Damage Deck v10

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Damaged! The targeted vehicle loses one (1) point of armor Damaged! The targeted vehicle loses one (1) point of armor Damaged! The targeted vehicle loses one (1) point of armor Damaged! The targeted vehicle loses one (1) point of armor BH BH (order #4372371) 6

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Damage Deck

Transcript of Damage Deck v10

Page 1: Damage Deck v10

Damaged! The targeted vehicle loses one (1) point of armor Damaged! The targeted vehicle loses one (1) point of armor Damaged! The targeted vehicle loses one (1) point of armor Damaged! The targeted vehicle loses one (1) point of armor BH BH (order #4372371) 69.70.30.234

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Heavily Damaged! The targeted vehicle loses two (2) points of armor Heavily Damaged! The targeted vehicle loses two (2) points of armor Tink! The targeted vehicle’s armor holds & does not suffer any damage. Additional note: It’s very important that the targeted player shout ‘Tink! Ptchew!’ or make any other appropriate ricochet noise when this card is drawn, to let the attacker know they have failed. Tink! The targeted vehicle’s armor holds & does not suffer any damage. Additional note: It’s very important that the targeted player shout ‘Tink! Ptchew!’ or make any other appropriate ricochet noise when this card is drawn, to let the attacker know they have failed. BH BH (order #4372371) 69.70.30.234

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Engine Targeted! KNOCKING. The targeted vehicle loses its Acceleration Bonus. SMOKING. Reduce the targeted vehicle’s ENGINE Die by one rank & adjust AP Accordingly. Place a ‘Smoke’ marker behind this vehicle after its maneuvers for the turn are completed. BLOWN. If the vehicle’s ENGINE Die is already at rank zero (2D6L), place the ‘Blown’ critical effect card in front of the targeted player & follow the instructions immediately. Engine Targeted! KNOCKING. The targeted vehicle loses its Acceleration Bonus. SMOKING. Reduce the targeted vehicle’s ENGINE Die by one rank & adjust AP Accordingly. Place a ‘Smoke’ marker behind this vehicle after its maneuvers for the turn are completed. BLOWN. If the vehicle’s ENGINE Die is already at rank zero (2D6L), place the ‘Blown’ critical effect card in front of the targeted player & follow the instructions immediately. Cabin Targeted! FATIGUED. If the player has any remaining Skill Points, the targeted player loses two Skill Points. INJURED. Reduce the DRIVER Die by one rank. INCAPPED. If the DRIVER Die is already at rank zero (2D6L), place the ‘Incapped’ critical effect card in front of the targeted player & follow the instructions immediately. Cabin Targeted! FATIGUED. If the player has any remaining Skill Points, the targeted player loses two Skill Points. INJURED. Reduce the DRIVER Die by one rank. INCAPPED. If the DRIVER Die is already at rank zero (2D6L), place the ‘Incapped’ critical effect card in front of the targeted player & follow the instructions immediately. BH BH (order #4372371) 69.70.30.234

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Blown! CRITICAL EFFECT: The targeted vehicle begins to sputter & misfire, barely able to move. Place this card in front of the targeted player. This effect is ongoing. Mark the vehicle as stopped immediately. This player must miss one turn, as they try to restart the engine. The engine’s output is now reduced to two (2) AP. If this vehicle’s engine is targeted again, it becomes permanently immobilized. Blown! CRITICAL EFFECT: The targeted vehicle begins to sputter & misfire, barely able to move. Place this card in front of the targeted player. This effect is ongoing. Mark the vehicle as stopped immediately. This player must miss one turn, as they try to restart the engine. The engine’s output is now reduced to two (2) AP. If this vehicle’s engine is targeted again, it becomes permanently immobilized. Blown! CRITICAL EFFECT: The targeted vehicle begins to sputter & misfire, barely able to move. Place this card in front of the targeted player. This effect is ongoing. Mark the vehicle as stopped immediately. This player must miss one turn, as they try to restart the engine. The engine’s output is now reduced to two (2) AP. If this vehicle’s engine is targeted again, it becomes permanently immobilized. Blown! CRITICAL EFFECT: The targeted vehicle begins to sputter & misfire, barely able to move. Place this card in front of the targeted player. This effect is ongoing. Mark the vehicle as stopped immediately. This player must miss one turn, as they try to restart the engine. The engine’s output is now reduced to two (2) AP. If this vehicle’s engine is targeted again, it becomes permanently immobilized. BH BH (order #4372371) 69.70.30.234

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Incapped! CRITICAL EFFECT: The targeted driver blacks out from severe trauma. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player will miss their next turn. A stopped vehicle will remain stopped. A moving vehicle will lose control, resolved now. (Roll a D6. 1-2 Skid Left, 3-4 Overshoot, 5-6 Skid right. Mark the vehicle as stopped.) If this vehicle’s cabin is targeted again, the driver is killed, effectively destroying the vehicle. Incapped! CRITICAL EFFECT: The targeted driver blacks out from severe trauma. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player will miss their next turn. A stopped vehicle will remain stopped. A moving vehicle will lose control, resolved now. (Roll a D6. 1-2 Skid Left, 3-4 Overshoot, 5-6 Skid right. Mark the vehicle as stopped.) If this vehicle’s cabin is targeted again, the driver is killed, effectively destroying the vehicle. Incapped! CRITICAL EFFECT: The targeted driver blacks out from severe trauma. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player will miss their next turn. A stopped vehicle will remain stopped. A moving vehicle will lose control, resolved now. (Roll a D6. 1-2 Skid Left, 3-4 Overshoot, 5-6 Skid right. Mark the vehicle as stopped.) If this vehicle’s cabin is targeted again, the driver is killed, effectively destroying the vehicle. Incapped! CRITICAL EFFECT: The targeted driver blacks out from severe trauma. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player will miss their next turn. A stopped vehicle will remain stopped. A moving vehicle will lose control, resolved now. (Roll a D6. 1-2 Skid Left, 3-4 Overshoot, 5-6 Skid right. Mark the vehicle as stopped.) If this vehicle’s cabin is targeted again, the driver is killed, effectively destroying the vehicle. BH BH (order #4372371) 69.70.30.234

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Armor Failing! SWISS CHEESE. The targeted vehicle loses its Defensive Bonus. FALLING APART. Reduce this vehicle’s ARMOR die by one rank. Place a ‘Debris’ marker next to this vehicle on the targeted side. COMPROMISED. If the ARMOR die is already at rank zero (2D6L), place the ’Compromised’ critical effect card in front of the targeted player & follow the instructions immediately. Armor Failing! SWISS CHEESE. The targeted vehicle loses its Defensive Bonus. FALLING APART. Reduce this vehicle’s ARMOR die by one rank. Place a ‘Debris’ marker next to this vehicle on the targeted side. COMPROMISED. If the ARMOR die is already at rank zero (2D6L), place the ’Compromised’ critical effect card in front of the targeted player & follow the instructions immediately. Weapon Targeted! CALIBRATION IS TOAST. The targeted vehicle loses its Firepower Bonus. DAMAGED. Reduce this vehicle’s WEAPON die by one rank. CLICK. If the WEAPON die is already at rank zero (2D6L), place the ‘Click’ critical effect card in front of the targeted player & follow the instructions immediately. Weapon Targeted! CALIBRATION IS TOAST. The targeted vehicle loses its Firepower Bonus. DAMAGED. Reduce this vehicle’s WEAPON die by one rank. CLICK. If the WEAPON die is already at rank zero (2D6L), place the ‘Click’ critical effect card in front of the targeted player & follow the instructions immediately. BH BH (order #4372371) 69.70.30.234

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Compromised! CRITICAL EFFECT: The targeted vehicle’s armor breaks apart, tearing away a huge section of the vehicle with it. Place this card in front of the targeted player. This effect is permanent & cannot be removed. When resolving attacks, this vehicle’s defense value is now equal to its current number of remaining Armor Tokens. If this vehicle suffers another targeted hit to its armor, it will automatically lose two (2) Armor Tokens. Compromised! CRITICAL EFFECT: The targeted vehicle’s armor breaks apart, tearing away a huge section of the vehicle with it. Place this card in front of the targeted player. This effect is permanent & cannot be removed. When resolving attacks, this vehicle’s defense value is now equal to its current number of remaining Armor Tokens. If this vehicle suffers another targeted hit to its armor, it will automatically lose two (2) Armor Tokens. Compromised! CRITICAL EFFECT: The targeted vehicle’s armor breaks apart, tearing away a huge section of the vehicle with it. Place this card in front of the targeted player. This effect is permanent & cannot be removed. When resolving attacks, this vehicle’s defense value is now equal to its current number of remaining Armor Tokens. If this vehicle suffers another targeted hit to its armor, it will automatically lose two (2) Armor Tokens. Compromised! CRITICAL EFFECT: The targeted vehicle’s armor breaks apart, tearing away a huge section of the vehicle with it. Place this card in front of the targeted player. This effect is permanent & cannot be removed. When resolving attacks, this vehicle’s defense value is now equal to its current number of remaining Armor Tokens. If this vehicle suffers another targeted hit to its armor, it will automatically lose two (2) Armor Tokens. BH BH (order #4372371) 69.70.30.234

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Click! CRITICAL EFFECT: The targeted vehicle’s weapons begin to jam & only fire sporadically. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must remove one Attack Token from play permanently. Any future hits that target weapons will remove one additional Attack Tokens until the vehicle is unable to attack with ranged weapons. Click! CRITICAL EFFECT: The targeted vehicle’s weapons begin to jam & only fire sporadically. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must remove one Attack Token from play permanently. Any future hits that target weapons will remove one additional Attack Tokens until the vehicle is unable to attack with ranged weapons. Click! CRITICAL EFFECT: The targeted vehicle’s weapons begin to jam & only fire sporadically. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must remove one Attack Token from play permanently. Any future hits that target weapons will remove one additional Attack Tokens until the vehicle is unable to attack with ranged weapons. Click! CRITICAL EFFECT: The targeted vehicle’s weapons begin to jam & only fire sporadically. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must remove one Attack Token from play permanently. Any future hits that target weapons will remove one additional Attack Tokens until the vehicle is unable to attack with ranged weapons. BH BH (order #4372371) 69.70.30.234

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Tires Targeted! CONTROL IS SHOT. The targeted vehicle loses its Handling Bonus. BLOWOUT. Place the ‘Blowout’ critical effect card in front of the targeted player & follow the instructions immediately. Tires Targeted! CONTROL IS SHOT. The targeted vehicle loses its Handling Bonus. BLOWOUT. Place the ‘Blowout’ critical effect card in front of the targeted player & follow the instructions immediately. Tires Targeted! CONTROL IS SHOT. The targeted vehicle loses its Handling Bonus. BLOWOUT. Place the ‘Blowout’ critical effect card in front of the targeted player & follow the instructions immediately. Tires Targeted! CONTROL IS SHOT. The targeted vehicle loses its Handling Bonus. BLOWOUT. Place the ‘Blowout’ critical effect card in front of the targeted player & follow the instructions immediately. BH BH (order #4372371) 69.70.30.234

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Blowout! CRITICAL EFFECT: A blowout occurs, severely limiting the vehicle’s handling & speed. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must now add +1 difficulty to every control check, for each ‘blowout’ suffered (to a maximum of four). In addition, when rolling for loss of control effects, this player must roll 2D6 & accept the lowest result. Blowout! CRITICAL EFFECT: A blowout occurs, severely limiting the vehicle’s handling & speed. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must now add +1 difficulty to every control check, for each ‘blowout’ suffered (to a maximum of four). In addition, when rolling for loss of control effects, this player must roll 2D6 & accept the lowest result. Blowout! CRITICAL EFFECT: A blowout occurs, severely limiting the vehicle’s handling & speed. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must now add +1 difficulty to every control check, for each ‘blowout’ suffered (to a maximum of four). In addition, when rolling for loss of control effects, this player must roll 2D6 & accept the lowest result. Blowout! CRITICAL EFFECT: A blowout occurs, severely limiting the vehicle’s handling & speed. Place this card in front of the targeted player. This effect is permanent & cannot be removed. The targeted player must now add +1 difficulty to every control check, for each ‘blowout’ suffered (to a maximum of four). In addition, when rolling for loss of control effects, this player must roll 2D6 & accept the lowest result. BH BH (order #4372371) 69.70.30.234

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BH BH (order #4372371) 69.70.30.234