Design Thinking for Educators Discovery through Prototyping
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Transcript of Design Thinking for Educators Discovery through Prototyping
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DESIGN THINKING FOREDUCATORS
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Design Thinking applies the tools and processes from the design disciplines (architecture, landscape architecture,
interior design, graphic design, product design, apparel design
and others) to solve problems.
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IDEO Shopping Cart Design5 day Shopping Cart Challenge
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An experienced design thinker maintains a mindset which
instinctively reframes problems into opportunities.
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Design Thinking ProcessAdapted from Stanford d.school and designthinkingforeducators.com
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DIVERGENCE AND CONVERGENCEThe Process Visualized
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DISCOVERYObserve. Engage. Immerse.
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Assume a Beginner’s MindsetEmpathy requires intentional Observation
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Tactic: InterviewsEncourage stories, observe emotion & body language, ask why?
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Tactic: InterviewsEncourage stories, observe emotion & body language, ask why?
Activity: Sources of Inspiration
•Imagine Interesting people to meet• Who are the most motivated students, parents,
colleagues, friends you know?
•Imagine the Extremes• Who are the least motivated students, parents,
colleagues, friends you know?
•What are some activities that will allow you to gather information about their intrinsic motivations?
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Tactic: InterviewsEncourage stories, observe emotion & body language, ask why?
Select Participants
•What are some specific characteristics?• Quiet child• Dedicated administrator• Gender/ethnicities/ages
•Plan your logistics• Survey, Face to Face Interviews, Writing Prompts
•Build a Question Guide• No Yes/No Questions• Encourage Storytelling “Tell me about….”
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Tactic: InterviewsEncourage stories, observe emotion & body language, ask why?
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Tactic: Analogous Inspiration MapsCreate inspiration boards for insights
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Tactic: Analogous Inspiration MapsCreate inspiration boards for insights
Create an Analogous Inspiration Board
•Where do we find spaces where students are intrinsically motivated?•What do these spaces look like?
•Quotes•Photos•Books•Ideas
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INTERPRETATIONSearching for Insights & Scope a Challenge
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Tactic: Story Share and CaptureUnpack Observations and Get Team Members up to Speed
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Tactic: Saturate and GroupOrganize information & Synthesize Data
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Tactic: Empathy MapCreate a Deep Understanding of the User
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Tactic: Empathy Map
Say Do
Think Feel
Say/Do/Think/Feel
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Tactic: Composite Character ProfileFocus on Salient and Relevant Characteristics of the Composite Character
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Tactic: Composite Character ProfileFocus on Salient and Relevant Characteristics of the Composite Character
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Next StepsAs you fully discover and define the problem you want to solve, move into the idea generation or brainstorming stage
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IDEATIONDefer Judgment. Go for Quantity. Get wild.
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TACTIC: Write It, Say It, Slam It (Warm Up)Think of ways that you could improve the modern vehicle.
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Tactic: Attribute ListingList shape, texture, feel, size, details. What is 1 attribute you might change/add/remix?
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Tactic: SCAMPERSubstitute, Combine, Adapt, Modify, Put 2 another use, Eliminate, Reverse
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Tactic: Brain WritingWrite three ideas. Pass it on. Build on what others have written.
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Tactic: Harvest: Cluster & VoteCluster ideas into themes. Write the theme on one large post-it. Vote (using the small round stickers) on 2 of your favorite themes.
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EXPERIMENTATION (PROTOTYPING)
Time to get those ideas out of your head and into your hands.
Tactic: Testing with UsersTake your idea and remix a current lesson plan.
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TACTIC: Prototype to TestWhat do you hope to test with the users? What sorts of behaviors do you expect? How will you gather feedback?
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WHAT WILL STICK WITH YOU AFTER THIS SESSION TODAY?
Before you leave…
Thanks for being crazy.