Davis jonathon endless_vision_prototype_1214

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  1. 1. Ages:12+ Players:2-4
  2. 2. 2 Table Of Contents: How to use this book..................................................................................................................... 3 Included Components: .............................................................................................................. 3 Intro............................................................................................................................................... 4 Game Story ............................................................................................................................... 4 Race background stories:.......................................................................................................... 5 Getting Started .......................................................................................................................... 9 Board Layout........................................................................................................................... 10 Rules........................................................................................................................................... 11 How to Play: Detailed.............................................................................................................. 11 Phases included in a turn........................................................................................................ 11 How to play: Step by step ....................................................................................................... 12 Unit Information....................................................................................................................... 14 Frequently Asked Questions:...................................................................................................... 19 Credits......................................................................................................................................... 20 References.................................................................................................................................. 21
  3. 3. 3 How to use this book Thisbookisusedtoaidplayersonhowalltheruleswork,alongwithdiagramsto showtheareawhereallthepiecesontheboardshouldbesetupatthestartofeachgame. Thereislistallofthecomponentsthatcomewiththegametomakesureeachplayerhasall thepiecestheyneed.Playerswillbeabletoseewhatthestatsareforeachtypeofalien soldiertheycommand,howtheymove,howtheyattack,andwhentheyareableto purchaseadditionalsoldiers.Thereisanexplanationontheuseofthepowercores,and powercrystals.Thebookalsoprovidesthestorybehindthegame,aswellasbackground storiesforallfouralienspecies.Asectionhasbeenmadeforcommonlyaskedquestions thatcanhelpalltheplayersknowhowtoplaythegamecorrectly. -TheEndlessVisionTeam Included Components: BlueGlassStones-20 RedGlassStones-20 WhiteGlassStones-20 BlackGlassStones-20 PowerCores-16 GameBoard BattleCards-40 MovementCounters-12 RuleBook Paper Pencils
  4. 4. 4 Intro Game Story Forcenturies,adeadlyvirushasbeenravagingoneofthemostancientgalaxiesin theuniverseeradicatingalllifeinitspath.Notknowinghowthevirusbegan,fearhas grippedthelastremainingspeciesfromthefarthestcornersofthegalaxythathavebeen abletosurvivethedeadlypandemic.Eachspecieshasbeenaccusingtheotherasthecause forallthedestructioneversinceitallbegan.Afterdecadesofsearchingthroughthevoidof spaceforacure,somethingelsewasfoundinstead,salvation.Asingleplanetthatbecame knownasTheaswasdiscoveredatthefaredgeofthegalaxy,theverylastwithanyability tosupportlifebeyondthereachofthevirus.Awarhasbrokenout,andthefinalbattleto seewhowillclaimTheasastheirownisabouttobegin.Onlyonecansurvive!
  5. 5. 5 Race background stories: Ranagrak Aviolentracethatispronetoconflict,anddividedintoclans.Theydontbelievein talkingtoresolveproblems,theyfighttothedeathandwhoeversurvivesthefightisthe onethatwasright.Aftertheirplanetwasattackedbythedeadlyvirus,afighterupted betweenthedifferentclansfortheavailablespaceships,andguesswhatonlythestrongest clansgotout.Theyeliminatedtheweakerclansandtookthespaceships.Now,onplanet Theas,theclanshavedecidedtojoinforcestoeliminatetheirrivals,butafterthewarends, itsbacktotheirlawonlythestrongarerightandsurvive.Theredstonesrepresentthis race. Originplanet:Enotam
  6. 6. 6 Innaory TheEnlightenOnes,apeacefulandreallyintelligentracearebasicallyabunchof nerds.Theirplanetwasthemostadvancedplanetintheuniverse.Theyhadthe technologytobasicallydowhatevertheywanted,evenprolonglifeand,fromtimetotime, cheatdeath.Superstitious,whenthevirusattackedtheirplanettheybelieveditwasa punishmentsentbytheirgods,andmostoftheirpopulationstayed,astheywerefanatics. Theystayedsayingthattheydeservedtheirpunishmentandthattheywerereadytomeet theirmakers,onlysomeofthemdidnotgiveupandgotoutinsearchofanewhome.Now, onplanetTheas,theyhavefoundaperfectenvironmentthattheycancallhome,andthey aregoingtofightforit.Youwouldthinkthatthisnerdyraceisweak,butthinkagainmy friend.Theirtechnologyissoadvancedthatyoudonthavetobecarefulofjusttheirtoys, whichareawesome,butalsoyouhavetobecarefulofthemastheyhaveevolvethemselves tobefasterandstrongerthroughbiogenetics,makingthisraceofnerdsanybullys nightmare.Theclear/whitestonesrepresentthisrace. Originplanet:Lideb
  7. 7. 7 Quitre Aspeciesbuiltonunity,thisraceworksasawhole.Theirentirespecieswasbuilt aroundtheirworldteamwork.Allofthemaretaughtfromtheverybeginningoftheirlives toputtheirracefirst,toforgetabouttheindividualandonlydowhatsbestfortherace. Whenthevirusstrucktheirplanet,theentirespeciescollaboratedtohavethestrongest andthesmartestoftheirracescapetheplanettofindanewhomeandrebuildtheir civilization.Now,onplanetTheas,theyareateamwithaplan;toeliminatetheirrivalsand buildtheirhomebacktotheperfectunititwas.Thebluestonesrepresentthisrace. Originplanet:Senoiluc
  8. 8. 8 Dackthor Skulls,blood,andbonesareonlyafewofthethingsthatthisraceconsidersas decorations.Apureevilrace,bredtokillanddestroy,theyhavenoremorse,nothingeven closethatresemblesaconscience,andtheironlygoalistobetheonlyremainingraceinthe universe.Theyonlyseektoconquerplanets,takealltheirresources,enslavetheiryoung onestobetrainandturnintokillers,anddestroytheplanetsaftertheyredonewiththem. Whenthisraceattacksaplanetunspeakablethingshappen,thatalwaysleaduptoastar extinguishinginthesky.Afterthevirusstrucktheirhomeplanetonlytheirmostelite warriors,saidtobedescendantsofgods,weresentouttoestablishanewhomebase, wheretheycangrowstrongagainandcontinuewiththepurgingoftheuniverse.Now,on planetTheas,theyhaveonlyonegoalinmind,riptheirenemiestopiecesandtakethis planetastheirown.Letthepurgingbegin.Theblackstonesrepresentthisrace. Originplanet:Onary
  9. 9. 9 Getting Started Tosetupthegameyoufirsthavetolaythegameboardonaflatsurfacewiththe planetsmapfacingupwards.Afterplacingthegameboarddownyouwilldistributeeach setof10battlecards.Youwillthenplacethe4differentcoloredstonesintothebagand shakethemup.Onepersonwillpickoutastoneandthatplayeristhatcolor.Youdothis untilallplayershaveacoloredstone.Eachraceisidentifiedbyasetofcoloredstones. Youwillthentakethesixteenpowercoresandplacethemineachoftheyellow spacesthathavebeenmarkedontheboardbelow.Onceyouhavechosenyourraceand placeddownthepowercoresyouwillthendistributethemovementcounterssothateach playerhasthree.Onceallofthatiscompletedyouwilluseyourgivenpowercrystalstobuy specificunits. Youdonothavetospendalltwentyofyourstartingpowercrystalsifyoudonot wantto.Afteryouhavepurchasedyourunitsplacethemonthegameboardinthestarting areaforthatspecificcolor.
  10. 10. 10 Board Layout
  11. 11. 11 Rules Youcanmoveupto3spacesperturndependingontheunitpiece Youhavetopurchaseunitswithyourpowercrystalsbeforemakinganymovements Youcanonlymoveoneunittypeperturn Youcanonlyattackwithoneunitatatime.(Multipleunitscannotattackatonce) Togainpowercrystalsyouhavetogetthecapturedpowercorebacktoyourstartingarea. Ifyoubringacapturedpowercoretoyourstartingareaitisremovedfromthegameunless youarecurrentlybelowyouroriginal3startingpowercoresthenitbecomesoneofyour powercoresonthegameboard Gamepiecescanjumpoverthesamecolorpiece.Forexampletheredplayercanjumpover anotherpieceaslongasitisred. Playerscannotjumpoverpowercorespacesifthereisapowercoreoccupyingthespace. Oncethepowercoreisremovedthenthespacebecomesaregularspace. Twogamepiecesarenotallowedtooccupythesamespace. Playerscanonlymovetheirgamepiecesinthedesignatedareasonthegameboard. How to Play: Detailed EachplayerhasthechoicetospendtheiraccumulatedPowerCrystalsatthe beginningoftheirturnbeforethemovementphasebegins.OncethePurchasephaseis finishedthenplayercanthenmoveonetypeoftheirgamepiecesuptothemaximum numberofmovementallowedfortheunittype.Atthatpoint,thenextplayer(moving clockwise)willhavetheirturnunlessthecurrentplayerdecidestomoveintotheattack phase.Theattackphasecanonlybeenterediftheplayermovestheirpieceintoaspace thatiswithinfiringrangeofanotherplayerspiece. Phases included in a turn PurchasePhase IfaplayerhasPowerCrystalstospend,topurchaseunits,theymustdecideifthey wanttospendthembeforemakinganymovements.Ifaplayermovesaunittheyarethen unabletospendanyPowerCrystalsfortherestofthatturn. MovementPhase Eachplayerwillbeabletomove1unittypeuptothemaxamountofspacesallowed forthatspecificunit.Anexampleofthiswouldbemovingthreedifferentinfantryunitsup toatotalof3spacescombinedforalloftheunits.Eachtimeyoumakeamovementyouwill
  12. 12. 12 fliponeofyourmovementcountersoversothattheredxisfacingupwards.Youwillbe unabletojumpoverormovethroughanyunitsthatdonotbelongtoyou.Ifyouhave movedyourunitsintoapositionthatyouwantthemtobeatandyoustillhaveremaining movementsyoucanchoosetoforfeittheremainingmovesandendyourturn.Ifyoumove yourunitintoaspacewithaneutraloropponentspowercorethenyoucapturethepower corewiththatunit. AttackPhase Duringtheattackphaseoftheturntheattackingplayerchoosesaunittoattack with.Oncetheattackingunitischosen,thenthetwoplayerswilleachplace1oftheircards facedownonthetable.Whenbothplayersarereadytheyflipovertheircardtoreveal theirdecision.Iftheplayerplaysadefensecardthatplayerraiseshisorherhitpoints.If theyplayerplaysanattackcardtheytakeawaythatamountoftheiropponentshitpoints. Iftheplayerusesamisfirecardwhiletheotherplayerisattackingthenthatattackdoesnot damage.Thissequencerepeatsitselfuntilthewinnerofthebattleisdetermined.The winnerofthebattleistheplayerwiththelastunitstanding.Iftherearemovements remainingaftertheattackphaseiscompleteyoucangobacktothemovementphase. How to play: Step by step Step1:Setupgameboard. Step2:Purchasebeginningunitswithyourstarting20powercrystals. Step3:Beginthegamewithredgoingfirst,ifthereisnoredplayerthenbluegoesfirst,if thereisnoredorbluethenclear/whitemovesfirst. Step4:Chooseifyouwanttopurchaseunitswithyourpowercrystalsbeforeyoumovea unit. Step5:Moveasingletypeofunituptoamaximumof3spacesperturn. Step6:ForeachmoveyoumakeflipoveroneofthemovementmarkerssothattheredXis facingup. Step7:Ifyouhaveoneofyourunitsonthesamespaceasaneutralorenemypowercore thenyoupickupthepowercoreandcantrytobringitbacktoyourstartingarea. Step8:Ifyouareinrangeofanopponentsunityoucanchoosetoattack.
  13. 13. 13 Step9:Ifyouchoosetoattackthenyouprogressthroughthebattleprocessdefinedabove. Step10:Ifyoustillhavemovesafterattackingyoucanchoosetokeepmovingunitsorend yourturn. Step11:Whenyouareoutofmovesoryouhaveyourunitswhereyouwantthem,,youend yourturnandthenextplayerbeginstheirturn. Step12:Repeatsteps4-11untilallopposingunitsaredestroyedoruntilyouropponents havenoremainingpowercores.
  14. 14. 14 Unit Information Infantry: Canmoveatotalof3spacesinanydirectionperturn Canattackopposingunitsupto4inanydirectionspacesaway Have15healthpointsperunit Costs2PowerCrystalsperunittopurchase Canonlyhaveatotalof8unitsatonetime
  15. 15. 15 Scouts: Canmoveatotalof3spacesinanydirectionperturn Canattackopposingunitsupto3spacesawayinanydirection Have20healthpointsperunit Costs3PowerCrystalsperunittopurchase Canonlyhaveatotalof6unitsatonetime
  16. 16. 16 Berserkers: Canmoveatotalof2spacesinanydirectionperturn Canattackopposingunitsupto2spacesawayinanydirection Have25healthpointsperunit Costs3PowerCrystalsperunittopurchase Canonlyhaveatotalof4unitsatonetime
  17. 17. 17 Brutes: Canmoveatotalof2spacesinanydirectionperturn Canonlyattackopposingunitsiftheyareinanadjacentspace Have30healthpointsperunit Costs5PowerCrystalsperunittopurchase Canonlyhaveatotalof2unitsatonetime
  18. 18. 18 PowerCores: Adds5PowerCrystalstoaplayersPowerCrystalreserveiftheytakeapowercore fromanopponentorfromtheneutralareaandtheybringitbacktotheirownbase. Canbedroppediftheunitcarryingthecoreisdestroyed. Ifaplayercomesacrossapowercorenotinapowercorespacetheymaypickitup.
  19. 19. 19 Frequently Asked Questions: Q.CanImovemultiplepiecesatonce? A. Yes,youcanmoveanynumberofonetypeofunituptomaximumoftheirgiven movement.Anexampleofthiswouldbemoving1infantryunit3spacesor3 infantryunits1spaceeach. Q.HowdoIcaptureapowercore? A. Youcaptureapowercorebygettingoneofyourunitsontothesamespacethata powercoreisoccupying.Youthentakethepowercorebackacrosstheboardinto yourterritory. Q.HowdoIgainmorePowerCrystals? A. TheonlywaytogainPowerCrystalsistocaptureapowercore.Everypowercore thatyoucaptureisworth5PowerCrystalseach. Q.IfIattackandIamoutoftheenemysrangedoesthatmeanthattheycannothitme? A. No,therangeofanattackisjustthenumberofspacesawayfromanenemyunit neededbeforeyoucanbeginabattle. Q.CanImoveafterIattacksomeone? A. Yes,howeverafteryouinitiatebattlewithoneofyourunitsthatunithastostayin itscurrentspaceandisunabletomoveuntilyournextturn. Q.Ifaunitholdingapowercoreisdestroyeddoesthecoregobacktoitsoriginalposition? A. No,thepowercorewillstayonthesamespacethatitwasatwhentheunitholding thecorewasdestroyed. Q.IfImattackedbyanopposingplayer,doIhavetoplaythedefensivebattlecards? A. No,duringabattleyouareabletoplayeitherthedefensiveoroffensivebattlecards.The defensivecardsincreaseyourhealthpointswhiletheoffensivebattlecardsdealdamageto youropponentshealthpoints.
  20. 20. 20 Credits Producer: RyanHorbal LeadStoryWriter: JeanJaramilloOrquera StoryWritingAssistant: JonathonDavis LeadMechanicsDesigner: PaulMeindl MechanicDesignAssistants: StevenOreskovichJr.,JonathonDavis,RyanHorbal, LisaLee,JeanJaramilloOrquera,MichaelTheus LeadArtist: LisaLee ArtAssistant: JeanJaramilloOrquera Editor: MichaelTheus EditorialAssistant: JonathonDavis Testers: StevenOreskovichJr.,RyanHorbal,JonathonDavis,PaulMeindl, LisaLee,JeanJaramilloOrquera,MichaelTheus
  21. 21. 21 References Coverphotoandbackground: iWallscreen.(Artist).(ND)BigSpaceshipWarFantasyDesktopWallpaperBackground ScreenSaverHDRetrievedfrom http://www.iwallscreen.com/wallpaper/1280x800/big-spaceship-war-fantasy-desktop- wallpaper-background-screensaver-hd-19363.html#prettyPhoto PlanetofTheas: Devinemrs.(Artist).(2011-2014)Gliese667AlienPlanet.Retrievedfrom http://fc07.deviantart.net/fs71/i/2011/109/2/9/gliese_667_alien_planet_by_devinemrs- d3edcf8.jpg Races: Quitre N.A.(Artist).(ND)AlienArmy.Retrievedfrom http://bestwallpaperhd.com/alien-army.html Dackthor TheoStylianides.(Artist)(1/21/11)helldiverares.Retrievedfrom http://www.myconfinedspace.com/2011/01/21/hell-diver-troops/ Ranagrak xbox360fanboy(Artist)(9/17/08)Ihavetheprincess.Retrievedfrom https://ihavetheprincess.wordpress.com/2008/09/17/halo-wars-looks-like-something- id-be-interested-in/ Innaory FreakyGaming.(Artist).(ND)accretiaart.Retrievedfrom http://www.freakygaming.com/gallery/game_wallpapers/rf_online/accretia_art
  22. 22. 22 UnitTypes: Scouts JoshN1221.(Artist).(ND)JuggernautChemicallyEnhancedStormtrooper.Retrievedfrom http://www.nationstates.net/nation=oehiton/detail=factbook/id=303639 Brute David.(Artist).(2/25/07)Notitle.Retrievedfrom http://www.gamesblog.it/post/2825/anche-activision-usera-unreal-engine-30 Berserker Sigma830.(Artist).(ND)Alien112.Retrievedfrom http://s136.photobucket.com/user/sigma830/media/Aliens/alien-112.jpg.html Infantry danbooru.(Artist).(11/16/11)Notitle.Retrievedfrom http://safebooru.org/index.php?page=post&s=view&id=722411 PowerCore blenderartist.org(10/08/13)FuturisticGeneratorRetrievedfrom: http://blenderartists.org/forum/showthread.php?313815-Futuristic-Generator