Dark Templar-Unit Description - Game - StarCraft II

8
Dark Templar - Game - StarCraft II http://us.battle.net/s c2/en/game/unit/da rk-templar[3/3/2011 9:55:30 AM] HOME GAME COMMUNITY MEDIA FORUMS SERVICES Log in with your Battle.net account to post comments and pe rsonalize your site content. STARCRAFT II GAME UNITS DARK TEMPLAR BASIC INFORMATION Race: Protoss Life: 40 Shield: 80 Armor: 1 (+4) PRODUCTION Producer: Gateway Hotkey: D Requires: Dark Shrine Cost: 125 125 Upgrades:   Weapon: COMBAT U N I T S DARK TEMPLAR The Dark Templar are powerful psionic warriors whose ancestors resettled on the planet Shakuras after they were exiled from the Protoss homeworld of Aiur for refusing to join the emerging Khala, the communal mind link shared by the entire race. In place of the Khala’s bright energies, the Dark Templar learned to manipulate the darker powers of the Void, which gave the Dark Templar the ability to become invisible at will. Armed with their potent Warp Blades, the Dark Templar are deadly and relentless foes capable of devastating conventional forces. Now that Aiur has fallen and its refugees have fled to Shakuras, the Dark Templar have joined their considerable s trength to the Protoss’ numbers. Next Protoss Unit: Archon Previous Protoss Unit: High Templar UNIT STATISTICS 3D MODEL  Log in or Create an Account ACCOUNT SUPPORT EXPLORE Search StarCraft II

Transcript of Dark Templar-Unit Description - Game - StarCraft II

Page 1: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 1/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

HOME GAME COMMUNITY MEDIA FORUMS SERVICES

Log in with your Battle.net account topost comments and personalize your

site content.

STARCRAFT II GAME UNITS DARK TEMPLAR

BASIC INFORMATION

Race: Protoss

Life: 40

Shield: 80

Armor: 1 (+4)

PRODUCTION

Producer: Gateway

Hotkey: D

Requires: Dark Shrine

Cost: 125 125

Upgrades:  

 

Weapon:

COMBAT

U N I T S

DARK TEMPLARThe Dark Templar are

powerful psionic warriors

whose ancestors resettled on

the planet Shakuras after they

were exiled from the Protoss

homeworld of Aiur for refusing

to join the emerging Khala, the

communal mind link shared by

the entire race. In place of the

Khala’s bright energies, the Dark Templar learned to

manipulate the darker powers of the Void, which gave

the Dark Templar the ability to become invisible at will.

Armed with their potent Warp Blades, the Dark

Templar are deadly and relentless foes capable of

devastating conventional forces. Now that Aiur has

fallen and its refugees have fled to Shakuras, the Dark

Templar have joined their considerable strength to the

Protoss’ numbers.

Next Protoss Unit: ArchonPrevious Protoss Unit: High Templar

UNIT STATISTICS

3D MODEL

  Log in or Create an Account ACCOUNT SUPPORT EXPLORE

Search StarCraft II

Page 2: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 2/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

Movement: Fast

Cargo Size:2

Attributes: Light - Biological - Psionic

Supply: 2

Build time: 55 Ability:  

SCV Drone Probe

Raven Overseer Observer

STRONG AGAINST

WEAK AGAINST

Light melee infiltrator that can attack ground targets.

Always invisible thanks to permanent cloaking.

Great for destroying buildings and raiding bases that do not have any

means of detection.

Excellent for taking out targets with a small health pool.

Fragile; keep them out of enemy fire whenever possible.

They also possess the ability to merge with another templar (either High

or Dark) to form a powerful psionic warrior known as an Archon.

Can be warped into the Battlefield by means of a Warp Gate.

VS Terran

Build Missile Turrets in key spots around your base. Assign an Orbital

Command to a Hotkey so you can quickly use its Scanner Sweep ability.

Ranged units are the most effective – use a mix of Marines, Reapers, and

Marauders to bring them down efficiently.

You can also use the Ghost’s EMP round on the area where the shimmering

figures are. The blast will render them visible for a few seconds, during

which you can dispatch them with Sniper rounds.

VS Zerg

Morph some Overlords into Overseers to provide mobile detection. Keep

one on your base at all times, or build a few Spore Colonies.

Use Banelings and target the Dark Templars. Use the self-destruct ability

near shimmers.

Use an Overseer to Fungal Growth shimmers, which will temporarily drop

cloaked units out of stealth so you can finish them off.

GENERAL STRATEGY

COUNTERMEASURES

Page 3: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 3/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

Comments (343)

Spawn Mutalisks to deal with them safely.

VS Protoss

Build Observers and place a few Photon Cannons around key spots in your

base.

Deploy Immortals to soak up their damage through Hardened Shields and

have Stalkers to focus-fire them. Ranged units work best against Dark 

Templars.

TERRAN ZERG

ADD A REPLY

PROTOSS

Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus

Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership

9 hours, 19 minutes ago

@NinjaNick: Your enemy must be pretty noob

JaceBeleren

1 day, 14 hours ago

The BEST unit that protoss has you can totally whomp an entire zerg army with a few of them if they forgot an overseer. In one of my

recent games the guy went mass hydra and he woulda whomped me if he moved in but i got 2 dts in his base and killed him when he

finally did send the hydras in i had enough dts to make a wall so he couldn't get past and just lost all his hydras. lol that was hilarious

NinjaNick

9 hours, 2 minutes ago

lets just say i don't like this unit very much..............

dadashootya

Page 4: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 4/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

2/18/11 7:01 PMDoof

2/18/11 3:50 AM

wait... use overseers to use contaminate?...

FreakSheet

2/19/11 6:54 PM

Can't believe these units are the only Protoss Raynor can control in the campaign as in add the Dark Templar to his anti-Taldarim fleet

and they can't attack air!

JetfirePrime

2/21/11 6:19 PM

Dark Templar win games.

Oncogene

2/22/11 3:21 PM

En Taro Tassadar friend Raynor. The Taldarim has imprisoned all those who oppose them. Released us and we will gladly fight at your

side against them. Our thanks friend Raynor. The Taldarim will pay for their treachery. We will join the hunt for the Taldarim. My blades

thirst for vengeance! Truely you bring freedom to all friend Raynor. DARKNESS DESCENDS! The void claims its own! I AM THE

DARKNESS! I strike from the shadows!

JetfirePrime

3 days, 12 hours ago

@JetfirePrime: if the Dark Templar are completly upgraded in ground armor and weapons and shielding. as for the air units

will if you do not have any air attacking units then run away.

ThePreator

4 days, 14 hours ago

@ThePreator: I agreed so as long they don't get detected and do not get in range of the enemies ranged weapons including

simple Marines and air units otherwise they will meet Khala's end if they fail.

JetfirePrime

4 days, 14 hours ago

the best unit in the game :)

ThePreator

3 days, 18 hours ago

them protis snipers is craz-

masternoob

5 hours, 32 minutes ago

@JaceBeleren: Lets just hope nobody makes mistakes like destroy the detectors before send DTs after ranged units like to

many marines and thors especially due to if they get detected then DTs meet Khalas end so fast before they say I cannot

maintain.

JetfirePrime

Page 5: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 5/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

2/11/11 3:11 AM

annoying unit for noobs (me)

Frezer

2/22/11 2:36 AM

@JetfirePrime: They Are Deadly

ThePreator

2/11/11 10:30 PM

I love this unit.

JetfirePrime

2/17/11 12:43 AM

@Phear: corruptors

MASTERCHIEF

2/16/11 1:24 AM

@Phear: overlords

VGMAN

2/12/11 6:25 AM

what unit isn't strong against SCVs, Probes, and Drones?

Phear

2/17/11 5:11 AM

@Areg: Just don't send them after a Thor or large numbers of range attackers(Units that do not use melee attacks) until

those Detectors(Observers, Overseers, Ravens etc.) are blown up.

JetfirePrime

2/12/11 7:38 PM

Dark templar is the best unit in Prottos

WhiteFang

2/12/11 9:32 PM

DTS RULES

XJamSegaX

2/16/11 1:25 AM

invisible protis snip-

VGMAN

@FreakSheet: lol, nice catch. I think they mean to use infestors for fungal

Page 6: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 6/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

1/29/11 8:56 AMRavenShadowe

2/17/11 9:24 PM

@masternoob: you are wrong 2 units cant attack a raven with 50 or 125 or more energy can put out some auto turrets or a

seeker missile

NIJIJVR

2/13/11 2:15 PM

@masternoob: wow do u not know what ravens,observers,and overseers do?:)

flyboy

2/7/11 3:40 PM

@masternoob: Agreed, DTs must be removed from the game. Or receive a minor damage nerf at the least.

CombatWombat

1/30/11 8:12 PM

@masternoob: lol, only because they can't be attacked WITHOUT those units.

TTB

1/29/11 4:36 PM

apparently dark templars are weak against 3 units that cant even attack it. what is wrong with blizzard

masternoob

2/8/11 4:26 AM

So freaking scary!

SkithiryXCIV

1 day, 14 hours ago

@Ironspider: Its random but you should be able to pick and they should give the scythes more damage but slower and the

swords faster but less damage anyone agree?

NinjaNick

2/9/11 3:19 AM

@Ironspider: random

Ranma

2/8/11 6:48 PM

Are the unit types (Dual sword and sycth) random or do you choose in some way?

Ironspider

2/9/11 3:17 AM

Best units ever dont care if they cant attack air dont care if their melee their the best hands down

Ranma

Page 7: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 7/8

Templar - Game - StarCraft II

us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

BATTLE.NET HOME

What is Battle.net?

uy Games

-Sports

ccount

upport

eal ID

GAMES

StarCraft II

World of Warcraft

Diablo III

Classic Games

Game Client Downloads

ACCOUNT

Can’t log in?

Create Account

Account Summary

Account Security

Add a Game

Redeem Promo Codes

SUPPORT

Support Articles

Parental Controls

Protect Your Account

Help! I got hacked!

AMERICAS - ENGLISH (US)

 

2011 BLIZZARD ENTERTAINMENT, INC. ALL RIGHTS RESERVED LEGAL  PRIVACY POLICY  COPYRIGHT INFRINGEMENT

1   2   3   4  … 9  Next >

1/23/11 6:12 PM

4-6 of these guys can snipe a command center, hive, or nexus before any vision can be built.

MasterRekcus

2/17/11 12:46 AM

@CombatWombat: yes they are annoying if u have no scanners/detectors but can be very useful to sabotosh ur enemy

while u build up an army

MASTERCHIEF

2/12/11 6:27 AM

@CombatWombat: Once someone starts building detectors they suck, but other than that they're pretty awesome

Phear

2/7/11 3:43 PM

@MASTERCHIEF: :/ They actually aren't. I hate them.

CombatWombat

1/25/11 3:48 AM

dark templars are so awsome!!!!

MASTERCHIEF

1/27/11 4:53 AM

A lot of people complain whenever this unit is used against them. Well it's not my fault they didn't have detectors.

bubble

Holy crap, I just realized DT's and Zealots have the same portrait animation.

Page 8: Dark Templar-Unit Description - Game - StarCraft II

8/7/2019 Dark Templar-Unit Description - Game - StarCraft II

http://slidepdf.com/reader/full/dark-templar-unit-description-game-starcraft-ii 8/8