Cross Platform Development the Good, the Bad, and the Ugly WIFI: BRGuest / Gu3st!
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Transcript of Cross Platform Development the Good, the Bad, and the Ugly WIFI: BRGuest / Gu3st!
Your Options
• Develop Two Applications Simultaneously• Pick a Platform—Then Follow Up with Another App• Go Cross Platform
Overview
• My Introduction• Just What is Cross Platform Development?• Cost• Speed• Simplicity• Platform Limitations• User Experience• Integration Challenges• Tools I Have Experience With• Objective C vs. Java• Corona Demonstration• Discussion• Thank You!
Introduction
Real quick I am team lead at Bottle Rocket Apps. I have independently published several video games for Android, iPhone, Kindle, and Nook. I write a weekly column for CBS Interactive on Smart Phone development. I have developed native apps and cross platform apps for some very large customers including Fox News and Chick-fil-A to name a couple.
What is Cross Platform Development?
• For a piece of software to be considered cross platform, it must be able to operate on more than one computer architecture or operating system.
Speed
Potentially you can get your app to market faster using a shared code base vs. individual native implementations.
User Experience
The majority of successful consumer apps are built native to afford the platform’s unique user experience. Notable exceptions include most games and LinkedIn.
Integration Challenges
Getting access to settings, locale, and notifications can be tricky in a cross platform environment.
Tools I have Experience With
• Unity• Corona SDK• Cordova / Phone Gap• Monkey• HTML 5 / JS / Sencha Touch• The Native Android SDK
Thank You!
• Get in touch with me: http://www.linkedin.com/pub/william-francis/7/a32/bb9
• Read my blog: http://www.techrepublic.com/search/?a=William%20J.%20Francis
• Get this presentation: http://www.thingerjiggy.com/downloads/xplatform_dev