Design Engineering designsurilshah.weebly.com/uploads/1/1/4/6/11462120/domm... · 11-08-2015 4...

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11-08-2015 1 ME 311: Dynamics of Machines and Mechanisms L3: Design Process Suril V. Shah IIT Jodhpur Presentation Layout Engineering Design Engineering Design Process A design case study 2 The term design can encompass activities like Engineering design embodies all of the above activities as well as many others Newest look Design 3 Impressive architecture Engineering bike https://images.google.com/ Rocker-bogie Engineering design Process of applying various techniques and scientific principles for the purpose of defining a device, a process or system in sufficient detail to permit realization. Design can be Involve a trivial problem or problem of great importance Mathematical or non mathematical Simple or enormously complex 4 Creativity Creativity is in the backbone of design process Courage to create Creativity coupled with scientific principles lead to successful design Much of engineering has little to do with creativity in its fullest sense. 5 https://images.google.com/ Creativity and Engineers Many engineers prefer the realms of analysis, testing and product or process refinement. Many others find their satisfaction in management or business roles (Are we trapped in the above two?) But only few enter into creative enterprise We need more creator than the workforce for developed nations 6

Transcript of Design Engineering designsurilshah.weebly.com/uploads/1/1/4/6/11462120/domm... · 11-08-2015 4...

Page 1: Design Engineering designsurilshah.weebly.com/uploads/1/1/4/6/11462120/domm... · 11-08-2015 4 Requirements for creative insight • Fascination with a problem. • Saturation with

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ME 311: Dynamics of Machines and

Mechanisms

L3: Design Process

Suril V. Shah

IIT Jodhpur

Presentation Layout

• Engineering Design

• Engineering Design Process

• A design case study

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• The term design can encompass activities like

• Engineering design embodies all of the above activities as well as many others

Newest look

Design

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Impressive architecture Engineering bike

https://images.google.com/

Rocker-bogie

Engineering design

• Process of applying various techniques and

scientific principles for the purpose of defining a

device, a process or system in sufficient detail to permit realization.

• Design can be

– Involve a trivial problem or problem of great importance

– Mathematical or non mathematical

– Simple or enormously complex

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Creativity

• Creativity is in the backbone of design process

Courage to create

• Creativity coupled with scientific

principles lead to successful design

• Much of engineering has little to do with creativity in its fullest sense.

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https://images.google.com/

Creativity and Engineers

• Many engineers prefer the realms of analysis, testing and product or process refinement.

• Many others find their satisfaction in management or business roles

(Are we trapped in the above two?)

• But only few enter into creative enterprise

We need more creator than the workforce for

developed nations6

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Some creativity

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https://images.google.com/

Let us instigate our creativity

How many times do we challenge our mind think creatively?

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Let us further challenge ourselves

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Engineering Design Process

• Design is a universal constituent of engineering practice

• Textbook problems: given A, B, C, and D, find E

• Real-life problems are almost never so structured but are ill-defined and incomplete.

• Leads to "blank paper syndrome”.

• Challenge is structuring the unstructured

problem

Idea is to carefully define the problem using an engineering approach

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https://images.google.com/

WHAT CAN BE THE STEPS OF

DESIGN PROCESS?

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Design process

• Goal

• Background research

• Constraints

• Divide into sub problems

• analysis

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1. Identification of need

• This step is often done for you by someone, boss or client, saying "What we need is ... “

• Typically this statement will be brief and lacking in detail.

• It will fall far short of providing you with a structured problem statement.

• For example, the problem statement might be "We need a better lawn mower."

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https://images.google.com/

2. Background research

• The most important phase, and unfortunately often the most neglected.

• Has similar problem solved before?

• There is no point in reinventing the wheel.

• Gathering background information on the relevant aspects of the problem

• Look the patent literature and technical publications in the subject area

• Bench marking

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https://images.google.com/

3. Goal statement

• Recast that problem into

a more coherent goal statement

• It should be concise, be general, and be uncoloredby any term which predict a solution.

• Use functional visualization to avoid unnecessarily limiting your creativity!

• Original statement of need was "Design a Better Lawn Mower.”

Wiser designer will restate the goal as "Design a Means to Shorten Grass.“ 15

https://images.google.com/

4. Performance specifications

• It define what the system must do

• Enemy of design is the absence of specification

• A sample set of performance specifications for our "grass shortener"

• Test finished design can be tested for compliance with the specifications

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https://images.google.com/

5. Ideation and invention

(Creative process)

• Most satisfying but most difficult phase

• Full of fun and frustration

• Do not try to judge the quality of your ideas

• Define the action verb in the problem statement, and then list as many synonyms .

• Problem statement: Move this object from point A to point B. The action verb is "move." Some synonyms are push, pull, slip, slide, shove, throw, eject, jump, spill.

• Try to circumvent largest barrier to creativity that is fear of ridicule

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The creative process

• Idea generation

• Brainstorming

• Frustration

• Incubation

• Eureka

https://images.google.com/

5. Ideation and invention

(Creative process)

• At some point your mental well may go dry.

• Try to involve in other tasks

• Let idea to grow in your subconscious mind

• Solution

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https://images.google.com/

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Requirements for creative insight

• Fascination with a problem.

• Saturation with the facts, technical ideas,

data, and the background of the problem.

• A period of reorganization.

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6. Analysis

• At this stage, you have structured the problem,

• Develop numerical models

• Apply sophisticated analysis techniques to examine the performance of the design

• Further iteration will be required due to problems discovered in analysis.

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https://images.google.com/

Caution: Iterative process

• Design is an iterative process in which progress is made haltingly, two steps forward and one step back.

• It is inherently circular.

• Your apparently great idea, upon analysis, turns out to violate the law of thermodynamics, you can return to the ideation step and get a better idea!

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https://images.google.com/

7. Selection

• Analysis indicates that you have

some potentially viable designs

• Best one available must be selected for detailed design, prototyping, and testing.

• Selection involves a comparative analysis of the available design solutions.

• A decision matrix sometimes helps to identify the best solution by forcing you to consider a variety of factors in a systematic way.

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https://images.google.com/

Decision Matrix

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8. Detailed design

• Includes the creation of a complete set of assembly and detail drawings or computer-aided design of parts

• Each drawing must specify all the dimensions and the material specifications.

• From these drawings a prototype test model must be constructed for physical testing.

• Most likely the tests will discover more flaws, requiring further iteration.

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https://images.google.com/

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9. Prototyping and Testing

• A mathematical model can never be complete and accurate a representation of the actual system

• One cannot be sure of the correctness or viability of any design until it is built and tested.

• Prototypes can take many forms, from working scale models to full-size, but simplified, representations of the concept.

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10. Production

• With enough time, money, and perseverance, the design is ready for production.

• Manufacture of a single final version of the design

• More likely, making thousands or even millions of your widget.

• The embarrassment of finding flaws in your design should inspire you to use the greatest care in the earlier steps of the design process

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https://images.google.com/

Human factor engineering

(Ergonomics)• Study of the human machine

interaction

• Machines are designed to be used by humans.

• Design of devices and physical working conditions with the capacities and requirements of the worker.

• Design devices to "fit the man" rather than expect the man to adapt to fit the machine.

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https://images.google.com/

https://images.google.com/

Engineering report

• Communication of your ideas and results is a very important aspect of engineering.

• When your design is done, it is usually necessary to present the results to your client, peers, or employer.

• The usual form of presentation is a formal engineering report.

• You may be the cleverest person in the world, but no one will know that if you cannot communicate your ideas clearly and concisely.

• Thus, it is very important for the engineering students to develop their communication skills.

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https://images.google.com/

EARTH-BASED PROTOTYPE OF

SPACE ROBOT

Design case study

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Problem statement

• Design of an earth based space robot

simulator

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Background research

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Maryland University

West Pomeranian University of Technology National Technical University of Athens

Tokyo University

Harbin Institute of Technology,

MIT

Goal

Design of a planar earth-based prototype of

space robot for simulating reactionless

manipulation

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Performance specification

• Imitate gravity free environment

• Base should be able to carry pay load of 2-3 kg

• Arms should be able to carry 0.1-0.3 Kg

• Low cost, cost less < 10 lacs

• Modular Compact in house set-up

• Help us in testing algorithms

– Reactionless manipulation

– Vision-based control

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Ideation

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West Pomeranian University of Technology, Poland

Mechanical Design

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Schematic of Earth-based

experimental set up

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Analysis

• Selection of actuator

• Modelling and torque estimation

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Actuator selection

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Controller

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Pneumatics

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Production

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THANK YOU

Acknowledgements:

Space Robot design and experimentations: Francis James , P. Mithun

Shubham, Punneeth, V. V. Anuarg, Nandini, Akash Kant

Hoping to see some of you enter in creative enterprise

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