CS711: Introduction to Game Theory and Mechanism Design · Domination Normal form game hN;(S i)...
Transcript of CS711: Introduction to Game Theory and Mechanism Design · Domination Normal form game hN;(S i)...
CS711: Introduction to Game Theoryand Mechanism Design
Teacher: Swaprava Nath
Domination, Elimination of Dominated Strategies, Nash Equilibrium
Domination
Normal form game 〈N, (Si)i∈N , (ui)i∈N 〉
Definition (Dominated Strategy)
A strategy s′i ∈ Si of player i is strictly dominated if there exists anotherstrategy si of i such that for every strategy profile s−i ∈ S−i of the other players
ui(si, s−i) > ui(s′i, s−i).
A strategy s′i ∈ Si of player i is weakly dominated if there exists anotherstrategy si of i such that for every strategy profile s−i ∈ S−i of the other players
ui(si, s−i) > ui(s′i, s−i),
and there exists some s̃−i ∈ S−i such that
ui(si, s̃−i) > ui(s′i, s̃−i).
1 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Domination
Normal form game 〈N, (Si)i∈N , (ui)i∈N 〉
Definition (Dominated Strategy)
A strategy s′i ∈ Si of player i is strictly dominated if there exists anotherstrategy si of i such that for every strategy profile s−i ∈ S−i of the other players
ui(si, s−i) > ui(s′i, s−i).
A strategy s′i ∈ Si of player i is weakly dominated if there exists anotherstrategy si of i such that for every strategy profile s−i ∈ S−i of the other players
ui(si, s−i) > ui(s′i, s−i),
and there exists some s̃−i ∈ S−i such that
ui(si, s̃−i) > ui(s′i, s̃−i).
1 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Domination (Contd.)
Definition (Dominant Strategy)
A strategy si is strictly (weakly) dominant strategy for player i if si strictly(weakly) dominates all other s′i ∈ Si \ {si}.
Definition (Dominant Strategy Equilibrium)
A strategy profile (s∗i , s∗−i) is a strictly (weakly) dominant strategy equilibrium
(SDSE (WDSE)) if s∗i is a strictly (weakly) dominant strategy for every i, i ∈ N .
2 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples
Neighboring kingdoms’ dilemma
A\B Agriculture DefenseAgriculture 5,5 0,6
Defense 6,0 1,1
Do the players have a dominant strategy? Which kind?
3 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples
Neighboring kingdoms’ dilemma
A\B Agriculture DefenseAgriculture 5,5 0,6
Defense 6,0 1,1
Do the players have a dominant strategy? Which kind?
3 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:
I each player can choose a number in [0,M ] which reflects her willingness tobuy the object
I player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:
I each player can choose a number in [0,M ] which reflects her willingness tobuy the object
I player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:
I each player can choose a number in [0,M ] which reflects her willingness tobuy the object
I player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the object
I player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) wins
I pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen number
I utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her payment
I utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise;
u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise; u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Examples (contd.)
One indivisible object for sale
Two players, each having a value for the object, v1 and v2
Rules:I each player can choose a number in [0,M ] which reflects her willingness to
buy the objectI player quoting the larger number (tie broken in favor of player 1) winsI pays the losing players chosen numberI utility of the winning player is = her value - her paymentI utility of the losing player is zero
What is the normal form representation of this game?
N = {1, 2}, S1 = S2 = [0,M ]
u1(s1, s2) =
{v1 − s2 if s1 > s2
0 otherwise; u2(s1, s2) =
{v2 − s1 if s1 < s2
0 otherwise
Do the players have a dominant strategy? Which kind?
4 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Iterated Elimination of Dominated Strategies
Rational players do not play dominated strategies
To find a reasonable outcome, eliminate the dominated strategies
For strictly dominated strategies, the order of elimination does not matter –always reaches the same residual game
For weakly dominated strategies, the order matters
It can also eliminate some reasonable outcomes1\2 L C RT 1,2 2,3 0,3M 2,2 2,1 3,2B 2,1 0,0 1,0
Order: T, R, B, C, Outcome: ML, Payoff: 2,2
Order: B, L, C, T, Outcome: MR, Payoff: 3,2
...
5 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
DSE: Does it always exist?
Coordination game: drive to the left of right?
1\2 L RL 1,1 0,0R 0,0 1,1
Football or Cricket game
1\2 F CF 2,1 0,0C 0,0 1,2
Dominance cannot explain a reasonable outcome in this game – then what?
Refine the equilibrium concept
6 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
DSE: Does it always exist?
Coordination game: drive to the left of right?
1\2 L RL 1,1 0,0R 0,0 1,1
Football or Cricket game
1\2 F CF 2,1 0,0C 0,0 1,2
Dominance cannot explain a reasonable outcome in this game – then what?
Refine the equilibrium concept
6 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
DSE: Does it always exist?
Coordination game: drive to the left of right?
1\2 L RL 1,1 0,0R 0,0 1,1
Football or Cricket game
1\2 F CF 2,1 0,0C 0,0 1,2
Dominance cannot explain a reasonable outcome in this game – then what?
Refine the equilibrium concept
6 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
DSE: Does it always exist?
Coordination game: drive to the left of right?
1\2 L RL 1,1 0,0R 0,0 1,1
Football or Cricket game
1\2 F CF 2,1 0,0C 0,0 1,2
Dominance cannot explain a reasonable outcome in this game – then what?
Refine the equilibrium concept
6 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Nash EquilibriumThis is a strategy profile from where no player gains by a unilateral deviation
Definition (Pure strategy Nash equilibrium)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium (PSNE) if ∀i ∈ N
and ∀si ∈ Si
ui(s∗i , s∗−i) > ui(si, s
∗−i).
1\2 F CF 2,1 0,0C 0,0 1,2
A best response view
Definition (Best response set)
A best response of agent i against the strategy profile s−i of the other players is astrategy that gives the maximum utility against the s−i chosen by other players,i.e.,
Bi(s−i) = {si ∈ Si : ui(si, s−i) > ui(s′i, s−i), ∀s′i ∈ Si}.
7 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Nash EquilibriumThis is a strategy profile from where no player gains by a unilateral deviation
Definition (Pure strategy Nash equilibrium)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium (PSNE) if ∀i ∈ N
and ∀si ∈ Si
ui(s∗i , s∗−i) > ui(si, s
∗−i).
1\2 F CF 2,1 0,0C 0,0 1,2
A best response view
Definition (Best response set)
A best response of agent i against the strategy profile s−i of the other players is astrategy that gives the maximum utility against the s−i chosen by other players,i.e.,
Bi(s−i) = {si ∈ Si : ui(si, s−i) > ui(s′i, s−i), ∀s′i ∈ Si}.
7 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Nash EquilibriumThis is a strategy profile from where no player gains by a unilateral deviation
Definition (Pure strategy Nash equilibrium)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium (PSNE) if ∀i ∈ N
and ∀si ∈ Si
ui(s∗i , s∗−i) > ui(si, s
∗−i).
1\2 F CF 2,1 0,0C 0,0 1,2
A best response view
Definition (Best response set)
A best response of agent i against the strategy profile s−i of the other players is astrategy that gives the maximum utility against the s−i chosen by other players,i.e.,
Bi(s−i) = {si ∈ Si : ui(si, s−i) > ui(s′i, s−i), ∀s′i ∈ Si}.
7 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Nash EquilibriumThis is a strategy profile from where no player gains by a unilateral deviation
Definition (Pure strategy Nash equilibrium)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium (PSNE) if ∀i ∈ N
and ∀si ∈ Si
ui(s∗i , s∗−i) > ui(si, s
∗−i).
1\2 F CF 2,1 0,0C 0,0 1,2
A best response view
Definition (Best response set)
A best response of agent i against the strategy profile s−i of the other players is astrategy that gives the maximum utility against the s−i chosen by other players,i.e.,
Bi(s−i) = {si ∈ Si : ui(si, s−i) > ui(s′i, s−i), ∀s′i ∈ Si}.
7 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Nash EquilibriumThis is a strategy profile from where no player gains by a unilateral deviation
Definition (Pure strategy Nash equilibrium)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium (PSNE) if ∀i ∈ N
and ∀si ∈ Si
ui(s∗i , s∗−i) > ui(si, s
∗−i).
1\2 F CF 2,1 0,0C 0,0 1,2
A best response view
Definition (Best response set)
A best response of agent i against the strategy profile s−i of the other players is astrategy that gives the maximum utility against the s−i chosen by other players,i.e.,
Bi(s−i) = {si ∈ Si : ui(si, s−i) > ui(s′i, s−i), ∀s′i ∈ Si}.
7 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
PSNE: Best Response View
Definition (PSNE)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium if
∀i ∈ N, s∗i ∈ Bi(s∗−i).
Properties of PSNE
Stability – a point from where no player would like to deviate
Self-enforcing agreement among the players
But,
this still assumes players to be fully rational
multiplicity of equilibria – which one should players coordinate to
8 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
PSNE: Best Response View
Definition (PSNE)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium if
∀i ∈ N, s∗i ∈ Bi(s∗−i).
Properties of PSNE
Stability – a point from where no player would like to deviate
Self-enforcing agreement among the players
But,
this still assumes players to be fully rational
multiplicity of equilibria – which one should players coordinate to
8 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
PSNE: Best Response View
Definition (PSNE)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium if
∀i ∈ N, s∗i ∈ Bi(s∗−i).
Properties of PSNE
Stability – a point from where no player would like to deviate
Self-enforcing agreement among the players
But,
this still assumes players to be fully rational
multiplicity of equilibria – which one should players coordinate to
8 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
PSNE: Best Response View
Definition (PSNE)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium if
∀i ∈ N, s∗i ∈ Bi(s∗−i).
Properties of PSNE
Stability – a point from where no player would like to deviate
Self-enforcing agreement among the players
But,
this still assumes players to be fully rational
multiplicity of equilibria – which one should players coordinate to
8 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
PSNE: Best Response View
Definition (PSNE)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium if
∀i ∈ N, s∗i ∈ Bi(s∗−i).
Properties of PSNE
Stability – a point from where no player would like to deviate
Self-enforcing agreement among the players
But,
this still assumes players to be fully rational
multiplicity of equilibria – which one should players coordinate to
8 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
PSNE: Best Response View
Definition (PSNE)
A strategy profile (s∗i , s∗−i) is a pure strategy Nash equilibrium if
∀i ∈ N, s∗i ∈ Bi(s∗−i).
Properties of PSNE
Stability – a point from where no player would like to deviate
Self-enforcing agreement among the players
But,
this still assumes players to be fully rational
multiplicity of equilibria – which one should players coordinate to
8 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least risky
player 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose L
another aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)
this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈
argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Risk averse playersrisky equilibrium
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
player 1 may choose T, since that is least riskyplayer 2 should then choose Lanother aspect of rationality – where players make pessimistic estimate aboutothers’ play (instead of utility maximization)this worst case optimal choice is known as max-min strategy
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
maxmin value
vi = maxsi∈Si
mins−i∈S−i
ui(si, s−i)
ui(s∗i , t−i) > vi, ∀t−i ∈ S−i
9 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]
Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition
�
Exercise: finish the proof for weakly dominant strategies
10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition
�
Exercise: finish the proof for weakly dominant strategies
10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition
�
Exercise: finish the proof for weakly dominant strategies
10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition
�
Exercise: finish the proof for weakly dominant strategies
10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition
�
Exercise: finish the proof for weakly dominant strategies
10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition�
Exercise: finish the proof for weakly dominant strategies
10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Max-min and DominanceRelationship of max-min strategies and dominant strategies
TheoremIf s∗i is a dominant strategy for player i, then it is a max-min strategy for player ias well, for all i ∈ N . Such a strategy is a best response of player i to anystrategy profile of the other players.
Proof sketch: [for strictly dominant strategies]Let s∗i is the strictly dominant strategy of player i
ui(s∗i , s−i) > ui(s
′i, s−i), ∀s′i ∈ Si \ {s∗i }, s−i ∈ S−i
holds for every ss′i−i ∈ argmins−i∈S−i
ui(s′i, s−i)
hence
ui(s∗i , s
s′i−i) > ui(s
′i, s
s′i−i), ∀s
′i ∈ Si \ {s∗i }
s∗i ∈ argmaxsi∈Si
mins−i∈S−i
ui(si, s−i)
The second part of the theorem follows from definition�
Exercise: finish the proof for weakly dominant strategies10 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
More results
TheoremIf every player i ∈ N has a strictly dominant strategy s∗i , then the strategy profile(s∗1, . . . , s
∗n) is the unique equilibrium point of the game and also the unique
profile of max-min strategies.
Proof: exercise (can use the previous result)
Relationship with pure strategy Nash equilibrium
Theorem
For every PSNE s∗ = (s∗1, . . . , s∗n) of a normal form game satisfies ui(s
∗) > vi, forall i ∈ N .
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
11 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
More results
TheoremIf every player i ∈ N has a strictly dominant strategy s∗i , then the strategy profile(s∗1, . . . , s
∗n) is the unique equilibrium point of the game and also the unique
profile of max-min strategies.
Proof: exercise (can use the previous result)
Relationship with pure strategy Nash equilibrium
Theorem
For every PSNE s∗ = (s∗1, . . . , s∗n) of a normal form game satisfies ui(s
∗) > vi, forall i ∈ N .
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
11 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
More results
TheoremIf every player i ∈ N has a strictly dominant strategy s∗i , then the strategy profile(s∗1, . . . , s
∗n) is the unique equilibrium point of the game and also the unique
profile of max-min strategies.
Proof: exercise (can use the previous result)
Relationship with pure strategy Nash equilibrium
Theorem
For every PSNE s∗ = (s∗1, . . . , s∗n) of a normal form game satisfies ui(s
∗) > vi, forall i ∈ N .
1\2 L RT 2,1 2,-20M 3,0 -10,1B -100,2 3,3
11 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Proof
Proof:
ui(si, s∗−i) > min
s−i∈S−i
ui(si, s−i), ∀si ∈ Si, by definition of min
Now, ui(s∗i , s∗−i) > ui(si, s
∗−i), ∀si ∈ Si, by the best response definition
Hence, ui(s∗i , s∗−i) = max
si∈Si
ui(si, s∗−i) > max
si∈Si
mins−i∈S−i
ui(si, s−i) = vi
�
12 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Proof
Proof:
ui(si, s∗−i) > min
s−i∈S−i
ui(si, s−i), ∀si ∈ Si, by definition of min
Now, ui(s∗i , s∗−i) > ui(si, s
∗−i), ∀si ∈ Si, by the best response definition
Hence, ui(s∗i , s∗−i) = max
si∈Si
ui(si, s∗−i) > max
si∈Si
mins−i∈S−i
ui(si, s−i) = vi
�
12 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium
Proof
Proof:
ui(si, s∗−i) > min
s−i∈S−i
ui(si, s−i), ∀si ∈ Si, by definition of min
Now, ui(s∗i , s∗−i) > ui(si, s
∗−i), ∀si ∈ Si, by the best response definition
Hence, ui(s∗i , s∗−i) = max
si∈Si
ui(si, s∗−i) > max
si∈Si
mins−i∈S−i
ui(si, s−i) = vi
�
12 / 12 Game Theory and Mechanism Design Domination, Elimination of Dominated Strategies, Nash Equilibrium