo

    Streaming Placements

    at ESLchannels

    Use of Influencers

    ESL X DHL content

    ‘Moments that Deliver’

    Ticket & Hospitality

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    6

    STRATEGIC APPROACH: CONTRIBUTING TO BUSINESS SUCCESS OF DHL THROUGH LEVERAGING PARTNERSHIPS

    Objectives

    Reinforce DHL’s brand

    leadership and

    positioning

    Enhancing the image

    through association

    with the ESL

    Increase awareness of

    logistics expertise, and

    the capability of our

    worldwide

    network

    Build relationships

    with existing business

    partners and generate

    new business

    opportunities

    Opportunity to use ESL events to invite customers and media to a unique DHL experience and look behind the scenes at one of the world’s biggest gaming events

    Customer & Media Engagement

    Showcase DHL’s global logistics capabilities and our role in delivering ESL around the world - transporting priceless technology and equipment against tight deadlines

    Logistics Showcase

    Raise awareness of the partnership amongst esports fans by creating engaging content that appeals to their interests and reflects DHL’s own brand qualities

    Content & Storytelling

    Convincing minds

    Shape the Group’s profile as an innovative and sustainable growth company

    Winning hearts

    Strengthen emotional bonding with key stakeholders internally and externally

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    7

    ESL OVERVIEW

    • Why ESL?

    • ESL at a glance

    • Games overview: Dota 2 vs CS:GO

    • ESL 2019 Highlights

    • ESL One 2020 events

  • INTERNAL USE ONLY

    8

    The most relevant players in the esports eco-system and their potential

    for the DHL brand has revealed best fit with ESL Electronic Sports League

    platform

    End-to-end content – media house and content publisher in one

    Focus on brands and their native integration

    Influencer network in place

    Independent analysis of games & leagues, chance for quick reaction

    to trends and launch of new games

    Platform aims to not over-commercialize – maximum number of partners

    for entire series on global level

    One-stop-shop with content creation, production and distribution for

    dedicated partner content with high relevance for the target group

    Compelling logistics case with high potential for further business as

    preferred partner with other suppliers

    WHY ESL?

    We aim to building a long-term, strategic partnership in the esports eco-system

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    9

    ESL AT A GLANCE

    • ESL owns and operates leagues and tournaments for all levels of

    players, from grass root amateur cups to professional esport athletes

    • ESL unites Club World Cup, Championships League and League Titles in

    one – in more than 14 countries (2017)

    • Major game titles are Dota 2, Counter Strike, PlayerUnknown’s

    Battlegrounds, StarCraft and League of Legends

    • Founded in 2000, ESL is based in Cologne, Germany with more

    than 13+ offices worldwide and over 550 employees

    • Content live stream distribution via Facebook, YouTube, Twitter,

    Twitch and 10+ national TV broadcasters

    – ESL’s tournaments and leagues reached over 200M unique

    viewers in 2017

    – Genting 2018 (Malaysia), 66M unique viewers for live broadcast in

    2018 (up 93% from 2017) and 6M social media video views in 2018

    (up 500% from 2017)

    • ESL is a brand of Turtle Entertainment and part of the international

    digital entertainment group MTG (Modern Times Group)

    ESL is the world’s largest esports provider with 7.9 million registered players that play in over 50,000 amateur tournaments per month on ESL platforms

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    10

    GAMES OVERVIEW: DOTA 2 AND CS:GO EXPLAINED

    DOTA 2

    DOTA is an acronym for ‘Defense of the Ancients’.

    It is a free-to-play Multiplayer Online Battle Arena (MOBA) video

    game, based in a fantasy world.

    It has a selection of over 100 characters.

    Two teams of five pit against each other. Each team has a base

    called an ‘Ancient’. The first team to destroy their opponents'

    Ancient wins the game.

    There are three pathways (called “lanes”) that connect the two

    bases and waves of soldier units (called “creeps”) are spawned to

    travel these lanes, clashing with the opposite team’s creeps as

    they fight their way to the enemy’s base.

    By eliminating creeps, leveling up, purchasing items, and making

    strategic decisions, the players vie for control of the map so they

    can ultimately break into the opposing base and destroy their

    opponent’s Ancient.

    AT THE EVENT: The crowd at Dota 2 are passionate and energetic.

    A lot of audience members dress up as characters and wear

    references to the game (or their favorite team’s shirt). Pool prize

    at ESL One Birmingham - $1,000,000.

    CS:GO

    CS:GO is an acronym for ‘Counter-Strike: Global Offensive’. It is an objectives based, multiplayer first-person game.

    There are two opposing teams who complete objectives e.g.

    securing locations rescuing or guarding people.

    There are usually 30 rounds in each match. Each team take it in

    turns to choose a map that works to their advantage.

    At the end of each round the teams are rewarded on their

    individual performances.

    They can win things such as in-game currency and useful

    items to use in the next rounds.

    CS: GO depends on a whole range of different abilities:

    Lightning-fast reflexes, good hand-eye coordination and

    strategic thinking in the team.

    AT THE EVENT: The events at CS:GO are lively and loud. The

    pool prize at the event in Cologne - $1,000,000.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    11

    • We saw the rise of EffiBOT: an icon within the esports community

    • DHL EffiBOT Dash, our very own mobile game app was released

    • We met again with the enthusiastic crowd at ESL One Birmingham

    • The EffiBOT Chatbot on Facebook brought us even closer to the fans

    • SirActionSlacks continued to thrill the audience with his content and signing sessions

    • We saw the introduction of the !DHLDROP, a live arena giveaway to an eager fan

    • We entered the Asia market at IEM Beijing

    • Launched of our first global employee league – Gamers Unite

    • Meet esports cooperation with TeachFirst

    ESL 2019 HIGHLIGHTS

  • INTERNAL USE ONLY

    12

    ESL ONE 2020 EVENTS

    Opportunity to activate at 2020 events:

    ESL ONE DESTINATIONS VENUE DATES 2018 GAME

    Los Angeles, USA SHRINE AUDITORIUM 20 – 22 MARCH DOTA 2

    Rio de Jeneiro, Brazil JEUNESSE ARENA 21 - 24 MAY CS:GO

    UK, Birmingham ARENA BIRMINGHAM 29 - 31 MAY DOTA 2

    Germany, Cologne LANXESS ARENA 10 – 12 JULY CS:GO

    Germany, TBA TBA 23 – 25 OCTOBER DOTA 2

    South East Asia, TBA TBA NOVEMBER TBA DOTA 2

    LA

    Rio

    Birmingham

    Cologne

    TBA

    TBA

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    13

    ACTIVATION FOR BUSINESS VALUE• 360 Activation Overview

    • Global Content Creation - ‘Moments That Deliver’

    • Event Space Activation Examples

    • VR Mini Game: DHL Box Stacker Pro

    • Mobile App Game: DHL EffiBOT Dash

    • Social Promotion: DHL EffiBOT Chatbot

    • Live Arena Activation

    • Activation Assets to Leverage

    • Local Social Media Best Practices

    • Fan Reactions - ESL One Birmingham Case Study

    • Ticketing and Hospitality Overview

  • INTERNAL USE ONLY

    14

    LOGISTICS SHOWCASESpecialist logistics and handling of event cargo3

    SUPPORT BUSINESSCustomer, employee and media engagement2

    BRAND AWARENESS & EQUITYDrive reach and engagement on fan (B2C) and B2B level, humanizing brand to Millennials and Generation Z

    11

    FOCUS AREAS

    360 ACTIVATION OVERVIEW

    Live streamed

    content and

    media

    partnerships

    Use of

    Influencers and

    customer

    experiences

    Digital and social media amplification

    Ticketing and

    Hospitality, VIP

    Lounge

    Market

    Toolkit

    LOGISTICS SHOWCASE

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    15

    GLOBAL CONTENT CREATION - ‘MOMENTS THAT DELIVER’

    ESL media house produces and distributes dedicated DHL content throughout the year.

    DHL is enabling highly emotional ‘Moments that Deliver’ through managing the platform’s extraordinary logistics.

    Live streaming of such legendary eSports moments makes it a truly global and first-hand experience:

    MOMENTS OF THE EVENT (streaming

    segment - presented by DHL)

    A highlights video on unique individual

    moments of teams, players, hosts and

    audience

    ESL ONE INFLUENCER CONTENT

    (social media)

    ESL One influencers will play an integral part

    of the DHL storytelling, targeted to the

    gaming community

    FINAL EVENT DAY ADVERT

    (social media)

    In a popular story format, a DHL advert will

    play on the final event day

    *Please click on images to watch examples

    ESL Roadbook 2020

    https://www.youtube.com/watch?v=yzUA2tnGpP4&index=17&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1https://www.youtube.com/watch?v=yzUA2tnGpP4&index=17&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1https://twitter.com/ESLCS/status/1147557996546818049https://twitter.com/ESLCS/status/1147557996546818049https://www.youtube.com/watch?v=QMUUmfi9NXA&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=4https://www.youtube.com/watch?v=QMUUmfi9NXA&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=4

  • INTERNAL USE ONLY

    16

    EVENT SPACE ACTIVATION EXAMPLES

    ESL One Katowice Sawyer Giveaway - Branded

    Sunglasses

    ESL One modular stand activation -

    DHL Box Stacker Pro

    Fan dressed in !DHLDROP signs

    at ESL One Birmingham

    DHL BOX STACKER PRO

    • This the brand new VR Mini Game that fans of ESL One got to play for the first time.

    • The player with the highest score at the end of the day received ESL Merchandise.

    • The overall weekend winner won a trip to an ESL One event.

    *Sawyer Robot and EffiBOT are subject to availability depending on dates of activation.

    SAWYER ROBOT

    • Sawyer handed out DHL branded merchandise to fans that visited the Partner’s Tent.

    • This is a great opportunity to highlight DHL’s innovations and advanced technology.

    EffiBOT

    • EffiBOT handed out !DHLDROP signs to fans inside the arena.

    • EffiBOT is brought into the live arena at one point every day of the event

    ACTIVATION STAND

    • The stand has been created to be modular, making it easy to transport for each event.

    • Easily adjustable to fit various activation sizes.

    • Digital content screen assets shared from Global team.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    17

    HOW TO PLAY

    • The player is in a cherry picker that is slowly moving up• There are 3 different shaped DHL boxes that must be

    stacked in the correct places on the shelves• Player has 5 lives, a life is lost by missing a row or

    misplacing a DHL box• If a player throws a box, a ParcelCopter swoops in to save

    it before it falls to the ground.• The game gets progressively harder until you lose control• One game play takes around 0:30 - 1:30min • The Game is based on a compulsion loop (people will want

    to play it again and again)• Four artwork posters decorate the warehouse shelves

    including EffiBOT, Sawyer Robot, ParcelCopter and the ESL chair (these can be customised)

    VR MINI-GAME: DHL BOX STACKER PRO

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    18

    MOBILE APP GAME: DHL EFFIBOT DASH

    *Click on example to watch promo video

    How to Play

    The player starts as the main character, EffiBOT. The user then has to swipe left

    and right to collect the DHL parcels and up/down to jump/duck to avoid the

    obstacles around the DHL warehouse. The game features bonus levels where

    you can play as the DHL StreetScooter and Parcelcopter in the sky and city. It

    also includes a Dota 2 inspired world with fun characters and obstacles to get

    around.

    The top scores are added to the global leaderboard on InMotion. There is also

    the option upon special request to host a private leaderboard to compete

    against colleagues and friends.

    ESL Roadbook 2020

    https://www.youtube.com/watch?v=xsjubMoh9D4&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=4https://www.youtube.com/watch?v=xsjubMoh9D4&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=4

  • INTERNAL USE ONLY

    19

    SOCIAL PROMOTION: DHL EFFIBOT CHATBOT

    About EffiBOT Chatbot

    EffiBOT is now able to interact and message users through Facebook

    Messenger.

    ESL One fans can find out about the events via regularly updated

    blogs written by Effibot, receive updates in-between matches and

    hear about the latest news in esports.

    Visit the Facebook page here:

    https://www.facebook.com/pg/EffiBOT.DHL

    ESL Roadbook 2020

    https://www.facebook.com/pg/EffiBOT.DHL

  • INTERNAL USE ONLY

    20

    EVENT SPACE ACTIVATION - PRIZE EXAMPLES

    PRIZES, GIFTS AND GIVEAWAYS

    • Sawyer Robot Giveaways – Branded DHL yellow sunglasses• EffiBOT Giveaways – DHL Cake Pops• 3x End of Day DHL Box Stacker Pro winners – ESL merchandise clothing• 1x Weekend DHL Box Stacker Pro winner – Travel, hotel and grandstand weekend ticket to ESL One New York CS:GO

    DHL Branded Cake Pops -

    price per unit €2.60

    ESL Merchandise available at

    shop.eslgaming.com

    DHL Branded Sunglasses - price per unit €1.12

    ESL Roadbook 2020

    https://shop.eslgaming.com/

  • INTERNAL USE ONLY

    21

    EVENT SPACE ACTIVATION - SOCIAL AMPLIFICATION

    SNAPPIE APP PHOTO TOOL

    Snappie is an application that is used to create a Graphics Interchange Format (GIF). Individual photos are taken while the participant is playing the DHL Box Stacker Pro. This GIF is then sent directly to the players email address where they can then share on various social media and messaging platforms.

    This is a great tool for social amplification as the copy for each platform can be edited specifically to tag, hashtag and spread the message of DHL and Moments that Deliver.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    22

    LIVE ARENA ACTIVATION - !DHLDROP

    THE !DHLDROP

    At each ESL One event, EffiBOT takes to the stage with an esports influencer to pick out a lucky ESL fan from the crowd. For a chance to win, fans have to wave a !DHLDROP sign in air and hope to be selected. Fans can get creative and draw their messages on the back. Marker pens and signs are provided at the DHL stand and by EffiBOT throughout the arena.

    Prizes include ESL and Dota 2/CS:GO merchandise.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    23

    B2B LOGISTICS FILM DAILY EVENT HIGHLIGHTS INFLUENCERS & PLAYERSEXPERIENTIAL EVENT

    ACTIVITY

    ACTIVATION ASSETS AVAILABLE FOR LOCAL MARKETS TO LEVERAGE PARTNERSHIP

    PARTNERSHIP LOGO

    Access to partnership logos to

    use on promotions for B2B and

    B2C content

    TICKETS & HOSPITALITY

    VIP tickets & option to book VIP

    Lounge, weekend grandstand

    tickets for fans. Backstage tours

    for VIPs and discounted tickets

    for employees (ltd avail.)

    WEBSITE

    Event Blog available on

    InMotion;

    ESL assets available

    on Activator

    GLOBAL CAMPAIGN

    Global campaign assets

    available for local market

    adaptation, support for new

    activation ideas

    Footage of B2B filming will be

    accessible to promote DHL’s

    thorough logistical solutions

    Daily event highlights shared on

    DHL InMotion and Social Media

    pages

    Access to influencers for Meet &

    Greet, PR and media content;

    Contribution to Player

    arrival gifts/experiences

    Modular fan activation space.

    Exciting, lively and new

    experiences for invited guests.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    24

    LOCAL MARKET BEST PRACTICES

    NYC Ticket VanESL One New York

    Fans of ESL could win free tickets to the ESL One: CS:GO event happening in New York by simply finding the van, taking a picture with it and sharing it on social using #MomentsThatDeliver

    DHL India #AskMeAnythingDHL One Mumbai

    DHL Express created a UGC competition where followers posted questions with the hashtag #AskMeAnything. Six were then selected, answered on camera by SirActionSlacks & shared on social.

    They also promoted three Global Newsletters, received strong press coverage and hosted tours with customers.

    DHL SuperfanESL One Hamburg

    Express and Paket in Germany both hosted digital competitions on social channels to become the DHL Superfan at ESL One in Hamburg. The Superfan and guest were treated to an exclusive ESL experience, going behind the scenes, meeting the players, and watching all of the action from the best seats in the house!

    ESL Roadbook 2020

    https://twitter.com/DHLexpress/status/1124252472501882880https://twitter.com/DHLexpress/status/1124252472501882880

  • INTERNAL USE ONLY

    25

    FAN REACTIONS - ESL ONE BIRMINGHAM CASE STUDY

    YouTube - ChantingTwitter Reactions

    *Please click on examples to view original posts/videos

    At ESL One Birmingham 2019, DHL received a very loud welcome from the fans. Fans appeared in homemade DHL T-shirts and

    continued the famous chanting. The cheering grew louder after the debut of the !DHLDROP, where fans had to hold up a DHL sign for a

    chance to win a box full of prizes delivered by Dota 2 influencer, Sheever.

    ESL Roadbook 2020

    https://www.youtube.com/watch?v=ZwgX4wJXOL0https://www.youtube.com/watch?v=ZwgX4wJXOL0https://twitter.com/ClawTechnical/status/1135313863728140289https://twitter.com/ClawTechnical/status/1135313863728140289https://twitter.com/JustKomodo/status/1135136479414497280https://twitter.com/JustKomodo/status/1135136479414497280https://twitter.com/Poogieboy/status/1134877734868520960https://twitter.com/Poogieboy/status/1134877734868520960https://www.youtube.com/watch?v=DJ2nXawCS0whttps://www.youtube.com/watch?v=DJ2nXawCS0whttps://twitter.com/Lil_Roddy_/status/1135267468530900992https://twitter.com/Lil_Roddy_/status/1135267468530900992

  • INTERNAL USE ONLY

    26

    TICKETING AND HOSPITALITY OVERVIEW

    VIP TICKETS x20 PER EVENT (B2B)

    20 VIPs allowed to attend. Option to reallocate tickets per day. For B2B purposes, entertaining customers and high-level recognition activities only. Option to purchase additional tickets

    Option to purchase dedicated DHL hospitality suiteavailable on request at additional cost

    One exclusive Backstage tour available for VIP guests, 15 -20 min duration with limited amount of people. Potential for more if organized by ESL (limited availability upon request, free of charge)

    Includes All Inclusive Partner Lounge hospitality (free of charge)

    Tickets can be used for single days or full weekend by one person only

    WEEKEND GRANDSTAND TICKETS x15 PER EVENT

    15 grandstand tickets available per weekend event for employees and campaigns or fan competitions. Only one ticket allocation per name. Option to purchase additional tickets

    All tickets valid Friday/Saturday to Sunday according to specific event schedule (CS:GO schedule different to Dota 2)

    Discount for employee tickets available at ESL One events hosted in Germany only, requests to be coordinated by the hotline, minimum 6 tickets per hotline order request

    No hospitality included in Grandstand tickets

    Tickets can be used for single days or full weekend by one person only

    TICKET REGISTRATION & PICK-UP

    Details needed for registration include full name, company/Business Unit and email address

    Identification required for ticket pick-up upon arrival at venue

    Event guide to be shared 3 days prior to event to all participants via email

    Contact the DHL Hotline for further questions

    MERCHANDISE

    • Discount (tbc) for ordered items (from 10 pieces onwards)

    Additional merchandise items can be ordered from shop.eslgaming.com

    Please note: The VIP Experience varies widely per event depending on the Venue and access.

    Contact the DHL Hotline for more information - [email protected]

    ESL Roadbook 2020

    PREMIUM TICKETS 2X PER EVENT

    • 2 premium tickets available per weekend event. Recommended for social media competitions

    • These tickets include a goodie back and special package which varies per event

    https://shop.eslgaming.com/mailto:[email protected]

  • INTERNAL USE ONLY

    27

    2020 ACTIVATION EXAMPLES

    ESL Roadbook 2020

    WIP

    Blind Matchmaking DHL Fan Draft DHL BoxSorter Pro United Gamers

    A live arena game hosted by

    SirActionSlacks.

    Contestants will be brought

    to the stage and asked a

    series of questions by a

    player looking for a new

    teammate. The questions

    will determine who their best

    match is and at the end, the

    contestant with the best

    answers will be revealed.

    Based on ability, a fan team

    will be created through a

    mini draft series at each

    event. The winning team will

    receive mentoring session

    from SirActionSlacks or a

    Dota 2 / CS:GO expert.

    This can also be switched

    into digital content without

    the live arena element or

    split half and half.

    A follow on from the DHL

    BoxStacker Pro, but it’s a

    team VR game, where you

    have to sort DHL parcels

    onto the correct conveyor

    belts.

    Each player will have a

    different role and will be

    required to communicate

    with their fellow teammate.

    The VR game will be

    available at the DHL booth.

    DHL will host an online

    competition where fans can

    submit who of their online

    friends they would like to

    meet in real life and why.

    The winner will be united

    with their nominee for the

    first time at a live ESL event

    for us to film and share,

    emotionalizing DHL further.

  • INTERNAL USE ONLY

    28

    2020 – DOTA 2 ACADEMY DELIVERED BY DHL

    ESL Roadbook 2020

    The ESL Academy system’s goal is to develop, promote, and

    elevate undiscovered Dota 2 talent on the verge of going pro.

    The leaderboard will be derived from the Dotabuff Reach

    platform, functioning as the grassroot platform in North America

    and Europe. Gathering talent from both regions, four former

    Dota 2 veterans will draft teams from the Top 40 players of each

    region.

    Each coach will draft their own team from qualifying

    competitors, selecting the most promising top players to train

    them on- and offline to compete in a professional esports

    environment. ESL Academy final matches will be held in

    conjunction with ESL One tournaments to provide players a

    chance to display their expertise in front of the largest Dota 2

    community live and online.

    ESL Academy Delivered by DHL Video

  • INTERNAL USE ONLY

    29

    ACTIVATION SUPPORT

    • Toolbox for activation

    • Example Video Assets

    • InMotion Blog

    • Digital channels for partnership activation

    • Approvals

    • Planning road map

    • Spending guidelines

    • Compliance guidelines

    • Post-activation feedback

  • INTERNAL USE ONLY

    30

    MEDIA RELATIONS -AVAILABLE NOW ON ACTIVATOR

    INTERACTIVE PLATFORMS

    TOOLBOX FOR ACTIVATION

    Roadbook

    Q&A (internal use only)

    Interview

    Infographics

    Press release

    • ‘Moments that Deliver’ content & campaign series

    • Daily tournament highlights

    (video content)

    • Material & tools for activation

    • InMotion Daily Blog

    Toolkit materials for local activation are available on the DHL Activator (more content currently being developed for market adaptation)

    IMAGERY & FILM -AVAILABLE NOW ON ACTIVATOR

    • Partnership composite logo

    • Introductory video

    • Imagery

    • Social Media content (video)

    • 30sec partnership promo film

    • Logistics movie:

    ESL One Birmingham delivered

    by DHL

    Locally created materials must be approved by the Global Sponsorship Manager and ESL in advance - please see “Approvals” page for further information.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    31

    DHL X ESL: 50 Years of DHL

    ESL One Birmingham Dota 2 -

    Moments of the Event Video

    EXAMPLE VIDEO ASSETS

    ESL One Cologne CS:GO -

    pashaBiceps !DHLDrop video

    ESL One Dota 2 - #ThanksEffiBOT Promotional

    Videos

    *Please click on examples to watch clips

    ESL Roadbook 2019

    https://www.youtube.com/watch?v=UZGvVQIsMYU&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=2https://www.youtube.com/watch?v=UZGvVQIsMYU&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=2https://www.youtube.com/watch?v=aigQ-2VM5r8&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=12https://www.youtube.com/watch?v=aigQ-2VM5r8&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=12https://www.youtube.com/watch?v=c-MrsG7gzSAhttps://www.youtube.com/watch?v=c-MrsG7gzSAhttps://www.youtube.com/watch?v=xsjubMoh9D4&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=4https://www.youtube.com/watch?v=xsjubMoh9D4&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=4https://www.youtube.com/watch?v=F6OrBhiZuYc&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=14https://www.youtube.com/watch?v=F6OrBhiZuYc&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=14https://www.youtube.com/watch?v=kGe_crL5HzM&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=15https://www.youtube.com/watch?v=kGe_crL5HzM&list=PLGyWYJnhqKjDc2JzxLCVeQhVgjQPbQIZ1&index=15

  • INTERNAL USE ONLY

    32

    INMOTION BLOG

    INMOTION BLOG

    At each ESL One event, DHL shared a live blog of the events of the tournament weekend and host a prize draw on InMotion.

    • ESL One Cologne (English & German): dhl-in-motion.com/esports/article/esl-one-cologne-2018-en

    • ESL One Belo Horizonte blog (English & Portuguese): https://www.dhl-in-motion.com/esports/article/esl-one-belo-horizonte-2018

    • ESL One Birmingham blog (English): https://www.dhl-in-motion.com/esports/article/esl-one-birmingham-2018

    • DHL InMotion ‘Play the Future’ Prize Draw: https://www.dhl-in-motion.com/en/esports/voting/

    ESL Roadbook 2020

    https://www.dhl-in-motion.com/esports/article/esl-one-cologne-2018-enhttps://www.dhl-in-motion.com/esports/article/esl-one-belo-horizonte-2018https://www.dhl-in-motion.com/esports/article/esl-one-birmingham-2018https://www.dhl-in-motion.com/en/esports/voting/https://www.dhl-in-motion.com/esports/article/esl-one-birmingham-2018https://www.dhl-in-motion.com/esports/article/esl-one-birmingham-2018https://www.dhl-in-motion.com/esports/article/esl-one-belo-horizonte-2018https://www.dhl-in-motion.com/esports/article/esl-one-belo-horizonte-2018dhl-in-motion.com/esports/article/esl-one-cologne-2018-endhl-in-motion.com/esports/article/esl-one-cologne-2018-en

  • INTERNAL USE ONLY

    33

    • DHL will regularly post interesting insights, news, editorials and facts on the InMotion partnership digital hub

    • InMotion includes competitions and curated content including a daily blog on event days.

    • Surprise Box Competition: dhl-in-motion.com/esports/article/esl-one-cologne-2018-en

    DHL InMotion SPONSORING HUB

    DHL GLOBAL PAGES DHL SOCIAL MEDIA PLATFORMS ESL DIGITAL ACTIVATION

    DIGITAL CHANNELS FOR PARTNERSHIP ACTIVATION

    Features of our partnership can be found on a variety of owned digital and social media channels as well as on partner’s homepage, Facebook, Twitter and Instagram

    General information on our Sponsorship portfolio

    • DHL.com/about_us/partnerships

    • logistics.dhl/about_us/partnerships

    • DPDHL.com/en/press/special

    • dhl-in-motion.com/esports

    Campaign related content and news

    • Facebook.com/DHL

    • Twitter.com/DHL

    • Youtube.com/DHL

    • DHL.com/ESL

    ESL One channel distribution

    • Facebook.com/ESL

    • Twitter.com/ESL

    • Instagram.com/ESLgaming

    Broadcasting (English stream):

    https://www.facebook.com/WatchESLOne/?ref=bookmarks

    ESL Roadbook 2020

    https://www.dhl-in-motion.com/esports/article/esl-one-cologne-2018-enDHL.com/about_us/partnershipslogistics.dhl/about_us/partnershipsDPDHL.com/en/press/specialhttps://www.dhl-in-motion.com/esportsFacebook.com/DHLTwitter.com/DHLYoutube.com/DHLDHL.com/ESLFacebook.com/ESLTwitter.com/ESLInstagram.com/ESLgaminghttps://www.facebook.com/WatchESLOne/?ref=bookmarks

  • INTERNAL USE ONLY

    34

    APPROVALS

    Contact: Christine Schröder-Schönberg, Head of Sponsoring Team for more information

    • DHL’s designation: ‘Official Logistics Partner’ of ESL One series

    • All ESL One related promotions / communications need approval from Corporate Brand Marketing and ESL

    • Approvals may also be needed from individual event promoters and sponsors so time should be allowed for this

    • You should allow five working days for feedback and additional time for revised artwork to be sent back for approval

    • Make sure to use the full event name and correct event logo when promoting ESL One

    USE OF LOGO, OFFICIAL DESIGNATION

    USE OF IMAGE & FOOTAGE

    • Still photographic images showing ESL One events and players may be used for editorial and promotional purposes, if obtained from approved photographic agencies, with fees and clarified rights of usage, or through ESL as facilitated by Corporate Brand Marketing

    • Free imagery will be regularly uploaded to the Activator on DHL Corporate Net – if you have any specific requirement, please contact the DHL Hotline

    • Approval of imagery, please adhere to the guidelines below and ask questions if anything is unclear

    • Players shown only in direct relation to ESL One event • Close-up of one single player should be avoided (we do not have contractual rights to specific players or teams) • Imagery of stage, the crowd at a ESL One event can be used without asking for approval• Use of player images and individuals is permitted in the context of ESL One which needs to be visible at all times

    • When ESL official imagery is used without ESL logo please integrate a small source (ESL 2020) in the image

    REQUIREMENTS FOR USING ESL ONE IMAGERY

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    35

    PLANNING ROAD MAP

    10-12 WKS BEFORE 8-10 WKS BEFORE 6-8 WKS BEFORE 4-6 WKS BEFORE ACTIVITY WEEK

    Activation Planning

    Promotional Activity

    Customer Engagement

    Media & PR Customer Hospitality

    Post

    Event

    1-2 WKS AFTER

    Stage 1: Stage 2: Stage 3: Stage 4: Stage 5: Stage 6:

    Finalize overall Country Activation Plan with DHL Global & Regional liaison contact

    Direct mailers to selected customers

    E-DM blast to retail

    Customers with discount shipments

    Invoice inserts

    Event planning

    Sales internal engagement –briefing, agreement on participation

    Event program

    Premium items / giveaways

    Objectives, roles & responsibilities

    Issue invitations to customers

    Face-to-face customer visits

    Media plan (local) activated including but not limited to:

    Print ads

    Feature story

    Press release on partnership

    Invoice inserts

    Website feature

    Use of partnership logo and promotional materials (as giveaways) in internal activities

    On-site event

    Goody bags

    Detailed program

    Post activity report

    Follow up on leads secured during the event

    Sales visit on potential leads

    Thank you gift for guests (e.g. photo book)

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    36

    SPENDING GUIDELINES

    Whether you are provided with activation funding from your global Business Unit office, regional MarComs, or allocate local revenue to partnership activation, the following spending guidelines should be followed to achieve maximum leverage:

    • Consider spend vs reach / value / achievement of objectives - a greater % of budget should be spent on activities that will deliver more value, especially if delivering additional revenue

    • Focus less spend on customer hospitality (smaller impact, compliance considerations), and put more spend and effort into other areas to drive value - such as PR, public promotions, customer direct marketing campaign etc

    • At least 10% of the activation budget should be spent on a PR/media relations activity, such as a media briefing, behind-the-scenes tour etc

    • Consider collaborations with other Business Units as well as other event sponsors to share costs

    • Further consideration when allocating budget should be given to:

    – Extent of previous activation undertaken

    – Ability to activate via customer base and staff locations in the vicinity of the event

    – Cost of activation implementation in-country

    MAXIMISING VALUE

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    37

    COMPLIANCE GUIDELINES

    • Since 2008, the Group has an “Anti-Corruption and Business Ethics Policy” which requests prior written approval by the Compliance Officer for hospitality and entertainment events which go beyond the policy, i.e. benefits in the business setting above a threshold of 250 EUR per invitation

    • Gifts and entertainment are generally an accepted way of building and maintaining business relationships. However, certain invitations may be viewed as a bribe

    • Under most laws, a gift, hospitality or entertainment is critical if made to influence business decisions or if perceived as improper inducement. Fines and monetary penalties may be severe for Express, the Group and individuals (imprisonment may also be a consequence)

    • In addition, some customers are requesting us to refrain from inviting their employees to avoid any potential conflict

    • Key policies include the exclusion of public officials and customers who we are negotiating with (incl. tender processes). Invites for spouses, partners and children must be pre-approved

    • The customer approval template to apply for exceptions to the compliance guidelines can be accessed on the DHL Activator, for submission online to the Global Compliance Office

    The chart on the following page provides guidelines regarding gifts, entertainment, hospitality and sponsoring events

    ANTI-CORRUPTION & BUSINESS ETHICS

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    38

    COMPLIANCE GUIDELINES

    Working with Gift Limitations:

    • To distinguish gifts, hospitality, entertainment and sponsored event invites that strengthen business ties from bribes, please refer to the

    summary chart of the Approval Concept in the revised Anti-Corruption and Business Ethics Policy:

    Anti-Corruption and Business Ethics Policy (Section 3) New Section 4

    Permission Gifts Hospitality Entertainment Sponsored Events

    Not permitted > 100 EUR, permissible

    only with prior written

    approval of GCO or BU

    Compliance Officer

    (see Section 3.2 / 3.6)

    > 250 EUR, permissible

    only with prior written

    approval of GCO or BU

    Compliance Officer

    (see Section 3.2 / 3.6)

    > 250 EUR, permissible

    only with prior written

    approval of GCO or BU

    Compliance Officer

    (see Section 3.2 / 3.6)

    > 250 EUR, permissible

    only with prior written

    approval of Compliance

    (GCO or BU Compliance

    Officer)

    (Section 4.5 / 4.6)

    May be permitted after

    Cost Center approval

    < 100 EUR,

    (see Section 3.3 / 3.5)

    < 250 EUR

    (see Section 3.3 / 3.5)

    < 250 EUR

    (see Section 3.3 / 3.5)

    < 250 EUR

    (see Section 4.3)

    Permitted – specific

    approval not required

    nominal value such as

    calendars and other

    promotional giveaways

    (see Section 3.1)

    reasonable; normal

    business setting

    (see Section 3.1)

    n/a < 100 EUR

    (see Section 4.2)

    Note: In addition to the above summary the DPDHL Anti-Corruption and Business Ethics Policy applies and must be considered.

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    39

    APPROVAL FROM COMPLIANCE EXCEPTIONS

    DHL will apply the following rules to approve and monitor entertainment / hospitality events with an external component that go beyond the EUR250 threshold per invitee:

    1. Principles laid down in the DPDHL Code of Conduct / Anti-Corruption and Business Ethics Policy must be considered.

    2. No violation of applicable local laws or regulations.

    3. Hierarchic level / status of the invitee must be proportionate / appropriate to the event.

    4. Should not form a pattern or series of events (no more than one per person per year)

    5. Standard compliance letter to customer / customers acknowledgement that invitation does not violate their own internal policies and guidelines (or reference with the invitation: “By accepting this invitation we assume that you have the full agreement from yourcompany to attend and that it in no way infringes your own company policies.” )

    6. No motivation to influence pending business decisions / no pending bids.

    7. Must not be Public Officials.

    8. Invitees must be hosted / accompanied by appropriate DHL personnel and where possible events should include customer information (aspects on products/service, discussion forums, lectures, facility tours etc.)

    9. Requests for exceptions must be on the standard template and all fields need to be completed:

    – Costings must be genuine and comprehensive (e.g. Transport + Meals + event +hotel etc.)

    – Invites for spouses / partners / family members subject to approval

    – Hosting and attending DHL Personnel should also be listed on the template

    10. All invitations (can be summarized per event) must be approved in writing PRIOR to the event by the Country Manager and the relevant Regional CEO, with notification to the relevant BU Compliance Officer.

    11. A record of all approved Exceptions must be forwarded to the BU Compliance Officer and also kept on file / stored locally for possible future audit purposes.

    12. All staff requesting or approving specific corporate hospitality must have concluded the web-based DP DHL Anti-Corruption Training on my learning world (www.mylearningworld.net)

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    40

    SUBMITTING POST ACTIVATION FEEDBACK

    • Our partnerships provide a great opportunity for

    all countries to maximize DHL brand recognition

    through a 360° integrated marketing approach

    delivered internally as well as externally

    • Following your activation of the partnership,

    please submit an overview and details to the

    Hotline

    • Your feedback will enable ongoing evaluation of

    our Partner Program, as well as share ideas

    amongst colleagues for improved activation

    • In submitting your activation details, it is

    important to include such information as shown in

    the matrix opposite

    Overview Quantitative Metric Qualitative Metric

    Events executed (including venue, date, audience, presentations given incl. any business topics covered)

    No of eventsUsage of tools on DHL Activator (downloads and page views)

    Did you use the DHL Hotline?To what extent did you use/promote unique assets and new tools

    Hospitality used –type of tickets etc

    No of customers hosted for hospitalityIncreased Share of Wallet (in % terms) estimated

    Comments re customers in general due to partnership involvementCustomer feedback following hospitality

    Promotions implemented (external public or customers only) e.g sales offer to customers, public ticket giveaway

    No of contacts sent toNo of leads generated (and qualified to next stage)DM activity if relevant - CTR (%) and/or no of registrationsCustomer wins attributable (in Euros)No of giveaways (and type used)

    Feedback from winnersFeedback from sales re business impact, customer wins etc

    Media activity undertaken

    No of media hosted for briefingsMedia coverage - number of unique mentions, EAV (in Euros)

    Quality/positioning of media outlets covering story

    Employee engagement activities held

    No of staff hosted for eventsReach of staff promotions e.g. courier or sales incentive – no of staff, entries

    Staff engagement, interaction -overview of activities, details re promotions, feedback

    Brand exposure achieved, advertising purchasedIF APPLICABLE

    No of advert insertions (print, magazines/press)Online activity if relevant - no of hits, no of unique visitors, no of page views, CTR (%):Brand awareness and recall (if relevant market research is done in the country)

    Comments re image/credibility enhancement in the local marketComments re level of visibility “on the ground”

    ESL Roadbook 2020

  • INTERNAL USE ONLY

    41

    USEFUL CONTACTS

  • INTERNAL USE ONLY

    42

    Useful contacts

    The DHL Activate Hotline is your first point of contact for all other questions regarding partnership activation:

    [email protected]

    FURTHER USEFUL CONTACTS

    Ticket Enquiries:

    [email protected]

    Brand Hub Access Register:[email protected]

    Media Enquiries:Diane Rinas: [email protected]

    Group Brand Marketing:

    Veronica Sanchez [email protected]

    Christine Schröder-Schönberg: [email protected]

    Campaign and toolkit adaptation (TAG Worldwide)

    [email protected]

    Activation Agency (Bright Partnerships):

    Chiya Louie: [email protected]

    ESL Roadbook 2020

    mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]