Defense 2004 Install Unit Meeting 1

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Indiana University Indiana University Football Football UNIT MEETING 1 UNIT MEETING 1 DAY 1 INSTALLATION DAY 1 INSTALLATION

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Transcript of Defense 2004 Install Unit Meeting 1

  • Indiana UniversityFootballUNIT MEETING 1DAY 1 INSTALLATION

  • Seven Man Front ConceptInstalling 7 man front concepts. We will disguise everything we do as a defense from a Cover 2 Shell. This will put pressure on the offense to read us on the run. We will always be moving and stemming to different coverages.

  • Installing 2 Gap System STRENGTHS: 1. Control the LOS (90% = WIN) with Seven Up Front. 2. Play combination coverages behind it (Bracket inside/outside skill receivers) because we have seven to control front. 3. Defends the pass better, helps prevent breakout plays because of two high safeties.

    WEAKNESSES: 1. Linebackers have 2 gap run responsibility front side and cutback. 2. Need to move front to help with gaps and control cutback lanes.3. Lose the 8th defender in the core.

  • OVER 2/3

  • OVER 2/3

  • OVER 2/3

  • OVER 2/3

  • OVER 2/3

  • Double Coverage CallsDouble-Digit System

    Play first digit vs. Pro sets and to our second digit to Twin sets based on personnel, down & distance and formation tendencies.

  • OVER 2/3

  • OVER 2/3 ADJ.

  • OVER 2/3 - PRO

  • OVER 2/3 VS TWINS

  • SINGLE DIGIT COVERAGE CALLSInstalling single digit coverage system. This allows us to stay in a coverage to all formations. This also allows us to get into an 8 man front concept vs 2-Back Twin Formations, while still playing Cover 2.

  • OVER 2 STAY vs. TWINS

  • OVER 2 STAY - TWINS

  • OVER 2 STAY-LB PLUS VS TWINS

  • OVER 2 STAY-LB PLUS VS TWINS

  • Installing Zero PressuresSTRENGTHS:

    1.Add seventh (eighth) man to the rush (always have 1 free)2.Force quick throw.3.Force QBs awareness of pressure.4. Helps on run! 10 (9) men front!5. Defense dictates the tempo!

    WEAKNESSES:

    1.No help high or low.2.No back stop.

  • OVER PYTHON 0

  • OVER PYTHON 0 ADJ.

  • OVER PYTHON 0 ADJ.

  • OVER PYTHON 0 vs. I PRO

  • OVER PYTHON 0 vs. I NEAR

  • OVER PYTHON 0 vs. I FAR

  • OVER PYTHON 0 vs. 1 BACK

  • Installing Zone Pressures STRENGTHS:1. Adds a fifth man to the rush.2. Overloads one side of the formation. 3. We match up with hot routes inside-out!4. It is a great way to get off the field on 3rd and long. (quick throw, make the tackle).WEAKNESSES:1. You must first play run or you can get creased on run.2. Void both flats in the passing game (3 under/3 deep).3.Can still be picked up with 5 man protections.4.Dropping your best pass rushers and blitzing your best cover guys.

  • OVER FRISCO

  • OVER FRISCO

  • OVER FRISCO

  • OVER FRISCO-TWIN CHECK

  • Line StuntsWhy Line Stunts?

    Gives the defensive lineman a three way go!Cancels A gap for the LB in a 7-man front!Tougher to block moving target!

    Weakness of Line Stunts

    If they hit it right, we could get creased.If dropback pass, sometimes you are sending your best pass rushers down inside.

  • D-Line Movements

  • PIRATE = TO 3 TECH

  • FIN = 5 TECH

  • QT RUN TO:

    * 3-Tech - Loop step widen to outside shoulder of the OT. CANNOT be reached. Get upfield turn all plays back inside.

    * Nose - (Cheat Weak). Think Center reach. Jab step into A Gap. Read Center. If he is upfield, get ready for Guard to cut you. FLATTEN.

    * End - Come inside right now ! Key center. Look for Center and collision. Disrupt & play football. RUN AWAY:

    * 3-Tech - Widen, Go to outside shoulder of OT come off tight behind him. You become trail player. Back Door.

    * Nose - (Cheat Weak). Think Center reach. Jab step into A Gap. Ricochet & Flatten.

    * End - Come inside right now ! Key center. 1. QT

    * This is the same concept as the Pirate* Can be run out of Over or Under

  • QT PASS:

    * 3-Tech - Widen, go to slap/rip on Guard. Vs. Pass go to shoulder of OT. If he clamps down, cross face. Turns into T/E Game.

    * Nose - Cheat weak, think Center reach. Step into A Gap. If Hi Hat, stop & wrap OT & end. (T/E Nose)

    * End - Take jab step upfield & plant outside foot & break to A Gap. Turns into T/E Game. 1. QT

  • QT

  • WIDE TIN3 MAN GAME3 TECH -Get off, step and gain ground with near foot. Slap/Swim/Rip inside. Turn your shoulders, key center. LOOK AT CENTER, if slide away, push off his back and ricochet off his back up-field. If blocks to you, cross face, be disruptive.NOSE -Get off, threaten center to bubble side. Flash and fake, loop tight off of 3-tech tail (No Light). Go to first daylight, maybe wrapping 3-tech or DE.ENDS - Align wide and get off. Work a move a win. If you are aligned to 3-techs side, you have a two-way go.

  • WIDE TIN

  • WIDE TIN

  • Flood ConceptMaster Check vs. TripsIn any of our base coverages.

    To any 3 x 1 trips formation, we will master check to flood coverage.

    This is an overload concept to the trips side. We are playing 5 on 3 with 7 run defenders in the box.

  • Flood ConceptMaster Check vs. TripsSTRENGTHS:1)Excellent on run 7 defenders in the box.

    2)Take pressure off of FS with Mike carrying #3 and backside corner playing M/M.

    3)Allows us to re-route receivers aggressively through our zones (buys the rushmen time).

    WEAKNESSES:1)Backside corner M/M.

    2)Screen weak.

  • Coaching Points / Rules1)Field Corner deep third!2)Boundary Corner M/M alignment based on divider split.3)SS head up on #2 receiver 2 to 1 / QB Intentions.4)FS check flood MOF deep third defend both seams.5)Will = cut to #2 receiver / QB Intentions.6)Mike = wall #3 carry 14 yards / QB Intentions.7)Sam = SF / QB Intentions. Game plan help with corner. Possible (chk) fin if removed to help corner.8) Based on QB Intentions looking to 1 WR side = Under coverage weak = WEB

  • FLOOD QB INTENTIONS (STRONG)

  • FLOOD QB INTENTIONS (WEAK)

  • YANKEE CHECKMASTER CHECK vs. ZONE REVERSE SCHEMEMIKE AND WILL PLUG GAPSAM IF REVERSE INSIDE FBDE PLAY ZONEDEEP CORNER, KEY FAR #1 WR.FS ALLEY, PLAY OUTSIDE FBSS ALLEY, IF LOW STAY LOW, KEY TE (REGGIE)

  • YANKEE CHECK

  • REBEL CHECKMASTER CHECK vs. 1 BACK ZONE REVERSE SCHEMELOW SAFETY ROTATE MIDDLE 1/3FS ALLEY / POSSIBLE QB WEAKSAM LB PLUG / vs. DECIDE OPTION POSSIBLE PITCH RESPONSIBILITY / WIN OVER TOP OF OTDE TO THE SE SIDE CRUSH OT. TIGHT 5 / POSSIBLE FIN CHECK

  • REBEL CHECK