Definitions. name :: Type answer :: Int name = expression answer = 12+13 Definitions associate a...
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Transcript of Definitions. name :: Type answer :: Int name = expression answer = 12+13 Definitions associate a...
Definitions
name :: Type
answer :: Int
name = expression
answer = 12+13
Definitions associate a namewith a value of a certain type
is of type
greater :: Bool
greater = (answer > 56)
newline :: Char
newline = ‘\n’
yes :: Bool
yes = True
Expressions and evaluation
__ __ __ __ ____ ___ __________________________________ || || || || || || ||__ Hugs 98: Based on the Haskell 98 standard ||___|| ||__|| ||__|| __|| Copyright (c) 1994-1999 ||---|| ___|| World Wide Web: http://haskell.org/hugs || || Report bugs to: [email protected] || || Version: September 1999 _________________________________
Haskell 98 mode:Restart with command line option -98 to enable extensions Reading file "/Hugs/lib/Prelude.hs": Hugs session for: /Hugs/lib/Prelude.hs Type :? for help Prelude>Prelude is a special module that contains definitions for built-in functions
Evaluating expressionsTo begin with, we have to start the Hugs interpreter; the way to do this is by using the command hugs, which produces a startup banner something like the following (1):
40Prelude> sum [1..10] 55 Prelude> 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 55 Prelude> (not True) || False False Prelude> reverse "Hugs is cool" "looc si sguH" Prelude> filter even [1..10] [2, 4, 6, 8, 10] Prelude> take 10 fibs where fibs = 0:1:zipWith (+) fibs (tail fibs) [0, 1, 1, 2, 3, 5, 8, 13, 21, 34]
Prelude> (2+3)*8
hello, worldPrelude> putStr "Hello, world" Hello, worldPrelude> "Hello" ++ ", " ++ "world" "Hello, world"Prelude> sum [1..)ERROR: Syntax error in expression (unexpected `)')Prelude> sum 'a'ERROR: Type error in application *** expression : sum 'a' *** term : 'a' *** type : Char *** does not match : [a]Prelude> sum [1..n]ERROR: Undefined variable "n"Prelude>
Prelude> putStr "hello, " >> putStr "world"
User Defined Functions
Defining functions
fact :: Int -> Intfact n = product [1..n] fact is of type Int to Int
functionname
Type of argument
Type of result
resultargument
Important: A name starts with a letter and is followed by a sequence of letters, digits, underscore and single quotes. There are some reserved words like case, do and if which can not be used as identifiers. Only types start with a capital letter.
exOr :: Bool -> Bool -> Bool exOr a b = (a || b) && not (a && b)
Examples
square :: Int -> Int
square n = n * n
allEqual :: Int -> Int -> Int -> Bool
allEqual m n p = (n == m) && (n == p) maxi :: Int -> Int -> Int maxi m n | n >= m = n | otherwise = m
Working with functions
Prelude> square 525Prelude> allEqual 8 8 8TruePrelude> allEqual 8 4 8FalsePrelude> maxi 7 37Prelude> maxi 3 03Prelude> exOr True FalseTrue Prelude> exOr True TrueFalsePrelude> exOr True (not False)False
ScriptsA script looks like what you saw on slide 16. It contains definitions (definitions of functions and other values) as well as comments.
Another Scriptfact :: Int –> Int fact n
|n = = 0 =1|n>0 =fact (n-1)*n|otherwise =0
comb :: Integer -> Integer -> Integercomb n r = fact n `div` (fact r * fact (n - r))The number of different ways of selecting r objects from a collection of n objects using the formula n!/(r!(n-r)!)
Comments are preceeded by - - or enclosed in braces:
-- this is a comment
{- this is also a comment -}
Two styles
-- myFirst.hs
-- Haskell is fun
-- function to raise an integer to the power of 2.
squ :: Int -> Int
squ n = n * n
Literate Style
FirstLit.lhs
Haskell is fun
function to raise an integer to the power of 2.
> squ :: Int -> Int
> squ n = n * n
An expression entered at the prompt may not be longer than a line.
You can not define functions at the “prelude>” prompt. To work with a script you have to use an editor. You have to put your scripts into files and load them when you
want to use them. You may use editors like Notepad or Wordpad to create the file
and edit it. Steps to followi. Open an existing file or create one using an editorii. Save the file (use only .hs or .lhs extensions depending the on the style)
iii. Launch Hugsiv. Load (reload ) the file you have savedv. Test your functions vi. edit the file to correct any errorsvii. Save the editted file and repeat from step iv
Working with Scripts
Getting help from Hugs
Prelude> :? LIST OF COMMANDS: Any command may be abbreviated to :c where c is the first character in the full name. :load <filenames> load modules from specified files :l myFirst.hs :load clear all files except prelude :also <filenames> read additional modules :reload repeat last load command :project <filename> use project file :edit <filename> edit file :e myFirst.hs :edit edit last module :e :module <module> set module for evaluating expressions <expr> evaluate expression :type <expr> print type of expression :? display this list of commands :set <options> set command line options :set help on command line options :names [pat] list names currently in scope :info <names> describe named objects :browse <modules> browse names defined in <modules> :find <name> edit module containing definition of name :!command shell escape :cd dir change directory :gc force garbage collection :version print Hugs version :quit exit Hugs interpreter :q Prelude>
The :? command displays the following summary of all Hugs commands:
Summary
We have learned how to
Define functions
Construct expressions using the functions we define and built-in
functions
Evaluate expressions (similar to the way the numeric expressions
are evaluated in a calculator.)