Design of mobile collaborative informal ical2012 v1

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INFORMAL MOBILE COLLABORATIVE LEARNING OBJECTS USING MOBILE SMART DEVICES in HIGHER EDUCATION INSTITUTIONS Hasnain Zafar [email protected] Supervisions : AP Dr. Azizah and Dr. Noorminshah
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Transcript of Design of mobile collaborative informal ical2012 v1

Page 1: Design of mobile collaborative informal ical2012 v1

INFORMAL MOBILE COLLABORATIVE LEARNING OBJECTS USING MOBILE SMART

DEVICES in HIGHER EDUCATION INSTITUTIONS

Hasnain Zafar [email protected]

Supervisions :AP Dr. Azizah and Dr. Noorminshah

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Design of Mobile Collaborative InformalLearning Activities Using Activity Theory,

Mobile Devices and Social Tools: Universiti Teknologi Malaysia Case Study.

Hasnain Zafar Baloch Department of Information System, Universiti Teknologi MalaysiaJohor, Malaysia

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TOC What is Mobile Collaborative Informal Learning

(MCIL)?

Research Objectives

Case study 1

Case study 2

Results

Future Work

Reference

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MCILE Mobile Devices (Laptop, Smart phones, Tablets etc.)

Designing of Learning Activities.

Learning tools

Learner

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Research Objectives Think of Activity designing , tools, and task

Collaboration

Design learning activities

Tool appropriation

MCILE

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Designing is challenge “It’s really hard to design products by focus groups. A

lot of times, people don’t know what they want until you show it to them.” – Steve Jobs

Learner do not know what they want?

Asking learner to what they want , in design what they want?

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Integrative learning design (ILD)

Claudio Alvarez, Rosa Alarcon, Miguel Nussbaum 2010

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Case Study 1

Tools( Artifact)

Outcome (Summary +Presentation)

Subject(PhD Students) Objective (Collaboration)

Rules COP(Professor) Division of Labor (Team members)

Building on the work of Vygotsky, L. S., 1978; Engestrom , 1987; Gustavo Zurita, and Miguel Nussbaum 2004

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Case Study 2Tools( Artifact)

( Team box, Stixy) Outcome (Summary

+Presentation)

Subject(PhD Students) Objective (Collaboration)

Rules COP(Professor) Division of Labor (Team members)

Building on the work of Vygotsky, L. S., 1978; Engestrom , 1987; Gustavo Zurita, and Miguel Nussbaum 2004

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Results Case Study (Facilitator Participation less, Lack of tool

to capture detail data)

Case study 2 (Used Team box and Stixy)

Active participation of facilitator plays very important role in effective Collaborative learning activities

Multimedia task need to design.

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Statements of Learners “I have learned how to search papers easily during this

collaborative task”

“However, I understood course materials and concept of article better by collaboration with my friends”

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Future Work Improvement in designing the MCIL activity.

Second iteration of same activity and focus on peer evaluation of activities.

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References Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Chapter 6

Interaction between learning and development (79-91). Cambridge, MA: Harvard University Press.

Sharples, M. 2009. Methods for Evaluating Mobile Learning. Researching Mobile Learning: Frameworks, Tools and Research Designs: 17-39.

Sharples, M., Taylor, J., & Vavoula, G. 2010. A theory of learning for the mobile age: learning through conversation and exploration across contexts.

Vavoula, G.N., and Sharples, M. (2007). Future Technology Workshop: a collaborative method for the design of new learning technologies and activities. International Journal of Computer Supported Collaborative Learning, 2(4), pp. 393-419.

Gustavo Zurita, and Miguel Nussbaum (2004) Computer supported collaborative learning using wirelessly interconnected handheld computers.

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Acknowledgement Post graduate Students of Information System

department of UTM.

Facilitators.

UTM IDF sponsorship.

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Thank You

Questions , Comments

[email protected]

@hasnainzafar