CSCE 3110 Data Structures & Algorithm Analysis
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Transcript of CSCE 3110 Data Structures & Algorithm Analysis
CSCE 3110Data Structures & Algorithm Analysis
Rada Mihalceahttp://www.cs.unt.edu/~rada/CSCE3110
Search TreesReading: Chap. 4, Weiss
Sorting with BST
Use binary search trees for sortingStart with unsorted sequenceInsert all elements in a BSTTraverse the tree…. how ?Running time?
Prevent the degeneration of the BST :A BST can be set up to maintain balance during updating operations (insertions and removals)Types of BST which maintain the optimal performance:
splay treesAVL treesRed-Black treesB-trees
Better Binary Search Trees
AVL Trees
Balanced binary search treesAn AVL Tree is a binary search tree such that for every internal node v of T, the heights of the children of v can differ by at most 1. 88
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Height of an AVL TreeProposition: The height of an AVL tree T storing n keys is O(log n).Justification: The easiest way to approach this problem is to find n(h): the minimum number of internal nodes of an AVL tree of height h.
n(1) = 1 and n(2) = 2for n ≥ 3, an AVL tree of height h contains the root node, one AVL subtree of height n-1 and the other AVL subtree of height n-2. n(h) = 1 + n(h-1) + n(h-2)given n(h-1) > n(h-2) n(h) > 2n(h-2)n(h) > 2n(h-2)n(h) > 4n(h-4)…n(h) > 2in(h-2i)
pick i = h/2 – 1 n(h) ≥ 2 h/2-1
follow h < 2log n(h) +2 height of an AVL tree is O(log n)
Insertion
A binary search tree T is called balanced if for every node v, the height of v’s children differ by at most one.Inserting a node into an AVL tree involves performing an expandExternal(w) on T, which changes the heights of some of the nodes in T.If an insertion causes T to become unbalanced, we travel up the tree from the newly created node until we find the first node x such that its grandparent z is unbalanced node.Since z became unbalanced by an insertion in the subtree rooted at its child y, height(y) = height(sibling(y)) + 2 Need to rebalance...
Insertion: RebalancingTo rebalance the subtree rooted at z, we must perform a restructuring we rename x, y, and z to a, b, and c based on the order of the nodes in an in-order traversal.z is replaced by b, whose children are now a and c whose children, in turn, consist of the four other subtrees formerly children of x, y, and z.
Insertion (cont’d)
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RestructuringThe four ways to rotate nodes in an AVL tree, graphically represented
-Single Rotations:
T0T1
T2
T3
c = xb = y
a = z
T0 T1 T2
T3
c = xb = y
a = zsingle rotation
T3T2
T1
T0
a = xb = y
c = z
T0T1T2
T3
a = xb = y
c = zsingle rotation
Restructuring (cont’d)double rotations:
double rotationa = z
b = xc = y
T0T2
T1
T3 T0
T2T3T1
a = zb = x
c = y
double rotationc = z
b = xa = y
T0T2
T1
T3 T0
T2T3 T1
c = zb = x
a = y
Restructure AlgorithmAlgorithm restructure(x):
Input: A node x of a binary search tree T that has both a parent y and a grandparent zOutput: Tree T restructured by a rotation (either
single or double) involving nodes x, y, and z.
1: Let (a, b, c) be an inorder listing of the nodes x, y, and z, and let (T0, T1, T2, T3) be an inorder listing of the the four subtrees of x, y, and z, not rooted at x, y, or z.
2. Replace the subtree rooted at z with a new subtree rooted at b
3. Let a be the left child of b and let T0, T1 be the left and right subtrees of a, respectively.
4. Let c be the right child of b and let T2, T3 be the left and right subtrees of c, respectively.
Cut/Link Restructure Algorithm
Let’s go into a little more detail on this algorithm...Any tree that needs to be balanced can be grouped into 7 parts: x, y, z, and the 4 trees anchored at the children of those nodes (T0-3)
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Cut/Link Restructure Algorithm
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Make a new tree which is balanced and put the 7 parts from the old tree into the new tree so that the numbering is still correct when we do an in-order-traversal of the new tree.This works regardless of how the tree is originally unbalanced.Let’s see how it works!
Number the 7 parts by doing an in-order-traversal. (note that x,y, and z are now renamed based upon their order within the traversal)
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Cut/Link Restructure Algorithm
Now create an Array, numbered 1 to 7 (the 0th element can be ignored with minimal waste of space)
1 2 3 4 5 6 7• Cut() the 4 T trees and place them in their inorder rank in the
arrayT0 T1 T2 T3
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Cut/Link Restructure Algorithm
Now cut x,y, and z in that order (child,parent,grandparent) and place them in their inorder rank in the array.
T0 T1 T2 T378c
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1 2 3 4 5 6 7• Now we can re-link these subtrees to the main tree.• Link in rank 4 (b) where the subtree’s root formerly
Cut/Link Restructure Algorithm
Link in ranks 2 (a) and 6 (c) as 4’s children.
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Cut/Link Restructure Algorithm
Finally, link in ranks 1,3,5, and 7 as the children of 2 and 6.
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• Now you have a balanced tree!
Cut/Link Restructure Algorithm
This algorithm for restructuring has the exact same effect as using the four rotation cases discussed earlier.Advantages: no case analysis, more elegantDisadvantage: can be more code to writeSame time complexity
Cut/Link Restructure Algorithm
Removal
We can easily see that performing a removeAboveExternal(w) can cause T to become unbalanced.Let z be the first unbalanced node encountered while traveling up the tree from w. Also, let y be the child of z with the larger height, and let x be the child of y with the larger height.We can perform operation restructure(x) to restore balance at the subtree rooted at z.As this restructuring may upset the balance of another node higher in the tree, we must continue checking for balance until the root of T is reached
Removal (cont’d)
example of deletion from an AVL tree:
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Removal (cont’d)
example of deletion from an AVL tree:
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Multi-way Search Trees
Each internal node of a multi-way search tree T:
has at least two childrenstores a collection of items of the form (k, x), where k is a key and x is an elementcontains d - 1 items, where d is the number of children d-nodes“contains” 2 pseudo-items: k0=- , kd=
Children of each internal node are “between” itemsall keys in the subtree rooted at the child fall between keys of those items
Multi-way Searching
Similar to binary searchingIf search key s<k1 search the leftmost childIf s>kd-1 , search the rightmost child
That’s it in a binary tree; what about if d>2?
Find two keys ki-1 and ki between which s falls, and search the child vi.
What would an in-order traversal look like?
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Searchingfor s = 12
Not found!
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2-4 Trees
a. Nodes may contain 1, 2 or 3 items. b. A node with k items has k + 1 children c. All leaves are on same level.
Example
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Insertion
Insertion: Find the appropriate leaf. If there is only one item, just add to leaf.If no room, move middle item to parent and split remaining two items among two children.
Insertion
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Overflow!
Insertion
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Split & move middle element to parent
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Removal
First : find the key with a simple multi-way searchIf the item to delete has non-external children, reduce to the case where item is at the bottom of the tree:
Find item which precedes it in in-order traversal• which one?
Swap themRemove the itemAlternative?
Removal
Not enough items in the node Underflow!
Pull an item from the parent, replace it with an item from a sibling - transfer Still not good enough! What happens if siblings are 2-nodes?Could we just pull one item from the parent?
Removal
Remove 3move 10 in the subtreemove 25 in the parent
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Removal
If siblings are 2-nodes (i.e. contain only one key)
cannot ‘steal’ from themDo node mergingRemove 3
move 10 in the subtreemerge 10 with 25
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2-4 Trees
More on removal:What if parent is a 2-node?Propagate underflow up the tree
2-4 trees are easy to maintainInsertion and deletion take O(log n)Balanced trees
B-Trees
Up to now, all data that has been stored in the tree has been in memory.If data gets too big for main memory, what do we do?If we keep a pointer to the tree in main memory, we could bring in just the nodes that we need.For instance, to do an insert with a BST, if we need the left child, we do a disk access and retrieve the left child.If the left child is NIL, then we can do the insert, and store the child node on the disk.Not too good for a BST
B-Trees
The problem with BST: storing the data requires disk accesses, which is expensive, compared to execution of machine instructions.If we can reduce the number of disk accesses, then the procedures run faster.The only way to reduce the number of disk accesses is to increase the number of keys in a node.The BST allows only one key per leaf.
Very good and often used for Search Engines!(when collection size gets very big the index does not fit in memory)
B-Trees
If we increase the number of keys in the nodes, how will we do any tree operations effectively?
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• Above is a node with 7 keys. How do we add children?
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B-Trees
Clearly, the tree below is useless.
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• How many pointers do we need?• Using the idea of BST, we need to be able to put nodes into
the tree that have smaller, same and larger values than the node we are currently examining.
B-Trees: A General Case of Multi-Way Search Trees
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• We can easily find any value.• We need to create operations, which require rules on what
makes a tree a B-Tree.• Clearly, having one key per node would be very bad.• We need a mechanism to increase the height of the tree (since
the number of keys in any node can get very high) so we can shift keys out of a node, making the nodes smaller.
B-Trees: Fields in a Node
A B-Tree is a rooted tree (whose root is root[T])) having the following properties:
1. Every internal node x has the following fields:
leaf[x]
key8[x]
key7[x]
key6[x]
key5[x]
key4[x]
key3[x]
key2[x]
key1[x]n[x]
c9[x]c8[x]c7[x]c6[x]c5[x]c4[x]c3[x]c2[x]c1[x]
n[x] is the number of keys in the node. n[x] = 8 above.leaf[x] = false for internal nodes, since x is not a leaf.The keyi[x] are the values of the keys, where keyi[x] keyi+1[x].ci[x] are pointers to child nodes. All the keys in ci[x] have values
that are between keyi-1[x] and keyi[x].
B-Trees
Leaf nodes have no child pointersleaf[x] = true for leaf nodes.All leaf nodes are at the same level
leaf[x]
key8[x]
key7[x]
key6[x]
key5[x]
key4[x]
key3[x]
key2[x]
key1[x]n[x]
B-Trees
There are lower and upper bounds on the number of keys a node can contain. This depends on the “minimum degree” t 2, which we must specify for any given B-Tree.
a. Every node other than the root must have at least t-1 keys. Every internal node other than the root thus has t children. If the tree is nonempty, the root must have at least one key.
b. Every node can contain at most 2t-1 keys. Therefore, an internal node can have at most 2t children. A node is full if it contains exactly 2t-1 keys.
Height of B-Tree
If n 1, then for any n-key B-tree of height h and mimimum degree t 2,
height = h logt[(n+1)/2]
The important thing to notice is that the height of the tree is log base t. So, as t increases, the height, for any number of nodes n, will decrease.Using the formula logax = (logbx)/(logba), we can see that
log2106 = (log10106)/(log102) 6/0.30102999566398 19log10106 = 6So, 13 less disk accesses to get to the leafs!
Basic Operations
The root of the B-tree is always in main memory, so that a Disk-Read on the root is never required; a Disk-Write of the root is required, however, whenever the root node is changed.
Any nodes that are passed as parameters must already have had a Disk-Read operation performed on them.
Searching a B-Tree
If it is a leaf node, then you are done, as there is no leaf
to inspect
Otherwise, retrieve the child nodefrom the disk, and put it into
memory
Start at the leftmost keyin the node, and go to theright until you go too far.
Inserting into B-trees
Really very easy. Very similar with (2,4) trees. Just keep in mind that you are starting at the root, and then finding the subtree where the key should be inserted, and following the pointer.A deletion may eventually occur, and sometimes deletions force keys into their parents. So, if we encounter a full node on our way to the node where the insertion will take place, we must split that node into two.
B-Tree-InsertIf the node has
2t-1 keys, it can’taccept any more keys, so you need
to split it into2 nodes before
doing the insert.
Otherwise, call Nonfull()
Inserting into B-trees (cont’d)
Deleting Keys from Nodes
Deleting Keys from Nodes